ref: 13a0cd269f19b10a1327c13c89db56fb6945e7da
dir: /gui.c/
/* vi:set ts=8 sts=4 sw=4: * * VIM - Vi IMproved by Bram Moolenaar * GUI/Motif support by Robert Webb * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * See README.txt for an overview of the Vim source code. */ #include "vim.h" /* Structure containing all the GUI information */ gui_T gui; #if defined(FEAT_MBYTE) && !defined(HAVE_GTK2) static void set_guifontwide __ARGS((char_u *font_name)); #endif static void gui_check_pos __ARGS((void)); static void gui_position_components __ARGS((int)); static void gui_outstr __ARGS((char_u *, int)); static int gui_screenchar __ARGS((int off, int flags, guicolor_T fg, guicolor_T bg, int back)); #ifdef HAVE_GTK2 static int gui_screenstr __ARGS((int off, int len, int flags, guicolor_T fg, guicolor_T bg, int back)); #endif static void gui_delete_lines __ARGS((int row, int count)); static void gui_insert_lines __ARGS((int row, int count)); static void fill_mouse_coord __ARGS((char_u *p, int col, int row)); #if defined(FEAT_GUI_TABLINE) || defined(PROTO) static int gui_has_tabline __ARGS((void)); #endif static void gui_do_scrollbar __ARGS((win_T *wp, int which, int enable)); static colnr_T scroll_line_len __ARGS((linenr_T lnum)); static void gui_update_horiz_scrollbar __ARGS((int)); static void gui_set_fg_color __ARGS((char_u *name)); static void gui_set_bg_color __ARGS((char_u *name)); static win_T *xy2win __ARGS((int x, int y)); static int can_update_cursor = TRUE; /* can display the cursor */ /* * The Athena scrollbars can move the thumb to after the end of the scrollbar, * this makes the thumb indicate the part of the text that is shown. Motif * can't do this. */ #if defined(FEAT_GUI_ATHENA) || defined(FEAT_GUI_MAC) # define SCROLL_PAST_END #endif /* * gui_start -- Called when user wants to start the GUI. * * Careful: This function can be called recursively when there is a ":gui" * command in the .gvimrc file. Only the first call should fork, not the * recursive call. */ void gui_start() { char_u *old_term; #if defined(UNIX) && !defined(__BEOS__) && !defined(MACOS_X) # define MAY_FORK int dofork = TRUE; #endif static int recursive = 0; old_term = vim_strsave(T_NAME); /* * Set_termname() will call gui_init() to start the GUI. * Set the "starting" flag, to indicate that the GUI will start. * * We don't want to open the GUI shell until after we've read .gvimrc, * otherwise we don't know what font we will use, and hence we don't know * what size the shell should be. So if there are errors in the .gvimrc * file, they will have to go to the terminal: Set full_screen to FALSE. * full_screen will be set to TRUE again by a successful termcapinit(). */ settmode(TMODE_COOK); /* stop RAW mode */ if (full_screen) cursor_on(); /* needed for ":gui" in .vimrc */ gui.starting = TRUE; full_screen = FALSE; #ifdef MAY_FORK if (!gui.dofork || vim_strchr(p_go, GO_FORG) || recursive) dofork = FALSE; #endif ++recursive; termcapinit((char_u *)"builtin_gui"); gui.starting = recursive - 1; if (!gui.in_use) /* failed to start GUI */ { termcapinit(old_term); /* back to old term settings */ settmode(TMODE_RAW); /* restart RAW mode */ #ifdef FEAT_TITLE set_title_defaults(); /* set 'title' and 'icon' again */ #endif } vim_free(old_term); #if defined(FEAT_GUI_GTK) || defined(FEAT_GUI_X11) if (gui.in_use) /* Display error messages in a dialog now. */ display_errors(); #endif #if defined(MAY_FORK) && !defined(__QNXNTO__) /* * Quit the current process and continue in the child. * Makes "gvim file" disconnect from the shell it was started in. * Don't do this when Vim was started with "-f" or the 'f' flag is present * in 'guioptions'. */ if (gui.in_use && dofork) { int pipefd[2]; /* pipe between parent and child */ int pipe_error; char dummy; pid_t pid = -1; /* Setup a pipe between the child and the parent, so that the parent * knows when the child has done the setsid() call and is allowed to * exit. */ pipe_error = (pipe(pipefd) < 0); pid = fork(); if (pid > 0) /* Parent */ { /* Give the child some time to do the setsid(), otherwise the * exit() may kill the child too (when starting gvim from inside a * gvim). */ if (pipe_error) ui_delay(300L, TRUE); else { /* The read returns when the child closes the pipe (or when * the child dies for some reason). */ close(pipefd[1]); (void)read(pipefd[0], &dummy, (size_t)1); close(pipefd[0]); } /* When swapping screens we may need to go to the next line, e.g., * after a hit-enter prompt and using ":gui". */ if (newline_on_exit) mch_errmsg("\r\n"); /* * The parent must skip the normal exit() processing, the child * will do it. For example, GTK messes up signals when exiting. */ _exit(0); } # if defined(HAVE_SETSID) || defined(HAVE_SETPGID) /* * Change our process group. On some systems/shells a CTRL-C in the * shell where Vim was started would otherwise kill gvim! */ if (pid == 0) /* child */ # if defined(HAVE_SETSID) (void)setsid(); # else (void)setpgid(0, 0); # endif # endif if (!pipe_error) { close(pipefd[0]); close(pipefd[1]); } # if defined(FEAT_GUI_GNOME) && defined(FEAT_SESSION) /* Tell the session manager our new PID */ gui_mch_forked(); # endif } #else # if defined(__QNXNTO__) if (gui.in_use && dofork) procmgr_daemon(0, PROCMGR_DAEMON_KEEPUMASK | PROCMGR_DAEMON_NOCHDIR | PROCMGR_DAEMON_NOCLOSE | PROCMGR_DAEMON_NODEVNULL); # endif #endif #ifdef FEAT_AUTOCMD /* If the GUI started successfully, trigger the GUIEnter event, otherwise * the GUIFailed event. */ apply_autocmds(gui.in_use ? EVENT_GUIENTER : EVENT_GUIFAILED, NULL, NULL, FALSE, curbuf); #endif --recursive; } /* * Call this when vim starts up, whether or not the GUI is started */ void gui_prepare(argc, argv) int *argc; char **argv; { gui.in_use = FALSE; /* No GUI yet (maybe later) */ gui.starting = FALSE; /* No GUI yet (maybe later) */ gui_mch_prepare(argc, argv); } /* * Try initializing the GUI and check if it can be started. * Used from main() to check early if "vim -g" can start the GUI. * Used from gui_init() to prepare for starting the GUI. * Returns FAIL or OK. */ int gui_init_check() { static int result = MAYBE; if (result != MAYBE) { if (result == FAIL) EMSG(_("E229: Cannot start the GUI")); return result; } gui.shell_created = FALSE; gui.dying = FALSE; gui.in_focus = TRUE; /* so the guicursor setting works */ gui.dragged_sb = SBAR_NONE; gui.dragged_wp = NULL; gui.pointer_hidden = FALSE; gui.col = 0; gui.row = 0; gui.num_cols = Columns; gui.num_rows = Rows; gui.cursor_is_valid = FALSE; gui.scroll_region_top = 0; gui.scroll_region_bot = Rows - 1; gui.scroll_region_left = 0; gui.scroll_region_right = Columns - 1; gui.highlight_mask = HL_NORMAL; gui.char_width = 1; gui.char_height = 1; gui.char_ascent = 0; gui.border_width = 0; gui.norm_font = NOFONT; #ifndef HAVE_GTK2 gui.bold_font = NOFONT; gui.ital_font = NOFONT; gui.boldital_font = NOFONT; # ifdef FEAT_XFONTSET gui.fontset = NOFONTSET; # endif #endif #ifdef FEAT_MENU # ifndef HAVE_GTK2 # ifdef FONTSET_ALWAYS gui.menu_fontset = NOFONTSET; # else gui.menu_font = NOFONT; # endif # endif gui.menu_is_active = TRUE; /* default: include menu */ # ifndef FEAT_GUI_GTK gui.menu_height = MENU_DEFAULT_HEIGHT; gui.menu_width = 0; # endif #endif #if defined(FEAT_TOOLBAR) && (defined(FEAT_GUI_MOTIF) || defined(FEAT_GUI_ATHENA)) gui.toolbar_height = 0; #endif #if defined(FEAT_FOOTER) && defined(FEAT_GUI_MOTIF) gui.footer_height = 0; #endif #ifdef FEAT_BEVAL_TIP gui.tooltip_fontset = NOFONTSET; #endif gui.scrollbar_width = gui.scrollbar_height = SB_DEFAULT_WIDTH; gui.prev_wrap = -1; #ifdef ALWAYS_USE_GUI result = OK; #else result = gui_mch_init_check(); #endif return result; } /* * This is the call which starts the GUI. */ void gui_init() { win_T *wp; static int recursive = 0; /* * It's possible to use ":gui" in a .gvimrc file. The first halve of this * function will then be executed at the first call, the rest by the * recursive call. This allow the shell to be opened halfway reading a * gvimrc file. */ if (!recursive) { ++recursive; clip_init(TRUE); /* If can't initialize, don't try doing the rest */ if (gui_init_check() == FAIL) { --recursive; clip_init(FALSE); return; } /* * Reset 'paste'. It's useful in the terminal, but not in the GUI. It * breaks the Paste toolbar button. */ set_option_value((char_u *)"paste", 0L, NULL, 0); /* * Set up system-wide default menus. */ #if defined(SYS_MENU_FILE) && defined(FEAT_MENU) if (vim_strchr(p_go, GO_NOSYSMENU) == NULL) { sys_menu = TRUE; do_source((char_u *)SYS_MENU_FILE, FALSE, DOSO_NONE); sys_menu = FALSE; } #endif /* * Switch on the mouse by default, unless the user changed it already. * This can then be changed in the .gvimrc. */ if (!option_was_set((char_u *)"mouse")) set_string_option_direct((char_u *)"mouse", -1, (char_u *)"a", OPT_FREE, SID_NONE); /* * If -U option given, use only the initializations from that file and * nothing else. Skip all initializations for "-U NONE" or "-u NORC". */ if (use_gvimrc != NULL) { if (STRCMP(use_gvimrc, "NONE") != 0 && STRCMP(use_gvimrc, "NORC") != 0 && do_source(use_gvimrc, FALSE, DOSO_NONE) != OK) EMSG2(_("E230: Cannot read from \"%s\""), use_gvimrc); } else { /* * Get system wide defaults for gvim, only when file name defined. */ #ifdef SYS_GVIMRC_FILE do_source((char_u *)SYS_GVIMRC_FILE, FALSE, DOSO_NONE); #endif /* * Try to read GUI initialization commands from the following * places: * - environment variable GVIMINIT * - the user gvimrc file (~/.gvimrc) * - the second user gvimrc file ($VIM/.gvimrc for Dos) * - the third user gvimrc file ($VIM/.gvimrc for Amiga) * The first that exists is used, the rest is ignored. */ if (process_env((char_u *)"GVIMINIT", FALSE) == FAIL && do_source((char_u *)USR_GVIMRC_FILE, TRUE, DOSO_GVIMRC) == FAIL #ifdef USR_GVIMRC_FILE2 && do_source((char_u *)USR_GVIMRC_FILE2, TRUE, DOSO_GVIMRC) == FAIL #endif ) { #ifdef USR_GVIMRC_FILE3 (void)do_source((char_u *)USR_GVIMRC_FILE3, TRUE, DOSO_GVIMRC); #endif } /* * Read initialization commands from ".gvimrc" in current * directory. This is only done if the 'exrc' option is set. * Because of security reasons we disallow shell and write * commands now, except for unix if the file is owned by the user * or 'secure' option has been reset in environment of global * ".gvimrc". * Only do this if GVIMRC_FILE is not the same as USR_GVIMRC_FILE, * USR_GVIMRC_FILE2, USR_GVIMRC_FILE3 or SYS_GVIMRC_FILE. */ if (p_exrc) { #ifdef UNIX { struct stat s; /* if ".gvimrc" file is not owned by user, set 'secure' * mode */ if (mch_stat(GVIMRC_FILE, &s) || s.st_uid != getuid()) secure = p_secure; } #else secure = p_secure; #endif if ( fullpathcmp((char_u *)USR_GVIMRC_FILE, (char_u *)GVIMRC_FILE, FALSE) != FPC_SAME #ifdef SYS_GVIMRC_FILE && fullpathcmp((char_u *)SYS_GVIMRC_FILE, (char_u *)GVIMRC_FILE, FALSE) != FPC_SAME #endif #ifdef USR_GVIMRC_FILE2 && fullpathcmp((char_u *)USR_GVIMRC_FILE2, (char_u *)GVIMRC_FILE, FALSE) != FPC_SAME #endif #ifdef USR_GVIMRC_FILE3 && fullpathcmp((char_u *)USR_GVIMRC_FILE3, (char_u *)GVIMRC_FILE, FALSE) != FPC_SAME #endif ) do_source((char_u *)GVIMRC_FILE, TRUE, DOSO_GVIMRC); if (secure == 2) need_wait_return = TRUE; secure = 0; } } if (need_wait_return || msg_didany) wait_return(TRUE); --recursive; } /* If recursive call opened the shell, return here from the first call */ if (gui.in_use) return; /* * Create the GUI shell. */ gui.in_use = TRUE; /* Must be set after menus have been set up */ if (gui_mch_init() == FAIL) goto error; /* Avoid a delay for an error message that was printed in the terminal * where Vim was started. */ emsg_on_display = FALSE; msg_scrolled = 0; clear_sb_text(); need_wait_return = FALSE; msg_didany = FALSE; /* * Check validity of any generic resources that may have been loaded. */ if (gui.border_width < 0) gui.border_width = 0; /* * Set up the fonts. First use a font specified with "-fn" or "-font". */ if (font_argument != NULL) set_option_value((char_u *)"gfn", 0L, (char_u *)font_argument, 0); if ( #ifdef FEAT_XFONTSET (*p_guifontset == NUL || gui_init_font(p_guifontset, TRUE) == FAIL) && #endif gui_init_font(*p_guifont == NUL ? hl_get_font_name() : p_guifont, FALSE) == FAIL) { EMSG(_("E665: Cannot start GUI, no valid font found")); goto error2; } #ifdef FEAT_MBYTE if (gui_get_wide_font() == FAIL) EMSG(_("E231: 'guifontwide' invalid")); #endif gui.num_cols = Columns; gui.num_rows = Rows; gui_reset_scroll_region(); /* Create initial scrollbars */ FOR_ALL_WINDOWS(wp) { gui_create_scrollbar(&wp->w_scrollbars[SBAR_LEFT], SBAR_LEFT, wp); gui_create_scrollbar(&wp->w_scrollbars[SBAR_RIGHT], SBAR_RIGHT, wp); } gui_create_scrollbar(&gui.bottom_sbar, SBAR_BOTTOM, NULL); #ifdef FEAT_MENU gui_create_initial_menus(root_menu); #endif #ifdef FEAT_SUN_WORKSHOP if (usingSunWorkShop) workshop_init(); #endif #ifdef FEAT_SIGN_ICONS sign_gui_started(); #endif /* Configure the desired menu and scrollbars */ gui_init_which_components(NULL); /* All components of the GUI have