ref: d311c8e87038a48dc4162df0e2821c04dc0f6fa3
dir: /src/OSGLUSDL.c/
/* OSGLUSDL.c Copyright (C) 2012 Paul C. Pratt You can redistribute this file and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation. You should have received a copy of the license along with this file; see the file COPYING. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the license for more details. */ /* Operating System GLUe for SDL library All operating system dependent code for the SDL Library should go here. */ #include "CNFGRAPI.h" #include "SYSDEPNS.h" #include "ENDIANAC.h" #include "MYOSGLUE.h" #include "STRCONST.h" /* --- some simple utilities --- */ GLOBALOSGLUPROC MyMoveBytes(anyp srcPtr, anyp destPtr, si5b byteCount) { (void) memcpy((char *)destPtr, (char *)srcPtr, byteCount); } /* --- control mode and internationalization --- */ #define NeedCell2PlainAsciiMap 1 #include "INTLCHAR.h" /* --- sending debugging info to file --- */ #if dbglog_HAVE #define dbglog_ToStdErr 0 #if ! dbglog_ToStdErr LOCALVAR FILE *dbglog_File = NULL; #endif LOCALFUNC blnr dbglog_open0(void) { #if dbglog_ToStdErr return trueblnr; #else dbglog_File = fopen("dbglog.txt", "w"); return (NULL != dbglog_File); #endif } LOCALPROC dbglog_write0(char *s, uimr L) { #if dbglog_ToStdErr (void) fwrite(s, 1, L, stderr); #else if (dbglog_File != NULL) { (void) fwrite(s, 1, L, dbglog_File); } #endif } LOCALPROC dbglog_close0(void) { #if ! dbglog_ToStdErr if (dbglog_File != NULL) { fclose(dbglog_File); dbglog_File = NULL; } #endif } #endif /* --- information about the environment --- */ #define WantColorTransValid 0 #include "COMOSGLU.h" #include "PBUFSTDC.h" #include "CONTROLM.h" /* --- text translation --- */ LOCALPROC NativeStrFromCStr(char *r, char *s) { ui3b ps[ClStrMaxLength]; int i; int L; ClStrFromSubstCStr(&L, ps, s); for (i = 0; i < L; ++i) { r[i] = Cell2PlainAsciiMap[ps[i]]; } r[L] = 0; } /* --- drives --- */ #define NotAfileRef NULL LOCALVAR FILE *Drives[NumDrives]; /* open disk image files */ LOCALPROC InitDrives(void) { /* This isn't really needed, Drives[i] and DriveNames[i] need not have valid values when not vSonyIsInserted[i]. */ tDrive i; for (i = 0; i < NumDrives; ++i) { Drives[i] = NotAfileRef; } } GLOBALOSGLUFUNC tMacErr vSonyTransfer(blnr IsWrite, ui3p Buffer, tDrive Drive_No, ui5r Sony_Start, ui5r Sony_Count, ui5r *Sony_ActCount) { tMacErr err = mnvm_miscErr; FILE *refnum = Drives[Drive_No]; ui5r NewSony_Count = 0; if (0 == fseek(refnum, Sony_Start, SEEK_SET)) { if (IsWrite) { NewSony_Count = fwrite(Buffer, 1, Sony_Count, refnum); } else { NewSony_Count = fread(Buffer, 1, Sony_Count, refnum); } if (NewSony_Count == Sony_Count) { err = mnvm_noErr; } } if (nullpr != Sony_ActCount) { *Sony_ActCount = NewSony_Count; } return err; /*& figure out what really to return &*/ } GLOBALOSGLUFUNC tMacErr vSonyGetSize(tDrive Drive_No, ui5r *Sony_Count) { tMacErr err = mnvm_miscErr; FILE *refnum = Drives[Drive_No]; long v; if (0 == fseek(refnum, 0, SEEK_END)) { v = ftell(refnum); if (v >= 0) { *Sony_Count = v; err = mnvm_noErr; } } return err; /*& figure out what really to return &*/ } LOCALFUNC tMacErr vSonyEject0(tDrive Drive_No, blnr deleteit) { FILE *refnum = Drives[Drive_No]; DiskEjectedNotify(Drive_No); fclose(refnum); Drives[Drive_No] = NotAfileRef; /* not really needed */ return mnvm_noErr; } GLOBALOSGLUFUNC tMacErr vSonyEject(tDrive Drive_No) { return vSonyEject0(Drive_No, falseblnr); } LOCALPROC UnInitDrives(void) { tDrive i; for (i = 0; i < NumDrives; ++i) { if (vSonyIsInserted(i)) { (void) vSonyEject(i); } } } LOCALFUNC blnr Sony_Insert0(FILE *refnum, blnr locked, char *drivepath) { tDrive Drive_No; blnr IsOk = falseblnr; if (! FirstFreeDisk(&Drive_No)) { MacMsg(kStrTooManyImagesTitle, kStrTooManyImagesMessage, falseblnr); } else { /* printf("Sony_Insert0 %d\n", (int)Drive_No); */ { Drives[Drive_No] = refnum; DiskInsertNotify(Drive_No, locked); IsOk = trueblnr; } } if (! IsOk) { fclose(refnum); } return IsOk; } LOCALFUNC blnr Sony_Insert1(char *drivepath, blnr silentfail) { blnr locked = falseblnr; /* printf("Sony_Insert1 %s\n", drivepath); */ FILE *refnum = fopen(drivepath, "rb+"); if (NULL == refnum) { locked = trueblnr; refnum = fopen(drivepath, "rb"); } if (NULL == refnum) { if (! silentfail) { MacMsg(kStrOpenFailTitle, kStrOpenFailMessage, falseblnr); } } else { return Sony_Insert0(refnum, locked, drivepath); } return falseblnr; } LOCALFUNC tMacErr LoadMacRomFrom(char *path) { tMacErr err; FILE *ROM_File; int File_Size; ROM_File = fopen(path, "rb"); if (NULL == ROM_File) { err = mnvm_fnfErr; } else { File_Size = fread(ROM, 1, kROM_Size, ROM_File); if (File_Size != kROM_Size) { if (feof(ROM_File)) { MacMsgOverride(kStrShortROMTitle, kStrShortROMMessage); err = mnvm_eofErr; } else { MacMsgOverride(kStrNoReadROMTitle, kStrNoReadROMMessage); err = mnvm_miscErr; } } else { err = ROM_IsValid(); } fclose(ROM_File); } return err; } #if 0 /* no drag and drop to make use of this */ LOCALFUNC blnr Sony_Insert1a(char *drivepath, blnr silentfail) { blnr v; if (! ROM_loaded) { v = (mnvm_noErr == LoadMacRomFrom(drivepath)); } else { v = Sony_Insert1(drivepath, silentfail); } return v; } #endif LOCALFUNC blnr Sony_Insert2(char *s) { return Sony_Insert1(s, trueblnr); } LOCALFUNC blnr Sony_InsertIth(int i) { blnr v; if ((i > 9) || ! FirstFreeDisk(nullpr)) { v = falseblnr; } else { char s[] = "disk?.dsk"; s[4] = '0' + i; v = Sony_Insert2(s); } return v; } LOCALFUNC blnr LoadInitialImages(void) { if (! AnyDiskInserted()) { int i; for (i = 1; Sony_InsertIth(i); ++i) { /* stop on