ref: 0a04c0ef0e6f891e7b1342f862f4c8d5719e2cfa
dir: /qw/progs/sprites.qc/
// these are the only sprites still in the game... $spritename s_explod $type vp_parallel $load /raid/quake/id1/gfx/sprites/explod03.lbm $frame 24 24 56 56 $frame 120 24 56 56 $frame 216 24 56 56 $frame 24 88 56 56 $frame 120 88 56 56 $frame 216 88 56 56 $spritename s_bubble $type vp_parallel $load /raid/quake/id1/gfx/sprites/bubble.lbm $frame 16 16 16 16 $frame 40 16 16 16 $spritename s_light $type vp_parallel $load /raid/quake/id1/gfx/sprites/light.lbm $frame 104 32 32 32