ref: b8c0e4deccffcd668f7d08ffc1fe16147e9e894a
dir: /code/bspc/nodraw.c/
/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Foobar; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "qbsp.h" vec3_t draw_mins, draw_maxs; qboolean drawflag; void Draw_ClearWindow (void) { } //============================================================ #define GLSERV_PORT 25001 void GLS_BeginScene (void) { } void GLS_Winding (winding_t *w, int code) { } void GLS_EndScene (void) { }