shithub: openh264

ref: d52aadf290fc5c05ee911c52a8608ca20f35c2a8
dir: /codec/build/windowsphone/all/CodecApp/LocalizedStrings.cs/

View raw version
using CodecApp.Resources;

namespace CodecApp
{
    /// <summary>
    /// Provides access to string resources.
    /// </summary>
    public class LocalizedStrings
    {
        private static AppResources _localizedResources = new AppResources();

        public AppResources LocalizedResources { get { return _localizedResources; } }
    }
}