first error (including file not found) */ } } return trueblnr; } /* --- ROM --- */ LOCALVAR char *rom_path = NULL; LOCALFUNC blnr LoadMacRom(void) { tMacErr err; if ((NULL == rom_path) || (mnvm_fnfErr == (err = LoadMacRomFrom(rom_path)))) if (mnvm_fnfErr == (err = LoadMacRomFrom(RomFileName))) { } return trueblnr; /* keep launching Mini vMac, regardless */ } /* --- video out --- */ #if VarFullScreen LOCALVAR blnr UseFullScreen = (WantInitFullScreen != 0); #endif #if EnableMagnify LOCALVAR blnr UseMagnify = (WantInitMagnify != 0); #endif LOCALVAR blnr gBackgroundFlag = falseblnr; LOCALVAR blnr gTrueBackgroundFlag = falseblnr; LOCALVAR blnr CurSpeedStopped = trueblnr; #if EnableMagnify #define MaxScale MyWindowScale #else #define MaxScale 1 #endif LOCALVAR SDL_Surface *my_surface = nullpr; LOCALVAR ui3p ScalingBuff = nullpr; LOCALVAR ui3p CLUT_final; #define CLUT_finalsz (256 * 8 * 4 * MaxScale) /* 256 possible values of one byte 8 pixels per byte maximum (when black and white) 4 bytes per destination pixel maximum multiplied by MyWindowScale if EnableMagnify */ #define ScrnMapr_DoMap UpdateBWDepth3Copy #define ScrnMapr_Src GetCurDrawBuff() #define ScrnMapr_Dst ScalingBuff #define ScrnMapr_SrcDepth 0 #define ScrnMapr_DstDepth 3 #define ScrnMapr_Map CLUT_final #include "SCRNMAPR.h" #define ScrnMapr_DoMap UpdateBWDepth4Copy #define ScrnMapr_Src GetCurDrawBuff() #define ScrnMapr_Dst ScalingBuff #define ScrnMapr_SrcDepth 0 #define ScrnMapr_DstDepth 4 #define ScrnMapr_Map CLUT_final #include "SCRNMAPR.h" #define ScrnMapr_DoMap UpdateBWDepth5Copy #define ScrnMapr_Src GetCurDrawBuff() #define ScrnMapr_Dst ScalingBuff #define ScrnMapr_SrcDepth 0 #define ScrnMapr_DstDepth 5 #define ScrnMapr_Map CLUT_final #include "SCRNMAPR.h" #define ScrnMapr_DoMap UpdateBWDepth3ScaledCopy #define ScrnMapr_Src GetCurDrawBuff() #define ScrnMapr_Dst ScalingBuff #define ScrnMapr_SrcDepth 0 #define ScrnMapr_DstDepth 3 #define ScrnMapr_Map CLUT_final #define ScrnMapr_Scale MyWindowScale #include "SCRNMAPR.h" #define ScrnMapr_DoMap UpdateBWDepth4ScaledCopy #define ScrnMapr_Src GetCurDrawBuff() #define ScrnMapr_Dst ScalingBuff #define ScrnMapr_SrcDepth 0 #define ScrnMapr_DstDepth 4 #define ScrnMapr_Map CLUT_final #define ScrnMapr_Scale MyWindowScale #include "SCRNMAPR.h" #define ScrnMapr_DoMap UpdateBWDepth5ScaledCopy #define ScrnMapr_Src GetCurDrawBuff() #define ScrnMapr_Dst ScalingBuff #define ScrnMapr_SrcDepth 0 #define ScrnMapr_DstDepth 5 #define ScrnMapr_Map CLUT_final #define ScrnMapr_Scale MyWindowScale #include "SCRNMAPR.h" #if (0 != vMacScreenDepth) && (vMacScreenDepth < 4) #define ScrnMapr_DoMap UpdateColorDepth3Copy #define ScrnMapr_Src GetCurDrawBuff() #define ScrnMapr_Dst ScalingBuff #define ScrnMapr_SrcDepth vMacScreenDepth #define ScrnMapr_DstDepth 3 #define ScrnMapr_Map CLUT_final #include "SCRNMAPR.h" #define ScrnMapr_DoMap UpdateColorDepth4Copy #define ScrnMapr_Src GetCurDrawBuff() #define ScrnMapr_Dst ScalingBuff #define ScrnMapr_SrcDepth vMacScreenDepth #define ScrnMapr_DstDepth 4 #define ScrnMapr_Map CLUT_final #include "SCRNMAPR.h" #define ScrnMapr_DoMap UpdateColorDepth5Copy #define ScrnMapr_Src GetCurDrawBuff() #define ScrnMapr_Dst ScalingBuff #define ScrnMapr_SrcDepth vMacScreenDepth #define ScrnMapr_DstDepth 5 #define ScrnMapr_Map CLUT_final #include "SCRNMAPR.h" #define ScrnMapr_DoMap UpdateColorDepth3ScaledCopy #define ScrnMapr_Src GetCurDrawBuff() #define ScrnMapr_Dst ScalingBuff #define ScrnMapr_SrcDepth vMacScreenDepth #define ScrnMapr_DstDepth 3 #define ScrnMapr_Map CLUT_final #define ScrnMapr_Scale MyWindowScale #include "SCRNMAPR.h" #define ScrnMapr_DoMap UpdateColorDepth4ScaledCopy #define ScrnMapr_Src GetCurDrawBuff() #define ScrnMapr_Dst ScalingBuff #define ScrnMapr_SrcDepth vMacScreenDepth #define ScrnMapr_DstDepth 4 #define ScrnMapr_Map CLUT_final #define ScrnMapr_Scale MyWindowScale #include "SCRNMAPR.h" #define ScrnMapr_DoMap UpdateColorDepth5ScaledCopy #define ScrnMapr_Src GetCurDrawBuff() #define ScrnMapr_Dst ScalingBuff #define ScrnMapr_SrcDepth vMacScreenDepth #define ScrnMapr_DstDepth 5 #define ScrnMapr_Map CLUT_final #define ScrnMapr_Scale MyWindowScale #include "SCRNMAPR.h" #endif LOCALPROC HaveChangedScreenBuff(ui4r top, ui4r left, ui4r bottom, ui4r right) { int i; int j; ui3b *p; Uint32 pixel; #if (0 != vMacScreenDepth) && (vMacScreenDepth < 4) Uint32 CLUT_pixel[CLUT_size]; #endif Uint32 BWLUT_pixel[2]; ui5r top2 = top; ui5r left2 = left; ui5r bottom2 = bottom; ui5r right2 = right; #if EnableMagnify if (UseMagnify) { top2 *= MyWindowScale; left2 *= MyWindowScale; bottom2 *= MyWindowScale; right2 *= MyWindowScale; } #endif if (SDL_MUSTLOCK(my_surface)) { if (SDL_LockSurface(my_surface) < 0) { return; } } { int bpp = my_surface->format->BytesPerPixel; ui5r ExpectedPitch = vMacScreenWidth * bpp; #if EnableMagnify if (UseMagnify) { ExpectedPitch *= MyWindowScale; } #endif #if 0 != vMacScreenDepth if (UseColorMode) { #if vMacScreenDepth < 4 for (i = 0; i < CLUT_size; ++i) { CLUT_pixel[i] = SDL_MapRGB(my_surface->format, CLUT_reds[i] >> 8, CLUT_greens[i] >> 8, CLUT_blues[i] >> 8); } #endif } else #endif { BWLUT_pixel[1] = SDL_MapRGB(my_surface->format, 0, 0, 0); /* black */ BWLUT_pixel[0] = SDL_MapRGB(my_surface->format, 255, 255, 255); /* white */ } if ((0 == ((bpp - 1) & bpp)) /* a power of 2 */ && (my_surface->pitch == ExpectedPitch) #if (vMacScreenDepth > 3) && ! UseColorMode #endif ) { int k; Uint32 v; #if EnableMagnify int a; #endif int PixPerByte = #if (0 != vMacScreenDepth) && (vMacScreenDepth < 4) UseColorMode ? (1 << (3 - vMacScreenDepth)) : #endif 8; Uint8 *p4 = (Uint8 *)CLUT_final; for (i = 0; i < 256; ++i) { for (k = PixPerByte; --k >= 0; ) { #if (0 != vMacScreenDepth) && (vMacScreenDepth < 4) if (UseColorMode) { v = CLUT_pixel[ #if 3 == vMacScreenDepth i #else (i >> (k << vMacScreenDepth)) & (CLUT_size - 1) #endif ]; } else #endif { v = BWLUT_pixel[(i >> k) & 1]; } #if EnableMagnify for (a = UseMagnify ? MyWindowScale : 1; --a >= 0; ) #endif { switch (bpp) { case 1: /* Assuming 8-bpp */ *p4++ = v; break; case 2: /* Probably 15-bpp or 16-bpp */ *(Uint16 *)p4 = v; p4 += 2; break; case 4: /* Probably 32-bpp */ *(Uint32 *)p4 = v; p4 += 4; break; } } } } ScalingBuff = (ui3p)my_surface->pixels; #if (0 != vMacScreenDepth) && (vMacScreenDepth < 4) if (UseColorMode) { #if EnableMagnify if (UseMagnify) { switch (bpp) { case 1: UpdateColorDepth3ScaledCopy( top, left, bottom, right); break; case 2: UpdateColorDepth4ScaledCopy( top, left, bottom, right); break; case 4: UpdateColorDepth5ScaledCopy( top, left, bottom, right); break; } } else #endif { switch (bpp) { case 1: UpdateColorDepth3Copy(top, left, bottom, right); break; case 2: UpdateColorDepth4Copy(top, left, bottom, right); break; case 4: UpdateColorDepth5Copy(top, left, bottom, right); break; } } } else #endif { #if EnableMagnify if (UseMagnify) { switch (bpp) { case 1: UpdateBWDepth3ScaledCopy( top, left, bottom, right); break; case 2: UpdateBWDepth4ScaledCopy( top, left, bottom, right); break; case 4: UpdateBWDepth5ScaledCopy( top, left, bottom, right); break; } } else #endif { switch (bpp) { case 1: UpdateBWDepth3Copy(top, left, bottom, right); break; case 2: UpdateBWDepth4Copy(top, left, bottom, right); break; case 4: UpdateBWDepth5Copy(top, left, bottom, right); break; } } } } else { ui3b *the_data = (ui3b *)GetCurDrawBuff(); /* adapted from putpixel in SDL documentation */ for (i = top2; i < bottom2; ++i) { for (j = left2; j < right2; ++j) { int i0 = i; int j0 = j; Uint8 *bufp = (Uint8 *)my_surface->pixels + i * my_surface->pitch + j * bpp; #if EnableMagnify if (UseMagnify) { i0 /= MyWindowScale; j0 /= MyWindowScale; } #endif #if 0 != vMacScreenDepth if (UseColorMode) { #if vMacScreenDepth < 4 p = the_data + ((i0 * vMacScreenWidth + j0) >> (3 - vMacScreenDepth)); { ui3r k = (*p >> (((~ j0) & ((1 << (3 - vMacScreenDepth)) - 1)) << vMacScreenDepth)) & (CLUT_size - 1); pixel = CLUT_pixel[k]; } #elif 4 == vMacScreenDepth p = the_data + ((i0 * vMacScreenWidth + j0) << 1); { ui4r t0 = do_get_mem_word(p); pixel = SDL_MapRGB(my_surface->format, ((t0 & 0x7C00) >> 7) | ((t0 & 0x7000) >> 12), ((t0 & 0x03E0) >> 2) | ((t0 & 0x0380) >> 7), ((t0 & 0x001F) << 3) | ((t0 & 0x001C) >> 2)); } #elif 5 == vMacScreenDepth p = the_data + ((i0 * vMacScreenWidth + j0) << 2); pixel = SDL_MapRGB(my_surface->format, p[1], p[2], p[3]); #endif } else #endif { p = the_data + ((i0 * vMacScreenWidth + j0) / 8); pixel = BWLUT_pixel[(*p >> ((~ j0) & 0x7)) & 1]; } switch (bpp) { case 1: /* Assuming 8-bpp */ *bufp = pixel; break; case 2: /* Probably 15-bpp or 16-bpp */ *(Uint16 *)bufp = pixel; break; case 3: /* Slow 24-bpp mode, usually not used */ if (SDL_BYTEORDER == SDL_BIG_ENDIAN) { bufp[0] = (pixel >> 16) & 0xff; bufp[1] = (pixel >> 8) & 0xff; bufp[2] = pixel & 0xff; } else { bufp[0] = pixel & 0xff; bufp[1] = (pixel >> 8) & 0xff; bufp[2] = (pixel >> 16) & 0xff; } break; case 4: /* Probably 32-bpp */ *(Uint32 *)bufp = pixel; break; } } } } } if (SDL_MUSTLOCK(my_surface)) { SDL_UnlockSurface(my_surface); } SDL_UpdateRect(my_surface, left2, top2, right2 - left2, bottom2 - top2); } LOCALPROC MyDrawChangesAndClear(void) { if (ScreenChangedBottom > ScreenChangedTop) { HaveChangedScreenBuff(ScreenChangedTop, ScreenChangedLeft, ScreenChangedBottom, ScreenChangedRight); ScreenClearChanges(); } } GLOBALOSGLUPROC DoneWithDrawingForTick(void) { #if EnableFSMouseMotion if (HaveMouseMotion) { AutoScrollScreen(); } #endif MyDrawChangesAndClear(); } /* --- mouse --- */ /* cursor hiding */ LOCALVAR blnr HaveCursorHidden = falseblnr; LOCALVAR blnr WantCursorHidden = falseblnr; LOCALPROC ForceShowCursor(void) { if (HaveCursorHidden) { HaveCursorHidden = falseblnr; (void) SDL_ShowCursor(SDL_ENABLE); } } /* cursor moving */ LOCALFUNC blnr MyMoveMouse(si4b h, si4b v) { #if EnableMagnify if (UseMagnify) { h *= MyWindowScale; v *= MyWindowScale; } #endif SDL_WarpMouse(h, v); return trueblnr; } /* cursor state */ LOCALPROC MousePositionNotify(int NewMousePosh, int NewMousePosv) { blnr ShouldHaveCursorHidden = trueblnr; #if EnableMagnify if (UseMagnify) { NewMousePosh /= MyWindowScale; NewMousePosv /= MyWindowScale; } #endif #if EnableFSMouseMotion if (HaveMouseMotion) { MyMousePositionSetDelta(NewMousePosh - SavedMouseH, NewMousePosv - SavedMouseV); SavedMouseH = NewMousePosh; SavedMouseV = NewMousePosv; } else #endif { if (NewMousePosh < 0) { NewMousePosh = 0; ShouldHaveCursorHidden = falseblnr; } else if (NewMousePosh >= vMacScreenWidth) { NewMousePosh = vMacScreenWidth - 1; ShouldHaveCursorHidden = falseblnr; } if (NewMousePosv < 0) { NewMousePosv = 0; ShouldHaveCursorHidden = falseblnr; } else if (NewMousePosv >= vMacScreenHeight) { NewMousePosv = vMacScreenHeight - 1; ShouldHaveCursorHidden = falseblnr; } #if VarFullScreen if (UseFullScreen) #endif #if MayFullScreen { ShouldHaveCursorHidden = trueblnr; } #endif /* if (ShouldHaveCursorHidden || CurMouseButton) */ /* for a game like arkanoid, would like mouse to still move even when outside window in one direction */ MyMousePositionSet(NewMousePosh, NewMousePosv); } WantCursorHidden = ShouldHaveCursorHidden; } LOCALPROC CheckMouseState(void) { /* this doesn't work as desired, doesn't get mouse movements when outside of our window. */ int x; int y; (void) SDL_GetMouseState(&x, &y); MousePositionNotify(x, y); } /* --- keyboard input --- */ LOCALFUNC ui3r SDLKey2MacKeyCode(SDLKey i) { ui3r v = MKC_None; switch (i) { case SDLK_BACKSPACE: v = MKC_BackSpace; break; case SDLK_TAB: v = MKC_Tab; break; case SDLK_CLEAR: v = MKC_Clear; break; case SDLK_RETURN: v = MKC_Return; break; case SDLK_PAUSE: v = MKC_Pause; break; case SDLK_ESCAPE: v = MKC_formac_Escape; break; case SDLK_SPACE: v = MKC_Space; break; case SDLK_EXCLAIM: /* ? */ break; case SDLK_QUOTEDBL: /* ? */ break; case SDLK_HASH: /* ? */ break; case SDLK_DOLLAR: /* ? */ break; case SDLK_AMPERSAND: /* ? */ break; case SDLK_QUOTE: v = MKC_SingleQuote; break; case SDLK_LEFTPAREN: /* ? */ break; case SDLK_RIGHTPAREN: /* ? */ break; case SDLK_ASTERISK: /* ? */ break; case SDLK_PLUS: /* ? */ break; case SDLK_COMMA: v = MKC_Comma; break; case SDLK_MINUS: v = MKC_Minus; break; case SDLK_PERIOD: v = MKC_Period; break; case SDLK_SLASH: v = MKC_formac_Slash; break; case SDLK_0: v = MKC_0; break; case SDLK_1: v = MKC_1; break; case SDLK_2: v = MKC_2; break; case SDLK_3: v = MKC_3; break; case SDLK_4: v = MKC_4; break; case SDLK_5: v = MKC_5; break; case SDLK_6: v = MKC_6; break; case SDLK_7: v = MKC_7; break; case SDLK_8: v = MKC_8; break; case SDLK_9: v = MKC_9; break; case SDLK_COLON: /* ? */ break; case SDLK_SEMICOLON: v = MKC_SemiColon; break; case SDLK_LESS: /* ? */ break; case SDLK_EQUALS: v = MKC_Equal; break; case SDLK_GREATER: /* ? */ break; case SDLK_QUESTION: /* ? */ break; case SDLK_AT: /* ? */ break; case SDLK_LEFTBRACKET: v = MKC_LeftBracket; break; case SDLK_BACKSLASH: v = MKC_formac_BackSlash; break; case SDLK_RIGHTBRACKET: v = MKC_RightBracket; break; case SDLK_CARET: /* ? */ break; case SDLK_UNDERSCORE: /* ? */ break; case SDLK_BACKQUOTE: v = MKC_formac_Grave; break; case SDLK_a: v = MKC_A; break; case SDLK_b: v = MKC_B; break; case SDLK_c: v = MKC_C; break; case SDLK_d: v = MKC_D; break; case SDLK_e: v = MKC_E; break; case SDLK_f: v = MKC_F; break; case SDLK_g: v = MKC_G; break; case SDLK_h: v = MKC_H; break; case SDLK_i: v = MKC_I; break; case SDLK_j: v = MKC_J; break; case SDLK_k: v = MKC_K; break; case SDLK_l: v = MKC_L; break; case SDLK_m: v = MKC_M; break; case SDLK_n: v = MKC_N; break; case SDLK_o: v = MKC_O; break; case SDLK_p: v = MKC_P; break; case SDLK_q: v = MKC_Q; break; case SDLK_r: v = MKC_R; break; case SDLK_s: v = MKC_S; break; case SDLK_t: v = MKC_T; break; case SDLK_u: v = MKC_U; break; case SDLK_v: v = MKC_V; break; case SDLK_w: v = MKC_W; break; case SDLK_x: v = MKC_X; break; case SDLK_y: v = MKC_Y; break; case SDLK_z: v = MKC_Z; break; case SDLK_KP0: v = MKC_KP0; break; case SDLK_KP1: v = MKC_KP1; break; case SDLK_KP2: v = MKC_KP2; break; case SDLK_KP3: v = MKC_KP3; break; case SDLK_KP4: v = MKC_KP4; break; case SDLK_KP5: v = MKC_KP5; break; case SDLK_KP6: v = MKC_KP6; break; case SDLK_KP7: v = MKC_KP7; break; case SDLK_KP8: v = MKC_KP8; break; case SDLK_KP9: v = MKC_KP9; break; case SDLK_KP_PERIOD: v = MKC_Decimal; break; case SDLK_KP_DIVIDE: v = MKC_KPDevide; break; case SDLK_KP_MULTIPLY: v = MKC_KPMultiply; break; case SDLK_KP_MINUS: v = MKC_KPSubtract; break; case SDLK_KP_PLUS: v = MKC_KPAdd; break; case SDLK_KP_ENTER: v = MKC_formac_Enter; break; case SDLK_KP_EQUALS: v = MKC_KPEqual; break; case SDLK_UP: v = MKC_Up; break; case SDLK_DOWN: v = MKC_Down; break; case SDLK_RIGHT: v = MKC_Right; break; case SDLK_LEFT: v = MKC_Left; break; case SDLK_INSERT: v = MKC_formac_Help; break; case SDLK_HOME: v = MKC_formac_Home; break; case SDLK_END: v = MKC_formac_End; break; case SDLK_PAGEUP: v = MKC_formac_PageUp; break; case SDLK_PAGEDOWN: v = MKC_formac_PageDown; break; case SDLK_F1: v = MKC_formac_F1; break; case SDLK_F2: v = MKC_formac_F2; break; case SDLK_F3: v = MKC_formac_F3; break; case SDLK_F4: v = MKC_formac_F4; break; case SDLK_F5: v = MKC_formac_F5; break; case SDLK_F6: v = MKC_F6; break; case SDLK_F7: v = MKC_F7; break; case SDLK_F8: v = MKC_F8; break; case SDLK_F9: v = MKC_F9; break; case SDLK_F10: v = MKC_F10; break; case SDLK_F11: v = MKC_F11; break; case SDLK_F12: v = MKC_F12; break; case SDLK_F13: /* ? */ break; case SDLK_F14: /* ? */ break; case SDLK_F15: /* ? */ break; case SDLK_NUMLOCK: v = MKC_formac_ForwardDel; break; case SDLK_CAPSLOCK: v = MKC_formac_CapsLock; break; case SDLK_SCROLLOCK: v = MKC_ScrollLock; break; case SDLK_RSHIFT: v = MKC_formac_RShift; break; case SDLK_LSHIFT: v = MKC_formac_Shift; break; case SDLK_RCTRL: v = MKC_formac_RControl; break; case SDLK_LCTRL: v = MKC_formac_Control; break; case SDLK_RALT: v = MKC_formac_RCommand; break; case SDLK_LALT: v = MKC_formac_Command; break; case SDLK_RMETA: v = MKC_formac_RCommand; break; case SDLK_LMETA: v = MKC_formac_Command; break; case SDLK_LSUPER: v = MKC_formac_Option; break; case SDLK_RSUPER: v = MKC_formac_ROption; break; case SDLK_MODE: /* ? */ break; case SDLK_COMPOSE: /* ? */ break; case SDLK_HELP: v = MKC_formac_Help; break; case SDLK_PRINT: v = MKC_Print; break; case SDLK_SYSREQ: /* ? */ break; case SDLK_BREAK: /* ? */ break; case SDLK_MENU: /* ? */ break; case SDLK_POWER: /* ? */ break; case SDLK_EURO: /* ? */ break; case SDLK_UNDO: /* ? */ break; default: break; } return v; } LOCALPROC DoKeyCode(SDL_keysym *r, blnr down) { ui3r v = SDLKey2MacKeyCode(r->sym); if (MKC_None != v) { Keyboard_UpdateKeyMap2(v, down); } } LOCALPROC DisableKeyRepeat(void) { } LOCALPROC