been created now */ gui.shell_created = TRUE; #ifndef FEAT_GUI_GTK /* Set the shell size, adjusted for the screen size. For GTK this only * works after the shell has been opened, thus it is further down. */ gui_set_shellsize(FALSE, TRUE, RESIZE_BOTH); #endif #if defined(FEAT_GUI_MOTIF) && defined(FEAT_MENU) /* Need to set the size of the menubar after all the menus have been * created. */ gui_mch_compute_menu_height((Widget)0); #endif /* * Actually open the GUI shell. */ if (gui_mch_open() != FAIL) { #ifdef FEAT_TITLE maketitle(); resettitle(); #endif init_gui_options(); #ifdef FEAT_ARABIC /* Our GUI can't do bidi. */ p_tbidi = FALSE; #endif #if defined(FEAT_GUI_GTK) /* Give GTK+ a chance to put all widget's into place. */ gui_mch_update(); # ifdef FEAT_MENU /* If there is no 'm' in 'guioptions' we need to remove the menu now. * It was still there to make F10 work. */ if (vim_strchr(p_go, GO_MENUS) == NULL) { --gui.starting; gui_mch_enable_menu(FALSE); ++gui.starting; gui_mch_update(); } # endif /* Now make sure the shell fits on the screen. */ gui_set_shellsize(FALSE, TRUE, RESIZE_BOTH); #endif /* When 'lines' was set while starting up the topframe may have to be * resized. */ win_new_shellsize(); #ifdef FEAT_BEVAL /* Always create the Balloon Evaluation area, but disable it when * 'ballooneval' is off */ # ifdef FEAT_GUI_GTK balloonEval = gui_mch_create_beval_area(gui.drawarea, NULL, &general_beval_cb, NULL); # else # if defined(FEAT_GUI_MOTIF) || defined(FEAT_GUI_ATHENA) { extern Widget textArea; balloonEval = gui_mch_create_beval_area(textArea, NULL, &general_beval_cb, NULL); } # else # ifdef FEAT_GUI_W32 balloonEval = gui_mch_create_beval_area(NULL, NULL, &general_beval_cb, NULL); # endif # endif # endif if (!p_beval) gui_mch_disable_beval_area(balloonEval); #endif #ifdef FEAT_NETBEANS_INTG if (starting == 0 && usingNetbeans) /* Tell the client that it can start sending commands. */ netbeans_startup_done(); #endif #if defined(FEAT_XIM) && defined(FEAT_GUI_GTK) if (!im_xim_isvalid_imactivate()) EMSG(_("E599: Value of 'imactivatekey' is invalid")); #endif /* When 'cmdheight' was set during startup it may not have taken * effect yet. */ if (p_ch != 1L) command_height(); return; } error2: #ifdef FEAT_GUI_X11 /* undo gui_mch_init() */ gui_mch_uninit(); #endif error: gui.in_use = FALSE; clip_init(FALSE); } void gui_exit(rc) int rc; { #ifndef __BEOS__ /* don't free the fonts, it leads to a BUS error * [email protected] Jul 99 */ free_highlight_fonts(); #endif gui.in_use = FALSE; gui_mch_exit(rc); } #if defined(FEAT_GUI_GTK) || defined(FEAT_GUI_X11) || defined(FEAT_GUI_MSWIN) \ || defined(FEAT_GUI_PHOTON) || defined(FEAT_GUI_MAC) || defined(PROTO) # define NEED_GUI_UPDATE_SCREEN 1 /* * Called when the GUI shell is closed by the user. If there are no changed * files Vim exits, otherwise there will be a dialog to ask the user what to * do. * When this function returns, Vim should NOT exit! */ void gui_shell_closed() { cmdmod_T save_cmdmod; save_cmdmod = cmdmod; /* Only exit when there are no changed files */ exiting = TRUE; # ifdef FEAT_BROWSE cmdmod.browse = TRUE; # endif # if defined(FEAT_GUI_DIALOG) || defined(FEAT_CON_DIALOG) cmdmod.confirm = TRUE; # endif /* If there are changed buffers, present the user with a dialog if * possible, otherwise give an error message. */ if (!check_changed_any(FALSE)) getout(0); exiting = FALSE; cmdmod = save_cmdmod; gui_update_screen(); /* redraw, window may show changed buffer */ } #endif /* * Set the font. "font_list" is a a comma separated list of font names. The * first font name that works is used. If none is found, use the default * font. * If "fontset" is TRUE, the "font_list" is used as one name for the fontset. * Return OK when able to set the font. When it failed FAIL is returned and * the fonts are unchanged. */ /*ARGSUSED*/ int gui_init_font(font_list, fontset) char_u *font_list; int fontset; { #define FONTLEN 320 char_u font_name[FONTLEN]; int font_list_empty = FALSE; int ret = FAIL; if (!gui.in_use) return FAIL; font_name[0] = NUL; if (*font_list == NUL) font_list_empty = TRUE; else { #ifdef FEAT_XFONTSET /* When using a fontset, the whole list of fonts is one name. */ if (fontset) ret = gui_mch_init_font(font_list, TRUE); else #endif while (*font_list != NUL) { /* Isolate one comma separated font name. */ (void)copy_option_part(&font_list, font_name, FONTLEN, ","); /* Careful!!! The Win32 version of gui_mch_init_font(), when * called with "*" will change p_guifont to the selected font * name, which frees the old value. This makes font_list * invalid. Thus when OK is returned here, font_list must no * longer be used! */ if (gui_mch_init_font(font_name, FALSE) == OK) { #if defined(FEAT_MBYTE) && !defined(HAVE_GTK2) /* If it's a Unicode font, try setting 'guifontwide' to a * similar double-width font. */ if ((p_guifontwide == NULL || *p_guifontwide == NUL) && strstr((char *)font_name, "10646") != NULL) set_guifontwide(font_name); #endif ret = OK; break; } } } if (ret != OK && STRCMP(font_list, "*") != 0 && (font_list_empty || gui.norm_font == NOFONT)) { /* * Couldn't load any font in 'font_list', keep the current font if * there is one. If 'font_list' is empty, or if there is no current * font, tell gui_mch_init_font() to try to find a font we can load. */ ret = gui_mch_init_font(NULL, FALSE); } if (ret == OK) { #ifndef HAVE_GTK2 /* Set normal font as current font */ # ifdef FEAT_XFONTSET if (gui.fontset != NOFONTSET) gui_mch_set_fontset(gui.fontset); else # endif gui_mch_set_font(gui.norm_font); #endif gui_set_shellsize(FALSE, #ifdef MSWIN TRUE #else FALSE #endif , RESIZE_BOTH); } return ret; } #if defined(FEAT_MBYTE) || defined(PROTO) # ifndef HAVE_GTK2 /* * Try setting 'guifontwide' to a font twice as wide as "name". */ static void set_guifontwide(name) char_u *name; { int i = 0; char_u wide_name[FONTLEN + 10]; /* room for 2 * width and '*' */ char_u *wp = NULL; char_u *p; GuiFont font; wp = wide_name; for (p = name; *p != NUL; ++p) { *wp++ = *p; if (*p == '-') { ++i; if (i == 6) /* font type: change "--" to "-*-" */ { if (p[1] == '-') *wp++ = '*'; } else if (i == 12) /* found the width */ { ++p; i = getdigits(&p); if (i != 0) { /* Double the width specification. */ sprintf((char *)wp, "%d%s", i * 2, p); font = gui_mch_get_font(wide_name, FALSE); if (font != NOFONT) { gui_mch_free_font(gui.wide_font); gui.wide_font = font; set_string_option_direct((char_u *)"gfw", -1, wide_name, OPT_FREE, 0); } } break; } } } } # endif /* !HAVE_GTK2 */ /* * Get the font for 'guifontwide'. * Return FAIL for an invalid font name. */ int gui_get_wide_font() { GuiFont font = NOFONT; char_u font_name[FONTLEN]; char_u *p; if (!gui.in_use) /* Can't allocate font yet, assume it's OK. */ return OK; /* Will give an error message later. */ if (p_guifontwide != NULL && *p_guifontwide != NUL) { for (p = p_guifontwide; *p != NUL; ) { /* Isolate one comma separated font name. */ (void)copy_option_part(&p, font_name, FONTLEN, ","); font = gui_mch_get_font(font_name, FALSE); if (font != NOFONT) break; } if (font == NOFONT) return FAIL; } gui_mch_free_font(gui.wide_font); #ifdef HAVE_GTK2 /* Avoid unnecessary overhead if 'guifontwide' is equal to 'guifont'. */ if (font != NOFONT && gui.norm_font != NOFONT && pango_font_description_equal(font, gui.norm_font)) { gui.wide_font = NOFONT; gui_mch_free_font(font); } else #endif gui.wide_font = font; return OK; } #endif void gui_set_cursor(row, col) int row; int col; { gui.row = row; gui.col = col; } /* * gui_check_pos - check if the cursor is on the screen. */ static void gui_check_pos() { if (gui.row >= screen_Rows) gui.row = screen_Rows - 1; if (gui.col >= screen_Columns) gui.col = screen_Columns - 1; if (gui.cursor_row >= screen_Rows || gui.cursor_col >= screen_Columns) gui.cursor_is_valid = FALSE; } /* * Redraw the cursor if necessary or when forced. * Careful: The contents of ScreenLines[] must match what is on the screen, * otherwise this goes wrong. May need to call out_flush() first. */ void gui_update_cursor(force, clear_selection) int force; /* when TRUE, update even when not moved */ int clear_selection;/* clear selection under cursor */ { int cur_width = 0; int cur_height = 0; int old_hl_mask; int idx; int id; guicolor_T cfg, cbg, cc; /* cursor fore-/background color */ int cattr; /* cursor attributes */ int attr; attrentry_T *aep = NULL; /* Don't update the cursor when halfway busy scrolling. * ScreenLines[] isn't valid then. */ if (!can_update_cursor) return; gui_check_pos(); if (!gui.cursor_is_valid || force || gui.row != gui.cursor_row || gui.col != gui.cursor_col) { gui_undraw_cursor(); if (gui.row < 0) return; #ifdef USE_IM_CONTROL if (gui.row != gui.cursor_row || gui.col != gui.cursor_col) im_set_position(gui.row, gui.col); #endif gui.cursor_row = gui.row; gui.cursor_col = gui.col; /* Only write to the screen after ScreenLines[] has been initialized */ if (!screen_cleared || ScreenLines == NULL) return; /* Clear the selection if we are about to write over it */ if (clear_selection) clip_may_clear_selection(gui.row, gui.row); /* Check that the cursor is inside the shell (resizing may have made * it invalid) */ if (gui.row >= screen_Rows || gui.col >= screen_Columns) return; gui.cursor_is_valid = TRUE; /* * How the cursor is drawn depends on the current mode. */ idx = get_shape_idx(FALSE); if (State & LANGMAP) id = shape_table[idx].id_lm; else id = shape_table[idx].id; /* get the colors and attributes for the cursor. Default is inverted */ cfg = INVALCOLOR; cbg = INVALCOLOR; cattr = HL_INVERSE; gui_mch_set_blinking(shape_table[idx].blinkwait, shape_table[idx].blinkon, shape_table[idx].blinkoff); if (id > 0) { cattr = syn_id2colors(id, &cfg, &cbg); #if defined(USE_IM_CONTROL) || defined(FEAT_HANGULIN) { static int iid; guicolor_T fg, bg; if (im_get_status()) { iid = syn_name2id((char_u *)"CursorIM"); if (iid > 0) { syn_id2colors(iid, &fg, &bg); if (bg != INVALCOLOR) cbg = bg; if (fg != INVALCOLOR) cfg = fg; } } } #endif } /* * Get the attributes for the character under the cursor. * When no cursor color was given, use the character color. */ attr = ScreenAttrs[LineOffset[gui.row] + gui.col]; if (attr > HL_ALL) aep = syn_gui_attr2entry(attr); if (aep != NULL) { attr = aep->ae_attr; if (cfg == INVALCOLOR) cfg = ((attr & HL_INVERSE) ? aep->ae_u.gui.bg_color : aep->ae_u.gui.fg_color); if (cbg == INVALCOLOR) cbg = ((attr & HL_INVERSE) ? aep->ae_u.gui.fg_color : aep->ae_u.gui.bg_color); } if (cfg == INVALCOLOR) cfg = (attr & HL_INVERSE) ? gui.back_pixel : gui.norm_pixel; if (cbg == INVALCOLOR) cbg = (attr & HL_INVERSE) ? gui.norm_pixel : gui.back_pixel; #ifdef FEAT_XIM if (aep != NULL) { xim_bg_color = ((attr & HL_INVERSE) ? aep->ae_u.gui.fg_color : aep->ae_u.gui.bg_color); xim_fg_color = ((attr & HL_INVERSE) ? aep->ae_u.gui.bg_color : aep->ae_u.gui.fg_color); if (xim_bg_color == INVALCOLOR) xim_bg_color = (attr & HL_INVERSE) ? gui.norm_pixel : gui.back_pixel; if (xim_fg_color == INVALCOLOR) xim_fg_color = (attr & HL_INVERSE) ? gui.back_pixel : gui.norm_pixel; } else { xim_bg_color = (attr & HL_INVERSE) ? gui.norm_pixel : gui.back_pixel; xim_fg_color = (attr & HL_INVERSE) ? gui.back_pixel : gui.norm_pixel; } #endif attr &= ~HL_INVERSE; if (cattr & HL_INVERSE) { cc = cbg; cbg = cfg; cfg = cc; } cattr &= ~HL_INVERSE; /* * When we don't have window focus, draw a hollow cursor. */ if (!gui.in_focus) { gui_mch_draw_hollow_cursor(cbg); return; } old_hl_mask = gui.highlight_mask; if (shape_table[idx].shape == SHAPE_BLOCK #ifdef FEAT_HANGULIN || composing_hangul #endif ) { /* * Draw the text character with the cursor colors. Use the * character attributes plus the cursor attributes. */ gui.highlight_mask = (cattr | attr); #ifdef FEAT_HANGULIN if (composing_hangul) (void)gui_outstr_nowrap(composing_hangul_buffer, 2, GUI_MON_IS_CURSOR | GUI_MON_NOCLEAR, cfg, cbg, 0); else #endif (void)gui_screenchar(LineOffset[gui.row] + gui.col, GUI_MON_IS_CURSOR | GUI_MON_NOCLEAR, cfg, cbg, 0); } else { #if defined(FEAT_MBYTE) && defined(FEAT_RIGHTLEFT) int col_off = FALSE; #endif /* * First draw the partial cursor, then overwrite with the text * character, using a transparent background. */ if (shape_table[idx].shape == SHAPE_VER) { cur_height = gui.char_height; cur_width = (gui.char_width * shape_table[idx].percentage + 99) / 100; } else { cur_height = (gui.char_height * shape_table[idx].percentage + 99) / 100; cur_width = gui.char_width; } #ifdef FEAT_MBYTE if (has_mbyte && (*mb_off2cells)(LineOffset[gui.row] + gui.col) > 1) { /* Double wide character. */ if (shape_table[idx].shape != SHAPE_VER) cur_width += gui.char_width; # ifdef FEAT_RIGHTLEFT if (CURSOR_BAR_RIGHT) { /* gui.col points to the left halve of the character but * the vertical line needs to be on the right halve. * A double-wide horizontal line is also drawn from the * right halve in gui_mch_draw_part_cursor(). */ col_off = TRUE; ++gui.col; } # endif } #endif gui_mch_draw_part_cursor(cur_width, cur_height, cbg); #if defined(FEAT_MBYTE) && defined(FEAT_RIGHTLEFT) if (col_off) --gui.col; #endif #ifndef FEAT_GUI_MSWIN /* doesn't seem to work for MSWindows */ gui.highlight_mask = ScreenAttrs[LineOffset[gui.row] + gui.col]; (void)gui_screenchar(LineOffset[gui.row] + gui.col, GUI_MON_TRS_CURSOR | GUI_MON_NOCLEAR, (guicolor_T)0, (guicolor_T)0, 0); #endif } gui.highlight_mask = old_hl_mask; } } #if defined(FEAT_MENU) || defined(PROTO) void gui_position_menu() { # if !