ref: 8ff61171250502a6059995c05902caf06ab07acf
dir: /libcelt/mdct.c/
/* Copyright (c) 2007-2008 CSIRO Copyright (c) 2007-2008 Xiph.Org Foundation Written by Jean-Marc Valin */ /* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* This is a simple MDCT implementation that uses a N/4 complex FFT to do most of the work. It should be relatively straightforward to plug in pretty much and FFT here. This replaces the Vorbis FFT (and uses the exact same API), which was a bit too messy and that was ending up duplicating code (might as well use the same FFT everywhere). The algorithm is similar to (and inspired from) Fabrice Bellard's MDCT implementation in FFMPEG, but has differences in signs, ordering and scaling in many places. */ #ifndef SKIP_CONFIG_H #ifdef HAVE_CONFIG_H #include "config.h" #endif #endif #include "mdct.h" #include "kiss_fft.h" #include "_kiss_fft_guts.h" #include <math.h> #include "os_support.h" #include "mathops.h" #include "stack_alloc.h" #ifndef M_PI #define M_PI 3.141592653 #endif #ifdef CUSTOM_MODES int clt_mdct_init(mdct_lookup *l,int N, int maxshift) { int i; int N4, N2; kiss_twiddle_scalar *trig; l->n = N; N2 = N>>1; N4 = N>>2; l->maxshift = maxshift; for (i=0;i<=maxshift;i++) { if (i==0) l->kfft[i] = kiss_fft_alloc(N>>2>>i, 0, 0); else l->kfft[i] = kiss_fft_alloc_twiddles(N>>2>>i, 0, 0, l->kfft[0]); #ifndef ENABLE_TI_DSPLIB55 if (l->kfft[i]==NULL) return 0; #endif } l->trig = trig = (kiss_twiddle_scalar*)celt_alloc((N4+1)*sizeof(kiss_twiddle_scalar)); if (l->trig==NULL) return 0; /* We have enough points that sine isn't necessary */ #if defined(FIXED_POINT) for (i=0;i<=N4;i++) trig[i] = TRIG_UPSCALE*celt_cos_norm(DIV32(ADD32(SHL32(EXTEND32(i),17),N2),N)); #else for (i=0;i<=N4;i++) trig[i] = (kiss_twiddle_scalar)cos(2*M_PI*i/N); #endif return 1; } void clt_mdct_clear(mdct_lookup *l) { int i; for (i=0;i<=l->maxshift;i++) kiss_fft_free(l->kfft[i]); celt_free((kiss_twiddle_scalar*)l->trig); } #endif /* CUSTOM_MODES */ void clt_mdct_forward(const mdct_lookup *l, kiss_fft_scalar *in, kiss_fft_scalar * restrict out, const celt_word16 *window, int overlap, int shift) { int i; int N, N2, N4; kiss_twiddle_scalar sine; VARDECL(kiss_fft_scalar, f); SAVE_STACK; N = l->n; N >>= shift; N2 = N>>1; N4 = N>>2; ALLOC(f, N2, kiss_fft_scalar); /* sin(x) ~= x here */ #ifdef FIXED_POINT sine = TRIG_UPSCALE*(QCONST16(0.7853981f, 15)+N2)/N; #else sine = (kiss_twiddle_scalar)2*M_PI*(.125f)/N; #endif /* Consider the input to be composed of four blocks: [a, b, c, d] */ /* Window, shuffle, fold */ { /* Temp pointers to make it really clear to the compiler what we're doing */ const kiss_fft_scalar * restrict xp1 = in+(overlap>>1); const kiss_fft_scalar * restrict xp2 = in+N2-1+(overlap>>1); kiss_fft_scalar * restrict yp = out; const celt_word16 * restrict wp1 = window+(overlap>>1); const celt_word16 * restrict wp2 = window+(overlap>>1)-1; for(i=0;i<(overlap>>2);i++) { /* Real part arranged as -d-cR, Imag part arranged as -b+aR*/ *yp++ = MULT16_32_Q15(*wp2, xp1[N2]) + MULT16_32_Q15(*wp1,*xp2); *yp++ = MULT16_32_Q15(*wp1, *xp1) - MULT16_32_Q15(*wp2, xp2[-N2]); xp1+=2; xp2-=2; wp1+=2; wp2-=2; } wp1 = window; wp2 = window+overlap-1; for(;i<N4-(overlap>>2);i++) { /* Real part arranged as a-bR, Imag part arranged as -c-dR */ *yp++ = *xp2; *yp++ = *xp1; xp1+=2; xp2-=2; } for(;i<N4;i++) { /* Real part arranged as a-bR, Imag part arranged as -c-dR */ *yp++ = -MULT16_32_Q15(*wp1, xp1[-N2]) + MULT16_32_Q15(*wp2, *xp2); *yp++ = MULT16_32_Q15(*wp2, *xp1) + MULT16_32_Q15(*wp1, xp2[N2]); xp1+=2; xp2-=2; wp1+=2; wp2-=2; } } /* Pre-rotation */ { kiss_fft_scalar * restrict yp = out; const kiss_twiddle_scalar *t = &l->trig[0]; for(i=0;i<N4;i++) { kiss_fft_scalar re, im, yr, yi; re = yp[0]; im = yp[1]; yr = -S_MUL(re,t[i<<shift]) - S_MUL(im,t[(N4-i)<<shift]); yi = -S_MUL(im,t[i<<shift]) + S_MUL(re,t[(N4-i)<<shift]); /* works