ref: 25a9fcc24ad00c6a406042818b9e6f2e7bba0dd1
dir: /test/t/t_vocoder.c/
#include "soundpipe.h" #include "md5.h" #include "tap.h" #include "test.h" typedef struct { sp_vocoder *vocoder; sp_blsaw *saw[3]; sp_spa *diskin; } UserData; int t_vocoder(sp_test *tst, sp_data *sp, const char *hash) { uint32_t n; int fail = 0; SPFLOAT diskin = 0, vocoder = 0, saw = 0, tmp = 0; sp_srand(sp, 1234567); UserData ud; int i; int scale[] = {58, 65, 72}; sp_vocoder_create(&ud.vocoder); sp_vocoder_init(sp, ud.vocoder); sp_spa_create(&ud.diskin); sp_spa_init(sp, ud.diskin, SAMPDIR "oneart.spa"); for(i = 0; i < 3; i++) { sp_blsaw_create(&ud.saw[i]); sp_blsaw_init(sp, ud.saw[i]); *ud.saw[i]->freq = sp_midi2cps(scale[i]); } for(n = 0; n < tst->size; n++) { diskin = 0; vocoder = 0; saw = 0; tmp = 0; sp_spa_compute(sp, ud.diskin, NULL, &diskin); for(i = 0; i < 3; i++) { sp_blsaw_compute(sp, ud.saw[i], NULL, &tmp); saw += tmp; } saw *= 0.2; sp_vocoder_compute(sp, ud.vocoder, &diskin, &saw, &vocoder); sp_test_add_sample(tst, vocoder); } fail = sp_test_verify(tst, hash); sp_vocoder_destroy(&ud.vocoder); for(i = 0; i < 3; i++) { sp_blsaw_destroy(&ud.saw[i]); } sp_spa_destroy(&ud.diskin); if(fail) return SP_NOT_OK; else return SP_OK; }