RestoreKeyRepeat(void) { } LOCALPROC ReconnectKeyCodes3(void) { } LOCALPROC DisconnectKeyCodes3(void) { DisconnectKeyCodes2(); MyMouseButtonSet(falseblnr); } /* --- time, date, location --- */ #define dbglog_TimeStuff (0 && dbglog_HAVE) LOCALVAR ui5b TrueEmulatedTime = 0; #define MyInvTimeDivPow 16 #define MyInvTimeDiv (1 << MyInvTimeDivPow) #define MyInvTimeDivMask (MyInvTimeDiv - 1) #define MyInvTimeStep 1089590 /* 1000 / 60.14742 * MyInvTimeDiv */ LOCALVAR Uint32 LastTime; LOCALVAR Uint32 NextIntTime; LOCALVAR ui5b NextFracTime; LOCALPROC IncrNextTime(void) { NextFracTime += MyInvTimeStep; NextIntTime += (NextFracTime >> MyInvTimeDivPow); NextFracTime &= MyInvTimeDivMask; } LOCALPROC InitNextTime(void) { NextIntTime = LastTime; NextFracTime = 0; IncrNextTime(); } LOCALVAR ui5b NewMacDateInSeconds; LOCALFUNC blnr UpdateTrueEmulatedTime(void) { Uint32 LatestTime; si5b TimeDiff; LatestTime = SDL_GetTicks(); if (LatestTime != LastTime) { NewMacDateInSeconds = LatestTime / 1000; /* no date and time api in SDL */ LastTime = LatestTime; TimeDiff = (LatestTime - NextIntTime); /* this should work even when time wraps */ if (TimeDiff >= 0) { if (TimeDiff > 256) { /* emulation interrupted, forget it */ ++TrueEmulatedTime; InitNextTime(); #if dbglog_TimeStuff dbglog_writelnNum("emulation interrupted", TrueEmulatedTime); #endif } else { do { ++TrueEmulatedTime; IncrNextTime(); TimeDiff = (LatestTime - NextIntTime); } while (TimeDiff >= 0); } return trueblnr; } else { if (TimeDiff < -256) { #if dbglog_TimeStuff dbglog_writeln("clock set back"); #endif /* clock goofed if ever get here, reset */ InitNextTime(); } } } return falseblnr; } LOCALFUNC blnr CheckDateTime(void) { if (CurMacDateInSeconds != NewMacDateInSeconds) { CurMacDateInSeconds = NewMacDateInSeconds; return trueblnr; } else { return falseblnr; } } LOCALPROC StartUpTimeAdjust(void) { LastTime = SDL_GetTicks(); InitNextTime(); } LOCALFUNC blnr InitLocationDat(void) { LastTime = SDL_GetTicks(); InitNextTime(); NewMacDateInSeconds = LastTime / 1000; CurMacDateInSeconds = NewMacDateInSeconds; return trueblnr; } /* --- sound --- */ #if MySoundEnabled #define kLn2SoundBuffers 4 /* kSoundBuffers must be a power of two */ #define kSoundBuffers (1 << kLn2SoundBuffers) #define kSoundBuffMask (kSoundBuffers - 1) #define DesiredMinFilledSoundBuffs 3 /* if too big then sound lags behind emulation. if too small then sound will have pauses. */ #define kLnOneBuffLen 9 #define kLnAllBuffLen (kLn2SoundBuffers + kLnOneBuffLen) #define kOneBuffLen (1UL << kLnOneBuffLen) #define kAllBuffLen (1UL << kLnAllBuffLen) #define kLnOneBuffSz (kLnOneBuffLen + kLn2SoundSampSz - 3) #define kLnAllBuffSz (kLnAllBuffLen + kLn2SoundSampSz - 3) #define kOneBuffSz (1UL << kLnOneBuffSz) #define kAllBuffSz (1UL << kLnAllBuffSz) #define kOneBuffMask (kOneBuffLen - 1) #define kAllBuffMask (kAllBuffLen - 1) #define dbhBufferSize (kAllBuffSz + kOneBuffSz) #define dbglog_SoundStuff (0 && dbglog_HAVE) #define dbglog_SoundBuffStats (0 && dbglog_HAVE) LOCALVAR tpSoundSamp TheSoundBuffer = nullpr; volatile static ui4b ThePlayOffset; volatile static ui4b TheFillOffset; volatile static ui4b MinFilledSoundBuffs; #if dbglog_SoundBuffStats LOCALVAR ui4b MaxFilledSoundBuffs; #endif LOCALVAR ui4b TheWriteOffset; LOCALPROC MySound_Init0(void) { ThePlayOffset = 0; TheFillOffset = 0; TheWriteOffset = 0; } LOCALPROC MySound_Start0(void) { /* Reset variables */ MinFilledSoundBuffs = kSoundBuffers + 1; #if dbglog_SoundBuffStats MaxFilledSoundBuffs = 0; #endif } GLOBALOSGLUFUNC tpSoundSamp MySound_BeginWrite(ui4r n, ui4r *actL) { ui4b ToFillLen = kAllBuffLen - (TheWriteOffset - ThePlayOffset); ui4b WriteBuffContig = kOneBuffLen - (TheWriteOffset & kOneBuffMask); if (WriteBuffContig < n) { n = WriteBuffContig; } if (ToFillLen < n) { /* overwrite previous buffer */ #if dbglog_SoundStuff dbglog_writeln("sound buffer over flow"); #endif TheWriteOffset -= kOneBuffLen; } *actL = n; return TheSoundBuffer + (TheWriteOffset & kAllBuffMask); } #if 4 == kLn2SoundSampSz LOCALPROC ConvertSoundBlockToNative(tpSoundSamp p) { int i; for (i = kOneBuffLen; --i >= 0; ) { *p++ -= 0x8000; } } #else #define ConvertSoundBlockToNative(p) #endif LOCALPROC MySound_WroteABlock(void) { #if (4 == kLn2SoundSampSz) ui4b PrevWriteOffset = TheWriteOffset - kOneBuffLen; tpSoundSamp p = TheSoundBuffer + (PrevWriteOffset & kAllBuffMask); #endif #if dbglog_SoundStuff dbglog_writeln("enter MySound_WroteABlock"); #endif ConvertSoundBlockToNative(p); TheFillOffset = TheWriteOffset; #if dbglog_SoundBuffStats { ui4b ToPlayLen = TheFillOffset - ThePlayOffset; ui4b ToPlayBuffs = ToPlayLen >> kLnOneBuffLen; if (ToPlayBuffs > MaxFilledSoundBuffs) { MaxFilledSoundBuffs = ToPlayBuffs; } } #endif } LOCALFUNC blnr MySound_EndWrite0(ui4r actL) { blnr v; TheWriteOffset += actL; if (0 != (TheWriteOffset & kOneBuffMask)) { v = falseblnr; } else { /* just finished a block */ MySound_WroteABlock(); v = trueblnr; } return v; } LOCALPROC MySound_SecondNotify0(void) { if (MinFilledSoundBuffs <= kSoundBuffers) { if (MinFilledSoundBuffs > DesiredMinFilledSoundBuffs) { #if dbglog_SoundStuff dbglog_writeln("MinFilledSoundBuffs too high"); #endif IncrNextTime(); } else if (MinFilledSoundBuffs < DesiredMinFilledSoundBuffs) { #if dbglog_SoundStuff dbglog_writeln("MinFilledSoundBuffs too low"); #endif ++TrueEmulatedTime; } #if dbglog_SoundBuffStats dbglog_writelnNum("MinFilledSoundBuffs", MinFilledSoundBuffs); dbglog_writelnNum("MaxFilledSoundBuffs", MaxFilledSoundBuffs); MaxFilledSoundBuffs = 0; #endif