shithub: neindaw

ref: 89e5b69e1f1cc15c816e3619368738df3f807fdc
dir: /kick_drum.dsp/

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// Simple kick drum
declare name "Kick Drum";
declare group "synthesis";
import("stdfaust.lib");

aFreq = vslider("h:a/[0]frequency[unit:Hz]", 100, 10, 200, 5);
aA = vslider("h:a/[1]attack[unit:s]", 0.001, 0.00001, 0.2, 0.001);
aD = vslider("h:a/[2]delay[unit:s]", 0.01, 0.00001, 1.0, 0.001);
aR = vslider("h:a/[3]release[unit:s]", 0.001, 0.00001, 1.0, 0.001);
bA = vslider("h:b/[0]attack[unit:s]", 0.001, 0.00001, 0.2, 0.001);
bFreq = checkbox("h:control/[1]b enable") * vslider("h:b/[1]frequency", 200, -400, 400, 5);
bR = vslider("h:b/[2]release[unit:s]", 0.001, 0.00001, 0.2, 0.001);
gate = button("h:control/[0]gate");

process = os.hs_oscsin(aFreq + bFreq*en.ar(bA, bR, gate)) * en.adsr(aA, aD, 0.000001, aR, gate) <: _, _;