ref: 3d9a179d3de101cf405df256918a7769d02698ee
dir: /qw/sbar.h/
// the status bar is only redrawn if something has changed, but if anything // does, the entire thing will be redrawn for the next vid.numpages frames. #define SBAR_HEIGHT 24 extern int sb_lines; // scan lines to draw void Sbar_Init (void); void Sbar_Changed (void); // call whenever any of the client stats represented on the sbar changes void Sbar_Draw (void); // called every frame by screen void Sbar_IntermissionOverlay (void); // called each frame after the level has been completed void Sbar_FinaleOverlay (void);