ref: a3856f049d188b971c0956b1b5cef350212f03a3
dir: /src/arm/32/looprestoration_common.S/
/* * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2019, Martin Storsjo * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "src/arm/asm.S" #include "util.S" #define SUM_STRIDE (384+16) // void dav1d_sgr_box3_v_neon(int32_t *sumsq, int16_t *sum, // const int w, const int h, // const enum LrEdgeFlags edges); function sgr_box3_v_neon, export=1 push {r4-r9,lr} ldr r4, [sp, #28] add r12, r3, #2 // Number of output rows to move back mov lr, r3 // Number of input rows to move back add r2, r2, #2 // Actual summed width mov r7, #(4*SUM_STRIDE) // sumsq stride mov r8, #(2*SUM_STRIDE) // sum stride sub r0, r0, #(4*SUM_STRIDE) // sumsq -= stride sub r1, r1, #(2*SUM_STRIDE) // sum -= stride tst r4, #4 // LR_HAVE_TOP beq 0f // If have top, read from row -2. sub r5, r0, #(4*SUM_STRIDE) sub r6, r1, #(2*SUM_STRIDE) add lr, lr, #2 b 1f 0: // !LR_HAVE_TOP // If we don't have top, read from row 0 even if // we start writing to row -1. add r5, r0, #(4*SUM_STRIDE) add r6, r1, #(2*SUM_STRIDE) 1: tst r4, #8 // LR_HAVE_BOTTOM beq 1f // LR_HAVE_BOTTOM add r3, r3, #2 // Sum all h+2 lines with the main loop add lr, lr, #2 1: mov r9, r3 // Backup of h for next loops 1: // Start of horizontal loop; start one vertical filter slice. // Start loading rows into q8-q13 and q0-q2 taking top // padding into consideration. tst r4, #4 // LR_HAVE_TOP vld1.32 {q8, q9}, [r5, :128], r7 vld1.16 {q0}, [r6, :128], r8 beq 2f // LR_HAVE_TOP vld1.32 {q10, q11}, [r5, :128], r7 vld1.16 {q1}, [r6, :128], r8 vld1.32 {q12, q13}, [r5, :128], r7 vld1.16 {q2}, [r6, :128], r8 b 3f 2: // !LR_HAVE_TOP vmov q10, q8 vmov q11, q9 vmov q1, q0 vmov q12, q8 vmov q13, q9 vmov q2, q0 3: subs r3, r3, #1 .macro add3 vadd.i32 q8, q8, q10 vadd.i32 q9, q9, q11 vadd.i16 q0, q0, q1 vadd.i32 q8, q8, q12 vadd.i32 q9, q9, q13 vadd.i16 q0, q0, q2 vst1.32 {q8, q9}, [r0, :128], r7 vst1.16 {q0}, [r1, :128], r8 .endm add3 vmov q8, q10 vmov q9, q11 vmov q0, q1 vmov q10, q12 vmov q11, q13 vmov q1, q2 ble 4f vld1.32 {q12, q13}, [r5, :128], r7 vld1.16 {q2}, [r6, :128], r8 b 3b 4: tst r4, #8 // LR_HAVE_BOTTOM bne 5f // !LR_HAVE_BOTTOM // Produce two more rows, extending the already loaded rows. add3 vmov q8, q10 vmov q9, q11 vmov q0, q1 add3 5: // End of one vertical slice. subs r2, r2, #8 ble 0f // Move pointers back up to the top and loop horizontally. // Input pointers mls r5, r7, lr, r5 mls r6, r8, lr, r6 // Output pointers mls r0, r7, r12, r0 mls r1, r8, r12, r1 add r0, r0, #32 add r1, r1, #16 add r5, r5, #32 add r6, r6, #16 mov r3, r9 b 1b 0: pop {r4-r9,pc} .purgem add3 endfunc // void dav1d_sgr_box5_v_neon(int32_t *sumsq, int16_t *sum, // const int w, const int h, // const enum LrEdgeFlags edges); function sgr_box5_v_neon, export=1 push {r4-r9,lr} vpush {q5-q7} ldr r4, [sp, #76] add r12, r3, #2 // Number of output rows to move back mov lr, r3 // Number of input rows to move back add r2, r2, #8 // Actual summed width mov r7, #(4*SUM_STRIDE) // sumsq stride mov r8, #(2*SUM_STRIDE) // sum