ref: 993315afc4b1fddaf8952e7e55d1373b5052dd7c
dir: /src/heretic/info.h/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 1993-2008 Raven Software // Copyright(C) 2008 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // //----------------------------------------------------------------------------- #ifndef HERETIC_INFO_H #define HERETIC_INFO_H typedef enum { SPR_IMPX, SPR_ACLO, SPR_PTN1, SPR_SHLD, SPR_SHD2, SPR_BAGH, SPR_SPMP, SPR_INVS, SPR_PTN2, SPR_SOAR, SPR_INVU, SPR_PWBK, SPR_EGGC, SPR_EGGM, SPR_FX01, SPR_SPHL, SPR_TRCH, SPR_FBMB, SPR_XPL1, SPR_ATLP, SPR_PPOD, SPR_AMG1, SPR_SPSH, SPR_LVAS, SPR_SLDG, SPR_SKH1, SPR_SKH2, SPR_SKH3, SPR_SKH4, SPR_CHDL, SPR_SRTC, SPR_SMPL, SPR_STGS, SPR_STGL, SPR_STCS, SPR_STCL, SPR_KFR1, SPR_BARL, SPR_BRPL, SPR_MOS1, SPR_MOS2, SPR_WTRH, SPR_HCOR, SPR_KGZ1, SPR_KGZB, SPR_KGZG, SPR_KGZY, SPR_VLCO, SPR_VFBL, SPR_VTFB, SPR_SFFI, SPR_TGLT, SPR_TELE, SPR_STFF, SPR_PUF3, SPR_PUF4, SPR_BEAK, SPR_WGNT, SPR_GAUN, SPR_PUF1, SPR_WBLS, SPR_BLSR, SPR_FX18, SPR_FX17, SPR_WMCE, SPR_MACE, SPR_FX02, SPR_WSKL, SPR_HROD, SPR_FX00, SPR_FX20, SPR_FX21, SPR_FX22, SPR_FX23, SPR_GWND, SPR_PUF2, SPR_WPHX, SPR_PHNX, SPR_FX04, SPR_FX08, SPR_FX09, SPR_WBOW, SPR_CRBW, SPR_FX03, SPR_BLOD, SPR_PLAY, SPR_FDTH, SPR_BSKL, SPR_CHKN, SPR_MUMM, SPR_FX15, SPR_BEAS, SPR_FRB1, SPR_SNKE, SPR_SNFX, SPR_HEAD, SPR_FX05, SPR_FX06, SPR_FX07, SPR_CLNK, SPR_WZRD, SPR_FX11, SPR_FX10, SPR_KNIG, SPR_SPAX, SPR_RAXE, SPR_SRCR, SPR_FX14, SPR_SOR2, SPR_SDTH, SPR_FX16, SPR_MNTR, SPR_FX12, SPR_FX13, SPR_AKYY, SPR_BKYY, SPR_CKYY, SPR_AMG2, SPR_AMM1, SPR_AMM2, SPR_AMC1, SPR_AMC2, SPR_AMS1, SPR_AMS2, SPR_AMP1, SPR_AMP2, SPR_AMB1, SPR_AMB2, NUMSPRITES } spritenum_t; typedef enum { S_NULL, S_FREETARGMOBJ, S_ITEM_PTN1_1, S_ITEM_PTN1_2, S_ITEM_PTN1_3, S_ITEM_SHLD1, S_ITEM_SHD2_1, S_ITEM_BAGH1, S_ITEM_SPMP1, S_HIDESPECIAL1, S_HIDESPECIAL2, S_HIDESPECIAL3, S_HIDESPECIAL4, S_HIDESPECIAL5, S_HIDESPECIAL6, S_HIDESPECIAL7, S_HIDESPECIAL8, S_HIDESPECIAL9, S_HIDESPECIAL10, S_HIDESPECIAL11, S_DORMANTARTI1, S_DORMANTARTI2, S_DORMANTARTI3, S_DORMANTARTI4, S_DORMANTARTI5, S_DORMANTARTI6, S_DORMANTARTI7, S_DORMANTARTI8, S_DORMANTARTI9, S_DORMANTARTI10, S_DORMANTARTI11, S_DORMANTARTI12, S_DORMANTARTI13, S_DORMANTARTI14, S_DORMANTARTI15, S_DORMANTARTI16, S_DORMANTARTI17, S_DORMANTARTI18, S_DORMANTARTI19, S_DORMANTARTI20, S_DORMANTARTI21, S_DEADARTI1, S_DEADARTI2, S_DEADARTI3, S_DEADARTI4, S_DEADARTI5, S_DEADARTI6, S_DEADARTI7, S_DEADARTI8, S_DEADARTI9, S_DEADARTI10, S_ARTI_INVS1, S_ARTI_PTN2_1, S_ARTI_PTN2_2, S_ARTI_PTN2_3, S_ARTI_SOAR1, S_ARTI_SOAR2, S_ARTI_SOAR3, S_ARTI_SOAR4, S_ARTI_INVU1, S_ARTI_INVU2, S_ARTI_INVU3, S_ARTI_INVU4, S_ARTI_PWBK1, S_ARTI_EGGC1, S_ARTI_EGGC2, S_ARTI_EGGC3, S_ARTI_EGGC4, S_EGGFX1, S_EGGFX2, S_EGGFX3, S_EGGFX4, S_EGGFX5, S_EGGFXI1_1, S_EGGFXI1_2, S_EGGFXI1_3, S_EGGFXI1_4, S_ARTI_SPHL1, S_ARTI_TRCH1, S_ARTI_TRCH2, S_ARTI_TRCH3, S_ARTI_FBMB1, S_FIREBOMB1, S_FIREBOMB2, S_FIREBOMB3, S_FIREBOMB4, S_FIREBOMB5, S_FIREBOMB6, S_FIREBOMB7, S_FIREBOMB8, S_FIREBOMB9, S_FIREBOMB10, S_FIREBOMB11, S_ARTI_ATLP1, S_ARTI_ATLP2, S_ARTI_ATLP3, S_ARTI_ATLP4, S_POD_WAIT1, S_POD_PAIN1, S_POD_DIE1, S_POD_DIE2, S_POD_DIE3, S_POD_DIE4, S_POD_GROW1, S_POD_GROW2, S_POD_GROW3, S_POD_GROW4, S_POD_GROW5, S_POD_GROW6, S_POD_GROW7, S_POD_GROW8, S_PODGOO1, S_PODGOO2, S_PODGOOX, S_PODGENERATOR, S_SPLASH1, S_SPLASH2, S_SPLASH3, S_SPLASH4, S_SPLASHX, S_SPLASHBASE1, S_SPLASHBASE2, S_SPLASHBASE3, S_SPLASHBASE4, S_SPLASHBASE5, S_SPLASHBASE6, S_SPLASHBASE7, S_LAVASPLASH1, S_LAVASPLASH2, S_LAVASPLASH3, S_LAVASPLASH4, S_LAVASPLASH5, S_LAVASPLASH6, S_LAVASMOKE1, S_LAVASMOKE2, S_LAVASMOKE3, S_LAVASMOKE4, S_LAVASMOKE5, S_SLUDGECHUNK1, S_SLUDGECHUNK2, S_SLUDGECHUNK3, S_SLUDGECHUNK4, S_SLUDGECHUNKX, S_SLUDGESPLASH1, S_SLUDGESPLASH2, S_SLUDGESPLASH3, S_SLUDGESPLASH4, S_SKULLHANG70_1, S_SKULLHANG60_1, S_SKULLHANG45_1, S_SKULLHANG35_1, S_CHANDELIER1, S_CHANDELIER2, S_CHANDELIER3, S_SERPTORCH1, S_SERPTORCH2, S_SERPTORCH3, S_SMALLPILLAR, S_STALAGMITESMALL, S_STALAGMITELARGE, S_STALACTITESMALL, S_STALACTITELARGE, S_FIREBRAZIER1, S_FIREBRAZIER2, S_FIREBRAZIER3, S_FIREBRAZIER4, S_FIREBRAZIER5, S_FIREBRAZIER6, S_FIREBRAZIER7, S_FIREBRAZIER8, S_BARREL, S_BRPILLAR, S_MOSS1, S_MOSS2, S_WALLTORCH1, S_WALLTORCH2, S_WALLTORCH3, S_HANGINGCORPSE, S_KEYGIZMO1, S_KEYGIZMO2, S_KEYGIZMO3, S_KGZ_START, S_KGZ_BLUEFLOAT1, S_KGZ_GREENFLOAT1, S_KGZ_YELLOWFLOAT1, S_VOLCANO1, S_VOLCANO2, S_VOLCANO3, S_VOLCANO4, S_VOLCANO5, S_VOLCANO6, S_VOLCANO7, S_VOLCANO8, S_VOLCANO9, S_VOLCANOBALL1, S_VOLCANOBALL2, S_VOLCANOBALLX1, S_VOLCANOBALLX2, S_VOLCANOBALLX3, S_VOLCANOBALLX4, S_VOLCANOBALLX5, S_VOLCANOBALLX6, S_VOLCANOTBALL1, S_VOLCANOTBALL2, S_VOLCANOTBALLX1, S_VOLCANOTBALLX2, S_VOLCANOTBALLX3, S_VOLCANOTBALLX4, S_VOLCANOTBALLX5, S_VOLCANOTBALLX6, S_VOLCANOTBALLX7, S_TELEGLITGEN1, S_TELEGLITGEN2, S_TELEGLITTER1_1, S_TELEGLITTER1_2, S_TELEGLITTER1_3, S_TELEGLITTER1_4, S_TELEGLITTER1_5, S_TELEGLITTER2_1, S_TELEGLITTER2_2, S_TELEGLITTER2_3, S_TELEGLITTER2_4, S_TELEGLITTER2_5, S_TFOG1, S_TFOG2, S_TFOG3, S_TFOG4, S_TFOG5, S_TFOG6, S_TFOG7, S_TFOG8, S_TFOG9, S_TFOG10, S_TFOG11, S_TFOG12, S_TFOG13, S_LIGHTDONE, S_STAFFREADY, S_STAFFDOWN, S_STAFFUP, S_STAFFREADY2_1, S_STAFFREADY2_2, S_STAFFREADY2_3, S_STAFFDOWN2, S_STAFFUP2, S_STAFFATK1_1, S_STAFFATK1_2, S_STAFFATK1_3, S_STAFFATK2_1, S_STAFFATK2_2, S_STAFFATK2_3, S_STAFFPUFF1, S_STAFFPUFF2, S_STAFFPUFF3, S_STAFFPUFF4, S_STAFFPUFF2_1, S_STAFFPUFF2_2, S_STAFFPUFF2_3, S_STAFFPUFF2_4, S_STAFFPUFF2_5, S_STAFFPUFF2_6, S_BEAKREADY, S_BEAKDOWN, S_BEAKUP, S_BEAKATK1_1, S_BEAKATK2_1, S_WGNT, S_GAUNTLETREADY, S_GAUNTLETDOWN, S_GAUNTLETUP, S_GAUNTLETREADY2_1, S_GAUNTLETREADY2_2, S_GAUNTLETREADY2_3, S_GAUNTLETDOWN2, S_GAUNTLETUP2, S_GAUNTLETATK1_1, S_GAUNTLETATK1_2, S_GAUNTLETATK1_3, S_GAUNTLETATK1_4, S_GAUNTLETATK1_5, S_GAUNTLETATK1_6, S_GAUNTLETATK1_7, S_GAUNTLETATK2_1, S_GAUNTLETATK2_2, S_GAUNTLETATK2_3, S_GAUNTLETATK2_4, S_GAUNTLETATK2_5, S_GAUNTLETATK2_6, S_GAUNTLETATK2_7, S_GAUNTLETPUFF1_1, S_GAUNTLETPUFF1_2, S_GAUNTLETPUFF1_3, S_GAUNTLETPUFF1_4, S_GAUNTLETPUFF2_1, S_GAUNTLETPUFF2_2, S_GAUNTLETPUFF2_3, S_GAUNTLETPUFF2_4, S_BLSR, S_BLASTERREADY, S_BLASTERDOWN, S_BLASTERUP, S_BLASTERATK1_1, S_BLASTERATK1_2, S_BLASTERATK1_3, S_BLASTERATK1_4, S_BLASTERATK1_5, S_BLASTERATK1_6, S_BLASTERATK2_1, S_BLASTERATK2_2, S_BLASTERATK2_3, S_BLASTERATK2_4, S_BLASTERATK2_5, S_BLASTERATK2_6, S_BLASTERFX1_1, S_BLASTERFXI1_1, S_BLASTERFXI1_2, S_BLASTERFXI1_3, S_BLASTERFXI1_4, S_BLASTERFXI1_5, S_BLASTERFXI1_6, S_BLASTERFXI1_7, S_BLASTERSMOKE1, S_BLASTERSMOKE2, S_BLASTERSMOKE3, S_BLASTERSMOKE4, S_BLASTERSMOKE5, S_RIPPER1, S_RIPPER2, S_RIPPERX1, S_RIPPERX2, S_RIPPERX3, S_RIPPERX4, S_RIPPERX5, S_BLASTERPUFF1_1, S_BLASTERPUFF1_2, S_BLASTERPUFF1_3, S_BLASTERPUFF1_4, S_BLASTERPUFF1_5, S_BLASTERPUFF2_1, S_BLASTERPUFF2_2, S_BLASTERPUFF2_3, S_BLASTERPUFF2_4, S_BLASTERPUFF2_5, S_BLASTERPUFF2_6, S_BLASTERPUFF2_7, S_WMCE, S_MACEREADY, S_MACEDOWN, S_MACEUP, S_MACEATK1_1, S_MACEATK1_2, S_MACEATK1_3, S_MACEATK1_4, S_MACEATK1_5, S_MACEATK1_6, S_MACEATK1_7, S_MACEATK1_8, S_MACEATK1_9, S_MACEATK1_10, S_MACEATK2_1, S_MACEATK2_2, S_MACEATK2_3, S_MACEATK2_4, S_MACEFX1_1, S_MACEFX1_2, S_MACEFXI1_1, S_MACEFXI1_2, S_MACEFXI1_3, S_MACEFXI1_4, S_MACEFXI1_5, S_MACEFX2_1, S_MACEFX2_2, S_MACEFXI2_1, S_MACEFX3_1, S_MACEFX3_2, S_MACEFX4_1, S_MACEFXI4_1, S_WSKL, S_HORNRODREADY, S_HORNRODDOWN, S_HORNRODUP, S_HORNRODATK1_1, S_HORNRODATK1_2, S_HORNRODATK1_3, S_HORNRODATK2_1, S_HORNRODATK2_2, S_HORNRODATK2_3, S_HORNRODATK2_4, S_HORNRODATK2_5, S_HORNRODATK2_6, S_HORNRODATK2_7, S_HORNRODATK2_8, S_HORNRODATK2_9, S_HRODFX1_1, S_HRODFX1_2, S_HRODFXI1_1, S_HRODFXI1_2, S_HRODFXI1_3, S_HRODFXI1_4, S_HRODFXI1_5, S_HRODFXI1_6, S_HRODFX2_1, S_HRODFX2_2, S_HRODFX2_3, S_HRODFX2_4, S_HRODFXI2_1, S_HRODFXI2_2, S_HRODFXI2_3, S_HRODFXI2_4, S_HRODFXI2_5, S_HRODFXI2_6, S_HRODFXI2_7, S_HRODFXI2_8, S_RAINPLR1_1, S_RAINPLR2_1, S_RAINPLR3_1, S_RAINPLR4_1, S_RAINPLR1X_1, S_RAINPLR1X_2, S_RAINPLR1X_3, S_RAINPLR1X_4, S_RAINPLR1X_5, S_RAINPLR2X_1, S_RAINPLR2X_2, S_RAINPLR2X_3, S_RAINPLR2X_4, S_RAINPLR2X_5, S_RAINPLR3X_1, S_RAINPLR3X_2, S_RAINPLR3X_3, S_RAINPLR3X_4, S_RAINPLR3X_5, S_RAINPLR4X_1, S_RAINPLR4X_2, S_RAINPLR4X_3, S_RAINPLR4X_4, S_RAINPLR4X_5, S_RAINAIRXPLR1_1, S_RAINAIRXPLR2_1, S_RAINAIRXPLR3_1, S_RAINAIRXPLR4_1, S_RAINAIRXPLR1_2, S_RAINAIRXPLR2_2, S_RAINAIRXPLR3_2, S_RAINAIRXPLR4_2, S_RAINAIRXPLR1_3, S_RAINAIRXPLR2_3, S_RAINAIRXPLR3_3, S_RAINAIRXPLR4_3, S_GOLDWANDREADY, S_GOLDWANDDOWN, S_GOLDWANDUP, S_GOLDWANDATK1_1, S_GOLDWANDATK1_2, S_GOLDWANDATK1_3, S_GOLDWANDATK1_4, S_GOLDWANDATK2_1, S_GOLDWANDATK2_2, S_GOLDWANDATK2_3, S_GOLDWANDATK2_4, S_GWANDFX1_1, S_GWANDFX1_2, S_GWANDFXI1_1, S_GWANDFXI1_2, S_GWANDFXI1_3, S_GWANDFXI1_4, S_GWANDFX2_1, S_GWANDFX2_2, S_GWANDPUFF1_1, S_GWANDPUFF1_2, S_GWANDPUFF1_3, S_GWANDPUFF1_4, S_GWANDPUFF1_5, S_WPHX, S_PHOENIXREADY, S_PHOENIXDOWN, S_PHOENIXUP, S_PHOENIXATK1_1, S_PHOENIXATK1_2, S_PHOENIXATK1_3, S_PHOENIXATK1_4, S_PHOENIXATK1_5, S_PHOENIXATK2_1, S_PHOENIXATK2_2, S_PHOENIXATK2_3, S_PHOENIXATK2_4, S_PHOENIXFX1_1, S_PHOENIXFXI1_1, S_PHOENIXFXI1_2, S_PHOENIXFXI1_3, S_PHOENIXFXI1_4, S_PHOENIXFXI1_5, S_PHOENIXFXI1_6, S_PHOENIXFXI1_7, S_PHOENIXFXI1_8, S_PHOENIXFXIX_1, // [ States in Heretic 1.0 that were removed S_PHOENIXFXIX_2, S_PHOENIXFXIX_3, // ] S_PHOENIXPUFF1, S_PHOENIXPUFF2, S_PHOENIXPUFF3, S_PHOENIXPUFF4, S_PHOENIXPUFF5, S_PHOENIXFX2_1, S_PHOENIXFX2_2, S_PHOENIXFX2_3, S_PHOENIXFX2_4, S_PHOENIXFX2_5, S_PHOENIXFX2_6, S_PHOENIXFX2_7, S_PHOENIXFX2_8, S_PHOENIXFX2_9, S_PHOENIXFX2_10, S_PHOENIXFXI2_1, S_PHOENIXFXI2_2, S_PHOENIXFXI2_3, S_PHOENIXFXI2_4, S_PHOENIXFXI2_5, S_WBOW, S_CRBOW1, S_CRBOW2, S_CRBOW3, S_CRBOW4, S_CRBOW5, S_CRBOW6, S_CRBOW7, S_CRBOW8, S_CRBOW9, S_CRBOW10, S_CRBOW11, S_CRBOW12, S_CRBOW13, S_CRBOW14, S_CRBOW15, S_CRBOW16, S_CRBOW17, S_CRBOW18, S_CRBOWDOWN, S_CRBOWUP, S_CRBOWATK1_1, S_CRBOWATK1_2, S_CRBOWATK1_3, S_CRBOWATK1_4, S_CRBOWATK1_5, S_CRBOWATK1_6, S_CRBOWATK1_7, S_CRBOWATK1_8, S_CRBOWATK2_1, S_CRBOWATK2_2, S_CRBOWATK2_3, S_CRBOWATK2_4, S_CRBOWATK2_5, S_CRBOWATK2_6, S_CRBOWATK2_7, S_CRBOWATK2_8, S_CRBOWFX1, S_CRBOWFXI1_1, S_CRBOWFXI1_2, S_CRBOWFXI1_3, S_CRBOWFX2, S_CRBOWFX3, S_CRBOWFXI3_1, S_CRBOWFXI3_2, S_CRBOWFXI3_3, S_CRBOWFX4_1, S_CRBOWFX4_2, S_BLOOD1, S_BLOOD2, S_BLOOD3, S_BLOODSPLATTER1, S_BLOODSPLATTER2, S_BLOODSPLATTER3, S_BLOODSPLATTERX, S_PLAY, S_PLAY_RUN1, S_PLAY_RUN2, S_PLAY_RUN3, S_PLAY_RUN4, S_PLAY_ATK1, S_PLAY_ATK2, S_PLAY_PAIN, S_PLAY_PAIN2, S_PLAY_DIE1, S_PLAY_DIE2, S_PLAY_DIE3, S_PLAY_DIE4, S_PLAY_DIE5, S_PLAY_DIE6, S_PLAY_DIE7, S_PLAY_DIE8, S_PLAY_DIE9, S_PLAY_XDIE1, S_PLAY_XDIE2, S_PLAY_XDIE3, S_PLAY_XDIE4, S_PLAY_XDIE5, S_PLAY_XDIE6, S_PLAY_XDIE7, S_PLAY_XDIE8, S_PLAY_XDIE9, S_PLAY_FDTH1, S_PLAY_FDTH2, S_PLAY_FDTH3, S_PLAY_FDTH4, S_PLAY_FDTH5, S_PLAY_FDTH6, S_PLAY_FDTH7, S_PLAY_FDTH8, S_PLAY_FDTH9, S_PLAY_FDTH10, S_PLAY_FDTH11, S_PLAY_FDTH12, S_PLAY_FDTH13, S_PLAY_FDTH14, S_PLAY_FDTH15, S_PLAY_FDTH16, S_PLAY_FDTH17, S_PLAY_FDTH18, S_PLAY_FDTH19, // < These two frames were not present in the Heretic S_PLAY_FDTH20, // < 1.0 executable (fire death animation was