Optimise the Lanczos resampler some more
Convert Lanczos resampler from double to float
Update miniaudio from v0.10.9 to v0.10.18
Update stb_image from v2.23 to v2.26
Remove path length limit in DoConfig clone
Optimise the Lanczos resampler a little
Add optional Lanczos filter to the audio mixer
Update a URL to CSE2's current name
Merge branch 'accurate' into portable
Unlist the dead branches, and reformat the readme
Don't store subsample offset as long
Restore an original struct name
Document background stuff a little more
Convert NPC 0's rects to decimal
Fix another out-of-bounds array access
Fix another out-of-bounds array access
Fix dependency on libbrotlidec.dll
Improve SDL2 event handling accuracy
Replace more float logic with integer-only
Er, actually remove those dead includes
Add option to make DoConfig clone use OpenGL 2.1
Update imgui to latest table branch commit
Don't use Windows.h in WindowsWrapper.h
Fix GLFW3 software renderer in VS2019
Merge branch 'accurate' into portable
Deobfuscate some 'tiles-to-units' calculations
Convert NPC 129's rects to decimal
Use fixed-size types for the WAV header struct
Merge branch 'accurate' into portable
Try to avoid more Windows.h name collisions
Merge branch 'accurate' into portable
Add some sound fixes and documentation
Add missing functions to header
Merge branch 'accurate' into portable
Restore removed code from accurate branch
Backport some undefined-behaviour fixes
Merge branch 'accurate' into portable
Deobfustate some NPC_MAX values
Merge pull request #137 from GabrielRavier/accurateFixBugsTscBufferSizeCrash
Fix bugs in bugfix
src/TextScr.cpp: Do not crash when TSC files are too big with FIX_BUGS
Merge branch 'accurate' into portable
Merge pull request #133 from GabrielRavier/portableMinimizeHeaders
Reword a comment
Restore `stddef.h` in `Main.cpp`
Merge branch 'portable' into portableMinimizeHeaders
Merge branch 'portable' into portableMinimizeHeaders
src: Restored SDL.h includes to conform to project style of including SDL2
src/Sound.cpp: Re-added Main.h include but commented it out with an explanation as to why
Merge branch 'accurate' into portable
src: Fixed not including headers that are included for detection of conflicting definitions
Backport header improvements from #133
Merge branch 'accurate' into portable
src/BackendS/Platform/WiiU.cpp: Add explicit include of `<stddef.h>` for NULL
src: Cleaned up includes to only (and always) include what we use
Merge pull request #132 from GabrielRavier/accurateAddStddefWhenNeeded
src/Sound.cpp: Remove duplicate stddef.h include
Merge branch 'accurate' into accurateAddStddefWhenNeeded
Add Aeon Genesis to licence file
Merge branch 'accurate' into portable
Add constant to control number of Wii U buffers
Fix popping in the Wii U audio backend