stride sub r0, r0, #(4*SUM_STRIDE) // sumsq -= stride sub r1, r1, #(2*SUM_STRIDE) // sum -= stride tst r4, #4 // LR_HAVE_TOP beq 0f // If have top, read from row -2. sub r5, r0, #(4*SUM_STRIDE) sub r6, r1, #(2*SUM_STRIDE) add lr, lr, #2 b 1f 0: // !LR_HAVE_TOP // If we don't have top, read from row 0 even if // we start writing to row -1. add r5, r0, #(4*SUM_STRIDE) add r6, r1, #(2*SUM_STRIDE) 1: tst r4, #8 // LR_HAVE_BOTTOM beq 0f // LR_HAVE_BOTTOM add r3, r3, #2 // Handle h+2 lines with the main loop add lr, lr, #2 b 1f 0: // !LR_HAVE_BOTTOM sub r3, r3, #1 // Handle h-1 lines with the main loop 1: mov r9, r3 // Backup of h for next loops 1: // Start of horizontal loop; start one vertical filter slice. // Start loading rows into q6-q15 and q0-q3,q5 taking top // padding into consideration. tst r4, #4 // LR_HAVE_TOP vld1.32 {q6, q7}, [r5, :128], r7 vld1.16 {q0}, [r6, :128], r8 beq 2f // LR_HAVE_TOP vld1.32 {q10, q11}, [r5, :128], r7 vld1.16 {q2}, [r6, :128], r8 vmov q8, q6 vmov q9, q7 vmov q1, q0 vld1.32 {q12, q13}, [r5, :128], r7 vld1.16 {q3}, [r6, :128], r8 b 3f 2: // !LR_HAVE_TOP vmov q8, q6 vmov q9, q7 vmov q1, q0 vmov q10, q6 vmov q11, q7 vmov q2, q0 vmov q12, q6 vmov q13, q7 vmov q3, q0 3: cmp r3, #0 beq 4f vld1.32 {q14, q15}, [r5, :128], r7 vld1.16 {q5}, [r6, :128], r8 3: // Start of vertical loop subs r3, r3, #2 .macro add5 vadd.i32 q6, q6, q8 vadd.i32 q7, q7, q9 vadd.i16 q0, q0, q1 vadd.i32 q6, q6, q10 vadd.i32 q7, q7, q11 vadd.i16 q0, q0, q2 vadd.i32 q6, q6, q12 vadd.i32 q7, q7, q13 vadd.i16 q0, q0, q3 vadd.i32 q6, q6, q14 vadd.i32 q7, q7, q15 vadd.i16 q0, q0, q5 vst1.32 {q6, q7}, [r0, :128], r7 vst1.16 {q0}, [r1, :128], r8 .endm add5 .macro shift2 vmov q6, q10 vmov q7, q11 vmov q0, q2 vmov q8, q12 vmov q9, q13 vmov q1, q3 vmov q10, q14 vmov q11, q15 vmov q2, q5 .endm shift2 add r0, r0, r7 add r1, r1, r8 ble 5f vld1.32 {q12, q13}, [r5, :128], r7 vld1.16 {q3}, [r6, :128], r8 vld1.32 {q14, q15}, [r5, :128], r7 vld1.16 {q5}, [r6, :128], r8 b 3b 4: // h == 1, !LR_HAVE_BOTTOM. // Pad the last row with the only content row, and add. vmov q14, q12 vmov q15, q13 vmov q5, q3 add5 shift2 add r0, r0, r7 add r1, r1, r8 add5 b 6f 5: tst r4, #8 // LR_HAVE_BOTTOM bne 6f // !LR_HAVE_BOTTOM cmp r3, #0 bne 5f // The intended three edge rows left; output the one at h-2 and // the past edge one at h. vld1.32 {q12, q13}, [r5, :128], r7 vld1.16 {q3}, [r6, :128], r8 // Pad the past-edge row from the last content row. vmov q14, q12 vmov q15, q13 vmov q5, q3 add5 shift2 add r0, r0, r7 add r1, r1, r8 // The last two rows are already padded properly here. add5 b 6f 5: // r3 == -1, two rows left, output one. // Pad the last two rows from the mid one. vmov q12, q10 vmov q13, q11 vmov q3, q2 vmov q14, q10 vmov q15, q11 vmov q5, q2 add5 add r0, r0, r7 add r1, r1, r8 b 6f 6: // End of one vertical slice. subs r2, r2, #8 ble 0f // Move pointers back up to the top and loop horizontally. // Input pointers mls r5, r7, lr, r5 mls r6, r8, lr, r6 // Output pointers mls r0, r7, r12, r0 mls r1, r8, r12, r1 add r0, r0, #32 