ref: 0df3039072e1eb47d710348117063fa45cfaf2dd
dir: /modules/peaklim.c/
#include <stdlib.h> #include <math.h> #include "soundpipe.h" #ifndef max #define max(a,b) (((a) > (b)) ? (a) : (b)) #endif #ifndef min #define min(a,b) (((a) < (b)) ? (a) : (b)) #endif #ifndef dB /* if below -100dB, set to -100dB to prevent taking log of zero */ #define dB(x) 20.0 * ((x) > 0.00001 ? log10(x) : log10(0.00001)) #endif #ifndef dB2lin #define dB2lin(x) pow( 10.0, (x) / 20.0 ) #endif int sp_peaklim_create(sp_peaklim **p) { *p = malloc(sizeof(sp_peaklim)); return SP_OK; } int sp_peaklim_destroy(sp_peaklim **p) { free(*p); return SP_OK; } int sp_peaklim_init(sp_data *sp, sp_peaklim *p) { USED(sp); p->a1_r = 0; p->b0_r = 1; p->a1_a = 0; p->b0_a = 1; p->atk = 0.1; p->rel = 0.1; p->patk = -100; p->prel = -100; p->level = 0; return SP_OK; } int sp_peaklim_compute(sp_data *sp, sp_peaklim *p, SPFLOAT *in, SPFLOAT *out) { SPFLOAT db_gain; SPFLOAT gain; /* change coefficients, if needed */ if (p->patk != p->atk) { p->patk = p->atk; p->a1_a = exp( -1.0 / ( p->rel * sp->sr ) ); p->b0_a = 1 - p->a1_a; } if (p->prel != p->rel) { p->prel = p->rel; p->a1_r = exp( -1.0 / ( p->rel * sp->sr ) ); p->b0_r = 1 - p->a1_r; } if ( fabs(*in) > p->level) p->level += p->b0_a * ( fabs(*in) - p->level); else p->level += p->b0_r * ( fabs(*in) - p->level); db_gain = min(0.0, dB(dB2lin(p->thresh)/p->level)); gain = dB2lin(db_gain); *out = *in * gain; return SP_OK; }