shithub: qk1

ref: 02d16fad3aa65b08b6e947d4c2e8745d041638c4
dir: /qw/progs/sprites.qc/

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// these are the only sprites still in the game...

$spritename s_explod
$type vp_parallel
$load /raid/quake/id1/gfx/sprites/explod03.lbm
$frame	24	24	56	56
$frame	120	24	56	56
$frame	216	24	56	56
$frame	24	88	56	56
$frame	120	88	56	56
$frame	216	88	56	56


$spritename s_bubble
$type vp_parallel
$load /raid/quake/id1/gfx/sprites/bubble.lbm
$frame	16	16	16	16
$frame	40	16	16	16


$spritename s_light
$type vp_parallel
$load /raid/quake/id1/gfx/sprites/light.lbm
$frame	104	32	32	32