shithub: choc

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993315af – Simon Howard <[email protected]> authored on 2012/10/28 19:45
Merge from trunk.

ad11652d – Simon Howard <[email protected]> authored on 2012/10/28 16:50
Refactor AES code to resolve compiler aliasing warnings.

501b1378 – Simon Howard <[email protected]> authored on 2012/10/28 06:41
Add functions for network signature requests. These request the signed

f7ecbd14 – Simon Howard <[email protected]> authored on 2012/10/28 06:40
Define PRNG seed as a type.

a3b3e15f – Simon Howard <[email protected]> authored on 2012/10/27 02:10
Add pseudorandom number generator for secure demos.

80571d7c – Simon Howard <[email protected]> authored on 2012/10/26 17:52
Add small workaround to deal with the fact that the BFG Edition's

e6d59fa3 – Simon Howard <[email protected]> authored on 2012/10/25 16:43
Add missing sha1.h header.

42567795 – Simon Howard <[email protected]> authored on 2012/10/25 16:40
Switch from MD5 to SHA-1 for network digests.

933839b0 – Simon Howard <[email protected]> authored on 2012/10/23 16:39
Add Steam path for Doom 3: BFG Edition IWAD path (thanks Gez for the

a1b2ce54 – Simon Howard <[email protected]> authored on 2012/09/07 16:57
Fix crash when updating sounds with a NULL listener.

8f00200a – James Haley <[email protected]> authored on 2012/07/15 05:35
Fix problem with uninitialized values in the settings structure which

74293323 – Simon Howard <[email protected]> authored on 2012/07/11 17:23
Er... that's 64, not 32.

fdf156f8 – Simon Howard <[email protected]> authored on 2012/07/11 17:20
Add bound check for scrolling walls limit and exit with an error if it

ddb9af11 – Simon Howard <[email protected]> authored on 2012/06/09 12:50
Update NEWS and ChangeLog, bump version number.

1e7908fe – James Haley <[email protected]> authored on 2012/04/01 23:21
Fix to undefined sprintf behavior in the dialog engine (thanks to

003c82ce – Simon Howard <[email protected]> authored on 2012/03/04 07:06
Remove some calls to TXT_FGColor by using the new TXT_SaveColors system

9ffd1cc4 – Simon Howard <[email protected]> authored on 2012/03/01 15:26
Rework the way that window background colors are set, and change the

81f8ac6c – Simon Howard <[email protected]> authored on 2012/02/28 18:26
Oops.

50443ac9 – Simon Howard <[email protected]> authored on 2012/02/14 15:33
Don't print bogus message about config dir when there's nothing to say.

28445ff7 – Simon Howard <[email protected]> authored on 2012/02/14 15:32
Fix save game directory behavior under Windows.

1a203c8e – James Haley <[email protected]> authored on 2012/02/11 23:38
* Correct an error in one of the beta-like Beggar internal dialogue

e7ae3857 – James Haley <[email protected]> authored on 2012/02/10 13:57
Addiional words on the INTRO-FIXME comments.

7f151567 – James Haley <[email protected]> authored on 2012/02/09 22:08
While I'm screwing with intro related stuff, I may as well replace the

4012f236 – James Haley <[email protected]> authored on 2012/02/09 21:59
Added INTRO-FIXME tags to borked-up intro code.

a8df85b3 – James Haley <[email protected]> authored on 2012/02/09 21:50
Make optimization settings consistent (static libraries do not support

2ec25b9a – James Haley <[email protected]> authored on 2012/02/09 21:11
Remove all temporary code that was put in place until MAXPLAYERS became

8bc817ad – James Haley <[email protected]> authored on 2012/02/08 20:59
Comment change in r_main.c

5e30a15f – James Haley <[email protected]> authored on 2012/02/08 20:54
Two Strife bugs knocked out:

920ffea9 – Simon Howard <[email protected]> authored on 2012/02/04 18:05
On Windows, convert the USER and USERNAME environment variables from OEM

c6b8f116 – Simon Howard <[email protected]> authored on 2012/02/03 17:05
Fix crash when typing lots of Unicode characters into a number input

25374dee – Simon Howard <[email protected]> authored on 2012/02/03 16:46
Fix chat macros when vanilla_keyboard_mapping is turned off.

20f405ec – Simon Howard <[email protected]> authored on 2012/02/03 16:38
Fix CP437-Unicode mapping of cedilla character.