because the cos is nearly one */ *yp++ = yr + S_MUL(yi,sine); *yp++ = yi - S_MUL(yr,sine); } } /* N/4 complex FFT, down-scales by 4/N */ kiss_fft(l->kfft[shift], (kiss_fft_cpx *)out, (kiss_fft_cpx *)f); /* Post-rotate */ { /* Temp pointers to make it really clear to the compiler what we're doing */ const kiss_fft_scalar * restrict fp = f; kiss_fft_scalar * restrict yp1 = out; kiss_fft_scalar * restrict yp2 = out+N2-1; const kiss_twiddle_scalar *t = &l->trig[0]; /* Temp pointers to make it really clear to the compiler what we're doing */ for(i=0;i<N4;i++) { kiss_fft_scalar yr, yi; yr = S_MUL(fp[1],t[(N4-i)<<shift]) + S_MUL(fp[0],t[i<<shift]); yi = S_MUL(fp[0],t[(N4-i)<<shift]) - S_MUL(fp[1],t[i<<shift]); /* works because the cos is nearly one */ *yp1 = yr - S_MUL(yi,sine); *yp2 = yi + S_MUL(yr,sine);; fp += 2; yp1 += 2; yp2 -= 2; } } RESTORE_STACK; } void clt_mdct_backward(const mdct_lookup *l, kiss_fft_scalar *in, kiss_fft_scalar * restrict out, const celt_word16 * restrict window, int overlap, int shift) { int i; int N, N2, N4; kiss_twiddle_scalar sine; VARDECL(kiss_fft_scalar, f); VARDECL(kiss_fft_scalar, f2); SAVE_STACK; N = l->n; N >>= shift; N2 = N>>1; N4 = N>>2; ALLOC(f, N2, kiss_fft_scalar); ALLOC(f2, N2, kiss_fft_scalar); /* sin(x) ~= x here */ #ifdef FIXED_POINT sine = TRIG_UPSCALE*(QCONST16(0.7853981f, 15)+N2)/N; #else sine = (kiss_twiddle_scalar)2*M_PI*(.125f)/N; #endif /* Pre-rotate */ { /* Temp pointers to make it really clear to the compiler what we're doing */ const kiss_fft_scalar * restrict xp1 = in; const kiss_fft_scalar * restrict xp2 = in+N2-1; kiss_fft_scalar * restrict yp = f2; const kiss_twiddle_scalar *t = &l->trig[0]; for(i=0;i<N4;i++) { kiss_fft_scalar yr, yi; yr = -S_MUL(*xp2, t[i<<shift]) + S_MUL(*xp1,t[(N4-i)<<shift]); yi = -S_MUL(*xp2, t[(N4-i)<<shift]) - S_MUL(*xp1,t[i<<shift]); /* works because the cos is nearly one */ *yp++ = yr - S_MUL(yi,sine); *yp++ = yi + S_MUL(yr,sine); xp1+=2; xp2-=2; } } /* Inverse N/4 complex FFT. This one should *not* downscale even in fixed-point */ kiss_ifft(l->kfft[shift], (kiss_fft_cpx *)f2, (kiss_fft_cpx *)f); /* Post-rotate */ { kiss_fft_scalar * restrict fp = f; const kiss_twiddle_scalar *t = &l->trig[0]; for(i=0;i<N4;i++) { kiss_fft_scalar re, im, yr, yi; re = fp[0]; im = fp[1]; /* We'd scale up by 2 here, but instead it's done when mixing the windows */ yr = S_MUL(re,t[i<<shift]) - S_MUL(im,t[(N4-i)<<shift]); yi = S_MUL(im,t[i<<shift]) + S_MUL(re,t[(N4-i)<<shift]); /* works because the cos is nearly one */ *fp++ = yr - S_MUL(yi,sine); *fp++ = yi + S_MUL(yr,sine); } } /* De-shuffle the components for the middle of the window only */ { const kiss_fft_scalar * restrict fp1 = f; const kiss_fft_scalar * restrict fp2 = f+N2-1; kiss_fft_scalar * restrict yp = f2; for(i = 0; i < N4; i++) { *yp++ =-*fp1; *yp++ = *fp2; fp1 += 2; fp2 -= 2; } } out -= (N2-overlap)>>1; /* Mirror on both sides for TDAC */ { kiss_fft_scalar * restrict fp1 = f2+N4-1; kiss_fft_scalar * restrict xp1 = out+N2-1; kiss_fft_scalar * restrict yp1 = out+N4-overlap/2; const celt_word16 * restrict wp1 = window; const celt_word16 * restrict wp2 = window+overlap-1; for(i = 0; i< N4-overlap/2; i++) { *xp1 = *fp1; xp1--; fp1--; } for(; i < N4; i++) { kiss_fft_scalar x1; x1 = *fp1--; *yp1++ +=-MULT16_32_Q15(*wp1, x1); *xp1-- += MULT16_32_Q15(*wp2, x1); wp1++; wp2--; } } { kiss_fft_scalar * restrict fp2 = f2+N4; kiss_fft_scalar * restrict xp2 = out+N2; kiss_fft_scalar * restrict yp2 = out+N-1-(N4-overlap/2); const celt_word16 * restrict wp1 = window; const celt_word16 * restrict wp2 = window+overlap-1; for(i = 0; i< N4-overlap/2; i++) { *xp2 = *fp2; xp2++; fp2++; } for(; i < N4; i++) { kiss_fft_scalar x2; x2 = *fp2++; *yp2-- = MULT16_32_Q15(*wp1, x2); *xp2++ = MULT16_32_Q15(*wp2, x2); wp1++; wp2--; } } RESTORE_STACK; }