ref: cc89ba80b3f821fdff89ff66f3541a17959e7ea2
dir: /ref/r_draw.c/
/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include <u.h> #include <libc.h> #include <stdio.h> #include "../dat.h" #include "../fns.h" image_t *draw_chars; // 8*8 graphic characters //============================================================================= /* ================ Draw_FindPic ================ */ image_t *Draw_FindPic (char *name) { image_t *image; char fullname[MAX_QPATH]; if (name[0] != '/' && name[0] != '\\') { Com_sprintf (fullname, sizeof(fullname), "pics/%s.pcx", name); image = R_FindImage (fullname, it_pic); } else image = R_FindImage (name+1, it_pic); return image; } /* =============== Draw_InitLocal =============== */ void Draw_InitLocal (void) { draw_chars = Draw_FindPic ("conchars"); } /* ================ Draw_Char Draws one 8*8 graphics character It can be clipped to the top of the screen to allow the console to be smoothly scrolled off. ================ */ void Draw_Char (int x, int y, int num) { byte *dest; byte *source; int drawline; int row, col; num &= 255; if (num == 32 || num == 32+128) return; if (y <= -8) return; // totally off screen // if ( ( y + 8 ) >= vid.height ) if ( ( y + 8 ) > vid.height ) // PGM - status text was missing in sw... return; #ifdef PARANOID if (y > vid.height - 8 || x < 0 || x > vid.width - 8) ri.Sys_Error (ERR_FATAL,"Con_DrawCharacter: (%i, %i)", x, y); if (num < 0 || num > 255) ri.Sys_Error (ERR_FATAL,"Con_DrawCharacter: char %i", num); #endif row = num>>4; col = num&15; source = draw_chars->pixels[0] + (row<<10) + (col<<3); if (y < 0) { // clipped drawline = 8 + y; source -= 128*y; y = 0; } else drawline = 8; dest = vid.buffer + y*vid.rowbytes + x; while (drawline--) { if (source[0] != TRANSPARENT_COLOR) dest[0] = source[0]; if (source[1] != TRANSPARENT_COLOR) dest[1] = source[1]; if (source[2] != TRANSPARENT_COLOR) dest[2] = source[2]; if (source[3] != TRANSPARENT_COLOR) dest[3] = source[3]; if (source[4] != TRANSPARENT_COLOR) dest[4] = source[4]; if (source[5] != TRANSPARENT_COLOR) dest[5] = source[5]; if (source[6] != TRANSPARENT_COLOR) dest[6] = source[6]; if (source[7] != TRANSPARENT_COLOR) dest[7] = source[7]; source += 128; dest += vid.rowbytes; } } /* ============= Draw_GetPicSize ============= */ void Draw_GetPicSize (int *w, int *h, char *pic) { image_t *gl; gl = Draw_FindPic (pic); if (!gl) { *w = *h = -1; return; } *w = gl->width; *h = gl->height; } /* ============= Draw_StretchPicImplementation ============= */ void Draw_StretchPicImplementation (int x, int y, int w, int h, image_t *pic) { byte *dest, *source; int v, u, sv; int height; int f, fstep; int skip; if ((x < 0) || (x + w > vid.width) || (y + h > vid.height)) { ri.Sys_Error (ERR_FATAL,"Draw_Pic: bad coordinates"); } height = h; if (y < 0) { skip = -y; height += y; y = 0; } else skip = 0; dest = vid.buffer + y * vid.rowbytes + x; for (v=0 ; v<height ; v++, dest += vid.rowbytes) { sv = (skip + v)*pic->height/h; source = pic->pixels[0] + sv*pic->width; if (w == pic->width) memcpy (dest, source, w); else { f = 0; fstep = pic->width*0x10000/w; for (u=0 ; u<w ; u+=4) { dest[u] = source[f>>16]; f += fstep; dest[u+1] = source[f>>16]; f += fstep; dest[u+2] = source[f>>16]; f += fstep; dest[u+3] = source[f>>16]; f += fstep; } } } } /* ============= Draw_StretchPic ============= */ void Draw_StretchPic (int x, int y, int w, int h, char *name) { image_t *pic; pic = Draw_FindPic (name); if (!pic) { ri.Con_Printf (PRINT_ALL, "Can't find pic: %s\n", name); return; } Draw_StretchPicImplementation (x, y, w, h, pic); } /* ============= Draw_StretchRaw ============= */ void Draw_StretchRaw (int x, int y, int w, int h, int cols, int rows, byte *data) { image_t pic; pic.pixels[0] = data; pic.width = cols; pic.height = rows; Draw_StretchPicImplementation (x, y, w, h, &pic); } /* ============= Draw_Pic ============= */ void Draw_Pic (int x, int y, char *name) { image_t *pic; byte *dest, *source; int v, u; int tbyte; int height; pic = Draw_FindPic (name); if (!pic) { ri.Con_Printf (PRINT_ALL, "Can't find pic: %s\n", name); return; } if ((x < 0) || (x + pic->width > vid.width) || (y + pic->height > vid.height)) return; // ri.Sys_Error (ERR_FATAL,"Draw_Pic: bad coordinates"); height = pic->height; source = pic->pixels[0]; if (y < 0) { height += y; source += pic->width*-y; y = 0; } dest = vid.buffer + y * vid.rowbytes + x; if (!pic->transparent) { for (v=0 ; v<height ; v++) { memcpy (dest, source, pic->width); dest += vid.rowbytes; source += pic->width; } } else { if (pic->width & 7) { // general for (v=0 ; v<height ; v++) { for (u=0 ; u<pic->width ; u++) if ( (tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; dest += vid.rowbytes; source += pic->width; } } else { // unwound for (v=0 ; v<height ; v++) { for (u=0 ; u<pic->width ; u+=8) { if ( (tbyte=source[u]) != TRANSPARENT_COLOR) dest[u] = tbyte; if ( (tbyte=source[u+1]) != TRANSPARENT_COLOR) dest[u+1] = tbyte; if ( (tbyte=source[u+2]) != TRANSPARENT_COLOR) dest[u+2] = tbyte; if ( (tbyte=source[u+3]) != TRANSPARENT_COLOR) dest[u+3] = tbyte; if ( (tbyte=source[u+4]) != TRANSPARENT_COLOR) dest[u+4] = tbyte; if ( (tbyte=source[u+5]) != TRANSPARENT_COLOR) dest[u+5] = tbyte; if ( (tbyte=source[u+6]) != TRANSPARENT_COLOR) dest[u+6] = tbyte; if ( (tbyte=source[u+7]) != TRANSPARENT_COLOR) dest[u+7] = tbyte; } dest += vid.rowbytes; source += pic->width; } } } } /* ============= Draw_TileClear This repeats a 64*64 tile graphic to fill the screen around a sized down refresh window. ============= */ void Draw_TileClear (int x, int y, int w, int h, char *name) { int i, j; byte *psrc; byte *pdest; image_t *pic; int x2; if (x < 0) { w += x; x = 0; } if (y < 0) { h += y; y = 0; } if (x + w > vid.width) w = vid.width - x; if (y + h > vid.height) h = vid.height - y; if (w <= 0 || h <= 0) return; pic = Draw_FindPic (name); if (!pic) { ri.Con_Printf (PRINT_ALL, "Can't find pic: %s\n", name); return; } x2 = x + w; pdest = vid.buffer + y*vid.rowbytes; for (i=0 ; i<h ; i++, pdest += vid.rowbytes) { psrc = pic->pixels[0] + pic->width * ((i+y)&63); for (j=x ; j<x2 ; j++) pdest[j] = psrc[j&63]; } } /* ============= Draw_Fill Fills a box of pixels with a single color ============= */ void Draw_Fill (int x, int y, int w, int h, int c) { byte *dest; int u, v; if (x+w > vid.width) w = vid.width - x; if (y+h > vid.height) h = vid.height - y; if (x < 0) { w += x; x = 0; } if (y < 0) { h += y; y = 0; } if (w < 0 || h < 0) return; dest = vid.buffer + y*vid.rowbytes + x; for (v=0 ; v<h ; v++, dest += vid.rowbytes) for (u=0 ; u<w ; u++) dest[u] = c; } //============================================================================= /* ================ Draw_FadeScreen ================ */ void Draw_FadeScreen (void) { int x,y; byte *pbuf; int t; for (y=0 ; y<vid.height ; y++) { pbuf = (byte *)(vid.buffer + vid.rowbytes*y); t = (y & 1) << 1; for (x=0 ; x<vid.width ; x++) { if ((x & 3) != t) pbuf[x] = 0; } } }