shithub: openh264

ref: 0c820f4c06d83c99b5ec99a96df48e8f42f1f826
dir: /test/build/windowsphone/codec_ut/CodecUTApp/LocalizedStrings.cs/

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using CodecUTApp.Resources;

namespace CodecUTApp
{
    /// <summary>
    /// Provides access to string resources.
    /// </summary>
    public class LocalizedStrings
    {
        private static AppResources _localizedResources = new AppResources();

        public AppResources LocalizedResources { get { return _localizedResources; } }
    }
}