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_MOTIF) if (gui.menu_is_active && gui.in_use) gui_mch_set_menu_pos(0, 0, gui.menu_width, gui.menu_height); # endif } #endif /* * Position the various GUI components (text area, menu). The vertical * scrollbars are NOT handled here. See gui_update_scrollbars(). */ /*ARGSUSED*/ static void gui_position_components(total_width) int total_width; { int text_area_x; int text_area_y; int text_area_width; int text_area_height; /* avoid that moving components around generates events */ ++hold_gui_events; text_area_x = 0; if (gui.which_scrollbars[SBAR_LEFT]) text_area_x += gui.scrollbar_width; text_area_y = 0; #if defined(FEAT_MENU) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON)) gui.menu_width = total_width; if (gui.menu_is_active) text_area_y += gui.menu_height; #endif #if defined(FEAT_TOOLBAR) && defined(FEAT_GUI_MSWIN) if (vim_strchr(p_go, GO_TOOLBAR) != NULL) text_area_y = TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT; #endif # if defined(FEAT_GUI_TABLINE) && (defined(FEAT_GUI_MSWIN) \ || defined(FEAT_GUI_MOTIF) || defined(FEAT_GUI_MAC)) if (gui_has_tabline()) text_area_y += gui.tabline_height; #endif #if defined(FEAT_TOOLBAR) && (defined(FEAT_GUI_MOTIF) || defined(FEAT_GUI_ATHENA)) if (vim_strchr(p_go, GO_TOOLBAR) != NULL) { # ifdef FEAT_GUI_ATHENA gui_mch_set_toolbar_pos(0, text_area_y, gui.menu_width, gui.toolbar_height); # endif text_area_y += gui.toolbar_height; } #endif text_area_width = gui.num_cols * gui.char_width + gui.border_offset * 2; text_area_height = gui.num_rows * gui.char_height + gui.border_offset * 2; gui_mch_set_text_area_pos(text_area_x, text_area_y, text_area_width, text_area_height #if defined(FEAT_XIM) && !defined(HAVE_GTK2) + xim_get_status_area_height() #endif ); #ifdef FEAT_MENU gui_position_menu(); #endif if (gui.which_scrollbars[SBAR_BOTTOM]) gui_mch_set_scrollbar_pos(&gui.bottom_sbar, text_area_x, text_area_y + text_area_height, text_area_width, gui.scrollbar_height); gui.left_sbar_x = 0; gui.right_sbar_x = text_area_x + text_area_width; --hold_gui_events; } /* * Get the width of the widgets and decorations to the side of the text area. */ int gui_get_base_width() { int base_width; base_width = 2 * gui.border_offset; if (gui.which_scrollbars[SBAR_LEFT]) base_width += gui.scrollbar_width; if (gui.which_scrollbars[SBAR_RIGHT]) base_width += gui.scrollbar_width; return base_width; } /* * Get the height of the widgets and decorations above and below the text area. */ int gui_get_base_height() { int base_height; base_height = 2 * gui.border_offset; if (gui.which_scrollbars[SBAR_BOTTOM]) base_height += gui.scrollbar_height; #ifdef FEAT_GUI_GTK /* We can't take the sizes properly into account until anything is * realized. Therefore we recalculate all the values here just before * setting the size. (--mdcki) */ #else # ifdef FEAT_MENU if (gui.menu_is_active) base_height += gui.menu_height; # endif # ifdef FEAT_TOOLBAR if (vim_strchr(p_go, GO_TOOLBAR) != NULL) # if defined(FEAT_GUI_MSWIN) && defined(FEAT_TOOLBAR) base_height += (TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT); # else base_height += gui.toolbar_height; # endif # endif # if defined(FEAT_GUI_TABLINE) && (defined(FEAT_GUI_MSWIN) \ || defined(FEAT_GUI_MOTIF)) if (gui_has_tabline()) base_height += gui.tabline_height; # endif # ifdef FEAT_FOOTER if (vim_strchr(p_go, GO_FOOTER) != NULL) base_height += gui.footer_height; # endif # if defined(FEAT_GUI_MOTIF) && defined(FEAT_MENU) base_height += gui_mch_text_area_extra_height(); # endif #endif return base_height; } /* * Should be called after the GUI shell has been resized. Its arguments are * the new width and height of the shell in pixels. */ void gui_resize_shell(pixel_width, pixel_height) int pixel_width; int pixel_height; { static int busy = FALSE; if (!gui.shell_created) /* ignore when still initializing */ return; /* * Can't resize the screen while it is being redrawn. Remember the new * size and handle it later. */ if (updating_screen || busy) { new_pixel_width = pixel_width; new_pixel_height = pixel_height; return; } again: busy = TRUE; /* Flush pending output before redrawing */ out_flush(); gui.num_cols = (pixel_width - gui_get_base_width()) / gui.char_width; gui.num_rows = (pixel_height - gui_get_base_height() #if !defined(FEAT_GUI_PHOTON) && !defined(FEAT_GUI_MSWIN) + (gui.char_height / 2) #endif ) / gui.char_height; gui_position_components(pixel_width); gui_reset_scroll_region(); /* * At the "more" and ":confirm" prompt there is no redraw, put the cursor * at the last line here (why does it have to be one row too low?). */ if (State == ASKMORE || State == CONFIRM) gui.row = gui.num_rows; /* Only comparing Rows and Columns may be sufficient, but let's stay on * the safe side. */ if (gui.num_rows != screen_Rows || gui.num_cols != screen_Columns || gui.num_rows != Rows || gui.num_cols != Columns) shell_resized(); gui_update_scrollbars(TRUE); gui_update_cursor(FALSE, TRUE); #if defined(FEAT_XIM) && !defined(HAVE_GTK2) xim_set_status_area(); #endif busy = FALSE; /* * We could have been called again while redrawing the screen. * Need to do it all again with the latest size then. */ if (new_pixel_height) { pixel_width = new_pixel_width; pixel_height = new_pixel_height; new_pixel_width = 0; new_pixel_height = 0; goto again; } } /* * Check if gui_resize_shell() must be called. */ void gui_may_resize_shell() { int h, w; if (new_pixel_height) { /* careful: gui_resize_shell() may postpone the resize again if we * were called indirectly by it */ w = new_pixel_width; h = new_pixel_height; new_pixel_width = 0; new_pixel_height = 0; gui_resize_shell(w, h); } } int gui_get_shellsize() { Rows = gui.num_rows; Columns = gui.num_cols; return OK; } /* * Set the size of the Vim shell according to Rows and Columns. * If "fit_to_display" is TRUE then the size may be reduced to fit the window * on the screen. */ /*ARGSUSED*/ void gui_set_shellsize(mustset, fit_to_display, direction) int mustset; /* set by the user */ int fit_to_display; int direction; /* RESIZE_HOR, RESIZE_VER */ { int base_width; int base_height; int width; int height; int min_width; int min_height; int screen_w; int screen_h; if (!gui.shell_created) return; #ifdef MSWIN /* If not setting to a user specified size and maximized, calculate the * number of characters that fit in the maximized window. */ if (!mustset && gui_mch_maximized()) { gui_mch_newfont(); return; } #endif base_width = gui_get_base_width(); base_height = gui_get_base_height(); #ifdef USE_SUN_WORKSHOP if (!mustset && usingSunWorkShop && workshop_get_width_height(&width, &height)) { Columns = (width - base_width + gui.char_width - 1) / gui.char_width; Rows = (height - base_height + gui.char_height - 1) / gui.char_height; } else #endif { width = Columns * gui.char_width + base_width; height = Rows * gui.char_height + base_height; } if (fit_to_display) { gui_mch_get_screen_dimensions(&screen_w, &screen_h); if ((direction & RESIZE_HOR) && width > screen_w) { Columns = (screen_w - base_width) / gui.char_width; if (Columns < MIN_COLUMNS) Columns = MIN_COLUMNS; width = Columns * gui.char_width + base_width; } if ((direction & RESIZE_VERT) && height > screen_h) { Rows = (screen_h - base_height) / gui.char_height; check_shellsize(); height = Rows * gui.char_height + base_height; } } gui.num_cols = Columns; gui.num_rows = Rows; min_width = base_width + MIN_COLUMNS * gui.char_width; min_height = base_height + MIN_LINES * gui.char_height; # ifdef FEAT_WINDOWS min_height += tabline_height() * gui.char_height; # endif gui_mch_set_shellsize(width, height, min_width, min_height, base_width, base_height, direction); if (fit_to_display) { int x, y; /* Some window managers put the Vim window left of/above the screen. */ gui_mch_update(); if (gui_mch_get_winpos(&x, &y) == OK && (x < 0 || y < 0)) gui_mch_set_winpos(x < 0 ? 0 : x, y < 0 ? 0 : y); } gui_position_components(width); gui_update_scrollbars(TRUE); gui_reset_scroll_region(); } /* * Called when Rows and/or Columns has changed. */ void gui_new_shellsize() { gui_reset_scroll_region(); } /* * Make scroll region cover whole screen. */ void gui_reset_scroll_region() { gui.scroll_region_top = 0; gui.scroll_region_bot = gui.num_rows - 1; gui.scroll_region_left = 0; gui.scroll_region_right = gui.num_cols - 1; } void gui_start_highlight(mask) int mask; { if (mask > HL_ALL) /* highlight code */ gui.highlight_mask = mask; else /* mask */ gui.highlight_mask |= mask; } void gui_stop_highlight(mask) int mask; { if (mask > HL_ALL) /* highlight code */ gui.highlight_mask = HL_NORMAL; else /* mask */ gui.highlight_mask &= ~mask; } /* * Clear a rectangular region of the screen from text pos (row1, col1) to * (row2, col2) inclusive. */ void gui_clear_block(row1, col1, row2, col2) int row1; int col1; int row2; int col2; { /* Clear the selection if we are about to write over it */ clip_may_clear_selection(row1, row2); gui_mch_clear_block(row1, col1, row2, col2); /* Invalidate cursor if it was in this block */ if ( gui.cursor_row >= row1 && gui.cursor_row <= row2 && gui.cursor_col >= col1 && gui.cursor_col <= col2) gui.cursor_is_valid = FALSE; } /* * Write code to update the cursor later. This avoids the need to flush the * output buffer before calling gui_update_cursor(). */ void gui_update_cursor_later() { OUT_STR(IF_EB("\033|s", ESC_STR "|s")); } void gui_write(s, len) char_u *s; int len; { char_u *p; int arg1 = 0, arg2 = 0; /* this doesn't make sense, disabled until someone can explain why it * would be needed */ #if 0 && (defined(RISCOS) || defined(WIN16)) int force_cursor = TRUE; /* JK230798, stop Vim being smart or our redraw speed will suffer */ #else int force_cursor = FALSE; /* force cursor update */ #endif int force_scrollbar = FALSE; static win_T *old_curwin = NULL; /* #define DEBUG_GUI_WRITE */ #ifdef DEBUG_GUI_WRITE { int i; char_u *str; printf("gui_write(%d):\n ", len); for (i = 0; i < len; i++) if (s[i] == ESC) { if (i != 0) printf("\n "); printf("<ESC>"); } else { str = transchar_byte(s[i]); if (str[0] && str[1]) printf("<%s>", (char *)str); else printf("%s", (char *)str); } printf("\n"); } #endif while (len) { if (s[0] == ESC && s[1] == '|') { p = s + 2; if (VIM_ISDIGIT(*p)) { arg1 = getdigits(&p); if (p > s + len) break; if (*p == ';') { ++p; arg2 = getdigits(&p); if (p > s + len) break; } } switch (*p) { case 'C': /* Clear screen */ clip_scroll_selection(9999); gui_mch_clear_all(); gui.cursor_is_valid = FALSE; force_scrollbar = TRUE; break; case 'M': /* Move cursor */ gui_set_cursor(arg1, arg2); break; case 's': /* force cursor (shape) update */ force_cursor = TRUE; break; case 'R': /* Set scroll region */ if (arg1 < arg2) { gui.scroll_region_top = arg1; gui.scroll_region_bot = arg2; } else { gui.scroll_region_top = arg2; gui.scroll_region_bot = arg1; } break; #ifdef FEAT_VERTSPLIT case 'V': /* Set vertical scroll region */ if (arg1 < arg2) { gui.scroll_region_left = arg1; gui.scroll_region_right = arg2; } else { gui.scroll_region_left = arg2; gui.scroll_region_right = arg1; } break; #endif case 'd': /* Delete line */ gui_delete_lines(gui.row, 1); break; case 'D': /* Delete lines */ gui_delete_lines(gui.row, arg1); break; case 'i': /* Insert line */ gui_insert_lines(gui.row, 1); break; case 'I': /* Insert lines */ gui_insert_lines(gui.row, arg1); break; case '$': /* Clear to end-of-line */ gui_clear_block(gui.row, gui.col, gui.row, (int)Columns - 1); break; case 'h': /* Turn on highlighting */ gui_start_highlight(arg1); break; case 'H': /* Turn off highlighting */ gui_stop_highlight(arg1); break; case 'f': /* flash the window (visual bell) */ gui_mch_flash(arg1 == 0 ? 