MinFilledSoundBuffs = kSoundBuffers + 1; } } typedef ui4r trSoundTemp; #define kCenterTempSound 0x8000 #define AudioStepVal 0x0040 #if 3 == kLn2SoundSampSz #define ConvertTempSoundSampleFromNative(v) ((v) << 8) #elif 4 == kLn2SoundSampSz #define ConvertTempSoundSampleFromNative(v) ((v) + kCenterSound) #else #error "unsupported kLn2SoundSampSz" #endif #if 3 == kLn2SoundSampSz #define ConvertTempSoundSampleToNative(v) ((v) >> 8) #elif 4 == kLn2SoundSampSz #define ConvertTempSoundSampleToNative(v) ((v) - kCenterSound) #else #error "unsupported kLn2SoundSampSz" #endif LOCALPROC SoundRampTo(trSoundTemp *last_val, trSoundTemp dst_val, tpSoundSamp *stream, int *len) { trSoundTemp diff; tpSoundSamp p = *stream; int n = *len; trSoundTemp v1 = *last_val; while ((v1 != dst_val) && (0 != n)) { if (v1 > dst_val) { diff = v1 - dst_val; if (diff > AudioStepVal) { v1 -= AudioStepVal; } else { v1 = dst_val; } } else { diff = dst_val - v1; if (diff > AudioStepVal) { v1 += AudioStepVal; } else { v1 = dst_val; } } --n; *p++ = ConvertTempSoundSampleToNative(v1); } *stream = p; *len = n; *last_val = v1; } struct MySoundR { tpSoundSamp fTheSoundBuffer; volatile ui4b (*fPlayOffset); volatile ui4b (*fFillOffset); volatile ui4b (*fMinFilledSoundBuffs); volatile trSoundTemp lastv; blnr wantplaying; blnr HaveStartedPlaying; }; typedef struct MySoundR MySoundR; static void my_audio_callback(void *udata, Uint8 *stream, int len) { ui4b ToPlayLen; ui4b FilledSoundBuffs; int i; MySoundR *datp = (MySoundR *)udata; tpSoundSamp CurSoundBuffer = datp->fTheSoundBuffer; ui4b CurPlayOffset = *datp->fPlayOffset; trSoundTemp v0 = datp->lastv; trSoundTemp v1 = v0; tpSoundSamp dst = (tpSoundSamp)stream; #if kLn2SoundSampSz > 3 len >>= (kLn2SoundSampSz - 3); #endif #if dbglog_SoundStuff dbglog_writeln("Enter my_audio_callback"); dbglog_writelnNum("len", len); #endif label_retry: ToPlayLen = *datp->fFillOffset - CurPlayOffset; FilledSoundBuffs = ToPlayLen >> kLnOneBuffLen; if (! datp->wantplaying) { #if dbglog_SoundStuff dbglog_writeln("playing end transistion"); #endif SoundRampTo(&v1, kCenterTempSound, &dst, &len); ToPlayLen = 0; } else if (! datp->HaveStartedPlaying) { #if dbglog_SoundStuff dbglog_writeln("playing start block"); #endif if ((ToPlayLen >> kLnOneBuffLen) < 8) { ToPlayLen = 0; } else { tpSoundSamp p = datp->fTheSoundBuffer + (CurPlayOffset & kAllBuffMask); trSoundTemp v2 = ConvertTempSoundSampleFromNative(*p); #if dbglog_SoundStuff dbglog_writeln("have enough samples to start"); #endif SoundRampTo(&v1, v2, &dst, &len); if (v1 == v2) { #if dbglog_SoundStuff dbglog_writeln("finished start transition"); #endif datp->HaveStartedPlaying = trueblnr; } } } if (0 == len) { /* done */ if (FilledSoundBuffs < *datp->fMinFilledSoundBuffs) { *datp->fMinFilledSoundBuffs = FilledSoundBuffs; } } else if (0 == ToPlayLen) { #if dbglog_SoundStuff dbglog_writeln("under run"); #endif for (i = 0; i < len; ++i) { *dst++ = ConvertTempSoundSampleToNative(v1); } *datp->fMinFilledSoundBuffs = 0; } else { ui4b PlayBuffContig = kAllBuffLen - (CurPlayOffset & kAllBuffMask); tpSoundSamp p = CurSoundBuffer + (CurPlayOffset & kAllBuffMask); if (ToPlayLen > PlayBuffContig) { ToPlayLen = PlayBuffContig; } if (ToPlayLen > len) { ToPlayLen = len; } for (i = 0; i < ToPlayLen; ++i) { *dst++ = *p++; } v1 = ConvertTempSoundSampleFromNative(p[-1]); CurPlayOffset += ToPlayLen; len -= ToPlayLen; *datp->fPlayOffset = CurPlayOffset; goto label_retry; } datp->lastv = v1; } LOCALVAR MySoundR cur_audio; LOCALVAR blnr HaveSoundOut = falseblnr; LOCALPROC MySound_Stop(void) { #if dbglog_SoundStuff dbglog_writeln("enter MySound_Stop"); #endif if (cur_audio.wantplaying && HaveSoundOut) { ui4r retry_limit = 50; /* half of a second */ cur_audio.wantplaying = falseblnr; label_retry: if (kCenterTempSound == cur_audio.lastv) { #if dbglog_SoundStuff dbglog_writeln("reached kCenterTempSound"); #endif /* done */ } else if (0 == --retry_limit) { #if dbglog_SoundStuff dbglog_writeln("retry limit reached"); #endif /* done */ } else { /* give time back, particularly important if got here on a suspend event. */ #if dbglog_SoundStuff dbglog_writeln("busy, so sleep"); #endif (void) SDL_Delay(10); goto label_retry; } SDL_PauseAudio(1); } #if dbglog_SoundStuff dbglog_writeln("leave MySound_Stop"); #endif } LOCALPROC MySound_Start(void) { if ((! cur_audio.wantplaying) && HaveSoundOut) { MySound_Start0(); cur_audio.lastv = kCenterTempSound; cur_audio.HaveStartedPlaying = falseblnr; cur_audio.wantplaying = trueblnr; SDL_PauseAudio(0); } } LOCALPROC MySound_UnInit(void) { if (HaveSoundOut) { SDL_CloseAudio(); } } #define SOUND_SAMPLERATE 22255 /* = round(7833600 * 2 / 704) */ LOCALFUNC blnr MySound_Init(void) { SDL_AudioSpec desired; MySound_Init0(); cur_audio.fTheSoundBuffer = TheSoundBuffer; cur_audio.fPlayOffset = &ThePlayOffset; cur_audio.fFillOffset = &TheFillOffset; cur_audio.fMinFilledSoundBuffs = &MinFilledSoundBuffs; cur_audio.wantplaying = falseblnr; desired.freq = SOUND_SAMPLERATE; #if 3 == kLn2SoundSampSz desired.format = AUDIO_U8; #elif 4 == kLn2SoundSampSz desired.format = AUDIO_S16SYS; #else #error "unsupported audio format" #endif desired.channels = 1; desired.samples = 1024; desired.callback = my_audio_callback; desired.userdata = (void *)&cur_audio; /* Open the audio device */ if (SDL_OpenAudio(&desired, NULL) < 0) { fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError()); } else { HaveSoundOut = trueblnr; MySound_Start(); /* This should be taken care of by LeaveSpeedStopped, but since takes a while to get