shithub: sce

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f91aca52 – qwx <[email protected]> authored on 2020/03/14 21:16
update map format to use tileset indices for terrain

907f053c – qwx <[email protected]> authored on 2020/03/14 18:02
add utils/sctile: terrain tile extraction

373cdd23 – qwx <[email protected]> authored on 2020/03/14 18:00
add utils/grp.c: grp graphics extraction

fa58e6f0 – qwx <[email protected]> authored on 2020/03/14 17:50
rename rc to utils and extract to genspr

89781e8f – qwx <[email protected]> authored on 2020/03/13 22:42
extract: update offsets and add more sprites

45bf0c81 – qwx <[email protected]> authored on 2020/03/13 22:41
drw: fix sprite offsets

291da955 – qwx <[email protected]> authored on 2020/03/12 22:31
update asset extraction scripts and add a script for drone graphics

bda2b5e7 – qwx <[email protected]> authored on 2020/03/12 18:22
drw: fix invalid default scale

4d626075 – qwx <[email protected]> authored on 2020/03/12 18:01
disallow dynamic rescaling

c67a9e22 – qwx <[email protected]> authored on 2020/03/12 17:38
drw: correctly take into account simultaneous bounding on multiple borders

a4ce29db – qwx <[email protected]> authored on 2020/03/12 06:10
drw: fix not taking into account high scaling in boundpic

8aace54b – qwx <[email protected]> authored on 2020/03/12 06:05
drw: reimplement compose using boundpic and drawpic's sematics

e25615d4 – qwx <[email protected]> authored on 2020/03/12 05:57
drw: fix vertical panning beyond map

b6b6450f – qwx <[email protected]> authored on 2020/03/12 05:47
drw: fix wrongly scaling pic width in broundpic

01c80ca6 – qwx <[email protected]> authored on 2020/03/11 20:13
fs: fix not reading all rows and make loaddb semantics more consistent

901dd9c3 – qwx <[email protected]> authored on 2020/03/11 19:24
drw: refactor drawpic, make it more comprehensible

4819125f – qwx <[email protected]> authored on 2020/03/11 12:54
ai: bound check setblk to avoid out of bounds with path map

8997f557 – qwx <[email protected]> authored on 2020/03/10 21:35
commit what we have so far