20 : arg1); break; default: p = s + 1; /* Skip the ESC */ break; } len -= (int)(++p - s); s = p; } else if ( #ifdef EBCDIC CtrlChar(s[0]) != 0 /* Ctrl character */ #else s[0] < 0x20 /* Ctrl character */ #endif #ifdef FEAT_SIGN_ICONS && s[0] != SIGN_BYTE # ifdef FEAT_NETBEANS_INTG && s[0] != MULTISIGN_BYTE # endif #endif ) { if (s[0] == '\n') /* NL */ { gui.col = 0; if (gui.row < gui.scroll_region_bot) gui.row++; else gui_delete_lines(gui.scroll_region_top, 1); } else if (s[0] == '\r') /* CR */ { gui.col = 0; } else if (s[0] == '\b') /* Backspace */ { if (gui.col) --gui.col; } else if (s[0] == Ctrl_L) /* cursor-right */ { ++gui.col; } else if (s[0] == Ctrl_G) /* Beep */ { gui_mch_beep(); } /* Other Ctrl character: shouldn't happen! */ --len; /* Skip this char */ ++s; } else { p = s; while (len > 0 && ( #ifdef EBCDIC CtrlChar(*p) == 0 #else *p >= 0x20 #endif #ifdef FEAT_SIGN_ICONS || *p == SIGN_BYTE # ifdef FEAT_NETBEANS_INTG || *p == MULTISIGN_BYTE # endif #endif )) { len--; p++; } gui_outstr(s, (int)(p - s)); s = p; } } /* Postponed update of the cursor (won't work if "can_update_cursor" isn't * set). */ if (force_cursor) gui_update_cursor(TRUE, TRUE); /* When switching to another window the dragging must have stopped. * Required for GTK, dragged_sb isn't reset. */ if (old_curwin != curwin) gui.dragged_sb = SBAR_NONE; /* Update the scrollbars after clearing the screen or when switched * to another window. * Update the horizontal scrollbar always, it's difficult to check all * situations where it might change. */ if (force_scrollbar || old_curwin != curwin) gui_update_scrollbars(force_scrollbar); else gui_update_horiz_scrollbar(FALSE); old_curwin = curwin; /* * We need to make sure this is cleared since Athena doesn't tell us when * he is done dragging. Do the same for GTK. */ #if defined(FEAT_GUI_ATHENA) || defined(FEAT_GUI_GTK) gui.dragged_sb = SBAR_NONE; #endif gui_mch_flush(); /* In case vim decides to take a nap */ } /* * When ScreenLines[] is invalid, updating the cursor should not be done, it * produces wrong results. Call gui_dont_update_cursor() before that code and * gui_can_update_cursor() afterwards. */ void gui_dont_update_cursor() { if (gui.in_use) { /* Undraw the cursor now, we probably can't do it after the change. */ gui_undraw_cursor(); can_update_cursor = FALSE; } } void gui_can_update_cursor() { can_update_cursor = TRUE; /* No need to update the cursor right now, there is always more output * after scrolling. */ } static void gui_outstr(s, len) char_u *s; int len; { int this_len; #ifdef FEAT_MBYTE int cells; #endif if (len == 0) return; if (len < 0) len = (int)STRLEN(s); while (len > 0) { #ifdef FEAT_MBYTE if (has_mbyte) { /* Find out how many chars fit in the current line. */ cells = 0; for (this_len = 0; this_len < len; ) { cells += (*mb_ptr2cells)(s + this_len); if (gui.col + cells > Columns) break; this_len += (*mb_ptr2len)(s + this_len); } if (this_len > len) this_len = len; /* don't include following composing char */ } else #endif if (gui.col + len > Columns) this_len = Columns - gui.col; else this_len = len; (void)gui_outstr_nowrap(s, this_len, 0, (guicolor_T)0, (guicolor_T)0, 0); s += this_len; len -= this_len; #ifdef FEAT_MBYTE /* fill up for a double-width char that doesn't fit. */ if (len > 0 && gui.col < Columns) (void)gui_outstr_nowrap((char_u *)" ", 1, 0, (guicolor_T)0, (guicolor_T)0, 0); #endif /* The cursor may wrap to the next line. */ if (gui.col >= Columns) { gui.col = 0; gui.row++; } } } /* * Output one character (may be one or two display cells). * Caller must check for valid "off". * Returns FAIL or OK, just like gui_outstr_nowrap(). */ static int gui_screenchar(off, flags, fg, bg, back) int off; /* Offset from start of screen */ int flags; guicolor_T fg, bg; /* colors for cursor */ int back; /* backup this many chars when using bold trick */ { #ifdef FEAT_MBYTE char_u buf[MB_MAXBYTES + 1]; /* Don't draw right halve of a double-width UTF-8 char. "cannot happen" */ if (enc_utf8 && ScreenLines[off] == 0) return OK; if (enc_utf8 && ScreenLinesUC[off] != 0) /* Draw UTF-8 multi-byte character. */ return gui_outstr_nowrap(buf, utfc_char2bytes(off, buf), flags, fg, bg, back); if (enc_dbcs == DBCS_JPNU && ScreenLines[off] == 0x8e) { buf[0] = ScreenLines[off]; buf[1] = ScreenLines2[off]; return gui_outstr_nowrap(buf, 2, flags, fg, bg, back); } /* Draw non-multi-byte character or DBCS character. */ return gui_outstr_nowrap(ScreenLines + off, enc_dbcs ? (*mb_ptr2len)(ScreenLines + off) : 1, flags, fg, bg, back); #else return gui_outstr_nowrap(ScreenLines + off, 1, flags, fg, bg, back); #endif } #ifdef HAVE_GTK2 /* * Output the string at the given screen position. This is used in place * of gui_screenchar() where possible because Pango needs as much context * as possible to work nicely. It's a lot faster as well. */ static int gui_screenstr(off, len, flags, fg, bg, back) int off; /* Offset from start of screen */ int len; /* string length in screen cells */ int flags; guicolor_T fg, bg; /* colors for cursor */ int back; /* backup this many chars when using bold trick */ { char_u *buf; int outlen = 0; int i; int retval; if (len <= 0) /* "cannot happen"? */ return OK; if (enc_utf8) { buf = alloc((unsigned)(len * MB_MAXBYTES + 1)); if (buf == NULL) return OK; /* not much we could do here... */ for (i = off; i < off + len; ++i) { if (ScreenLines[i] == 0) continue; /* skip second half of double-width char */ if (ScreenLinesUC[i] == 0) buf[outlen++] = ScreenLines[i]; else outlen += utfc_char2bytes(i, buf + outlen); } buf[outlen] = NUL; /* only to aid debugging */ retval = gui_outstr_nowrap(buf, outlen, flags, fg, bg, back); vim_free(buf); return retval; } else if (enc_dbcs == DBCS_JPNU) { buf = alloc((unsigned)(len * 2 + 1)); if (buf == NULL) return OK; /* not much we could do here... */ for (i = off; i < off + len; ++i) { buf[outlen++] = ScreenLines[i]; /* handle double-byte single-width char */ if (ScreenLines[i] == 0x8e) buf[outlen++] = ScreenLines2[i]; else if (MB_BYTE2LEN(ScreenLines[i]) == 2) buf[outlen++] = ScreenLines[++i]; } buf[outlen] = NUL; /* only to aid debugging */ retval = gui_outstr_nowrap(buf, outlen, flags, fg, bg, back); vim_free(buf); return retval; } else { return gui_outstr_nowrap(&ScreenLines[off], len, flags, fg, bg, back); } } #endif /* HAVE_GTK2 */ /* * Output the given string at the current cursor position. If the string is * too long to fit on the line, then it is truncated. * "flags": * GUI_MON_IS_CURSOR should only be used when this function is being called to * actually draw (an inverted) cursor. * GUI_MON_TRS_CURSOR is used to draw the cursor text with a transparent * background. * GUI_MON_NOCLEAR is used to avoid clearing the selection when drawing over * it. * Returns OK, unless "back" is non-zero and using the bold trick, then return * FAIL (the caller should start drawing "back" chars back). */ int gui_outstr_nowrap(s, len, flags, fg, bg, back) char_u *s; int len; int flags; guicolor_T fg, bg; /* colors for cursor */ int back; /* backup this many chars when using bold trick */ { long_u highlight_mask; long_u hl_mask_todo; guicolor_T fg_color; guicolor_T bg_color; guicolor_T sp_color; #if !defined(MSWIN16_FASTTEXT) && !defined(HAVE_GTK2) GuiFont font = NOFONT; # ifdef FEAT_XFONTSET GuiFontset fontset = NOFONTSET; # endif #endif attrentry_T *aep = NULL; int draw_flags; int col = gui.col; #ifdef FEAT_SIGN_ICONS int draw_sign = FALSE; # ifdef FEAT_NETBEANS_INTG int multi_sign = FALSE; # endif #endif if (len < 0) len = (int)STRLEN(s); if (len == 0) return OK; #ifdef FEAT_SIGN_ICONS if (*s == SIGN_BYTE # ifdef FEAT_NETBEANS_INTG || *s == MULTISIGN_BYTE # endif ) { # ifdef FEAT_NETBEANS_INTG if (*s == MULTISIGN_BYTE) multi_sign = TRUE; # endif /* draw spaces instead */ s = (char_u *)" "; if (len == 1 && col > 0) --col; len = 2; draw_sign = TRUE; highlight_mask = 0; } else #endif if (gui.highlight_mask > HL_ALL) { aep = syn_gui_attr2entry(gui.highlight_mask); if (aep == NULL) /* highlighting not set */ highlight_mask = 0; else highlight_mask = aep->ae_attr; } else highlight_mask = gui.highlight_mask; hl_mask_todo = highlight_mask; #if !defined(MSWIN16_FASTTEXT) && !defined(HAVE_GTK2) /* Set the font */ if (aep != NULL && aep->ae_u.gui.font != NOFONT) font = aep->ae_u.gui.font; # ifdef FEAT_XFONTSET else if (aep != NULL && aep->ae_u.gui.fontset != NOFONTSET) fontset = aep->ae_u.gui.fontset; # endif else { # ifdef FEAT_XFONTSET if (gui.fontset != NOFONTSET) fontset = gui.fontset; else # endif if (hl_mask_todo & (HL_BOLD | HL_STANDOUT)) { if ((hl_mask_todo & HL_ITALIC) && gui.boldital_font != NOFONT) { font = gui.boldital_font; hl_mask_todo &= ~(HL_BOLD | HL_STANDOUT | HL_ITALIC); } else if (gui.bold_font != NOFONT) { font = gui.bold_font; hl_mask_todo &= ~(HL_BOLD | HL_STANDOUT); } else font = gui.norm_font; } else if ((hl_mask_todo & HL_ITALIC) && gui.ital_font != NOFONT) { font = gui.ital_font; hl_mask_todo &= ~HL_ITALIC; } else font = gui.norm_font; } # ifdef FEAT_XFONTSET if (fontset != NOFONTSET) gui_mch_set_fontset(fontset); else # endif gui_mch_set_font(font); #endif draw_flags = 0; /* Set the color */ bg_color = gui.back_pixel; if ((flags & GUI_MON_IS_CURSOR) && gui.in_focus) { draw_flags |= DRAW_CURSOR; fg_color = fg; bg_color = bg; sp_color = fg; } else if (aep != NULL) { fg_color = aep->ae_u.gui.fg_color; if (fg_color == INVALCOLOR) fg_color = gui.norm_pixel; bg_color = aep->ae_u.gui.bg_color; if (bg_color == INVALCOLOR) bg_color = gui.back_pixel; sp_color = aep->ae_u.gui.sp_color; if (sp_color == INVALCOLOR) sp_color = fg_color; } else { fg_color = gui.norm_pixel; sp_color = fg_color; } if (highlight_mask & (HL_INVERSE | HL_STANDOUT)) { #if defined(AMIGA) || defined(RISCOS) gui_mch_set_colors(bg_color, fg_color); #else gui_mch_set_fg_color(bg_color); gui_mch_set_bg_color(fg_color); #endif } else { #if defined(AMIGA) || defined(RISCOS) gui_mch_set_colors(fg_color, bg_color); #else gui_mch_set_fg_color(fg_color); gui_mch_set_bg_color(bg_color); #endif } gui_mch_set_sp_color(sp_color); /* Clear the selection if we are about to write over it */ if (!(flags & GUI_MON_NOCLEAR)) clip_may_clear_selection(gui.row, gui.row); #ifndef MSWIN16_FASTTEXT /* If there's no bold font, then fake it */ if (hl_mask_todo & (HL_BOLD | HL_STANDOUT)) draw_flags |= DRAW_BOLD; #endif /* * When drawing bold or italic characters the spill-over from the left * neighbor may be destroyed. Let the caller backup to start redrawing * just after a blank. */ if (back != 0 && ((draw_flags & DRAW_BOLD) || (highlight_mask & HL_ITALIC))) return FAIL; #if defined(RISCOS) || defined(HAVE_GTK2) /* If there's no italic font, then fake it. * For GTK2, we don't need a different font for italic style. */ if (hl_mask_todo & HL_ITALIC) draw_flags |= DRAW_ITALIC; /* Do we underline the text? */ if (hl_mask_todo & HL_UNDERLINE) draw_flags |= DRAW_UNDERL; #else /* Do we underline the text? */ if ((hl_mask_todo & HL_UNDERLINE) # ifndef MSWIN16_FASTTEXT || (hl_mask_todo & HL_ITALIC) # endif ) draw_flags |= DRAW_UNDERL; #endif /* Do we undercurl the text? */ if (hl_mask_todo & HL_UNDERCURL) draw_flags |= DRAW_UNDERC; /* Do we draw transparently? */ if (flags & GUI_MON_TRS_CURSOR) draw_flags |= DRAW_TRANSP; /* * Draw the text. */ #ifdef HAVE_GTK2 /* The value returned is the length in display cells */ len = gui_gtk2_draw_string(gui.row, col, s, len, draw_flags); #else # ifdef FEAT_MBYTE if (enc_utf8) { int start; /* index of bytes to be drawn */ int cells; /* cellwidth of bytes to be drawn */ int thislen; /* length of bytes to be drawin */ int cn; /* cellwidth of current char */ int i; /* index of current char */ int c; /* current char value */ int cl; /* byte length of current char */ int comping; /* current char is composing */ int scol = col; /* screen column */ int dowide; /* use 'guifontwide' */ /* Break the string at a composing character, it has to be drawn on * top of the previous character. */ start = 0; cells = 0; for (i = 0; i < len; i += cl) { c = utf_ptr2char(s + i); cn = utf_char2cells(c); if (cn > 1 # ifdef FEAT_XFONTSET && fontset == NOFONTSET # endif && gui.wide_font != NOFONT) dowide = TRUE; else dowide = FALSE; comping = utf_iscomposing(c); if (!comping) /* count cells from non-composing chars */ cells += cn; cl = utf_ptr2len(s + i); if (cl == 0) /* hit end of string */ len = i + cl; /* len must be wrong "cannot happen" */ /* print the string so far if it's the last character or there is * a composing character. */ if (i + cl >= len || (comping && i > start) || dowide # if defined(FEAT_GUI_X11) || defined(FEAT_GUI_GTK) || (cn > 1 # ifdef FEAT_XFONTSET /* No fontset: At least draw char after wide char at * right position. */ && fontset == NOFONTSET # endif ) # endif ) { if (comping || dowide) thislen = i - start; else thislen = i - start + cl; if (thislen > 0) { gui_mch_draw_string(gui.row, scol, s + start, thislen, draw_flags); start += thislen; } scol += cells; cells = 0; if (dowide) { gui_mch_set_font(gui.wide_font); gui_mch_draw_string(gui.row, scol - cn, s + start, cl, draw_flags); gui_mch_set_font(font); start += cl; } # if defined(FEAT_GUI_X11) || defined(FEAT_GUI_GTK) /* No fontset: draw a space to fill the gap after a wide char * */ if (cn > 1 && (draw_flags & DRAW_TRANSP) == 0 # ifdef FEAT_XFONTSET && fontset == NOFONTSET # endif && !dowide) gui_mch_draw_string(gui.row, scol - 1, (char_u *)" ", 1, draw_flags); # endif } /* Draw a composing char on top of the previous char. */ if (comping) { # if (defined(__APPLE_CC__) || defined(__MRC__)) && TARGET_API_MAC_CARBON /* Carbon ATSUI autodraws composing char over previous char */ gui_mch_draw_string(gui.row, scol, s + i, cl, draw_flags | DRAW_TRANSP); # else gui_mch_draw_string(gui.row, scol - cn, s + i, cl, draw_flags | DRAW_TRANSP); # endif start = i + cl; } } /* The stuff below assumes "len" is the length in screen columns. */ len = scol - col; } else # endif { gui_mch_draw_string(gui.row, col, s, len, draw_flags); # ifdef FEAT_MBYTE if (enc_dbcs == DBCS_JPNU) { int clen = 0; int i; /* Get the length in display cells, this can be different from the * number of bytes for "euc-jp". */ for (i = 0; i < len; i += (*mb_ptr2len)(s + i)) clen += (*mb_ptr2cells)(s + i); len = clen; } # endif } #endif /* !HAVE_GTK2 */ if (!