85b5a748 – Simon Howard <[email protected]> authored on 2012/02/03 16:10
Upgrade the input box and label widgets to use UTF-8 strings.

d745a640 – Simon Howard <[email protected]> authored on 2012/02/03 16:09
Support Unicode input by mapping typed Unicode characters >= 128 up into

c818fb02 – Simon Howard <[email protected]> authored on 2012/02/03 15:21
Split off UTF-8 code into separate file and add extra functions.

d4df22aa – Simon Howard <[email protected]> authored on 2012/02/02 18:35
Beginnings of limited textscreen UTF-8 support.

d0c89e46 – Simon Howard <[email protected]> authored on 2012/02/02 16:59
Re-resolve the address of the master server every eight hours, to adapt

9db0c9c6 – Simon Howard <[email protected]> authored on 2012/02/02 16:31
Bind missing sound variables so the settings are not lost when running

1138de4f – Simon Howard <[email protected]> authored on 2012/02/02 16:10
Fix scroll bar behavior (thanks Alexandre Xavier).

41c2cd24 – Simon Howard <[email protected]> authored on 2012/02/02 15:34
Only use the SDL mouse lag workaround on Windows - not all systems allow

33120be8 – Simon Howard <[email protected]> authored on 2012/01/04 21:33
Add hack command-line option for on-screen OPL status output - useful

90e51265 – Russell Rice <[email protected]> authored on 2011/12/17 22:43
- Update codeblocks projects

349b3cf5 – Simon Howard <[email protected]> authored on 2011/11/26 17:16
Add "statistics captured" message on exit when the using -statdump

01e91aab – Simon Howard <[email protected]> authored on 2011/11/26 17:09
Fix weapon cycling keys when using IDKFA in Shareware Doom (thanks

14b47896 – Simon Howard <[email protected]> authored on 2011/11/03 18:18
Remove use of $< in Makefiles, for compatibility with OpenBSD's make.

434f9523 – Simon Howard <[email protected]> authored on 2011/10/29 20:26
Fix previous change - Strife games are not always -altdeath; the default

80fbe1a1 – Simon Howard <[email protected]> authored on 2011/10/29 19:55
Update Strife multiplayer behavior to always use altdeath mode in

5d5c203a – Simon Howard <[email protected]> authored on 2011/10/29 19:39
Update TODO, HH-TODO - remove completed items.

4bf764a5 – Simon Howard <[email protected]> authored on 2011/10/29 18:58
Enable gcc warning to detect redundant declarations, and clean up

cfbdd3d7 – Simon Howard <[email protected]> authored on 2011/10/23 19:23
Remove hack that forces the window to always be centered within the

25252bf9 – Simon Howard <[email protected]> authored on 2011/10/23 18:55
Fix chat macro defaults in setup tool.

ac37ee17 – Simon Howard <[email protected]> authored on 2011/10/23 18:20
Fix player name input box in multiplayer configuration.

379d372c – Simon Howard <[email protected]> authored on 2011/10/23 16:07
Merge from trunk.

cc87c97e – Simon Howard <[email protected]> authored on 2011/10/23 15:53
Fix numeric keypad when entering values in text boxes (thanks Twelve).

8ee96dad – Simon Howard <[email protected]> authored on 2011/10/23 15:42
Fix crash when closing a window.

cc7a4304 – Simon Howard <[email protected]> authored on 2011/10/23 15:28
Don't save value when destructor is called.

dd52766c – Simon Howard <[email protected]> authored on 2011/10/23 15:25
Rework textscreen focus handling so that input boxes will stop editing

1ec21c92 – Simon Howard <[email protected]> authored on 2011/10/23 09:29
Fix compiler warnings (thanks Edward-San).

d64626ff – Simon Howard <[email protected]> authored on 2011/10/22 14:33
Merge from trunk.

71d316af – Simon Howard <[email protected]> authored on 2011/10/22 14:24
Fix teleport behavior when emulating the alternate Final Doom

cfd1a3f8 – Simon Howard <[email protected]> authored on 2011/10/22 13:23
Change KEY_BACKSPACE to 0x7f to fix problems with the backspace key not

4a356b56 – Simon Howard <[email protected]> authored on 2011/10/22 13:09
Fix Heretic and Hexen multiplayer chat.

69be33fe – Simon Howard <[email protected]> authored on 2011/10/22 11:41
Update setup tool to show 8 key bindings for appropriate games.

32d566f7 – Simon Howard <[email protected]> authored on 2011/10/22 09:38
Fix crash when pressing escape in help screens.

daa2dde1 – Simon Howard <[email protected]> authored on 2011/10/21 20:25
Fix percentage output to match that of statdump.exe.

1b4ad122 – Simon Howard <[email protected]> authored on 2011/10/21 17:37
Add command line parameter to disable the GUI pop-up window that appears

48e85898 – Simon Howard <[email protected]> authored on 2011/10/21 16:03
Add -statdump command line parameter, to generate the same output as

15f1bce9 – Simon Howard <[email protected]> authored on 2011/10/20 19:19
Confirm quit game when the window close button is clicked a second time.

