ref: bea7b7bf8ccbc2bc41906517079e76fcfb31cb5a
dir: /code/bspc/bspc.c/
/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #if defined(WIN32) || defined(_WIN32) #include <direct.h> #include <windows.h> #include <sys/types.h> #include <sys/stat.h> #else #include <unistd.h> #include <glob.h> #include <sys/stat.h> #include <unistd.h> #endif #include "qbsp.h" #include "l_mem.h" #include "../botlib/aasfile.h" #include "../botlib/be_aas_cluster.h" #include "../botlib/be_aas_optimize.h" #include "aas_create.h" #include "aas_store.h" #include "aas_file.h" #include "aas_cfg.h" #include "be_aas_bspc.h" extern int use_nodequeue; //brushbsp.c extern int calcgrapplereach; //be_aas_reach.c float subdivide_size = 240; char source[1024]; char name[1024]; vec_t microvolume = 1.0; char outbase[32]; int entity_num; aas_settings_t aassettings; qboolean noprune; //don't prune nodes (bspc.c) qboolean glview; //create a gl view qboolean nodetail; //don't use detail brushes (map.c) qboolean fulldetail; //use but don't mark detail brushes (map.c) qboolean onlyents; //only process the entities (bspc.c) qboolean nomerge; //don't merge bsp node faces (faces.c) qboolean nowater; //don't use the water brushes (map.c) qboolean nocsg; //don't carve intersecting brushes (bspc.c) qboolean noweld; //use unique face vertexes (faces.c) qboolean noshare; //don't share bsp edges (faces.c) qboolean nosubdiv; //don't subdivide bsp node faces (faces.c) qboolean notjunc; //don't create tjunctions (edge melting) (faces.c) qboolean optimize; //enable optimisation qboolean leaktest; //perform a leak test qboolean verboseentities; qboolean freetree; //free the bsp tree when not needed anymore qboolean create_aas; //create an .AAS file qboolean nobrushmerge; //don't merge brushes qboolean lessbrushes; //create less brushes instead of correct texture placement qboolean cancelconversion; //true if the conversion is being cancelled qboolean noliquids; //no liquids when writing map file qboolean forcesidesvisible; //force all brush sides to be visible when loaded from bsp qboolean capsule_collision = 0; /* //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void ProcessWorldModel (void) { entity_t *e; tree_t *tree; qboolean leaked; int brush_start, brush_end; e = &entities[entity_num]; brush_start = e->firstbrush; brush_end = brush_start + e->numbrushes; leaked = false; //process the whole world in one time tree = ProcessWorldBrushes(brush_start, brush_end); //create the bsp tree portals MakeTreePortals(tree); //mark all leafs that can be reached by entities if (FloodEntities(tree)) { FillOutside(tree->headnode); } //end if else { Log_Print("**** leaked ****\n"); leaked = true; LeakFile(tree); if (leaktest) { Log_Print("--- MAP LEAKED ---\n"); exit(0); } //end if } //end else MarkVisibleSides (tree, brush_start, brush_end); FloodAreas (tree); #ifndef ME if (glview) WriteGLView(tree, source); #endif MakeFaces(tree->headnode); FixTjuncs(tree->headnode); //NOTE: Never prune the nodes because the portals // are screwed when prunning is done and as // a result portal writing will crash //if (!noprune) PruneNodes(tree->headnode); WriteBSP(tree->headnode); if (!leaked) WritePortalFile(tree); Tree_Free(tree); } //end of the function ProcessWorldModel //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void