(flags & (GUI_MON_IS_CURSOR | GUI_MON_TRS_CURSOR))) gui.col = col + len; /* May need to invert it when it's part of the selection. */ if (flags & GUI_MON_NOCLEAR) clip_may_redraw_selection(gui.row, col, len); if (!(flags & (GUI_MON_IS_CURSOR | GUI_MON_TRS_CURSOR))) { /* Invalidate the old physical cursor position if we wrote over it */ if (gui.cursor_row == gui.row && gui.cursor_col >= col && gui.cursor_col < col + len) gui.cursor_is_valid = FALSE; } #ifdef FEAT_SIGN_ICONS if (draw_sign) /* Draw the sign on top of the spaces. */ gui_mch_drawsign(gui.row, col, gui.highlight_mask); # ifdef FEAT_NETBEANS_INTG if (multi_sign) netbeans_draw_multisign_indicator(gui.row); # endif #endif return OK; } /* * Un-draw the cursor. Actually this just redraws the character at the given * position. The character just before it too, for when it was in bold. */ void gui_undraw_cursor() { if (gui.cursor_is_valid) { #ifdef FEAT_HANGULIN if (composing_hangul && gui.col == gui.cursor_col && gui.row == gui.cursor_row) (void)gui_outstr_nowrap(composing_hangul_buffer, 2, GUI_MON_IS_CURSOR | GUI_MON_NOCLEAR, gui.norm_pixel, gui.back_pixel, 0); else { #endif if (gui_redraw_block(gui.cursor_row, gui.cursor_col, gui.cursor_row, gui.cursor_col, GUI_MON_NOCLEAR) && gui.cursor_col > 0) (void)gui_redraw_block(gui.cursor_row, gui.cursor_col - 1, gui.cursor_row, gui.cursor_col - 1, GUI_MON_NOCLEAR); #ifdef FEAT_HANGULIN if (composing_hangul) (void)gui_redraw_block(gui.cursor_row, gui.cursor_col + 1, gui.cursor_row, gui.cursor_col + 1, GUI_MON_NOCLEAR); } #endif /* Cursor_is_valid is reset when the cursor is undrawn, also reset it * here in case it wasn't needed to undraw it. */ gui.cursor_is_valid = FALSE; } } void gui_redraw(x, y, w, h) int x; int y; int w; int h; { int row1, col1, row2, col2; row1 = Y_2_ROW(y); col1 = X_2_COL(x); row2 = Y_2_ROW(y + h - 1); col2 = X_2_COL(x + w - 1); (void)gui_redraw_block(row1, col1, row2, col2, GUI_MON_NOCLEAR); /* * We may need to redraw the cursor, but don't take it upon us to change * its location after a scroll. * (maybe be more strict even and test col too?) * These things may be outside the update/clipping region and reality may * not reflect Vims internal ideas if these operations are clipped away. */ if (gui.row == gui.cursor_row) gui_update_cursor(TRUE, TRUE); } /* * Draw a rectangular block of characters, from row1 to row2 (inclusive) and * from col1 to col2 (inclusive). * Return TRUE when the character before the first drawn character has * different attributes (may have to be redrawn too). */ int gui_redraw_block(row1, col1, row2, col2, flags) int row1; int col1; int row2; int col2; int flags; /* flags for gui_outstr_nowrap() */ { int old_row, old_col; long_u old_hl_mask; int off; sattr_T first_attr; int idx, len; int back, nback; int retval = FALSE; #ifdef FEAT_MBYTE int orig_col1, orig_col2; #endif /* Don't try to update when ScreenLines is not valid */ if (!screen_cleared || ScreenLines == NULL) return retval; /* Don't try to draw outside the shell! */ /* Check everything, strange values may be caused by a big border width */ col1 = check_col(col1); col2 = check_col(col2); row1 = check_row(row1); row2 = check_row(row2); /* Remember where our cursor was */ old_row = gui.row; old_col = gui.col; old_hl_mask = gui.highlight_mask; #ifdef FEAT_MBYTE orig_col1 = col1; orig_col2 = col2; #endif for (gui.row = row1; gui.row <= row2; gui.row++) { #ifdef FEAT_MBYTE /* When only half of a double-wide character is in the block, include * the other half. */ col1 = orig_col1; col2 = orig_col2; off = LineOffset[gui.row]; if (enc_dbcs != 0) { if (col1 > 0) col1 -= dbcs_screen_head_off(ScreenLines + off, ScreenLines + off + col1); col2 += dbcs_screen_tail_off(ScreenLines + off, ScreenLines + off + col2); } else if (enc_utf8) { if (ScreenLines[off + col1] == 0) --col1; # ifdef HAVE_GTK2 if (col2 + 1 < Columns && ScreenLines[off + col2 + 1] == 0) ++col2; # endif } #endif gui.col = col1; off = LineOffset[gui.row] + gui.col; len = col2 - col1 + 1; /* Find how many chars back this highlighting starts, or where a space * is. Needed for when the bold trick is used */ for (back = 0; back < col1; ++back) if (ScreenAttrs[off - 1 - back] != ScreenAttrs[off] || ScreenLines[off - 1 - back] == ' ') break; retval = (col1 > 0 && ScreenAttrs[off - 1] != 0 && back == 0 && ScreenLines[off - 1] != ' '); /* Break it up in strings of characters with the same attributes. */ /* Print UTF-8 characters individually. */ while (len > 0) { first_attr = ScreenAttrs[off]; gui.highlight_mask = first_attr; #if defined(FEAT_MBYTE) && !defined(HAVE_GTK2) if (enc_utf8 && ScreenLinesUC[off] != 0) { /* output multi-byte character separately */ nback = gui_screenchar(off, flags, (guicolor_T)0, (guicolor_T)0, back); if (gui.col < Columns && ScreenLines[off + 1] == 0) idx = 2; else idx = 1; } else if (enc_dbcs == DBCS_JPNU && ScreenLines[off] == 0x8e) { /* output double-byte, single-width character separately */ nback = gui_screenchar(off, flags, (guicolor_T)0, (guicolor_T)0, back); idx = 1; } else #endif { #ifdef HAVE_GTK2 for (idx = 0; idx < len; ++idx) { if (enc_utf8 && ScreenLines[off + idx] == 0) continue; /* skip second half of double-width char */ if (ScreenAttrs[off + idx] != first_attr) break; } /* gui_screenstr() takes care of multibyte chars */ nback = gui_screenstr(off, idx, flags, (guicolor_T)0, (guicolor_T)0, back); #else for (idx = 0; idx < len && ScreenAttrs[off + idx] == first_attr; idx++) { # ifdef FEAT_MBYTE /* Stop at a multi-byte Unicode character. */ if (enc_utf8 && ScreenLinesUC[off + idx] != 0) break; if (enc_dbcs == DBCS_JPNU) { /* Stop at a double-byte single-width char. */ if (ScreenLines[off + idx] == 0x8e) break; if (len > 1 && (*mb_ptr2len)(ScreenLines + off + idx) == 2) ++idx; /* skip second byte of double-byte char */ } # endif } nback = gui_outstr_nowrap(ScreenLines + off, idx, flags, (guicolor_T)0, (guicolor_T)0, back); #endif } if (nback == FAIL) { /* Must back up to start drawing where a bold or italic word * starts. */ off -= back; len += back; gui.col -= back; } else { off += idx; len -= idx; } back = 0; } } /* Put the cursor back where it was */ gui.row = old_row; gui.col = old_col; gui.highlight_mask = (int)old_hl_mask; return retval; } static void gui_delete_lines(row, count) int row; int count; { if (count <= 0) return; if (row + count > gui.scroll_region_bot) /* Scrolled out of region, just blank the lines out */ gui_clear_block(row, gui.scroll_region_left, gui.scroll_region_bot, gui.scroll_region_right); else { gui_mch_delete_lines(row, count); /* If the cursor was in the deleted lines it's now gone. If the * cursor was in the scrolled lines adjust its position. */ if (gui.cursor_row >= row && gui.cursor_col >= gui.scroll_region_left && gui.cursor_col <= gui.scroll_region_right) { if (gui.cursor_row < row + count) gui.cursor_is_valid = FALSE; else if (gui.cursor_row <= gui.scroll_region_bot) gui.cursor_row -= count; } } } static void gui_insert_lines(row, count) int row; int count; { if (count <= 0) return; if (row + count > gui.scroll_region_bot) /* Scrolled out of region, just blank the lines out */ gui_clear_block(row, gui.scroll_region_left, gui.scroll_region_bot, gui.scroll_region_right); else { gui_mch_insert_lines(row, count); if (gui.cursor_row >= gui.row && gui.cursor_col >= gui.scroll_region_left && gui.cursor_col <= gui.scroll_region_right) { if (gui.cursor_row <= gui.scroll_region_bot - count) gui.cursor_row += count; else if (gui.cursor_row <= gui.scroll_region_bot) gui.cursor_is_valid = FALSE; } } } /* * The main GUI input routine. Waits for a character from the keyboard. * wtime == -1 Wait forever. * wtime == 0 Don't wait. * wtime > 0 Wait wtime milliseconds for a character. * Returns OK if a character was found to be available within the given time, * or FAIL otherwise. */ int gui_wait_for_chars(wtime) long wtime; { int retval; /* * If we're going to wait a bit, update the menus and mouse shape for the * current State. */ if (wtime != 0) { #ifdef FEAT_MENU gui_update_menus(0); #endif } gui_mch_update(); if (input_available()) /* Got char, return immediately */ return OK; if (wtime == 0) /* Don't wait for char */ return FAIL; /* Before waiting, flush any output to the screen. */ gui_mch_flush(); if (wtime > 0) { /* Blink when waiting for a character. Probably only does something * for showmatch() */ gui_mch_start_blink(); retval = gui_mch_wait_for_chars(wtime); gui_mch_stop_blink(); return retval; } /* * While we are waiting indefinitely for a character, blink the cursor. */ gui_mch_start_blink(); retval = FAIL; /* * We may want to trigger the CursorHold event. First wait for * 'updatetime' and if nothing is typed within that time put the * K_CURSORHOLD key in the input buffer. */ if (gui_mch_wait_for_chars(p_ut) == OK) retval = OK; #ifdef FEAT_AUTOCMD else if (trigger_cursorhold()) { char_u buf[3]; /* Put K_CURSORHOLD in the input buffer. */ buf[0] = CSI; buf[1] = KS_EXTRA; buf[2] = (int)KE_CURSORHOLD; add_to_input_buf(buf, 3); retval = OK; } #endif if (retval == FAIL) { /* Blocking wait. */ before_blocking(); retval = gui_mch_wait_for_chars(-1L); } gui_mch_stop_blink(); return retval; } /* * Fill p[4] with mouse coordinates encoded for check_termcode(). */ static void fill_mouse_coord(p, col, row) char_u *p; int col; int row; { p[0] = (char_u)(col / 128 + ' ' + 1); p[1] = (char_u)(col % 128 + ' ' + 1); p[2] = (char_u)(row / 128 + ' ' + 1); p[3] = (char_u)(row % 128 + ' ' + 1); } /* * Generic mouse support function. Add a mouse event to the input buffer with * the given properties. * button --- may be any of MOUSE_LEFT, MOUSE_MIDDLE, MOUSE_RIGHT, * MOUSE_X1, MOUSE_X2 * MOUSE_DRAG, or MOUSE_RELEASE. * MOUSE_4 and MOUSE_5 are used for a scroll wheel. * x, y --- Coordinates of mouse in pixels. * repeated_click --- TRUE if this click comes only a short time after a * previous click. * modifiers --- Bit field which may be any of the following modifiers * or'ed together: MOUSE_SHIFT | MOUSE_CTRL | MOUSE_ALT. * This function will ignore drag events where the mouse has not moved to a new * character. */ void gui_send_mouse_event(button, x, y, repeated_click, modifiers) int button; int x; int y; int repeated_click; int_u modifiers; { static int prev_row = 0, prev_col = 0; static int prev_button = -1; static int num_clicks = 1; char_u string[10]; enum key_extra button_char; int row, col; #ifdef FEAT_CLIPBOARD int checkfor; int did_clip = FALSE; #endif /* * Scrolling may happen at any time, also while a selection is present. */ switch (button) { case MOUSE_X1: button_char = KE_X1MOUSE; goto button_set; case MOUSE_X2: button_char = KE_X2MOUSE; goto button_set; case MOUSE_4: button_char = KE_MOUSEDOWN; goto button_set; case MOUSE_5: button_char = KE_MOUSEUP; button_set: { /* Don't put events in the input queue now. */ if (hold_gui_events) return; string[3] = CSI; string[4] = KS_EXTRA; string[5] = (int)button_char; /* Pass the pointer coordinates of the scroll event so that we * know which window to scroll. */ row = gui_xy2colrow(x, y, &col); string[6] = (char_u)(col / 128 + ' ' + 1); string[7] = (char_u)(col % 128 + ' ' + 1); string[8] = (char_u)(row / 128 + ' ' + 1); string[9] = (char_u)(row % 128 + ' ' + 1); if (modifiers == 0) add_to_input_buf(string + 3, 7); else { string[0] = CSI; string[1] = KS_MODIFIER; string[2] = 0; if (modifiers & MOUSE_SHIFT) string[2] |= MOD_MASK_SHIFT; if (modifiers & MOUSE_CTRL) string[2] |= MOD_MASK_CTRL; if (modifiers & MOUSE_ALT) string[2] |= MOD_MASK_ALT; add_to_input_buf(string, 10); } return; } } #ifdef FEAT_CLIPBOARD /* If a clipboard selection is in progress, handle it */ if (clip_star.state == SELECT_IN_PROGRESS) { clip_process_selection(button, X_2_COL(x), Y_2_ROW(y), repeated_click); return; } /* Determine which mouse settings to look for based on the current mode */ switch (get_real_state()) { case NORMAL_BUSY: case OP_PENDING: case NORMAL: checkfor = MOUSE_NORMAL; break; case VISUAL: checkfor = MOUSE_VISUAL; break; case SELECTMODE: checkfor = MOUSE_VISUAL; break; case REPLACE: case REPLACE+LANGMAP: #ifdef FEAT_VREPLACE case VREPLACE: case VREPLACE+LANGMAP: #endif case INSERT: case INSERT+LANGMAP: checkfor = MOUSE_INSERT; break; case ASKMORE: case HITRETURN: /* At the more- and hit-enter prompt pass the mouse event for a click on or below the message line. */ if (Y_2_ROW(y) >= msg_row) checkfor = MOUSE_NORMAL; else checkfor = MOUSE_RETURN; break; /* * On the command line, use the clipboard selection on all lines * but the command line. But not when pasting. */ case CMDLINE: case CMDLINE+LANGMAP: if (Y_2_ROW(y) < cmdline_row && button != MOUSE_MIDDLE) checkfor = MOUSE_NONE; else checkfor = MOUSE_COMMAND; break; default: checkfor = MOUSE_NONE; break; }; /* * Allow clipboard selection of text on the command line in "normal" * modes. Don't do this when dragging the status line, or extending a * Visual selection. */ if ((State == NORMAL || State == NORMAL_BUSY || (State & INSERT)) && Y_2_ROW(y) >= topframe->fr_height # ifdef FEAT_WINDOWS + firstwin->w_winrow # endif && button != MOUSE_DRAG # ifdef FEAT_MOUSESHAPE && !drag_status_line # ifdef FEAT_VERTSPLIT && !drag_sep_line # endif # endif ) checkfor = MOUSE_NONE; /* * Use modeless selection when holding CTRL and SHIFT pressed. */ if ((modifiers & MOUSE_CTRL) && (modifiers & MOUSE_SHIFT)) checkfor = MOUSE_NONEF; /* * In Ex mode, always use modeless selection. */ if (exmode_active) checkfor = MOUSE_NONE; /* * If the mouse settings say to not use the mouse, use the modeless * selection. But if Visual is active, assume that only the Visual area * will be selected. * Exception: On the command line, both the selection is used and a mouse * key is send. */ if (!mouse_has(checkfor) || checkfor == MOUSE_COMMAND) { #ifdef FEAT_VISUAL /* Don't do modeless selection in Visual mode. */ if (checkfor != MOUSE_NONEF && VIsual_active && (State & NORMAL)) return; #endif /* * When 'mousemodel' is "popup", shift-left is translated to right. * But not when also using Ctrl. */ if (mouse_model_popup() && button == MOUSE_LEFT && (modifiers & MOUSE_SHIFT) && !