ref: ba66476bc4dad2003cd5b404ef13c84d882cf35a
dir: /bspfile.h/
// upper design bounds enum { MAX_MAP_HULLS = 4, MAX_MAP_MODELS = 256, MAX_MAP_BRUSHES = 4096, MAX_MAP_ENTSTRING = 65536, MAX_MAP_PLANES = 32767, MAX_MAP_NODES = 32767, // because negative shorts are contents MAX_MAP_CLIPNODES = 32767, // same here MAX_MAP_VERTS = 65535, MAX_MAP_FACES = 65535, MAX_MAP_MARKSURFACES = 65535, MAX_MAP_TEXINFO = 4096, MAX_MAP_EDGES = 256000, MAX_MAP_SURFEDGES = 512000, MAX_MAP_TEXTURES = 512, MAX_MAP_MIPTEX = 0x200000, MAX_MAP_LIGHTING = 0x100000, MAX_MAP_VISIBILITY = 0x100000, MAX_MAP_PORTALS = 65536, // key / value pair sizes MAX_KEY = 32, MAX_VALUE = 1024, MIPLEVELS = 4, MAXLIGHTMAPS = 4, }; //============================================================================= #define BSPVERSION 29 #define BSP2VERSION ('B'|'S'<<8|'P'<<16|'2'<<24) #define TOOLVERSION 2 #ifdef __plan9__ #pragma pack on #else #pragma pack(1) #endif typedef struct { int fileofs, filelen; } lump_t; enum { LUMP_ENTITIES, LUMP_PLANES, LUMP_TEXTURES, LUMP_VERTEXES, LUMP_VISIBILITY, LUMP_NODES, LUMP_TEXINFO, LUMP_FACES, LUMP_LIGHTING, LUMP_CLIPNODES, LUMP_LEAFS, LUMP_MARKSURFACES, LUMP_EDGES, LUMP_SURFEDGES, LUMP_MODELS, HEADER_LUMPS, }; typedef struct { float mins[3], maxs[3]; float origin[3]; int headnode[MAX_MAP_HULLS]; int visleafs; // not including the solid leaf 0 int firstface, numfaces; } dmodel_t; typedef struct { int version; lump_t lumps[HEADER_LUMPS]; } dheader_t; typedef struct { int nummiptex; int dataofs[4]; // [nummiptex] } dmiptexlump_t; typedef struct miptex_s { char name[16]; unsigned width, height; unsigned offsets[MIPLEVELS]; // four mip maps stored } miptex_t; typedef struct { float point[3]; } dvertex_t; enum { // 0-2 are axial planes PLANE_X, PLANE_Y, PLANE_Z, // 3-5 are non-axial planes snapped to the nearest PLANE_ANYX, PLANE_ANYY, PLANE_ANYZ, }; typedef struct { float normal[3]; float dist; int type; // PLANE_X - PLANE_ANYZ ?remove? trivial to regenerate } dplane_t; enum { CONTENTS_CURRENT_DOWN = -14, CONTENTS_CURRENT_UP, CONTENTS_CURRENT_270, CONTENTS_CURRENT_180, CONTENTS_CURRENT_90, CONTENTS_CURRENT_0, CONTENTS_CLIP, // changed to contents_solid CONTENTS_ORIGIN, // removed at csg time CONTENTS_SKY, CONTENTS_LAVA, CONTENTS_SLIME, CONTENTS_WATER, CONTENTS_SOLID, CONTENTS_EMPTY, }; // !!! if this is changed, it must be changed in asm_i386.h too !!! typedef struct { int planenum; short children[2]; // negative numbers are -(leafs+1), not nodes short mins[3]; // for sphere culling short maxs[3]; unsigned short firstface; unsigned short numfaces; // counting both sides } dnode_t; typedef struct { int planenum; int children[2]; // negative numbers are -(leafs+1), not nodes float mins[3]; // for sphere culling float maxs[3]; unsigned int firstface; unsigned int numfaces; // counting both sides } bsp2_dnode_t; typedef struct { int planenum; short children[2]; // negative numbers are contents } dclipnode_t; typedef struct { int planenum; int children[2]; // negative numbers are contents } bsp2_dclipnode_t; enum { TEX_SPECIAL = 1<<0, // sky or slime, no lightmap or 256 subdivision }; typedef struct texinfo_s { float vecs[2][4]; // [s/t][xyz offset] int miptex; int flags; } texinfo_t; // note that edge 0 is never used, because negative edge nums are used for // counterclockwise use of the edge in a face typedef struct { unsigned short v[2]; // vertex numbers } dedge_t; typedef struct { unsigned int v[2]; } bsp2_dedge_t; typedef struct { short planenum; short side; int firstedge; // we must support > 64k edges short numedges; short texinfo; // lighting info byte styles[MAXLIGHTMAPS]; int lightofs; // start of [numstyles*surfsize] samples } dface_t; typedef struct { int planenum; int side; int firstedge; // we must support > 64k edges int numedges; int texinfo; // lighting info byte styles[MAXLIGHTMAPS]; int lightofs; // start of [numstyles*surfsize] samples } bsp2_dface_t; // leaf 0 is the generic CONTENTS_SOLID leaf, used for all solid areas // all other leafs need visibility info typedef struct { int contents; int visofs; // -1 = no visibility info short mins[3]; // for frustum culling short maxs[3]; unsigned short firstmarksurface; unsigned short nummarksurfaces; byte ambient_level[Namb]; } dleaf_t; typedef struct { int contents; int visofs; // -1 = no visibility info float mins[3]; // for frustum culling float maxs[3]; unsigned int firstmarksurface; unsigned int nummarksurfaces; byte ambient_level[Namb]; } bsp2_dleaf_t; #ifdef __plan9__ #pragma pack off #else #pragma pack(0) #endif