extended) S_BLOODYSKULL1, S_BLOODYSKULL2, S_BLOODYSKULL3, S_BLOODYSKULL4, S_BLOODYSKULL5, S_BLOODYSKULLX1, S_BLOODYSKULLX2, S_CHICPLAY, S_CHICPLAY_RUN1, S_CHICPLAY_RUN2, S_CHICPLAY_RUN3, S_CHICPLAY_RUN4, S_CHICPLAY_ATK1, S_CHICPLAY_PAIN, S_CHICPLAY_PAIN2, S_CHICKEN_LOOK1, S_CHICKEN_LOOK2, S_CHICKEN_WALK1, S_CHICKEN_WALK2, S_CHICKEN_PAIN1, S_CHICKEN_PAIN2, S_CHICKEN_ATK1, S_CHICKEN_ATK2, S_CHICKEN_DIE1, S_CHICKEN_DIE2, S_CHICKEN_DIE3, S_CHICKEN_DIE4, S_CHICKEN_DIE5, S_CHICKEN_DIE6, S_CHICKEN_DIE7, S_CHICKEN_DIE8, S_FEATHER1, S_FEATHER2, S_FEATHER3, S_FEATHER4, S_FEATHER5, S_FEATHER6, S_FEATHER7, S_FEATHER8, S_FEATHERX, S_MUMMY_LOOK1, S_MUMMY_LOOK2, S_MUMMY_WALK1, S_MUMMY_WALK2, S_MUMMY_WALK3, S_MUMMY_WALK4, S_MUMMY_ATK1, S_MUMMY_ATK2, S_MUMMY_ATK3, S_MUMMYL_ATK1, S_MUMMYL_ATK2, S_MUMMYL_ATK3, S_MUMMYL_ATK4, S_MUMMYL_ATK5, S_MUMMYL_ATK6, S_MUMMY_PAIN1, S_MUMMY_PAIN2, S_MUMMY_DIE1, S_MUMMY_DIE2, S_MUMMY_DIE3, S_MUMMY_DIE4, S_MUMMY_DIE5, S_MUMMY_DIE6, S_MUMMY_DIE7, S_MUMMY_DIE8, S_MUMMY_SOUL1, S_MUMMY_SOUL2, S_MUMMY_SOUL3, S_MUMMY_SOUL4, S_MUMMY_SOUL5, S_MUMMY_SOUL6, S_MUMMY_SOUL7, S_MUMMYFX1_1, S_MUMMYFX1_2, S_MUMMYFX1_3, S_MUMMYFX1_4, S_MUMMYFXI1_1, S_MUMMYFXI1_2, S_MUMMYFXI1_3, S_MUMMYFXI1_4, S_BEAST_LOOK1, S_BEAST_LOOK2, S_BEAST_WALK1, S_BEAST_WALK2, S_BEAST_WALK3, S_BEAST_WALK4, S_BEAST_WALK5, S_BEAST_WALK6, S_BEAST_ATK1, S_BEAST_ATK2, S_BEAST_PAIN1, S_BEAST_PAIN2, S_BEAST_DIE1, S_BEAST_DIE2, S_BEAST_DIE3, S_BEAST_DIE4, S_BEAST_DIE5, S_BEAST_DIE6, S_BEAST_DIE7, S_BEAST_DIE8, S_BEAST_DIE9, S_BEAST_XDIE1, S_BEAST_XDIE2, S_BEAST_XDIE3, S_BEAST_XDIE4, S_BEAST_XDIE5, S_BEAST_XDIE6, S_BEAST_XDIE7, S_BEAST_XDIE8, S_BEASTBALL1, S_BEASTBALL2, S_BEASTBALL3, S_BEASTBALL4, S_BEASTBALL5, S_BEASTBALL6, S_BEASTBALLX1, S_BEASTBALLX2, S_BEASTBALLX3, S_BEASTBALLX4, S_BEASTBALLX5, S_BURNBALL1, S_BURNBALL2, S_BURNBALL3, S_BURNBALL4, S_BURNBALL5, S_BURNBALL6, S_BURNBALL7, S_BURNBALL8, S_BURNBALLFB1, S_BURNBALLFB2, S_BURNBALLFB3, S_BURNBALLFB4, S_BURNBALLFB5, S_BURNBALLFB6, S_BURNBALLFB7, S_BURNBALLFB8, S_PUFFY1, S_PUFFY2, S_PUFFY3, S_PUFFY4, S_PUFFY5, S_SNAKE_LOOK1, S_SNAKE_LOOK2, S_SNAKE_WALK1, S_SNAKE_WALK2, S_SNAKE_WALK3, S_SNAKE_WALK4, S_SNAKE_ATK1, S_SNAKE_ATK2, S_SNAKE_ATK3, S_SNAKE_ATK4, S_SNAKE_ATK5, S_SNAKE_ATK6, S_SNAKE_ATK7, S_SNAKE_ATK8, S_SNAKE_ATK9, S_SNAKE_PAIN1, S_SNAKE_PAIN2, S_SNAKE_DIE1, S_SNAKE_DIE2, S_SNAKE_DIE3, S_SNAKE_DIE4, S_SNAKE_DIE5, S_SNAKE_DIE6, S_SNAKE_DIE7, S_SNAKE_DIE8, S_SNAKE_DIE9, S_SNAKE_DIE10, S_SNAKEPRO_A1, S_SNAKEPRO_A2, S_SNAKEPRO_A3, S_SNAKEPRO_A4, S_SNAKEPRO_AX1, S_SNAKEPRO_AX2, S_SNAKEPRO_AX3, S_SNAKEPRO_AX4, S_SNAKEPRO_AX5, S_SNAKEPRO_B1, S_SNAKEPRO_B2, S_SNAKEPRO_BX1, S_SNAKEPRO_BX2, S_SNAKEPRO_BX3, S_SNAKEPRO_BX4, S_HEAD_LOOK, S_HEAD_FLOAT, S_HEAD_ATK1, S_HEAD_ATK2, S_HEAD_PAIN1, S_HEAD_PAIN2, S_HEAD_DIE1, S_HEAD_DIE2, S_HEAD_DIE3, S_HEAD_