(modifiers & MOUSE_CTRL)) { button = MOUSE_RIGHT; modifiers &= ~ MOUSE_SHIFT; } /* If the selection is done, allow the right button to extend it. * If the selection is cleared, allow the right button to start it * from the cursor position. */ if (button == MOUSE_RIGHT) { if (clip_star.state == SELECT_CLEARED) { if (State & CMDLINE) { col = msg_col; row = msg_row; } else { col = curwin->w_wcol; row = curwin->w_wrow + W_WINROW(curwin); } clip_start_selection(col, row, FALSE); } clip_process_selection(button, X_2_COL(x), Y_2_ROW(y), repeated_click); did_clip = TRUE; } /* Allow the left button to start the selection */ else if (button == # ifdef RISCOS /* Only start a drag on a drag event. Otherwise * we don't get a release event. */ MOUSE_DRAG # else MOUSE_LEFT # endif ) { clip_start_selection(X_2_COL(x), Y_2_ROW(y), repeated_click); did_clip = TRUE; } # ifdef RISCOS else if (button == MOUSE_LEFT) { clip_clear_selection(); did_clip = TRUE; } # endif /* Always allow pasting */ if (button != MOUSE_MIDDLE) { if (!mouse_has(checkfor) || button == MOUSE_RELEASE) return; if (checkfor != MOUSE_COMMAND) button = MOUSE_LEFT; } repeated_click = FALSE; } if (clip_star.state != SELECT_CLEARED && !did_clip) clip_clear_selection(); #endif /* Don't put events in the input queue now. */ if (hold_gui_events) return; row = gui_xy2colrow(x, y, &col); /* * If we are dragging and the mouse hasn't moved far enough to be on a * different character, then don't send an event to vim. */ if (button == MOUSE_DRAG) { if (row == prev_row && col == prev_col) return; /* Dragging above the window, set "row" to -1 to cause a scroll. */ if (y < 0) row = -1; } /* * If topline has changed (window scrolled) since the last click, reset * repeated_click, because we don't want starting Visual mode when * clicking on a different character in the text. */ if (curwin->w_topline != gui_prev_topline #ifdef FEAT_DIFF || curwin->w_topfill != gui_prev_topfill #endif ) repeated_click = FALSE; string[0] = CSI; /* this sequence is recognized by check_termcode() */ string[1] = KS_MOUSE; string[2] = KE_FILLER; if (button != MOUSE_DRAG && button != MOUSE_RELEASE) { if (repeated_click) { /* * Handle multiple clicks. They only count if the mouse is still * pointing at the same character. */ if (button != prev_button || row != prev_row || col != prev_col) num_clicks = 1; else if (++num_clicks > 4) num_clicks = 1; } else num_clicks = 1; prev_button = button; gui_prev_topline = curwin->w_topline; #ifdef FEAT_DIFF gui_prev_topfill = curwin->w_topfill; #endif string[3] = (char_u)(button | 0x20); SET_NUM_MOUSE_CLICKS(string[3], num_clicks); } else string[3] = (char_u)button; string[3] |= modifiers; fill_mouse_coord(string + 4, col, row); add_to_input_buf(string, 8); if (row < 0) prev_row = 0; else prev_row = row; prev_col = col; /* * We need to make sure this is cleared since Athena doesn't tell us when * he is done dragging. Neither does GTK+ 2 -- at least for now. */ #if defined(FEAT_GUI_ATHENA) || defined(HAVE_GTK2) gui.dragged_sb = SBAR_NONE; #endif } /* * Convert x and y coordinate to column and row in text window. * Corrects for multi-byte character. * returns column in "*colp" and row as return value; */ int gui_xy2colrow(x, y, colp) int x; int y; int *colp; { int col = check_col(X_2_COL(x)); int row = check_row(Y_2_ROW(y)); #ifdef FEAT_MBYTE *colp = mb_fix_col(col, row); #else *colp = col; #endif return row; } #if defined(FEAT_MENU) || defined(PROTO) /* * Callback function for when a menu entry has been selected. */ void gui_menu_cb(menu) vimmenu_T *menu; { char_u bytes[sizeof(long_u)]; /* Don't put events in the input queue now. */ if (hold_gui_events) return; bytes[0] = CSI; bytes[1] = KS_MENU; bytes[2] = KE_FILLER; add_to_input_buf(bytes, 3); add_long_to_buf((long_u)menu, bytes); add_to_input_buf_csi(bytes, sizeof(long_u)); } #endif static int prev_which_scrollbars[3]; /* * Set which components are present. * If "oldval" is not NULL, "oldval" is the previous value, the new value is * in p_go. */ /*ARGSUSED*/ void gui_init_which_components(oldval) char_u *oldval; { #ifdef FEAT_MENU static int prev_menu_is_active = -1; #endif #ifdef FEAT_TOOLBAR static int prev_toolbar = -1; int using_toolbar = FALSE; #endif #ifdef FEAT_GUI_TABLINE int using_tabline; #endif #ifdef FEAT_FOOTER static int prev_footer = -1; int using_footer = FALSE; #endif #if defined(FEAT_MENU) && !defined(WIN16) static int prev_tearoff = -1; int using_tearoff = FALSE; #endif char_u *p; int i; #ifdef FEAT_MENU int grey_old, grey_new; char_u *temp; #endif win_T *wp; int need_set_size; int fix_size; #ifdef FEAT_MENU if (oldval != NULL && gui.in_use) { /* * Check if the menu's go from grey to non-grey or vise versa. */ grey_old = (vim_strchr(oldval, GO_GREY) != NULL); grey_new = (vim_strchr(p_go, GO_GREY) != NULL); if (grey_old != grey_new) { temp = p_go; p_go = oldval; gui_update_menus(MENU_ALL_MODES); p_go = temp; } } gui.menu_is_active = FALSE; #endif for (i = 0; i < 3; i++) gui.which_scrollbars[i] = FALSE; for (p = p_go; *p; p++) switch (*p) { case GO_LEFT: gui.which_scrollbars[SBAR_LEFT] = TRUE; break; case GO_RIGHT: gui.which_scrollbars[SBAR_RIGHT] = TRUE; break; #ifdef FEAT_VERTSPLIT case GO_VLEFT: if (win_hasvertsplit()) gui.which_scrollbars[SBAR_LEFT] = TRUE; break; case GO_VRIGHT: if (win_hasvertsplit()) gui.which_scrollbars[SBAR_RIGHT] = TRUE; break; #endif case GO_BOT: gui.which_scrollbars[SBAR_BOTTOM] = TRUE; break; #ifdef FEAT_MENU case GO_MENUS: gui.menu_is_active = TRUE; break; #endif case GO_GREY: /* make menu's have grey items, ignored here */ break; #ifdef FEAT_TOOLBAR case GO_TOOLBAR: using_toolbar = TRUE; break; #endif #ifdef FEAT_FOOTER case GO_FOOTER: using_footer = TRUE; break; #endif case GO_TEAROFF: #if defined(FEAT_MENU) && !defined(WIN16) using_tearoff = TRUE; #endif break; default: /* Ignore options that are not supported */ break; } if (gui.in_use) { need_set_size = 0; fix_size = FALSE; #ifdef FEAT_GUI_TABLINE /* Update the GUI tab line, it may appear or disappear. This may * cause the non-GUI tab line to disappear or appear. */ using_tabline = gui_has_tabline(); if (!gui_mch_showing_tabline() != !using_tabline) { /* We don't want a resize event change "Rows" here, save and * restore it. Resizing is handled below. */ i = Rows; gui_update_tabline(); Rows = i; need_set_size = RESIZE_VERT; if (using_tabline) fix_size = TRUE; if (!gui_use_tabline()) redraw_tabline = TRUE; /* may draw non-GUI tab line */ } #endif for (i = 0; i < 3; i++) { /* The scrollbar needs to be updated when it is shown/unshown and * when switching tab pages. But the size only changes when it's * shown/unshown. Thus we need two places to remember whether a * scrollbar is there or not. */ if (gui.which_scrollbars[i] != prev_which_scrollbars[i] #ifdef FEAT_WINDOWS || gui.which_scrollbars[i] != curtab->tp_prev_which_scrollbars[i] #endif ) { if (i == SBAR_BOTTOM) gui_mch_enable_scrollbar(&gui.bottom_sbar, gui.which_scrollbars[i]); else { FOR_ALL_WINDOWS(wp) { gui_do_scrollbar(wp, i, gui.which_scrollbars[i]); } } if (gui.which_scrollbars[i] != prev_which_scrollbars[i]) { if (i == SBAR_BOTTOM) need_set_size = RESIZE_VERT; else need_set_size = RESIZE_HOR; if (gui.which_scrollbars[i]) fix_size = TRUE; } } #ifdef FEAT_WINDOWS curtab->tp_prev_which_scrollbars[i] = gui.which_scrollbars[i]; #endif prev_which_scrollbars[i] = gui.which_scrollbars[i]; } #ifdef FEAT_MENU if (gui.menu_is_active != prev_menu_is_active) { /* We don't want a resize event change "Rows" here, save and * restore it. Resizing is handled below. */ i = Rows; gui_mch_enable_menu(gui.menu_is_active); Rows = i; prev_menu_is_active = gui.menu_is_active; need_set_size = RESIZE_VERT; if (gui.menu_is_active) fix_size = TRUE; } #endif #ifdef FEAT_TOOLBAR if (using_toolbar != prev_toolbar) { gui_mch_show_toolbar(using_toolbar); prev_toolbar = using_toolbar; need_set_size = RESIZE_VERT; if (using_toolbar) fix_size = TRUE; } #endif #ifdef FEAT_FOOTER if (using_footer != prev_footer) { gui_mch_enable_footer(using_footer); prev_footer = using_footer; need_set_size = RESIZE_VERT; if (using_footer) fix_size = TRUE; } #endif #if defined(FEAT_MENU) && !defined(WIN16) && !(defined(WIN3264) && !defined(FEAT_TEAROFF)) if (using_tearoff != prev_tearoff) { gui_mch_toggle_tearoffs(using_tearoff); prev_tearoff = using_tearoff; } #endif if (need_set_size) { #ifdef FEAT_GUI_GTK long c = Columns; #endif /* Adjust the size of the window to make the text area keep the * same size and to avoid that part of our window is off-screen * and a scrollbar can't be used, for example. */ gui_set_shellsize(FALSE, fix_size, need_set_size); #ifdef FEAT_GUI_GTK /* GTK has the annoying habit of sending us resize events when * changing the window size ourselves. This mostly happens when * waiting for a character to arrive, quite unpredictably, and may * change Columns and Rows when we don't want it. Wait for a * character here to avoid this effect. * If you remove this, please test this command for resizing * effects (with optional left scrollbar): ":vsp|q|vsp|q|vsp|q". * Don't do this while starting up though. * And don't change Rows, it may have be reduced intentionally * when adding menu/toolbar/tabline. */ if (!gui.starting) (void)char_avail(); Columns = c; #endif } #ifdef FEAT_WINDOWS /* When the console tabline appears or disappears the window positions * change. */ if (firstwin->w_winrow != tabline_height()) shell_new_rows(); /* recompute window positions and heights */ #endif } } #if defined(FEAT_GUI_TABLINE) || defined(PROTO) /* * Return TRUE if the GUI is taking care of the tabline. * It may still be hidden if 'showtabline' is zero. */ int gui_use_tabline() { return gui.in_use && vim_strchr(p_go, GO_TABLINE) != NULL; } /* * Return TRUE if the GUI is showing the tabline. * This uses 'showtabline'. */ static int gui_has_tabline() { if (!gui_use_tabline() || p_stal == 0 || (p_stal == 1 && first_tabpage->tp_next == NULL)) return FALSE; return TRUE; } /* * Update the tabline. * This may display/undisplay the tabline and update the labels. */ void gui_update_tabline() { int showit = gui_has_tabline(); int shown = gui_mch_showing_tabline(); if (!gui.starting && starting == 0) { /* Updating the tabline uses direct GUI commands, flush * outstanding instructions first. (esp. clear screen) */ out_flush(); gui_mch_flush(); if (!showit != !shown) gui_mch_show_tabline(showit); if (showit != 0) gui_mch_update_tabline(); /* When the tabs change from hidden to shown or from shown to * hidden the size of the text area should remain the same. */ if (!showit != !shown) gui_set_shellsize(FALSE, showit, RESIZE_VERT); } } /* * Get the label or tooltip for tab page "tp" into NameBuff[]. */ void get_tabline_label(tp, tooltip) tabpage_T *tp; int tooltip; /* TRUE: get tooltip */ { int modified = FALSE; char_u buf[40]; int wincount; win_T *wp; char_u **opt; /* Use 'guitablabel' or 'guitabtooltip' if it's set. */ opt = (tooltip ? &p_gtt : &p_gtl); if (**opt != NUL) { int use_sandbox = FALSE; int save_called_emsg = called_emsg; char_u