ProcessSubModel (void) { entity_t *e; int start, end; tree_t *tree; bspbrush_t *list; vec3_t mins, maxs; e = &entities[entity_num]; start = e->firstbrush; end = start + e->numbrushes; mins[0] = mins[1] = mins[2] = -4096; maxs[0] = maxs[1] = maxs[2] = 4096; list = MakeBspBrushList(start, end, mins, maxs); if (!nocsg) list = ChopBrushes (list); tree = BrushBSP (list, mins, maxs); MakeTreePortals (tree); MarkVisibleSides (tree, start, end); MakeFaces (tree->headnode); FixTjuncs (tree->headnode); WriteBSP (tree->headnode); Tree_Free(tree); } //end of the function ProcessSubModel //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void ProcessModels (void) { BeginBSPFile(); for (entity_num = 0; entity_num < num_entities; entity_num++) { if (!entities[entity_num].numbrushes) continue; Log_Print("############### model %i ###############\n", nummodels); BeginModel(); if (entity_num == 0) ProcessWorldModel(); else ProcessSubModel(); EndModel(); if (!verboseentities) verbose = false; // don't bother printing submodels } //end for EndBSPFile(); } //end of the function ProcessModels //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void Win_Map2Bsp(char *bspfilename) { double start, end; char path[1024]; start = I_FloatTime(); ThreadSetDefault(); //yeah sure Carmack //numthreads = 1; // multiple threads aren't helping... strcpy(source, ExpandArg(bspfilename)); StripExtension(source); //delete portal and line files sprintf(path, "%s.prt", source); remove(path); sprintf(path, "%s.lin", source); remove(path); strcpy(name, ExpandArg(bspfilename)); DefaultExtension(name, ".map"); // might be .reg Q2_AllocMaxBSP(); // SetModelNumbers(); SetLightStyles(); ProcessModels(); //write the BSP Q2_WriteBSPFile(bspfilename); Q2_FreeMaxBSP(); end = I_FloatTime(); Log_Print("%5.0f seconds elapsed\n", end-start); } //end of the function Win_Map2Bsp //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void Map2Bsp(char *mapfilename, char *outputfilename) { double start, end; char path[1024]; start = I_FloatTime (); ThreadSetDefault (); //yeah sure Carmack //numthreads = 1; //multiple threads aren't helping... //SetQdirFromPath(bspfilename); strcpy(source, ExpandArg(mapfilename)); StripExtension(source); // delete portal and line files sprintf(path, "%s.prt", source); remove(path); sprintf(path, "%s.lin", source); remove(path); strcpy(name, ExpandArg(mapfilename)); DefaultExtension(name, ".map"); // might be .reg // // if onlyents, just grab the entites and resave // if (onlyents) { char out[1024]; Q2_AllocMaxBSP(); sprintf (out, "%s.bsp", source); Q2_LoadBSPFile(out, 0, 0); num_entities = 0; Q2_LoadMapFile(name); SetModelNumbers(); SetLightStyles(); Q2_UnparseEntities(); Q2_WriteBSPFile(out); // Q2_FreeMaxBSP(); } //end if else { // // start from scratch // Q2_AllocMaxBSP(); //load the map Q2_LoadMapFile(name); //create the .bsp file SetModelNumbers(); SetLightStyles(); ProcessModels(); //write the BSP Q2_WriteBSPFile(outputfilename); // Q2_FreeMaxBSP(); } //end else end = I_FloatTime(); Log_Print("%5.0f seconds elapsed\n", end-start); } //end of the function Map2Bsp */ //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AASOuputFile(quakefile_t *qf, char *outputpath, char *filename) { char ext[MAX_PATH]; // if (strlen(outputpath)) { strcpy(filename, outputpath); //append the