shithub: openh264

ref: d14e714d9ddad7f6b34d3c8c2a065c49f7b3cf8d
dir: /test/build/windowsphone/codec_ut/CodecUTApp/LocalizedStrings.cs/

View raw version
using CodecUTApp.Resources;

namespace CodecUTApp
{
    /// <summary>
    /// Provides access to string resources.
    /// </summary>
    public class LocalizedStrings
    {
        private static AppResources _localizedResources = new AppResources();

        public AppResources LocalizedResources { get { return _localizedResources; } }
    }
}