112bc3fc – Simon Howard <[email protected]> authored on 2011/10/20 19:06
Change labels in setup tool for Strife popup windows to have more

383693ba – Simon Howard <[email protected]> authored on 2011/10/20 19:05
Fix bug with Hexen savedir set to "(null)" by setup tool (thanks

31a58552 – Simon Howard <[email protected]> authored on 2011/10/20 18:00
Use TXT_MessageBox where appropriate.

abfc7bfe – Simon Howard <[email protected]> authored on 2011/10/20 17:13
Fix Konami code.

d6693cc9 – Simon Howard <[email protected]> authored on 2011/10/19 19:26
Fix lockups in Hexen and Strife when playing with more than four

c3139211 – Simon Howard <[email protected]> authored on 2011/10/19 14:52
Oops.

845a5d31 – Simon Howard <[email protected]> authored on 2011/10/19 14:48
Send MAXPLAYERS value for game on connect to server. Make server adapt

a4567e04 – Simon Howard <[email protected]> authored on 2011/10/19 14:10
Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERS

e5806af0 – Simon Howard <[email protected]> authored on 2011/10/17 19:58
Fix crash on respawn in Heretic (same as previously-fixed Hexen respawn

a84d0161 – Simon Howard <[email protected]> authored on 2011/10/17 17:45
Rearrange Hexen startup to fix crash when starting a deathmatch game.

1af09ba2 – Simon Howard <[email protected]> authored on 2011/10/17 15:40
Tweak Strife buttons2 field to be differential against previous value,

8b83bc21 – Simon Howard <[email protected]> authored on 2011/10/17 15:27
Fix Hexen multiplayer spy key rebinding.

1a659baf – Simon Howard <[email protected]> authored on 2011/10/17 15:16
Fix tic diffs to handle Strife fields correctly.

7a8b8e57 – Simon Howard <[email protected]> authored on 2011/10/17 14:51
Always show the Strife intro splash screen in windowed mode, and finish

854cb807 – Simon Howard <[email protected]> authored on 2011/10/17 14:13
Rework net_connect_data_t structure to include WAD and Dehacked

8f980fe2 – Simon Howard <[email protected]> authored on 2011/10/16 12:59
Zero out bottom two bits of palette data, to more accurately emulate the

d0ada124 – James Haley <[email protected]> authored on 2011/10/15 14:19
Add new NET_* modules to Strife project.

74e95f3f – Simon Howard <[email protected]> authored on 2011/10/15 13:39
Add weapon cycling keys for Hexen.

dee1ed97 – Simon Howard <[email protected]> authored on 2011/10/15 13:17
Add weapon cycling keys for Heretic.

ef848275 – Simon Howard <[email protected]> authored on 2011/10/15 09:55
Revert previous change to angle constants and apply a more specific fix.

55a39cca – Simon Howard <[email protected]> authored on 2011/10/15 09:49
Fix desyncs when playing back multiplayer demos.

c2212ba5 – Simon Howard <[email protected]> authored on 2011/10/14 22:15
Remove duplicate definitions.

44401835 – Simon Howard <[email protected]> authored on 2011/10/14 20:28
Define angle definitions as unsigned constants - fixes bug with

a1b99817 – Simon Howard <[email protected]> authored on 2011/10/14 15:01
Fix player exit message in Hexen, and add note to player exit code in

77513236 – Simon Howard <[email protected]> authored on 2011/10/14 14:24
Fix overflow of playeringame[] caused by smaller MAXPLAYERS.

2344223e – Simon Howard <[email protected]> authored on 2011/10/14 14:14
Convert Hexen to use common main loop code. Working multiplayer!

031c8ff2 – Simon Howard <[email protected]> authored on 2011/10/14 13:32
Fix query output for non-Doom games.

017afaf6 – Simon Howard <[email protected]> authored on 2011/10/13 19:08
Add temporary hack to fix Strife multiplayer startup when the intro

b283ed0b – Simon Howard <[email protected]> authored on 2011/10/13 18:44
Fix lockup just after startup of single-player multiplayer games. Don't

ba0390ac – Simon Howard <[email protected]> authored on 2011/10/13 18:23
Minor fixes to main loop code.

c58ed9c7 – Simon Howard <[email protected]> authored on 2011/10/13 16:19
Fix crash when calling TXT_Shutdown twice.

de3a8f76 – Simon Howard <[email protected]> authored on 2011/10/13 16:07
Convert Heretic code to use common main loop code. Working multiplayer!

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