res[MAXPATHL]; tabpage_T *save_curtab; char_u *opt_name = (char_u *)(tooltip ? "guitabtooltip" : "guitablabel"); called_emsg = FALSE; printer_page_num = tabpage_index(tp); # ifdef FEAT_EVAL set_vim_var_nr(VV_LNUM, printer_page_num); use_sandbox = was_set_insecurely(opt_name, 0); # endif /* It's almost as going to the tabpage, but without autocommands. */ curtab->tp_firstwin = firstwin; curtab->tp_lastwin = lastwin; curtab->tp_curwin = curwin; save_curtab = curtab; curtab = tp; topframe = curtab->tp_topframe; firstwin = curtab->tp_firstwin; lastwin = curtab->tp_lastwin; curwin = curtab->tp_curwin; curbuf = curwin->w_buffer; /* Can't use NameBuff directly, build_stl_str_hl() uses it. */ build_stl_str_hl(curwin, res, MAXPATHL, *opt, use_sandbox, 0, (int)Columns, NULL, NULL); STRCPY(NameBuff, res); /* Back to the original curtab. */ curtab = save_curtab; topframe = curtab->tp_topframe; firstwin = curtab->tp_firstwin; lastwin = curtab->tp_lastwin; curwin = curtab->tp_curwin; curbuf = curwin->w_buffer; if (called_emsg) set_string_option_direct(opt_name, -1, (char_u *)"", OPT_FREE, SID_ERROR); called_emsg |= save_called_emsg; } /* If 'guitablabel'/'guitabtooltip' is not set or the result is empty then * use a default label. */ if (**opt == NUL || *NameBuff == NUL) { /* Get the buffer name into NameBuff[] and shorten it. */ get_trans_bufname(tp == curtab ? curbuf : tp->tp_curwin->w_buffer); if (!tooltip) shorten_dir(NameBuff); wp = (tp == curtab) ? firstwin : tp->tp_firstwin; for (wincount = 0; wp != NULL; wp = wp->w_next, ++wincount) if (bufIsChanged(wp->w_buffer)) modified = TRUE; if (modified || wincount > 1) { if (wincount > 1) vim_snprintf((char *)buf, sizeof(buf), "%d", wincount); else buf[0] = NUL; if (modified) STRCAT(buf, "+"); STRCAT(buf, " "); mch_memmove(NameBuff + STRLEN(buf), NameBuff, STRLEN(NameBuff) + 1); mch_memmove(NameBuff, buf, STRLEN(buf)); } } } /* * Send the event for clicking to select tab page "nr". * Returns TRUE if it was done, FALSE when skipped because we are already at * that tab page or the cmdline window is open. */ int send_tabline_event(nr) int nr; { char_u string[3]; if (nr == tabpage_index(curtab)) return FALSE; /* Don't put events in the input queue now. */ if (hold_gui_events # ifdef FEAT_CMDWIN || cmdwin_type != 0 # endif ) { /* Set it back to the current tab page. */ gui_mch_set_curtab(tabpage_index(curtab)); return FALSE; } string[0] = CSI; string[1] = KS_TABLINE; string[2] = KE_FILLER; add_to_input_buf(string, 3); string[0] = nr; add_to_input_buf_csi(string, 1); return TRUE; } /* * Send a tabline menu event */ void send_tabline_menu_event(tabidx, event) int tabidx; int event; { char_u string[3]; /* Don't put events in the input queue now. */ if (hold_gui_events) return; string[0] = CSI; string[1] = KS_TABMENU; string[2] = KE_FILLER; add_to_input_buf(string, 3); string[0] = tabidx; string[1] = (char_u)(long)event; add_to_input_buf_csi(string, 2); } #endif /* * Scrollbar stuff: */ #if defined(FEAT_WINDOWS) || defined(PROTO) /* * Remove all scrollbars. Used before switching to another tab page. */ void gui_remove_scrollbars() { int i; win_T *wp; for (i = 0; i < 3; i++) { if (i == SBAR_BOTTOM) gui_mch_enable_scrollbar(&gui.bottom_sbar, FALSE); else { FOR_ALL_WINDOWS(wp) { gui_do_scrollbar(wp, i, FALSE); } } curtab->tp_prev_which_scrollbars[i] = -1; } } #endif void gui_create_scrollbar(sb, type, wp) scrollbar_T *sb; int type; win_T *wp; { static int sbar_ident = 0; sb->ident = sbar_ident++; /* No check for too big, but would it happen? */ sb->wp = wp; sb->type = type; sb->value = 0; #ifdef FEAT_GUI_ATHENA sb->pixval = 0; #endif sb->size = 1; sb->max = 1; sb->top = 0; sb->height = 0; #ifdef FEAT_VERTSPLIT sb->width = 0; #endif sb->status_height = 0; gui_mch_create_scrollbar(sb, (wp == NULL) ? SBAR_HORIZ : SBAR_VERT); } /* * Find the scrollbar with the given index. */ scrollbar_T * gui_find_scrollbar(ident) long ident; { win_T *wp; if (gui.bottom_sbar.ident == ident) return &gui.bottom_sbar; FOR_ALL_WINDOWS(wp) { if (wp->w_scrollbars[SBAR_LEFT].ident == ident) return &wp->w_scrollbars[SBAR_LEFT]; if (wp->w_scrollbars[SBAR_RIGHT].ident == ident) return &wp->w_scrollbars[SBAR_RIGHT]; } return NULL; } /* * For most systems: Put a code in the input buffer for a dragged scrollbar. * * For Win32, Macintosh and GTK+ 2: * Scrollbars seem to grab focus and vim doesn't read the input queue until * you stop dragging the scrollbar. We get here each time the scrollbar is * dragged another pixel, but as far as the rest of vim goes, it thinks * we're just hanging in the call to DispatchMessage() in * process_message(). The DispatchMessage() call that hangs was passed a * mouse button click event in the scrollbar window. -- webb. * * Solution: Do the scrolling right here. But only when allowed. * Ignore the scrollbars while executing an external command or when there * are still characters to be processed. */ void gui_drag_scrollbar(sb, value, still_dragging) scrollbar_T *sb; long value; int still_dragging; { #ifdef FEAT_WINDOWS win_T *wp; #endif int sb_num; #ifdef USE_ON_FLY_SCROLL colnr_T old_leftcol = curwin->w_leftcol; # ifdef FEAT_SCROLLBIND linenr_T old_topline = curwin->w_topline; # endif # ifdef FEAT_DIFF int old_topfill = curwin->w_topfill; # endif #else char_u bytes[sizeof(long_u)]; int byte_count; #endif if (sb == NULL) return; /* Don't put events in the input queue now. */ if (hold_gui_events) return; #ifdef FEAT_CMDWIN if (cmdwin_type != 0 && sb->wp != curwin) return; #endif if (still_dragging) { if (sb->wp == NULL) gui.dragged_sb = SBAR_BOTTOM; else if (sb == &sb->wp->w_scrollbars[SBAR_LEFT]) gui.dragged_sb = SBAR_LEFT; else gui.dragged_sb = SBAR_RIGHT; gui.dragged_wp = sb->wp; } else { gui.dragged_sb = SBAR_NONE; #ifdef HAVE_GTK2 /* Keep the "dragged_wp" value until after the scrolling, for when the * moust button is released. GTK2 doesn't send the button-up event. */ gui.dragged_wp = NULL; #endif } /* Vertical sbar info is kept in the first sbar (the left one) */ if (sb->wp != NULL) sb = &sb->wp->w_scrollbars[0]; /* * Check validity of value */ if (value < 0) value = 0; #ifdef SCROLL_PAST_END else if (value > sb->max) value = sb->max; #else if (value > sb->max - sb->size + 1) value = sb->max - sb->size + 1; #endif sb->value = value; #ifdef USE_ON_FLY_SCROLL /* When not allowed to do the scrolling right now, return. */ if (dont_scroll || input_available()) return; #endif #ifdef FEAT_INS_EXPAND /* Disallow scrolling the current window when the completion popup menu is * visible. */ if ((sb->wp == NULL || sb->wp == curwin) && pum_visible()) return; #endif #ifdef FEAT_RIGHTLEFT if (sb->wp == NULL && curwin->w_p_rl) { value = sb->max + 1 - sb->size - value; if (value < 0) value = 0; } #endif if (sb->wp != NULL) /* vertical scrollbar */ { sb_num = 0; #ifdef FEAT_WINDOWS for (wp = firstwin; wp != sb->wp && wp != NULL; wp = wp->w_next) sb_num++; if (wp == NULL) return; #else if (sb->wp != curwin) return; #endif #ifdef USE_ON_FLY_SCROLL current_scrollbar = sb_num; scrollbar_value = value; if (State & NORMAL) { gui_do_scroll(); setcursor(); } else if (State & INSERT) { ins_scroll(); setcursor(); } else if (State & CMDLINE) { if (msg_scrolled == 0) { gui_do_scroll(); redrawcmdline(); } } # ifdef FEAT_FOLDING /* Value may have been changed for closed fold. */ sb->value = sb->wp->w_topline - 1; # endif /* When dragging one scrollbar and there is another one at the other * side move the thumb of that one too. */ if (gui.which_scrollbars[SBAR_RIGHT] && gui.which_scrollbars[SBAR_LEFT]) gui_mch_set_scrollbar_thumb( &sb->wp->w_scrollbars[ sb == &sb->wp->w_scrollbars[SBAR_RIGHT] ? SBAR_LEFT : SBAR_RIGHT], sb->value, sb->size, sb->max); #else bytes[0] = CSI; bytes[1] = KS_VER_SCROLLBAR; bytes[2] = KE_FILLER; bytes[3] = (char_u)sb_num; byte_count = 4; #endif } else { #ifdef USE_ON_FLY_SCROLL scrollbar_value = value; if (State & NORMAL) gui_do_horiz_scroll(); else if (State & INSERT) ins_horscroll(); else if (State & CMDLINE) { if (msg_scrolled == 0) { gui_do_horiz_scroll(); redrawcmdline(); } } if (old_leftcol != curwin->w_leftcol) { updateWindow(curwin); /* update window, status and cmdline */ setcursor(); } #else bytes[0] = CSI; bytes[1] = KS_HOR_SCROLLBAR; bytes[2] = KE_FILLER; byte_count = 3; #endif } #ifdef USE_ON_FLY_SCROLL # ifdef FEAT_SCROLLBIND /* * synchronize other windows, as necessary according to 'scrollbind' */ if (curwin->w_p_scb && ((sb->wp == NULL && curwin->w_leftcol != old_leftcol) || (sb->wp == curwin && (curwin->w_topline != old_topline # ifdef FEAT_DIFF || curwin->w_topfill != old_topfill # endif )))) { do_check_scrollbind(TRUE); /* need to update the window right here */ for (wp = firstwin; wp != NULL; wp = wp->w_next) if (wp->w_redr_type > 0) updateWindow(wp); setcursor(); } # endif out_flush(); gui_update_cursor(FALSE, TRUE); #else add_to_input_buf(bytes, byte_count); add_long_to_buf((long_u)value, bytes); add_to_input_buf_csi(bytes, sizeof(long_u)); #endif } /* * Scrollbar stuff: */ void gui_update_scrollbars(force) int force; /* Force all scrollbars to get updated */ { win_T *wp; scrollbar_T *sb; long val, size, max; /* need 32 bits here */ int which_sb; int h, y; #ifdef FEAT_VERTSPLIT static win_T *prev_curwin = NULL; #endif /* Update the horizontal scrollbar */ gui_update_horiz_scrollbar(force); #ifndef WIN3264 /* Return straight away if there is neither a left nor right scrollbar. * On MS-Windows this is required anyway for scrollwheel messages. */ if (!gui.which_scrollbars[SBAR_LEFT] && !gui.which_scrollbars[SBAR_RIGHT]) return; #endif /* * Don't want to update a scrollbar while we're dragging it. But if we * have both a left and right scrollbar, and we drag one of them, we still * need to update the other one. */ if (!force && (gui.dragged_sb == SBAR_LEFT || gui.dragged_sb == SBAR_RIGHT) && gui.which_scrollbars[SBAR_LEFT] && gui.which_scrollbars[SBAR_RIGHT]) { /* * If we have two scrollbars and one of them is being dragged, just * copy the scrollbar position from the dragged one to the other one. */ which_sb = SBAR_LEFT + SBAR_RIGHT - gui.dragged_sb; if (gui.dragged_wp != NULL) gui_mch_set_scrollbar_thumb( &gui.dragged_wp->w_scrollbars[which_sb], gui.dragged_wp->w_scrollbars[0].value, gui.dragged_wp->w_scrollbars[0].size, gui.dragged_wp->w_scrollbars[0].max); } /* avoid that moving components around generates events */ ++hold_gui_events; for (wp = firstwin; wp != NULL; wp = W_NEXT(wp)) { if (wp->w_buffer == NULL) /* just in case */ continue; /* Skip a scrollbar that is being dragged. */ if (!force && (gui.dragged_sb == SBAR_LEFT || gui.dragged_sb == SBAR_RIGHT) && gui.dragged_wp == wp) continue; #ifdef SCROLL_PAST_END max = wp->w_buffer->b_ml.ml_line_count - 1; #else max = wp->w_buffer->b_ml.ml_line_count + wp->w_height - 2; #endif if (max < 0) /* empty buffer */ max = 0; val = wp->w_topline - 1; size = wp->w_height; #ifdef SCROLL_PAST_END if (val > max) /* just in case */ val = max; #else if (size > max + 1) /* just in case */ size = max + 1; if (val > max - size + 1) val = max - size + 1; #endif if (val < 0) /* minimal value is 0 */ val = 0; /* * Scrollbar at index 0 (the left one) contains all the information. * It would be the same info for left and right so we just store it for * one of them. */ sb = &wp->w_scrollbars[0]; /* * Note: no check for valid w_botline. If it's not valid the * scrollbars will be updated later anyway. */ if (size < 1 || wp->w_botline - 2 > max) { /* * This can happen during changing files. Just don't update the * scrollbar for now. */ sb->height = 0; /* Force update next time */ if (gui.which_scrollbars[SBAR_LEFT]) gui_do_scrollbar(wp, SBAR_LEFT, FALSE); if (gui.which_scrollbars[SBAR_RIGHT]) gui_do_scrollbar(wp, SBAR_RIGHT, FALSE); continue; } if (force || sb->height != wp->w_height #ifdef FEAT_WINDOWS || sb->top != wp->w_winrow || sb->status_height != wp->w_status_height # ifdef FEAT_VERTSPLIT || sb->width != wp->w_width || prev_curwin != curwin # endif #endif ) { /* Height, width or position of scrollbar has changed. For * vertical split: curwin changed. */ sb->height = wp->w_height; #ifdef FEAT_WINDOWS sb->top = wp->w_winrow; sb->status_height = wp->w_status_height; # ifdef FEAT_VERTSPLIT sb->width = wp->w_width; # endif #endif /* Calculate height and position in pixels */ h = (sb->height + sb->status_height) * gui.char_height; y = sb->top * gui.char_height + gui.border_offset; #if defined(FEAT_MENU) && !