shithub: openh264

ref: 6c3d1339c25d877042b41a2425c562c3ca747968
dir: /codec/build/windowsphone/all/CodecApp/welsenc.cfg/

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# Cisco Scalable H.264/AVC Extension Encoder Configuration File

#============================== GENERAL ==============================
UsageType        0            #0: camera video 1:screen content
SourceWidth      160         #input video width
SourceHeight     96          #input video height
InputFile       CiscoVT2people_160x96_6fps.yuv # Input  file
OutputFile              test.264               # Bitstream file
MaxFrameRate            30                     # Maximum frame rate [Hz]
FramesToBeEncoded       - 1                    # Number of frames (at input frame rate)

TemporalLayerNum       2                     # temporal layer number(1--4)
IntraPeriod            0                    # Intra Period ( multipler of GoP size or -1)
EnableSpsPpsIDAddition  1

EnableFrameCropping     1                # enable frame cropping flag
EntropyCodingModeFlag   0                #0:cavlc 1:cabac
MaxNalSize            0            # Unit:Byte, Maximum Nal size
#============================== LOOP FILTER ==============================
LoopFilterDisableIDC       0                   # Loop filter idc (0: on, 1: off,
# 2: on except for slice boundaries,
# 3: two stage. slice boundries on in second stage
# 4: Luma on but Chroma off (w.r.t. idc=0)
# 5: Luma on except on slice boundaries, but Chroma off in enh. layer (w.r.t. idc=2)
# 6: Luma on in two stage. slice boundries on in second stage, but Chroma off (w.r.t. idc=3)
    LoopFilterAlphaC0Offset	0                      # AlphaOffset(-6..+6): valid range
    LoopFilterBetaOffset	0                      # BetaOffset (-6..+6): valid range
#============================== SOFTWARE IMPLEMENTATION ==============================
    MultipleThreadIdc			    1
# 0: auto(dynamic imp. internal encoder); 1: multiple threads imp. disabled; > 1: count number of threads;

#============================== RATE CONTROL ==============================
    RCMode			        0
# 0: quality mode;  1: bitrate mode;                                             # 2: buffer based mode,can't control bitrate; -1: rc off mode;
    TargetBitrate			5000				    # Unit: kbps, controled by EnableRC also
    MaxOverallBitrate       6000                    # Unit: kbps, max bitrate overall
    EnableFrameSkip			1		#Enable Frame Skip

#============================== DENOISE CONTROL ==============================
    EnableDenoise                   0              # Enable Denoise (1: enable, 0: disable)

#============================== SCENE CHANGE DETECTION CONTROL =======================
    EnableSceneChangeDetection			1			# Enable Scene Change Detection (1: enable, 0: disable)

#============================== BACKGROUND DETECTION CONTROL ==============================
    EnableBackgroundDetection		 1     # BGD control(1: enable, 0: disable)

#============================== ADAPTIVE QUANTIZATION CONTROL =======================
    EnableAdaptiveQuantization			1			# Enable Adaptive Quantization (1: enable, 0: disable)

#============================== LONG TERM REFERENCE CONTROL ==============================
    EnableLongTermReference             1              # Enable Long Term Reference (1: enable, 0: disable)
    LtrMarkPeriod                       30             # Long Term Reference Marking Period

#============================== LAYER DEFINITION ==============================
    PrefixNALAddingCtrl		0						# Control flag of adding prefix unit (0: off, 1: on)
# It shall always be on in SVC contexts (i.e. when there are CGS/MGS/spatial enhancement layers)
# Can be disabled when no inter spatial layer prediction in case of its value as 0
    NumLayers              1                      # Number of layers
    //LayerCfg                layer0.cfg		# Layer 0 configuration file
    //LayerCfg                layer1.cfg		# Layer 1 configuration file
    LayerCfg                layer2.cfg		# Layer 2 configuration file