DIE4, S_HEAD_DIE5, S_HEAD_DIE6, S_HEAD_DIE7, S_HEADFX1_1, S_HEADFX1_2, S_HEADFX1_3, S_HEADFXI1_1, S_HEADFXI1_2, S_HEADFXI1_3, S_HEADFXI1_4, S_HEADFX2_1, S_HEADFX2_2, S_HEADFX2_3, S_HEADFXI2_1, S_HEADFXI2_2, S_HEADFXI2_3, S_HEADFXI2_4, S_HEADFX3_1, S_HEADFX3_2, S_HEADFX3_3, S_HEADFX3_4, S_HEADFX3_5, S_HEADFX3_6, S_HEADFXI3_1, S_HEADFXI3_2, S_HEADFXI3_3, S_HEADFXI3_4, S_HEADFX4_1, S_HEADFX4_2, S_HEADFX4_3, S_HEADFX4_4, S_HEADFX4_5, S_HEADFX4_6, S_HEADFX4_7, S_HEADFXI4_1, S_HEADFXI4_2, S_HEADFXI4_3, S_HEADFXI4_4, S_CLINK_LOOK1, S_CLINK_LOOK2, S_CLINK_WALK1, S_CLINK_WALK2, S_CLINK_WALK3, S_CLINK_WALK4, S_CLINK_ATK1, S_CLINK_ATK2, S_CLINK_ATK3, S_CLINK_PAIN1, S_CLINK_PAIN2, S_CLINK_DIE1, S_CLINK_DIE2, S_CLINK_DIE3, S_CLINK_DIE4, S_CLINK_DIE5, S_CLINK_DIE6, S_CLINK_DIE7, S_WIZARD_LOOK1, S_WIZARD_LOOK2, S_WIZARD_WALK1, S_WIZARD_WALK2, S_WIZARD_WALK3, S_WIZARD_WALK4, S_WIZARD_WALK5, S_WIZARD_WALK6, S_WIZARD_WALK7, S_WIZARD_WALK8, S_WIZARD_ATK1, S_WIZARD_ATK2, S_WIZARD_ATK3, S_WIZARD_ATK4, S_WIZARD_ATK5, S_WIZARD_ATK6, S_WIZARD_ATK7, S_WIZARD_ATK8, S_WIZARD_ATK9, S_WIZARD_PAIN1, S_WIZARD_PAIN2, S_WIZARD_DIE1, S_WIZARD_DIE2, S_WIZARD_DIE3, S_WIZARD_DIE4, S_WIZARD_DIE5, S_WIZARD_DIE6, S_WIZARD_DIE7, S_WIZARD_DIE8, S_WIZFX1_1, S_WIZFX1_2, S_WIZFXI1_1, S_WIZFXI1_2, S_WIZFXI1_3, S_WIZFXI1_4, S_WIZFXI1_5, S_IMP_LOOK1, S_IMP_LOOK2, S_IMP_LOOK3, S_IMP_LOOK4, S_IMP_FLY1, S_IMP_FLY2, S_IMP_FLY3, S_IMP_FLY4, S_IMP_FLY5, S_IMP_FLY6, S_IMP_FLY7, S_IMP_FLY8, S_IMP_MEATK1, S_IMP_MEATK2, S_IMP_MEATK3, S_IMP_MSATK1_1, S_IMP_MSATK1_2, S_IMP_MSATK1_3, S_IMP_MSATK1_4, S_IMP_MSATK1_5, S_IMP_MSATK1_6, S_IMP_MSATK2_1, S_IMP_MSATK2_2, S_IMP_MSATK2_3, S_IMP_PAIN1, S_IMP_PAIN2, S_IMP_DIE1, S_IMP_DIE2, S_IMP_XDIE1, S_IMP_XDIE2, S_IMP_XDIE3, S_IMP_XDIE4, S_IMP_XDIE5, S_IMP_CRASH1, S_IMP_CRASH2, S_IMP_CRASH3, S_IMP_CRASH4, S_IMP_XCRASH1, S_IMP_XCRASH2, S_IMP_XCRASH3, S_IMP_CHUNKA1, S_IMP_CHUNKA2, S_IMP_CHUNKA3, S_IMP_CHUNKB1, S_IMP_CHUNKB2, S_IMP_CHUNKB3, S_IMPFX1, S_IMPFX2, S_IMPFX3, S_IMPFXI1, S_IMPFXI2, S_IMPFXI3, S_IMPFXI4, S_KNIGHT_STND1, S_KNIGHT_STND2, S_KNIGHT_WALK1, S_KNIGHT_WALK2, S_KNIGHT_WALK3, S_KNIGHT_WALK4, S_KNIGHT_ATK1, S_KNIGHT_ATK2, S_KNIGHT_ATK3, S_KNIGHT_ATK4, S_KNIGHT_ATK5, S_KNIGHT_ATK6, S_KNIGHT_PAIN1, S_KNIGHT_PAIN2, S_KNIGHT_DIE1, S_KNIGHT_DIE2, S_KNIGHT_DIE3, S_KNIGHT_DIE4, S_KNIGHT_DIE5, S_KNIGHT_DIE6, S_KNIGHT_DIE7, S_SPINAXE1, S_SPINAXE2, S_SPINAXE3, S_SPINAXEX1, S_SPINAXEX2, S_SPINAXEX3, S_REDAXE1, S_REDAXE2, S_REDAXEX1, S_REDAXEX2, S_REDAXEX3, S_SRCR1_LOOK1, S_SRCR1_LOOK2, S_SRCR1_WALK1, S_SRCR1_WALK2, S_SRCR1_WALK3, S_SRCR1_WALK4, S_SRCR1_PAIN1, S_SRCR1_ATK1, S_SRCR1_ATK2, S_SRCR1_ATK3, S_SRCR1_ATK4, S_SRCR1_ATK5, S_SRCR1_ATK6, S_SRCR1_ATK7, S_SRCR1_DIE1, S_SRCR1_DIE2, S_SRCR1_DIE3, S_SRCR1_DIE4, S_SRCR1_DIE5, S_SRCR1_DIE6