going properly, start early. */ } return trueblnr; /* keep going, even if no sound */ } GLOBALOSGLUPROC MySound_EndWrite(ui4r actL) { if (MySound_EndWrite0(actL)) { } } LOCALPROC MySound_SecondNotify(void) { if (HaveSoundOut) { MySound_SecondNotify0(); } } #endif /* --- basic dialogs --- */ LOCALPROC CheckSavedMacMsg(void) { /* called only on quit, if error saved but not yet reported */ if (nullpr != SavedBriefMsg) { char briefMsg0[ClStrMaxLength + 1]; char longMsg0[ClStrMaxLength + 1]; NativeStrFromCStr(briefMsg0, SavedBriefMsg); NativeStrFromCStr(longMsg0, SavedLongMsg); fprintf(stderr, "%s\n", briefMsg0); fprintf(stderr, "%s\n", longMsg0); SavedBriefMsg = nullpr; } } /* --- clipboard --- */ #define UseMotionEvents 1 #if UseMotionEvents LOCALVAR blnr CaughtMouse = falseblnr; #endif /* --- event handling for main window --- */ LOCALPROC HandleTheEvent(SDL_Event *event) { switch (event->type) { case SDL_QUIT: RequestMacOff = trueblnr; break; case SDL_ACTIVEEVENT: switch (event->active.state) { case SDL_APPINPUTFOCUS: gTrueBackgroundFlag = (0 == event->active.gain); #if 0 && UseMotionEvents if (! gTrueBackgroundFlag) { CheckMouseState(); } #endif break; case SDL_APPMOUSEFOCUS: CaughtMouse = (0 != event->active.gain); break; } break; case SDL_MOUSEMOTION: MousePositionNotify( event->motion.x, event->motion.y); break; case SDL_MOUSEBUTTONDOWN: /* any mouse button, we don't care which */ MousePositionNotify( event->button.x, event->button.y); MyMouseButtonSet(trueblnr); break; case SDL_MOUSEBUTTONUP: MousePositionNotify( event->button.x, event->button.y); MyMouseButtonSet(falseblnr); break; case SDL_KEYDOWN: DoKeyCode(&event->key.keysym, trueblnr); break; case SDL_KEYUP: DoKeyCode(&event->key.keysym, falseblnr); break; #if 0 case Expose: /* SDL doesn't have an expose event */ int x0 = event->expose.x; int y0 = event->expose.y; int x1 = x0 + event->expose.width; int y1 = y0 + event->expose.height; if (x0 < 0) { x0 = 0; } if (x1 > vMacScreenWidth) { x1 = vMacScreenWidth; } if (y0 < 0) { y0 = 0; } if (y1 > vMacScreenHeight) { y1 = vMacScreenHeight; } if ((x0 < x1) && (y0 < y1)) { HaveChangedScreenBuff(y0, x0, y1, x1); } break; #endif } } /* --- main window creation and disposal --- */ LOCALVAR int my_argc; LOCALVAR char **my_argv; LOCALFUNC blnr Screen_Init(void) { blnr v = falseblnr; InitKeyCodes(); if (SDL_Init(SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) { fprintf(stderr, "Unable to init SDL: %s\n", SDL_GetError()); } else { SDL_WM_SetCaption(kStrAppName, NULL); v = trueblnr; } return v; } #if MayFullScreen LOCALVAR blnr GrabMachine = falseblnr; #endif #if MayFullScreen LOCALPROC GrabTheMachine(void) { #if GrabKeysFullScreen (void) SDL_WM_GrabInput(SDL_GRAB_ON); #endif #if EnableFSMouseMotion /* if magnification changes, need to reset, even if HaveMouseMotion already true */ if (MyMoveMouse(ViewHStart + (ViewHSize / 2), ViewVStart + (ViewVSize / 2))) { SavedMouseH = ViewHStart + (ViewHSize / 2); SavedMouseV = ViewVStart + (ViewVSize / 2); HaveMouseMotion = trueblnr; } #endif } #endif #if MayFullScreen LOCALPROC UngrabMachine(void) { #if EnableFSMouseMotion if (HaveMouseMotion) { (void) MyMoveMouse(CurMouseH, CurMouseV); HaveMouseMotion = falseblnr; } #endif #if GrabKeysFullScreen (void) SDL_WM_GrabInput(SDL_GRAB_OFF); #endif } #endif #if EnableFSMouseMotion LOCALPROC MyMouseConstrain(void) { si4b shiftdh; si4b shiftdv; if (SavedMouseH < ViewHStart + (ViewHSize / 4)) { shiftdh = ViewHSize / 2; } else if (SavedMouseH > ViewHStart + ViewHSize - (ViewHSize / 4)) { shiftdh = - ViewHSize / 2; } else { shiftdh = 0; } if (SavedMouseV < ViewVStart + (ViewVSize / 4)) { shiftdv = ViewVSize / 2; } else if (SavedMouseV > ViewVStart + ViewVSize - (ViewVSize / 4)) { shiftdv = - ViewVSize / 2; } else { shiftdv = 0; } if ((shiftdh != 0) || (shiftdv != 0)) { SavedMouseH += shiftdh; SavedMouseV += shiftdv; if (! MyMoveMouse(SavedMouseH, SavedMouseV)) { HaveMouseMotion = falseblnr; } } } #endif LOCALFUNC blnr CreateMainWindow(void) { int NewWindowHeight = vMacScreenHeight; int NewWindowWidth = vMacScreenWidth; Uint32 flags = SDL_SWSURFACE; blnr v = falseblnr; #if EnableMagnify && 1 if (UseMagnify) { NewWindowHeight *= MyWindowScale; NewWindowWidth *= MyWindowScale; } #endif #if VarFullScreen if (UseFullScreen) #endif #if MayFullScreen { flags |= SDL_FULLSCREEN; } #endif ViewHStart = 0; ViewVStart = 0; ViewHSize = vMacScreenWidth; ViewVSize = vMacScreenHeight; my_surface = SDL_SetVideoMode(NewWindowWidth, NewWindowHeight, #if 0 != vMacScreenDepth 32, #else /* 32 */ /* 24 */ /* 16 */ 8, #endif flags); if (NULL == my_surface) { fprintf(stderr, "SDL_SetVideoMode fails: %s\n", SDL_GetError()); } else { #if 0 != vMacScreenDepth ColorModeWorks = trueblnr; #endif v = trueblnr; } return v; } #if EnableRecreateW LOCALFUNC blnr ReCreateMainWindow(void) { ForceShowCursor(); /* hide/show cursor api is per window */ #if MayFullScreen if (GrabMachine) { GrabMachine = falseblnr; UngrabMachine(); } #endif #if EnableMagnify UseMagnify = WantMagnify; #endif #if VarFullScreen UseFullScreen = WantFullScreen; #endif (void) CreateMainWindow(); if (HaveCursorHidden) { (void) MyMoveMouse(CurMouseH, CurMouseV); } return trueblnr; } #endif LOCALPROC ZapWinStateVars(void) { } #if VarFullScreen LOCALPROC ToggleWantFullScreen(void) { WantFullScreen = ! WantFullScreen; } #endif /* --- SavedTasks --- */ LOCALPROC LeaveBackground(void) { ReconnectKeyCodes3(); DisableKeyRepeat(); } LOCALPROC EnterBackground(void) { RestoreKeyRepeat(); DisconnectKeyCodes3(); ForceShowCursor(); } LOCALPROC