bsp file base AppendPathSeperator(filename, MAX_PATH); ExtractFileBase(qf->origname, &filename[strlen(filename)]); //append .aas strcat(filename, ".aas"); return; } //end if // ExtractFileExtension(qf->filename, ext); if (!stricmp(ext, "pk3") || !stricmp(ext, "pak") || !stricmp(ext, "sin")) { strcpy(filename, qf->filename); while(strlen(filename) && filename[strlen(filename)-1] != '\\' && filename[strlen(filename)-1] != '/') { filename[strlen(filename)-1] = '\0'; } //end while strcat(filename, "maps"); if (access(filename, 0x04)) CreatePath(filename); //append the bsp file base AppendPathSeperator(filename, MAX_PATH); ExtractFileBase(qf->origname, &filename[strlen(filename)]); //append .aas strcat(filename, ".aas"); } //end if else { strcpy(filename, qf->filename); while(strlen(filename) && filename[strlen(filename)-1] != '.') { filename[strlen(filename)-1] = '\0'; } //end while strcat(filename, "aas"); } //end else } //end of the function AASOutputFile //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void CreateAASFilesForAllBSPFiles(char *quakepath) { #if defined(WIN32)|defined(_WIN32) WIN32_FIND_DATA filedata; HWND handle; struct _stat statbuf; #else glob_t globbuf; struct stat statbuf; int j; #endif int done; char filter[_MAX_PATH], bspfilter[_MAX_PATH], aasfilter[_MAX_PATH]; char aasfile[_MAX_PATH], buf[_MAX_PATH], foldername[_MAX_PATH]; quakefile_t *qf, *qf2, *files, *bspfiles, *aasfiles; strcpy(filter, quakepath); AppendPathSeperator(filter, sizeof(filter)); strcat(filter, "*"); #if defined(WIN32)|defined(_WIN32) handle = FindFirstFile(filter, &filedata); done = (handle == INVALID_HANDLE_VALUE); while(!done) { _splitpath(filter, foldername, NULL, NULL, NULL); _splitpath(filter, NULL, &foldername[strlen(foldername)], NULL, NULL); AppendPathSeperator(foldername, _MAX_PATH); strcat(foldername, filedata.cFileName); _stat(foldername, &statbuf); #else glob(filter, 0, NULL, &globbuf); for (j = 0; j < globbuf.gl_pathc; j++) { strcpy(foldername, globbuf.gl_pathv[j]); stat(foldername, &statbuf); #endif //if it is a folder if (statbuf.st_mode & S_IFDIR) { // AppendPathSeperator(foldername, sizeof(foldername)); //get all the bsp files strcpy(bspfilter, foldername); strcat(bspfilter, "maps/*.bsp"); files = FindQuakeFiles(bspfilter); strcpy(bspfilter, foldername); strcat(bspfilter, "*.pk3/maps/*.bsp"); bspfiles = FindQuakeFiles(bspfilter); for (qf = bspfiles; qf; qf = qf->next) if (!qf->next) break; if (qf) qf->next = files; else bspfiles = files; //get all the aas files strcpy(aasfilter, foldername); strcat(aasfilter, "maps/*.aas"); files = FindQuakeFiles(aasfilter); strcpy(aasfilter, foldername); strcat(aasfilter, "*.pk3/maps/*.aas"); aasfiles = FindQuakeFiles(aasfilter); for (qf = aasfiles; qf; qf = qf->next) if (!qf->next) break; if (qf) qf->next = files; else aasfiles = files; // for (qf = bspfiles; qf; qf = qf->next) { sprintf(aasfile, "%s/%s", qf->pakfile, qf->origname); Log_Print("found %s\n", aasfile); strcpy(&aasfile[strlen(aasfile)-strlen(".bsp")], ".aas"); for (qf2 = aasfiles; qf2; qf2 = qf2->next) { sprintf(buf, "%s/%s", qf2->pakfile, qf2->origname); if (!stricmp(aasfile, buf)) { Log_Print("found %s\n", buf); break; } //end if } //end for } //end for } //end if #if defined(WIN32)|defined(_WIN32) //find the next file done = !FindNextFile(handle, &filedata); } //end