shithub: openh264

ref: fb0b2b3f414fd68307043e50b747e23cb4d92498
dir: /codec/build/windowsphone/all/CodecApp/LocalizedStrings.cs/

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using CodecApp.Resources;

namespace CodecApp
{
    /// <summary>
    /// Provides access to string resources.
    /// </summary>
    public class LocalizedStrings
    {
        private static AppResources _localizedResources = new AppResources();

        public AppResources LocalizedResources { get { return _localizedResources; } }
    }
}