ref: da3a52a4ad18fa6deb154e0e4b71b755699d5b3b
dir: /spritegn.h/
// spritegn.h: header file for sprite generation program #define SPRITE_VERSION 1 #pragma pack on // TODO: shorten these? typedef struct { int ident; int version; int type; float boundingradius; int width; int height; int numframes; float beamlength; synctype_t synctype; } dsprite_t; #define SPR_VP_PARALLEL_UPRIGHT 0 #define SPR_FACING_UPRIGHT 1 #define SPR_VP_PARALLEL 2 #define SPR_ORIENTED 3 #define SPR_VP_PARALLEL_ORIENTED 4 typedef struct { int origin[2]; int width; int height; } dspriteframe_t; typedef struct { int numframes; } dspritegroup_t; typedef struct { float interval; } dspriteinterval_t; typedef enum { SPR_SINGLE=0, SPR_GROUP } spriteframetype_t; typedef struct { spriteframetype_t type; } dspriteframetype_t; #define IDSPRITEHEADER (('P'<<24)+('S'<<16)+('D'<<8)+'I') // little-endian "IDSP" #pragma pack off