model2world is now provided by libgraphics.
add the ability to load multiple models at once.
set up a scene to hold the world and its entities.
add a knob to toggle the hud stats.
reuse the modeltex for inception mode.
add inception mode. improve the navigation. also don't rotate by default.
pull libgraphics deps during pulldeps, not when building.
fix the BIN path and install procedure.
issue screen redrawings at a fixed step.
add profiling option. get rid of unnecessary vertex ops.
get rid of useless screenshot function.
read an image(6) file for textures. adapt vertex shaders to new coordinate transformations.
adapted to the new libgraphics and its rendering requirements.
localize the draw channel. put the alloc code in its own module.
changes to fit libgeometry and libgraphics.
redesign of the camera abstraction. general unused/useless data cleaning.
first steps towards a general rendering architecture.
main: go back to channel-sync'd drawing.
after a year or so of work, i dare create a proper repo.