ref: 0d5459f1f08ef367cd8849fc733b64bbdd9fd552
dir: /3rd/brieflz/brieflz_hashbucket.h/
// // BriefLZ - small fast Lempel-Ziv // // Lazy parsing with multiple previous positions per hash // // Copyright (c) 2016-2020 Joergen Ibsen // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must // not claim that you wrote the original software. If you use this // software in a product, an acknowledgment in the product // documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must // not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // #ifndef BRIEFLZ_HASHBUCKET_H_INCLUDED #define BRIEFLZ_HASHBUCKET_H_INCLUDED static size_t blz_hashbucket_workmem_size(size_t src_size, unsigned int bucket_size) { USED(src_size); assert(bucket_size > 0); assert(sizeof(bucket_size) < sizeof(size_t) );//|| bucket_size < SIZE_MAX / (LOOKUP_SIZE * sizeof(blz_word))); return (LOOKUP_SIZE * bucket_size) * sizeof(blz_word); } // Lazy parsing with multiple previous positions per hash. // // Instead of storing only the previous position a given hash occured at, // this stores the last bucket_size such positions in lookup. This means we // can check each of these and choose the "best". // // There are multiple options for maintaining the entries of the buckets, we // simply insert at the front to maintain the order of matches and avoid extra // variables. This gives some overhead for moving elements, but as long as // bucket_size is small and everything fits in a cache line it is pretty fast. // // If we find a match that is accept_len or longer, we stop searching. // static unsigned long blz_pack_hashbucket(const void *src, void *dst, unsigned long src_size, void *workmem, const unsigned int bucket_size, const unsigned long accept_len) { struct blz_state bs; blz_word *const lookup = (blz_word *) workmem; const unsigned char *const in = (const unsigned char *) src; const unsigned long last_match_pos = src_size > 4 ? src_size - 4 : 0; unsigned long hash_pos = 0; unsigned long cur; assert(src_size < BLZ_WORD_MAX); // Check for empty input if (src_size == 0) { return 0; } bs.next_out = (unsigned char *) dst; // First byte verbatim *bs.next_out++ = in[0]; // Check for 1 byte input if (src_size == 1) { return 1; } // Initialize first tag bs.tag_out = bs.next_out; bs.next_out += 2; bs.tag = 0; bs.bits_left = 16; assert(bucket_size > 0); assert(sizeof(bucket_size) < sizeof(unsigned long) );//|| bucket_size < ULONG_MAX / LOOKUP_SIZE); // Initialize lookup for (unsigned long i = 0; i < LOOKUP_SIZE * bucket_size; ++i) { lookup[i] = NO_MATCH_POS; } // Main compression loop for (cur = 1; cur <= last_match_pos; ) { // Update lookup up to current position while (hash_pos < cur) { blz_word *const bucket = &lookup[blz_hash4(&in[hash_pos]) * bucket_size]; unsigned long next = hash_pos; // Insert hash_pos at start of bucket for (unsigned int i = 0; i < bucket_size; ++i) { unsigned long tmp = bucket[i]; bucket[i] = next; next = tmp; } hash_pos++; } unsigned long best_pos = NO_MATCH_POS; unsigned long best_len = 0; // Look up first match for current position const blz_word *const bucket = &lookup[blz_hash4(&in[cur]) * bucket_size]; unsigned long pos = bucket[0]; unsigned int bucket_idx = 0; const unsigned long len_limit = src_size - cur; // Check matches while (pos != NO_MATCH_POS) { unsigned long len = 0; // Check match if (best_len < len_limit && in[pos + best_len] == in[cur + best_len]) { while (len < len_limit && in[pos + len] == in[cur + len]) { ++len; } } // Update best match if (blz_match_better(cur, pos, len, best_pos, best_len)) { best_pos = pos; best_len = len; if (best_len >= accept_len) { break; } } // Go to previous match if (++bucket_idx == bucket_size) { break; } pos = bucket[bucket_idx]; } // Check if match at next position is better if (best_len > 3 && best_len < accept_len && cur < last_match_pos) { // Update lookup up to next position { blz_word *const next_bucket = &lookup[blz_hash4(&in[hash_pos]) * bucket_size]; unsigned long next = hash_pos; // Insert hash_pos at start of bucket for (unsigned int i = 0; i < bucket_size; ++i) { unsigned long tmp = next_bucket[i]; next_bucket[i] = next; next = tmp; } hash_pos++; } // Look up first match for next position const blz_word *const next_bucket = &lookup[blz_hash4(&in[cur + 1]) * bucket_size]; unsigned long next_pos = next_bucket[0]; unsigned int next_bucket_idx = 0; const unsigned long next_len_limit = src_size - (cur + 1); // Check matches while (next_pos != NO_MATCH_POS) { unsigned long next_len = 0; // Check match if (best_len - 1 < next_len_limit && in[next_pos + best_len - 1] == in[cur + 1 + best_len - 1]) { while (next_len < next_len_limit && in[next_pos + next_len] == in[cur + 1 + next_len]) { ++next_len; } } if (next_len >= best_len) { // Replace with next match if it extends backwards if (next_pos > 0 && in[next_pos - 1] == in[cur]) { if (blz_match_better(cur, next_pos - 1, next_len + 1, best_pos, best_len)) { best_pos = next_pos - 1; best_len = next_len + 1; } } else { // Drop current match if next match is better if (blz_next_match_better(cur, next_pos, next_len, best_pos, best_len)) { best_len = 0; break; } } } // Go to previous match if (++next_bucket_idx == bucket_size) { break; } next_pos = next_bucket[next_bucket_idx]; } } // Output match or literal if (best_len > 4 || (best_len == 4 && cur - best_pos - 1 < 0x3FE00UL)) { const unsigned long offs = cur - best_pos - 1; // Output match tag blz_putbit(&bs, 1); // Output match length blz_putgamma(&bs, best_len - 2); // Output match offset blz_putgamma(&bs, (offs >> 8) + 2); *bs.next_out++ = offs & 0x00FF; cur += best_len; } else { // Output literal tag blz_putbit(&bs, 0); // Copy literal *bs.next_out++ = in[cur++]; } } // Output any remaining literals while (cur < src_size) { // Output literal tag blz_putbit(&bs, 0); // Copy literal *bs.next_out++ = in[cur++]; } // Trailing one bit to delimit any literal tags blz_putbit(&bs, 1); // Shift last tag into position and store bs.tag <<= bs.bits_left; bs.tag_out[0] = bs.tag & 0x00FF; bs.tag_out[1] = (bs.tag >> 8) & 0x00FF; // Return compressed size return (unsigned long) (bs.next_out - (unsigned char *) dst); } #endif /* BRIEFLZ_HASHBUCKET_H_INCLUDED */