LeaveSpeedStopped(void) { #if MySoundEnabled MySound_Start(); #endif StartUpTimeAdjust(); } LOCALPROC EnterSpeedStopped(void) { #if MySoundEnabled MySound_Stop(); #endif } LOCALPROC CheckForSavedTasks(void) { if (MyEvtQNeedRecover) { MyEvtQNeedRecover = falseblnr; /* attempt cleanup, MyEvtQNeedRecover may get set again */ MyEvtQTryRecoverFromFull(); } #if EnableFSMouseMotion if (HaveMouseMotion) { MyMouseConstrain(); } #endif if (RequestMacOff) { RequestMacOff = falseblnr; if (AnyDiskInserted()) { MacMsgOverride(kStrQuitWarningTitle, kStrQuitWarningMessage); } else { ForceMacOff = trueblnr; } } if (ForceMacOff) { return; } if (gTrueBackgroundFlag != gBackgroundFlag) { gBackgroundFlag = gTrueBackgroundFlag; if (gTrueBackgroundFlag) { EnterBackground(); } else { LeaveBackground(); } } if (CurSpeedStopped != (SpeedStopped || (gBackgroundFlag && ! RunInBackground #if EnableAutoSlow && 0 && (QuietSubTicks >= 4092) #endif ))) { CurSpeedStopped = ! CurSpeedStopped; if (CurSpeedStopped) { EnterSpeedStopped(); } else { LeaveSpeedStopped(); } } if ((nullpr != SavedBriefMsg) & ! MacMsgDisplayed) { MacMsgDisplayOn(); } #if EnableRecreateW if (0 #if EnableMagnify || (UseMagnify != WantMagnify) #endif #if VarFullScreen || (UseFullScreen != WantFullScreen) #endif ) { (void) ReCreateMainWindow(); } #endif #if MayFullScreen if (GrabMachine != ( #if VarFullScreen UseFullScreen && #endif ! (gTrueBackgroundFlag || CurSpeedStopped))) { GrabMachine = ! GrabMachine; if (GrabMachine) { GrabTheMachine(); } else { UngrabMachine(); } } #endif if (NeedWholeScreenDraw) { NeedWholeScreenDraw = falseblnr; ScreenChangedAll(); } #if NeedRequestIthDisk if (0 != RequestIthDisk) { Sony_InsertIth(RequestIthDisk); RequestIthDisk = 0; } #endif if (HaveCursorHidden != (WantCursorHidden && ! (gTrueBackgroundFlag || CurSpeedStopped))) { HaveCursorHidden = ! HaveCursorHidden; (void) SDL_ShowCursor( HaveCursorHidden ? SDL_DISABLE : SDL_ENABLE); } } /* --- command line parsing --- */ LOCALFUNC blnr ScanCommandLine(void) { char *pa; int i = 1; label_retry: if (i < my_argc) { pa = my_argv[i++]; if ('-' == pa[0]) { if ((0 == strcmp(pa, "--rom")) || (0 == strcmp(pa, "-r"))) { if (i < my_argc) { rom_path = my_argv[i++]; goto label_retry; } } else { MacMsg(kStrBadArgTitle, kStrBadArgMessage, falseblnr); } } else { (void) Sony_Insert1(pa, falseblnr); goto label_retry; } } return trueblnr; } /* --- main program flow --- */ GLOBALOSGLUFUNC blnr ExtraTimeNotOver(void) { UpdateTrueEmulatedTime(); return TrueEmulatedTime == OnTrueTime; } LOCALPROC WaitForTheNextEvent(void) { SDL_Event event; if (SDL_WaitEvent(&event)) { HandleTheEvent(&event); } } LOCALPROC CheckForSystemEvents(void) { SDL_Event event; int i = 10; while ((--i >= 0) && SDL_PollEvent(&event)) { HandleTheEvent(&event); } } GLOBALOSGLUPROC WaitForNextTick(void) { label_retry: CheckForSystemEvents(); CheckForSavedTasks(); if (ForceMacOff) { return; } if (CurSpeedStopped) { DoneWithDrawingForTick(); WaitForTheNextEvent(); goto label_retry; } if (ExtraTimeNotOver()) { (void) SDL_Delay(NextIntTime - LastTime); goto label_retry; } if (CheckDateTime()) { #if MySoundEnabled MySound_SecondNotify(); #endif #if EnableDemoMsg DemoModeSecondNotify(); #endif } if ((! gBackgroundFlag) #if UseMotionEvents && (! CaughtMouse) #endif ) { CheckMouseState(); } OnTrueTime = TrueEmulatedTime; #if dbglog_TimeStuff dbglog_writelnNum("WaitForNextTick, OnTrueTime", OnTrueTime); #endif } /* --- platform independent code can be thought of as going here --- */ #include "PROGMAIN.h" LOCALPROC ZapOSGLUVars(void) { InitDrives(); ZapWinStateVars(); } LOCALPROC ReserveAllocAll(void) { #if dbglog_HAVE dbglog_ReserveAlloc(); #endif ReserveAllocOneBlock(&ROM, kROM_Size, 5, falseblnr); ReserveAllocOneBlock(&screencomparebuff, vMacScreenNumBytes, 5, trueblnr); #if UseControlKeys ReserveAllocOneBlock(&CntrlDisplayBuff, vMacScreenNumBytes, 5, falseblnr); #endif ReserveAllocOneBlock(&CLUT_final, CLUT_finalsz, 5, falseblnr); #if MySoundEnabled ReserveAllocOneBlock((ui3p *)&TheSoundBuffer, dbhBufferSize, 5, falseblnr); #endif EmulationReserveAlloc(); } LOCALFUNC blnr AllocMyMemory(void) { uimr n; blnr IsOk = falseblnr; ReserveAllocOffset = 0; ReserveAllocBigBlock = nullpr; ReserveAllocAll(); n = ReserveAllocOffset; ReserveAllocBigBlock = (ui3p)calloc(1, n); if (NULL == ReserveAllocBigBlock) { MacMsg(kStrOutOfMemTitle, kStrOutOfMemMessage, trueblnr); } else { ReserveAllocOffset = 0; ReserveAllocAll(); if (n != ReserveAllocOffset) { /* oops, program error */ } else { IsOk = trueblnr; } } return IsOk; } LOCALPROC UnallocMyMemory(void) { if (nullpr != ReserveAllocBigBlock) { free((char *)ReserveAllocBigBlock); } } LOCALFUNC blnr InitOSGLU(void) { if (AllocMyMemory()) #if dbglog_HAVE if (dbglog_open()) #endif if (ScanCommandLine()) if (LoadMacRom()) if (LoadInitialImages()) if (InitLocationDat()) #if MySoundEnabled if (MySound_Init()) #endif if (Screen_Init()) if (CreateMainWindow()) if (WaitForRom()) { return trueblnr; } return falseblnr; } LOCALPROC UnInitOSGLU(void) { if (MacMsgDisplayed) { MacMsgDisplayOff(); } RestoreKeyRepeat(); #if MayFullScreen UngrabMachine(); #endif #if MySoundEnabled MySound_Stop(); #endif #if MySoundEnabled MySound_UnInit(); #endif #if IncludePbufs UnInitPbufs(); #endif UnInitDrives(); ForceShowCursor(); #if dbglog_HAVE dbglog_close(); #endif UnallocMyMemory(); CheckSavedMacMsg(); SDL_Quit(); } int main(int argc, char **argv) { my_argc = argc; my_argv = argv; ZapOSGLUVars(); if (InitOSGLU()) { ProgramMain(); } UnInitOSGLU(); return 0; }