add r1, r1, #16 add r5, r5, #32 add r6, r6, #16 mov r3, r9 b 1b 0: vpop {q5-q7} pop {r4-r9,pc} .purgem add5 endfunc // void dav1d_sgr_calc_ab1_neon(int32_t *a, int16_t *b, // const int w, const int h, const int strength, // const int bitdepth_max); // void dav1d_sgr_calc_ab2_neon(int32_t *a, int16_t *b, // const int w, const int h, const int strength, // const int bitdepth_max); function sgr_calc_ab1_neon, export=1 push {r4-r7,lr} vpush {q4-q7} ldrd r4, r5, [sp, #84] add r3, r3, #2 // h += 2 clz r6, r5 vmov.i32 q15, #9 // n movw r5, #455 mov lr, #SUM_STRIDE b sgr_calc_ab_neon endfunc function sgr_calc_ab2_neon, export=1 push {r4-r7,lr} vpush {q4-q7} ldrd r4, r5, [sp, #84] add r3, r3, #3 // h += 3 clz r6, r5 asr r3, r3, #1 // h /= 2 vmov.i32 q15, #25 // n mov r5, #164 mov lr, #(2*SUM_STRIDE) endfunc function sgr_calc_ab_neon movrel r12, X(sgr_x_by_x) sub r6, r6, #24 // -bitdepth_min_8 vld1.8 {q8, q9}, [r12, :128]! add r7, r6, r6 // -2*bitdepth_min_8 vmov.i8 q11, #5 vmov.i8 d10, #55 // idx of last 5 vld1.8 {q10}, [r12, :128] vmov.i8 d11, #72 // idx of last 4 vmov.i8 d12, #101 // idx of last 3 vmov.i8 d13, #169 // idx of last 2 vmov.i8 d14, #254 // idx of last 1 vmov.i8 d15, #32 // elements consumed in first vtbl add r2, r2, #2 // w += 2 add r12, r2, #7 bic r12, r12, #7 // aligned w sub r12, lr, r12 // increment between rows vdup.32 q12, r4 sub r0, r0, #(4*(SUM_STRIDE)) sub r1, r1, #(2*(SUM_STRIDE)) mov r4, r2 // backup of w vsub.i8 q8, q8, q11 vsub.i8 q9, q9, q11 vsub.i8 q10, q10, q11 1: vld1.32 {q0, q1}, [r0, :128] // a vld1.16 {q2}, [r1, :128] // b vdup.32 q13, r7 // -2*bitdepth_min_8 vdup.16 q14, r6 // -bitdepth_min_8 subs r2, r2, #8 vrshl.s32 q0, q0, q13 vrshl.s32 q1, q1, q13 vrshl.s16 q4, q2, q14 vmul.i32 q0, q0, q15 // a * n vmul.i32 q1, q1, q15 // a * n vmull.u16 q3, d8, d8 // b * b vmull.u16 q4, d9, d9 // b * b vqsub.u32 q0, q0, q3 // imax(a * n - b * b, 0) vqsub.u32 q1, q1, q4 // imax(a * n - b * b, 0) vmul.i32 q0, q0, q12 // p * s vmul.i32 q1, q1, q12 // p * s vqshrn.u32 d0, q0, #16 vqshrn.u32 d1, q1, #16 vqrshrn.u16 d0, q0, #4 // imin(z, 255) vcgt.u8 d2, d0, d10 // = -1 if sgr_x_by_x[d0] < 5 vcgt.u8 d3, d0, d11 // = -1 if sgr_x_by_x[d0] < 4 vtbl.8 d1, {q8, q9}, d0 vcgt.u8 d6, d0, d12 // = -1 if sgr_x_by_x[d0] < 3 vsub.i8 d9, d0, d15 // indices for vtbx vcgt.u8 d7, d0, d13 // = -1 if sgr_x_by_x[d0] < 2 vadd.i8 d2, d2, d3 vtbx.8 d1, {q10}, d9 vcgt.u8 d8, d0, d14 // = -1 if sgr_x_by_x[d0] < 1 vadd.i8 d6, d6, d7 vadd.i8 d8, d8, d22 vadd.i8 d2, d2, d6 vadd.i8 d1, d1, d8 vadd.i8 d1, d1, d2 vmovl.u8 q0, d1 // x vmov.i16 q13, #256 vdup.32 q14, r5 // one_by_x vmull.u16 q1, d0, d4 // x * BB[i] vmull.u16 q2, d1, d5 // x * BB[i] vmul.i32 q1, q1, q14 // x * BB[i] * sgr_one_by_x vmul.i32 q2, q2, q14 // x * BB[i] * sgr_one_by_x vrshr.s32 q1, q1, #12 // AA[i] vrshr.s32 q2, q2, #12 // AA[i] vsub.i16 q0, q13, q0 // 256 - x vst1.32 {q1, q2}, [r0, :128]! vst1.16 {q0}, [r1, :128]! bgt 1b subs r3, r3, #1 ble 0f add r0, r0, r12, lsl #2 add r1, r1, r12, lsl #1 mov r2, r4 b 1b 0: vpop {q4-q7} pop {r4-r7,pc} endfunc