, S_SRCR1_DIE7, S_SRCR1_DIE8, S_SRCR1_DIE9, S_SRCR1_DIE10, S_SRCR1_DIE11, S_SRCR1_DIE12, S_SRCR1_DIE13, S_SRCR1_DIE14, S_SRCR1_DIE15, S_SRCR1_DIE16, S_SRCR1_DIE17, S_SRCRFX1_1, S_SRCRFX1_2, S_SRCRFX1_3, S_SRCRFXI1_1, S_SRCRFXI1_2, S_SRCRFXI1_3, S_SRCRFXI1_4, S_SRCRFXI1_5, S_SOR2_RISE1, S_SOR2_RISE2, S_SOR2_RISE3, S_SOR2_RISE4, S_SOR2_RISE5, S_SOR2_RISE6, S_SOR2_RISE7, S_SOR2_LOOK1, S_SOR2_LOOK2, S_SOR2_WALK1, S_SOR2_WALK2, S_SOR2_WALK3, S_SOR2_WALK4, S_SOR2_PAIN1, S_SOR2_PAIN2, S_SOR2_ATK1, S_SOR2_ATK2, S_SOR2_ATK3, S_SOR2_TELE1, S_SOR2_TELE2, S_SOR2_TELE3, S_SOR2_TELE4, S_SOR2_TELE5, S_SOR2_TELE6, S_SOR2_DIE1, S_SOR2_DIE2, S_SOR2_DIE3, S_SOR2_DIE4, S_SOR2_DIE5, S_SOR2_DIE6, S_SOR2_DIE7, S_SOR2_DIE8, S_SOR2_DIE9, S_SOR2_DIE10, S_SOR2_DIE11, S_SOR2_DIE12, S_SOR2_DIE13, S_SOR2_DIE14, S_SOR2_DIE15, S_SOR2FX1_1, S_SOR2FX1_2, S_SOR2FX1_3, S_SOR2FXI1_1, S_SOR2FXI1_2, S_SOR2FXI1_3, S_SOR2FXI1_4, S_SOR2FXI1_5, S_SOR2FXI1_6, S_SOR2FXSPARK1, S_SOR2FXSPARK2, S_SOR2FXSPARK3, S_SOR2FX2_1, S_SOR2FX2_2, S_SOR2FX2_3, S_SOR2FXI2_1, S_SOR2FXI2_2, S_SOR2FXI2_3, S_SOR2FXI2_4, S_SOR2FXI2_5, S_SOR2TELEFADE1, S_SOR2TELEFADE2, S_SOR2TELEFADE3, S_SOR2TELEFADE4, S_SOR2TELEFADE5, S_SOR2TELEFADE6, S_MNTR_LOOK1, S_MNTR_LOOK2, S_MNTR_WALK1, S_MNTR_WALK2, S_MNTR_WALK3, S_MNTR_WALK4, S_MNTR_ATK1_1, S_MNTR_ATK1_2, S_MNTR_ATK1_3, S_MNTR_ATK2_1, S_MNTR_ATK2_2, S_MNTR_ATK2_3, S_MNTR_ATK3_1, S_MNTR_ATK3_2, S_MNTR_ATK3_3, S_MNTR_ATK3_4, S_MNTR_ATK4_1, S_MNTR_PAIN1, S_MNTR_PAIN2, S_MNTR_DIE1, S_MNTR_DIE2, S_MNTR_DIE3, S_MNTR_DIE4, S_MNTR_DIE5, S_MNTR_DIE6, S_MNTR_DIE7, S_MNTR_DIE8, S_MNTR_DIE9, S_MNTR_DIE10, S_MNTR_DIE11, S_MNTR_DIE12, S_MNTR_DIE13, S_MNTR_DIE14, S_MNTR_DIE15, S_MNTRFX1_1, S_MNTRFX1_2, S_MNTRFXI1_1, S_MNTRFXI1_2, S_MNTRFXI1_3, S_MNTRFXI1_4, S_MNTRFXI1_5, S_MNTRFXI1_6, S_MNTRFX2_1, S_MNTRFXI2_1, S_MNTRFXI2_2, S_MNTRFXI2_3, S_MNTRFXI2_4, S_MNTRFXI2_5, S_MNTRFX3_1, S_MNTRFX3_2, S_MNTRFX3_3, S_MNTRFX3_4, S_MNTRFX3_5, S_MNTRFX3_6, S_MNTRFX3_7, S_MNTRFX3_8, S_MNTRFX3_9, S_AKYY1, S_AKYY2, S_AKYY3, S_AKYY4, S_AKYY5, S_AKYY6, S_AKYY7, S_AKYY8, S_AKYY9, S_AKYY10, S_BKYY1, S_BKYY2, S_BKYY3, S_BKYY4, S_BKYY5, S_BKYY6, S_BKYY7, S_BKYY8, S_BKYY9, S_BKYY10, S_CKYY1, S_CKYY2, S_CKYY3, S_CKYY4, S_CKYY5, S_CKYY6, S_CKYY7, S_CKYY8, S_CKYY9, S_AMG1, S_AMG2_1, S_AMG2_2, S_AMG2_3, S_AMM1, S_AMM2, S_AMC1, S_AMC2_1, S_AMC2_2, S_AMC2_3, S_AMS1_1, S_AMS1_2, S_AMS2_1, S_AMS2_2, S_AMP1_1, S_AMP1_2, S_AMP1_3, S_AMP2_1, S_AMP2_2, S_AMP2_3, S_AMB1_1, S_AMB1_2, S_AMB1_3, S_AMB2_1, S_AMB2_2, S_AMB2_3, S_SND_WIND, S_SND_WATERFALL, NUMSTATES } statenum_t; typedef struct { spritenum_t sprite; int frame; int tics; void (*action) (); statenum_t nextstate; int misc1, misc2; } state_t; extern state_t states[NUMSTATES]; extern char *sprnames[]; typedef enum { MT_MISC0, MT_ITEMSHIELD1, MT_ITEMSHIELD2, MT_MISC1, MT_MISC2, MT_ARTIINVISIBILITY, MT_MISC3, MT_ARTIFLY, MT_ARTIINVULNERABILITY, MT_ARTITOMEOFPOWER, MT_ARTIEGG, MT_EGGFX, MT_ARTISUPERHEAL, MT_MISC4, MT_MISC5, MT_FIREBOMB, MT_ARTITELEPORT, MT_POD, MT_PODGOO, MT_PODGENERATOR, MT_SPLASH, MT_SPLASHBASE, MT_LAVASPLASH, MT_LAVASMOKE, MT_SLUDGECHUNK, MT_SLUDGESPLASH, MT_SKULLHANG70, MT_SKULLHANG60, MT_SKULLHANG45, MT_SKULLHANG35, MT_CHANDELIER, MT_SERPTORCH, MT_SMALLPILLAR, MT_STALAGMITESMALL, MT_STALAGMITELARGE, MT_STALACTITESMALL, MT_STALACTITELARGE, MT_MISC6, MT_BARREL, MT_MISC7, MT_MISC8, MT_MISC9, MT_MISC10, MT_MISC11, MT_KEYGIZMOBLUE, MT_KEYGIZMOGREEN, MT_KEYGIZMOYELLOW, MT_KEYGIZMOFLOAT, MT_MISC12, MT_VOLCANOBLAST, MT_VOLCANOTBLAST, MT_TELEGLITGEN, MT_TELEGLITGEN2, MT_TELEGLITTER, MT_TELEGLITTER2, MT_TFOG, MT_TELEPORTMAN, MT_STAFFPUFF, MT_STAFFPUFF2, MT_BEAKPUFF, MT_MISC13, MT_GAUNTLETPUFF1, MT_GAUNTLETPUFF2, MT_MISC14, MT_BLASTERFX1, MT_BLASTERSMOKE, MT_RIPPER, MT_BLASTERPUFF1, MT_BLASTERPUFF2, MT_WMACE, MT_MACEFX1, MT_MACEFX2, MT_MACEFX3, MT_MACEFX4, MT_WSKULLROD, MT_HORNRODFX1, MT_HORNRODFX2, MT_RAINPLR1, MT_RAINPLR2, MT_RAINPLR3, MT_RAINPLR4, MT_GOLDWANDFX1, MT_GOLDWANDFX2, MT_GOLDWANDPUFF1, MT_GOLDWANDPUFF2, MT_WPHOENIXROD, MT_PHOENIXFX1, MT_PHOENIXFX_REMOVED, // In Heretic 1.0, but removed. MT_PHOENIXPUFF, MT_PHOENIXFX2, MT_MISC15, MT_CRBOWFX1, MT_CRBOWFX2, MT_CRBOWFX3, MT_CRBOWFX4, MT_BLOOD, MT_BLOODSPLATTER, MT_PLAYER, MT_BLOODYSKULL, MT_CHICPLAYER, MT_CHICKEN, MT_FEATHER, MT_MUMMY, MT_MUMMYLEADER, MT_MUMMYGHOST, MT_MUMMYLEADERGHOST, MT_MUMMYSOUL, MT_MUMMYFX1, MT_BEAST, MT_BEASTBALL, MT_BURNBALL, MT_BURNBALLFB, MT_PUFFY, MT_SNAKE, MT_SNAKEPRO_A, MT_SNAKEPRO_B, MT_HEAD, MT_HEADFX1, MT_HEADFX2, MT_HEADFX3, MT_WHIRLWIND, MT_CLINK, MT_WIZARD, MT_WIZFX1, MT_IMP, MT_IMPLEADER, MT_IMPCHUNK1, MT_IMPCHUNK2, MT_IMPBALL, MT_KNIGHT, MT_KNIGHTGHOST, MT_KNIGHTAXE, MT_REDAXE, MT_SORCERER1, MT_SRCRFX1, MT_SORCERER2, MT_SOR2FX1, MT_SOR2FXSPARK, MT_SOR2FX2, MT_SOR2TELEFADE, MT_MINOTAUR, MT_MNTRFX1, MT_MNTRFX2, MT_MNTRFX3, MT_AKYY, MT_BKYY, MT_CKEY, MT_AMGWNDWIMPY, MT_AMGWNDHEFTY, MT_AMMACEWIMPY, MT_AMMACEHEFTY, MT_AMCBOWWIMPY, MT_AMCBOWHEFTY, MT_AMSKRDWIMPY, MT_AMSKRDHEFTY, MT_AMPHRDWIMPY, MT_AMPHRDHEFTY, MT_AMBLSRWIMPY, MT_AMBLSRHEFTY, MT_SOUNDWIND, MT_SOUNDWATERFALL, NUMMOBJTYPES } mobjtype_t; typedef struct { int doomednum; int spawnstate; int spawnhealth; int seestate; int seesound; int reactiontime; int attacksound; int painstate; int painchance; int painsound; int meleestate; int missilestate; int crashstate; int deathstate; int xdeathstate; int deathsound; int speed; int radius; int height; int mass; int damage; int activesound; int flags; int flags2; } mobjinfo_t; extern mobjinfo_t mobjinfo[NUMMOBJTYPES]; #endif /* #ifndef HERETIC_INFO_H */