ref: 02611e064eceed8d8cda8cc4d6e60f8f1833ea72
dir: /QW/progs/sprites.qc/
// these are the only sprites still in the game... $spritename s_explod $type vp_parallel $load /raid/quake/id1/gfx/sprites/explod03.lbm $frame 24 24 56 56 $frame 120 24 56 56 $frame 216 24 56 56 $frame 24 88 56 56 $frame 120 88 56 56 $frame 216 88 56 56 $spritename s_bubble $type vp_parallel $load /raid/quake/id1/gfx/sprites/bubble.lbm $frame 16 16 16 16 $frame 40 16 16 16 $spritename s_light $type vp_parallel $load /raid/quake/id1/gfx/sprites/light.lbm $frame 104 32 32 32