while #else } //end for globfree(&globbuf); #endif } //end of the function CreateAASFilesForAllBSPFiles //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== quakefile_t *GetArgumentFiles(int argc, char *argv[], int *i, char *ext) { quakefile_t *qfiles, *lastqf, *qf; int j; char buf[1024]; qfiles = NULL; lastqf = NULL; for (; (*i)+1 < argc && argv[(*i)+1][0] != '-'; (*i)++) { strcpy(buf, argv[(*i)+1]); for (j = strlen(buf)-1; j >= strlen(buf)-4; j--) if (buf[j] == '.') break; if (j >= strlen(buf)-4) strcpy(&buf[j+1], ext); qf = FindQuakeFiles(buf); if (!qf) continue; if (lastqf) lastqf->next = qf; else qfiles = qf; lastqf = qf; while(lastqf->next) lastqf = lastqf->next; } //end for return qfiles; } //end of the function GetArgumentFiles //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== #define COMP_BSP2MAP 1 #define COMP_BSP2AAS 2 #define COMP_REACH 3 #define COMP_CLUSTER 4 #define COMP_AASOPTIMIZE 5 #define COMP_AASINFO 6 int main (int argc, char **argv) { int i, comp = 0; char outputpath[MAX_PATH] = ""; char filename[MAX_PATH] = "unknown"; quakefile_t *qfiles, *qf; double start_time; myargc = argc; myargv = argv; start_time = I_FloatTime(); Log_Open("bspc.log"); //open a log file Log_Print("BSPC version "BSPC_VERSION", %s %s\n", __DATE__, __TIME__); DefaultCfg(); for (i = 1; i < argc; i++) { if (!stricmp(argv[i],"-threads")) { if (i + 1 >= argc) {i = 0; break;} numthreads = atoi(argv[++i]); Log_Print("threads = %d\n", numthreads); } //end if else if (!stricmp(argv[i], "-noverbose")) { Log_Print("verbose = false\n"); verbose = false; } //end else if else if (!stricmp(argv[i], "-nocsg")) { Log_Print("nocsg = true\n"); nocsg = true; } //end else if else if (!stricmp(argv[i], "-optimize")) { Log_Print("optimize = true\n"); optimize = true; } //end else if /* else if (!stricmp(argv[i],"-glview")) { glview = true; } //end else if else if (!stricmp(argv[i], "-draw")) { Log_Print("drawflag = true\n"); drawflag = true; } //end else if else if (!stricmp(argv[i], "-noweld")) { Log_Print("noweld = true\n"); noweld = true; } //end else if else if (!stricmp(argv[i], "-noshare")) { Log_Print("noshare = true\n"); noshare = true; } //end else if else if (!stricmp(argv[i], "-notjunc")) { Log_Print("notjunc = true\n"); notjunc = true; } //end else if else if (!stricmp(argv[i], "-nowater")) { Log_Print("nowater = true\n"); nowater = true; } //end else if else if (!stricmp(argv[i], "-noprune")) { Log_Print("noprune = true\n"); noprune = true; } //end else if else if (!stricmp(argv[i], "-nomerge")) { Log_Print("nomerge = true\n"); nomerge = true; } //end else if else if (!stricmp(argv[i], "-nosubdiv")) { Log_Print("nosubdiv = true\n"); nosubdiv = true; } //end else if else if (!stricmp(argv[i], "-nodetail")) { Log_Print("nodetail = true\n"); nodetail = true; } //end else if else if (!stricmp(argv[i], "-fulldetail")) { Log_Print("fulldetail = true\n"); fulldetail = true; } //end else if else if (!stricmp(argv[i], "-onlyents")) { Log_Print("onlyents = true\n"); onlyents = true; } //end else if else if (!stricmp(argv[i], "-micro")) { if (i + 1 >= argc) {i = 0; break;} microvolume = atof(argv[++i]); Log_Print("microvolume = %f\n", microvolume); } //end else if else if (!stricmp(argv[i], "-leaktest")) { Log_Print("leaktest = true\n"); leaktest = true; } //end