shithub: qk1

ref: d1fe886f1a8dc1525299ae4a0111b04f5326bfcb
dir: /dotproduct.c/

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#include "quakedef.h"

float
DotProduct(const vec3_t v1, const vec3_t v2)
{
	return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
}