else if else if (!stricmp(argv[i], "-verboseentities")) { Log_Print("verboseentities = true\n"); verboseentities = true; } //end else if else if (!stricmp(argv[i], "-chop")) { if (i + 1 >= argc) {i = 0; break;} subdivide_size = atof(argv[++i]); Log_Print("subdivide_size = %f\n", subdivide_size); } //end else if else if (!stricmp (argv[i], "-tmpout")) { strcpy (outbase, "/tmp"); Log_Print("temp output\n"); } //end else if */ #ifdef ME else if (!stricmp(argv[i], "-freetree")) { freetree = true; Log_Print("freetree = true\n"); } //end else if else if (!stricmp(argv[i], "-grapplereach")) { calcgrapplereach = true; Log_Print("grapplereach = true\n"); } //end else if else if (!stricmp(argv[i], "-nobrushmerge")) { nobrushmerge = true; Log_Print("nobrushmerge = true\n"); } //end else if else if (!stricmp(argv[i], "-noliquids")) { noliquids = true; Log_Print("noliquids = true\n"); } //end else if else if (!stricmp(argv[i], "-forcesidesvisible")) { forcesidesvisible = true; Log_Print("forcesidesvisible = true\n"); } //end else if else if (!stricmp(argv[i], "-output")) { if (i + 1 >= argc) {i = 0; break;} if (access(argv[i+1], 0x04)) Warning("the folder %s does not exist", argv[i+1]); strcpy(outputpath, argv[++i]); } //end else if else if (!stricmp(argv[i], "-breadthfirst")) { use_nodequeue = true; Log_Print("breadthfirst = true\n"); } //end else if else if (!stricmp(argv[i], "-capsule")) { capsule_collision = true; Log_Print("capsule_collision = true\n"); } //end else if else if (!stricmp(argv[i], "-cfg")) { if (i + 1 >= argc) {i = 0; break;} if (!LoadCfgFile(argv[++i])) exit(0); } //end else if else if (!stricmp(argv[i], "-bsp2map")) { if (i + 1 >= argc) {i = 0; break;} comp = COMP_BSP2MAP; qfiles = GetArgumentFiles(argc, argv, &i, "bsp"); } //end else if else if (!stricmp(argv[i], "-bsp2aas")) { if (i + 1 >= argc) {i = 0; break;} comp = COMP_BSP2AAS; qfiles = GetArgumentFiles(argc, argv, &i, "bsp"); } //end else if else if (!stricmp(argv[i], "-aasall")) { if (i + 1 >= argc) {i = 0; break;} CreateAASFilesForAllBSPFiles(argv[++i]); } //end else if else if (!stricmp(argv[i], "-reach")) { if (i + 1 >= argc) {i = 0; break;} comp = COMP_REACH; qfiles = GetArgumentFiles(argc, argv, &i, "bsp"); } //end else if else if (!stricmp(argv[i], "-cluster")) { if (i + 1 >= argc) {i = 0; break;} comp = COMP_CLUSTER; qfiles = GetArgumentFiles(argc, argv, &i, "bsp"); } //end else if else if (!stricmp(argv[i], "-aasinfo")) { if (i + 1 >= argc) {i = 0; break;} comp = COMP_AASINFO; qfiles = GetArgumentFiles(argc, argv, &i, "aas"); } //end else if else if (!stricmp(argv[i], "-aasopt")) { if (i + 1 >= argc) {i = 0; break;} comp = COMP_AASOPTIMIZE; qfiles = GetArgumentFiles(argc, argv, &i, "aas"); } //end else if #endif //ME else { Log_Print("unknown parameter %s\n", argv[i]); break; } //end else } //end for //if there are parameters and there's no mismatch in one of the parameters if (argc > 1 && i == argc) { switch(comp) { case COMP_BSP2MAP: { if (!qfiles) Log_Print("no files found\n"); for (qf = qfiles; qf; qf = qf->next) { //copy the output path strcpy(filename, outputpath); //append the bsp file base AppendPathSeperator(filename, MAX_PATH); ExtractFileBase(qf->origname, &filename[strlen(filename)]); //append .map strcat(filename, ".map"); // Log_Print("bsp2map: %s to %s\n", qf->origname, filename); if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname); // LoadMapFromBSP(qf); //write the map file WriteMapFile(filename); } //end for break; } //end case case COMP_BSP2AAS: { if (!qfiles) Log_Print("no files found\n"); for (qf = qfiles; qf; qf = qf->next) { AASOuputFile(qf, outputpath, filename); // Log_Print("bsp2aas: %s to %s\n", qf->origname, filename); if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname); //set before map loading create_aas = 1; LoadMapFromBSP(qf); //create the AAS file AAS_Create(filename); //if it's a Quake3 map calculate the reachabilities and clusters if (loadedmaptype == MAPTYPE_QUAKE3) AAS_CalcReachAndClusters(qf); // if (optimize) AAS_Optimize(); // //write out the stored AAS file if (!AAS_WriteAASFile(filename)) { Error("error writing %s\n", filename); } //end if //deallocate memory AAS_FreeMaxAAS(); } //end for break; } //end case case COMP_REACH: { if (!qfiles) Log_Print("no files found\n"); for (qf = qfiles; qf; qf = qf->next) { AASOuputFile(qf, outputpath, filename); // Log_Print("reach: %s to %s\n", qf->origname, filename); if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname); //if the AAS file exists in the output directory if (!access(filename, 0x04)) { if (!AAS_LoadAASFile(filename, 0, 0)) { Error("error loading aas file %s\n", filename); } //end if //assume it's a Quake3 BSP file loadedmaptype = MAPTYPE_QUAKE3; } //end if else { Warning("AAS file %s not found in output folder\n", filename); Log_Print("creating %s...\n", filename); //set before map loading create_aas = 1; LoadMapFromBSP(qf); //create the AAS file AAS_Create(filename); } //end else //if it's a Quake3 map calculate the reachabilities and clusters if (loadedmaptype == MAPTYPE_QUAKE3) { AAS_CalcReachAndClusters(qf); } //end if // if (optimize) AAS_Optimize(); //write out the stored AAS file if (!AAS_WriteAASFile(filename)) { Error("error writing %s\n", filename); } //end if //deallocate memory AAS_FreeMaxAAS(); } //end for break; } //end case case COMP_CLUSTER: { if (!qfiles) Log_Print("no files found\n"); for (qf = qfiles; qf; qf = qf->next) { AASOuputFile(qf, outputpath, filename); // Log_Print("cluster: %s to %s\n", qf->origname, filename); if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname); //if the AAS file exists in the output directory if (!access(filename, 0x04)) { if (!AAS_LoadAASFile(filename, 0, 0)) { Error("error loading aas file %s\n", filename); } //end if //assume it's a Quake3 BSP file loadedmaptype = MAPTYPE_QUAKE3; //if it's a Quake3 map calculate the clusters if (loadedmaptype == MAPTYPE_QUAKE3) { aasworld.numclusters = 0; AAS_InitBotImport(); AAS_InitClustering(); } //end if } //end if else { Warning("AAS file %s not found in output folder\n", filename); Log_Print("creating %s...\n", filename); //set before map loading create_aas = 1; LoadMapFromBSP(qf); //create the AAS file AAS_Create(filename); //if it's a Quake3 map calculate the reachabilities and clusters if (loadedmaptype == MAPTYPE_QUAKE3) AAS_CalcReachAndClusters(qf); } //end else // if (optimize) AAS_Optimize(); //write out the stored AAS file if (!AAS_WriteAASFile(filename)) { Error("error writing %s\n", filename); } //end if //deallocate memory AAS_FreeMaxAAS(); } //end for break; } //end case case COMP_AASOPTIMIZE: { if (!qfiles) Log_Print("no files found\n"); for (qf = qfiles; qf; qf = qf->next) { AASOuputFile(qf, outputpath, filename); // Log_Print("optimizing: %s to %s\n", qf->origname, filename); if (qf->type != QFILETYPE_AAS) Warning("%s is probably not a AAS file\n", qf->origname); // AAS_InitBotImport(); // if (!AAS_LoadAASFile(qf->filename, qf->offset, qf->length)) { Error("error loading aas file %s\n", qf->filename); } //end if AAS_Optimize(); //write out the stored AAS file if (!AAS_WriteAASFile(filename)) { Error("error writing %s\n", filename); } //end if //deallocate memory AAS_FreeMaxAAS(); } //end for break; } //end case case COMP_AASINFO: { if (!qfiles) Log_Print("no files found\n"); for (qf = qfiles; qf; qf = qf->next) { AASOuputFile(qf, outputpath, filename); // Log_Print("aas info for: %s\n", filename); if (qf->type != QFILETYPE_AAS) Warning("%s is probably not a AAS file\n", qf->origname); // AAS_InitBotImport(); // if (!AAS_LoadAASFile(qf->filename, qf->offset, qf->length)) { Error("error loading aas file %s\n", qf->filename); } //end if AAS_ShowTotals(); } //end for } //end case default: { Log_Print("don't know what to do\n"); break; } //end default } //end switch } //end if else { Log_Print("Usage: bspc [-<switch> [-<switch> ...]]\n" #if defined(WIN32) || defined(_WIN32) "Example 1: bspc -bsp2aas d:\\quake3\\baseq3\\maps\\mymap?.bsp\n" "Example 2: bspc -bsp2aas d:\\quake3\\baseq3\\pak0.pk3\\maps/q3dm*.bsp\n" #else "Example 1: bspc -bsp2aas /quake3/baseq3/maps/mymap?.bsp\n" "Example 2: bspc -bsp2aas /quake3/baseq3/pak0.pk3/maps/q3dm*.bsp\n" #endif "\n" "Switches:\n" //" bsp2map <[pakfilter/]filter.bsp> = convert BSP to MAP\n" //" aasall <quake3folder> = create AAS files for all BSPs\n" " bsp2aas <[pakfilter/]filter.bsp> = convert BSP to AAS\n" " reach <filter.bsp> = compute reachability & clusters\n" " cluster <filter.aas> = compute clusters\n" " aasopt <filter.aas> = optimize aas file\n" " aasinfo <filter.aas> = show AAS file info\n" " output <output path> = set output path\n" " threads <X> = set number of threads to X\n" " cfg <filename> = use this cfg file\n" " optimize = enable optimization\n" " noverbose = disable verbose output\n" " breadthfirst = breadth first bsp building\n" " nobrushmerge = don't merge brushes\n" " noliquids = don't write liquids to map\n" " freetree = free the bsp tree\n" " nocsg = disables brush chopping\n" " forcesidesvisible = force all sides to be visible\n" " grapplereach = calculate grapple reachabilities\n" /* " glview = output a GL view\n" " draw = enables drawing\n" " noweld = disables weld\n" " noshare = disables sharing\n" " notjunc = disables juncs\n" " nowater = disables water brushes\n" " noprune = disables node prunes\n" " nomerge = disables face merging\n" " nosubdiv = disables subdeviding\n" " nodetail = disables detail brushes\n" " fulldetail = enables full detail\n" " onlyents = only compile entities with bsp\n" " micro <volume>\n" " = sets the micro volume to the given float\n" " leaktest = perform a leak test\n" " verboseentities\n" " = enable entity verbose mode\n" " chop <subdivide_size>\n" " = sets the subdivide size to the given float\n"*/ "\n"); } //end else Log_Print("BSPC run time is %5.0f seconds\n", I_FloatTime() - start_time); Log_Close(); //close the log file return 0; } //end of the function main