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_MOTIF) && !defined(FEAT_GUI_PHOTON) if (gui.menu_is_active) y += gui.menu_height; #endif #if defined(FEAT_TOOLBAR) && (defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_ATHENA)) if (vim_strchr(p_go, GO_TOOLBAR) != NULL) # ifdef FEAT_GUI_ATHENA y += gui.toolbar_height; # else # ifdef FEAT_GUI_MSWIN y += TOOLBAR_BUTTON_HEIGHT + TOOLBAR_BORDER_HEIGHT; # endif # endif #endif #if defined(FEAT_GUI_TABLINE) && defined(FEAT_GUI_MSWIN) if (gui_has_tabline()) y += gui.tabline_height; #endif #ifdef FEAT_WINDOWS if (wp->w_winrow == 0) #endif { /* Height of top scrollbar includes width of top border */ h += gui.border_offset; y -= gui.border_offset; } if (gui.which_scrollbars[SBAR_LEFT]) { gui_mch_set_scrollbar_pos(&wp->w_scrollbars[SBAR_LEFT], gui.left_sbar_x, y, gui.scrollbar_width, h); gui_do_scrollbar(wp, SBAR_LEFT, TRUE); } if (gui.which_scrollbars[SBAR_RIGHT]) { gui_mch_set_scrollbar_pos(&wp->w_scrollbars[SBAR_RIGHT], gui.right_sbar_x, y, gui.scrollbar_width, h); gui_do_scrollbar(wp, SBAR_RIGHT, TRUE); } } /* Reduce the number of calls to gui_mch_set_scrollbar_thumb() by * checking if the thumb moved at least a pixel. Only do this for * Athena, most other GUIs require the update anyway to make the * arrows work. */ #ifdef FEAT_GUI_ATHENA if (max == 0) y = 0; else y = (val * (sb->height + 2) * gui.char_height + max / 2) / max; if (force || sb->pixval != y || sb->size != size || sb->max != max) #else if (force || sb->value != val || sb->size != size || sb->max != max) #endif { /* Thumb of scrollbar has moved */ sb->value = val; #ifdef FEAT_GUI_ATHENA sb->pixval = y; #endif sb->size = size; sb->max = max; if (gui.which_scrollbars[SBAR_LEFT] && (gui.dragged_sb != SBAR_LEFT || gui.dragged_wp != wp)) gui_mch_set_scrollbar_thumb(&wp->w_scrollbars[SBAR_LEFT], val, size, max); if (gui.which_scrollbars[SBAR_RIGHT] && (gui.dragged_sb != SBAR_RIGHT || gui.dragged_wp != wp)) gui_mch_set_scrollbar_thumb(&wp->w_scrollbars[SBAR_RIGHT], val, size, max); } } #ifdef FEAT_VERTSPLIT prev_curwin = curwin; #endif --hold_gui_events; } /* * Enable or disable a scrollbar. * Check for scrollbars for vertically split windows which are not enabled * sometimes. */ static void gui_do_scrollbar(wp, which, enable) win_T *wp; int which; /* SBAR_LEFT or SBAR_RIGHT */ int enable; /* TRUE to enable scrollbar */ { #ifdef FEAT_VERTSPLIT int midcol = curwin->w_wincol + curwin->w_width / 2; int has_midcol = (wp->w_wincol <= midcol && wp->w_wincol + wp->w_width >= midcol); /* Only enable scrollbars that contain the middle column of the current * window. */ if (gui.which_scrollbars[SBAR_RIGHT] != gui.which_scrollbars[SBAR_LEFT]) { /* Scrollbars only on one side. Don't enable scrollbars that don't * contain the middle column of the current window. */ if (!has_midcol) enable = FALSE; } else { /* Scrollbars on both sides. Don't enable scrollbars that neither * contain the middle column of the current window nor are on the far * side. */ if (midcol > Columns / 2) { if (which == SBAR_LEFT ? wp->w_wincol != 0 : !has_midcol) enable = FALSE; } else { if (which == SBAR_RIGHT ? wp->w_wincol + wp->w_width != Columns : !has_midcol) enable = FALSE; } } #endif gui_mch_enable_scrollbar(&wp->w_scrollbars[which], enable); } /* * Scroll a window according to the values set in the globals current_scrollbar * and scrollbar_value. Return TRUE if the cursor in the current window moved * or FALSE otherwise. */ int gui_do_scroll() { win_T *wp, *save_wp; int i; long nlines; pos_T old_cursor; linenr_T old_topline; #ifdef FEAT_DIFF int old_topfill; #endif for (wp = firstwin, i = 0; i < current_scrollbar; wp = W_NEXT(wp), i++) if (wp == NULL) break; if (wp == NULL) /* Couldn't find window */ return FALSE; /* * Compute number of lines to scroll. If zero, nothing to do. */ nlines = (long)scrollbar_value + 1 - (long)wp->w_topline; if (nlines == 0) return FALSE; save_wp = curwin; old_topline = wp->w_topline; #ifdef FEAT_DIFF old_topfill = wp->w_topfill; #endif old_cursor = wp->w_cursor; curwin = wp; curbuf = wp->w_buffer; if (nlines < 0) scrolldown(-nlines, gui.dragged_wp == NULL); else scrollup(nlines, gui.dragged_wp == NULL); /* Reset dragged_wp after using it. "dragged_sb" will have been reset for * the mouse-up event already, but we still want it to behave like when * dragging. But not the next click in an arrow. */ if (gui.dragged_sb == SBAR_NONE) gui.dragged_wp = NULL; if (old_topline != wp->w_topline #ifdef FEAT_DIFF || old_topfill != wp->w_topfill #endif ) { if (p_so != 0) { cursor_correct(); /* fix window for 'so' */ update_topline(); /* avoid up/down jump */ } if (old_cursor.lnum != wp->w_cursor.lnum) coladvance(wp->w_curswant); #ifdef FEAT_SCROLLBIND wp->w_scbind_pos = wp->w_topline; #endif } /* Make sure wp->w_leftcol and wp->w_skipcol are correct. */ validate_cursor(); curwin = save_wp; curbuf = save_wp->w_buffer; /* * Don't call updateWindow() when nothing has changed (it will overwrite * the status line!). */ if (old_topline != wp->w_topline || wp->w_redr_type != 0 #ifdef FEAT_DIFF || old_topfill != wp->w_topfill #endif ) { redraw_win_later(wp, VALID); updateWindow(wp); /* update window, status line, and cmdline */ } #ifdef FEAT_INS_EXPAND /* May need to redraw the popup menu. */ if (pum_visible()) pum_redraw(); #endif return (wp == curwin && !equalpos(curwin->w_cursor, old_cursor)); } /* * Horizontal scrollbar stuff: */ /* * Return length of line "lnum" for horizontal scrolling. */ static colnr_T scroll_line_len(lnum) linenr_T lnum; { char_u *p; colnr_T col; int w; p = ml_get(lnum); col = 0; if (*p != NUL) for (;;) { w = chartabsize(p, col); mb_ptr_adv(p); if (*p == NUL) /* don't count the last character */ break; col += w; } return col; } /* Remember which line is currently the longest, so that we don't have to * search for it when scrolling horizontally. */ static linenr_T longest_lnum = 0; static void gui_update_horiz_scrollbar(force) int force; { long value, size, max; /* need 32 bit ints here */ if (!gui.which_scrollbars[SBAR_BOTTOM]) return; if (!force && gui.dragged_sb == SBAR_BOTTOM) return; if (!force && curwin->w_p_wrap && gui.prev_wrap) return; /* * It is possible for the cursor to be invalid if we're in the middle of * something (like changing files). If so, don't do anything for now. */ if (curwin->w_cursor.lnum > curbuf->b_ml.ml_line_count) { gui.bottom_sbar.value = -1; return; } size = W_WIDTH(curwin); if (curwin->w_p_wrap) { value = 0; #ifdef SCROLL_PAST_END max = 0; #else max = W_WIDTH(curwin) - 1; #endif } else { value = curwin->w_leftcol; /* Calculate maximum for horizontal scrollbar. Check for reasonable * line numbers, topline and botline can be invalid when displaying is * postponed. */ if (vim_strchr(p_go, GO_HORSCROLL) == NULL && curwin->w_topline <= curwin->w_cursor.lnum && curwin->w_botline > curwin->w_cursor.lnum && curwin->w_botline <= curbuf->b_ml.ml_line_count + 1) { linenr_T lnum; colnr_T n; /* Use maximum of all visible lines. Remember the lnum of the * longest line, clostest to the cursor line. Used when scrolling * below. */ max = 0; for (lnum = curwin->w_topline; lnum < curwin->w_botline; ++lnum) { n = scroll_line_len(lnum); if (n > (colnr_T)max) { max = n; longest_lnum = lnum; } else if (n == (colnr_T)max && abs((int)(lnum - curwin->w_cursor.lnum)) < abs((int)(longest_lnum - curwin->w_cursor.lnum))) longest_lnum = lnum; } } else /* Use cursor line only. */ max = scroll_line_len(curwin->w_cursor.lnum); #ifdef FEAT_VIRTUALEDIT if (virtual_active()) { /* May move the cursor even further to the right. */ if (curwin->w_virtcol >= (colnr_T)max) max = curwin->w_virtcol; } #endif #ifndef SCROLL_PAST_END max += W_WIDTH(curwin) - 1; #endif /* The line number isn't scrolled, thus there is less space when * 'number' is set (also for 'foldcolumn'). */ size -= curwin_col_off(); #ifndef SCROLL_PAST_END max -= curwin_col_off(); #endif } #ifndef SCROLL_PAST_END if (value > max - size + 1) value = max - size + 1; /* limit the value to allowable range */ #endif #ifdef FEAT_RIGHTLEFT if (curwin->w_p_rl) { value = max + 1 - size - value; if (value < 0) { size += value; value = 0; } } #endif if (!force && value == gui.bottom_sbar.value && size == gui.bottom_sbar.size && max == gui.bottom_sbar.max) return; gui.bottom_sbar.value = value; gui.bottom_sbar.size = size; gui.bottom_sbar.max = max; gui.prev_wrap = curwin->w_p_wrap; gui_mch_set_scrollbar_thumb(&gui.bottom_sbar, value, size, max); } /* * Do a horizontal scroll. Return TRUE if the cursor moved, FALSE otherwise. */ int gui_do_horiz_scroll() { /* no wrapping, no scrolling */ if (curwin->w_p_wrap) return FALSE; if (curwin->w_leftcol == scrollbar_value) return FALSE; curwin->w_leftcol = (colnr_T)scrollbar_value; /* When the line of the cursor is too short, move the cursor to the * longest visible line. Do a sanity check on "longest_lnum", just in * case. */ if (vim_strchr(p_go, GO_HORSCROLL) == NULL && longest_lnum >= curwin->w_topline && longest_lnum < curwin->w_botline && !virtual_active()) { if (scrollbar_value > scroll_line_len(curwin->w_cursor.lnum)) { curwin->w_cursor.lnum = longest_lnum; curwin->w_cursor.col = 0; } } return leftcol_changed(); } /* * Check that none of the colors are the same as the background color */ void gui_check_colors() { if (gui.norm_pixel == gui.back_pixel || gui.norm_pixel == INVALCOLOR) { gui_set_bg_color((char_u *)"White"); if (gui.norm_pixel == gui.back_pixel || gui.norm_pixel == INVALCOLOR) gui_set_fg_color((char_u *)"Black"); } } static void gui_set_fg_color(name) char_u *name; { gui.norm_pixel = gui_get_color(name); hl_set_fg_color_name(vim_strsave(name)); } static void gui_set_bg_color(name) char_u *name; { gui.back_pixel = gui_get_color(name); hl_set_bg_color_name(vim_strsave(name)); } /* * Allocate a color by name. * Returns INVALCOLOR and gives an error message when failed. */ guicolor_T gui_get_color(name) char_u *name; { guicolor_T t; if (*name == NUL) return INVALCOLOR; t = gui_mch_get_color(name); if (t == INVALCOLOR #if defined(FEAT_GUI_X11) || defined(FEAT_GUI_GTK) && gui.in_use #endif ) EMSG2(_("E254: Cannot allocate color %s"), name); return t; } /* * Return the grey value of a color (range 0-255). */ int gui_get_lightness(pixel) guicolor_T pixel; { long_u rgb = gui_mch_get_rgb(pixel); return (int)( (((rgb >> 16) & 0xff) * 299) + (((rgb >> 8) & 0xff) * 587) + ((rgb & 0xff) * 114)) / 1000; } #if defined(FEAT_GUI_X11) || defined(PROTO) void gui_new_scrollbar_colors() { win_T *wp; /* Nothing to do if GUI hasn't started yet. */ if (!gui.in_use) return; FOR_ALL_WINDOWS(wp) { gui_mch_set_scrollbar_colors(&(wp->w_scrollbars[SBAR_LEFT])); gui_mch_set_scrollbar_colors(&(wp->w_scrollbars[SBAR_RIGHT])); } gui_mch_set_scrollbar_colors(&gui.bottom_sbar); } #endif /* * Call this when focus has changed. */ void gui_focus_change(in_focus) int in_focus; { /* * Skip this code to avoid drawing the cursor when debugging and switching * between the debugger window and gvim. */ #if 1 gui.in_focus = in_focus; out_flush(); /* make sure output has been written */ gui_update_cursor(TRUE, FALSE); # ifdef FEAT_XIM xim_set_focus(in_focus); # endif ui_focus_change(in_focus); #endif } /* * Called when the mouse moved (but not when dragging). */ void gui_mouse_moved(x, y) int x; int y; { win_T *wp; char_u st[8]; /* Ignore this while still starting up. */ if (!gui.in_use || gui.starting) return; #ifdef FEAT_MOUSESHAPE /* Get window pointer, and update mouse shape as well. */ wp = xy2win(x, y); #endif /* Only handle this when 'mousefocus' set and ... */ if (p_mousef && !hold_gui_events /* not holding events */ && (State & (NORMAL|INSERT))/* Normal/Visual/Insert mode */ && State != HITRETURN /* but not hit-return prompt */ && msg_scrolled == 0 /* no scrolled message */ && !need_mouse_correct /* not moving the pointer */ && gui.in_focus) /* gvim in focus */ { /* Don't move the mouse when it's left or right of the Vim window */ if (x < 0 || x > Columns * gui.char_width) return; #ifndef FEAT_MOUSESHAPE wp = xy2win(x, y); #endif if (wp == curwin || wp == NULL) return; /* still in the same old window, or none at all */ #ifdef FEAT_WINDOWS /* Ignore position in the tab pages line. */ if (Y_2_ROW(y) < tabline_height()) return; #endif /* * format a mouse click on status line input * ala gui_send_mouse_event(0, x, y, 0, 0); * Trick: Use a column number -1, so that get_pseudo_mouse_code() will * generate a K_LEFTMOUSE_NM key code. */ if (finish_op) { /* abort the current operator first */ st[0] = ESC; add_to_input_buf(st, 1); } st[0] = CSI; st[1] = KS_MOUSE; st[2] = KE_FILLER; st[3] = (char_u)MOUSE_LEFT; fill_mouse_coord(st + 4, #ifdef FEAT_VERTSPLIT wp->w_wincol == 0 ? -1 : wp->w_wincol + MOUSE_COLOFF, #else -1, #endif wp->w_height + W_WINROW(wp)); add_to_input_buf(st, 8); st[3] = (char_u)MOUSE_RELEASE; add_to_input_buf(st, 8); #ifdef FEAT_GUI_GTK /* Need to wake up the main loop */ if (gtk_main_level() > 0) gtk_main_quit(); #endif } } /* * Called when mouse should be moved to window with focus. */ void gui_mouse_correct() { int x, y; win_T *wp = NULL; need_mouse_correct = FALSE; if (!(gui.in_use && p_mousef)) return; gui_mch_getmouse(&x, &y); /* Don't move the mouse when it's left or right of the Vim window */ if (x < 0 || x > Columns * gui.char_width) return; if (y >= 0 # ifdef FEAT_WINDOWS && Y_2_ROW(y) >= tabline_height() # endif ) wp = xy2win(x, y); if (wp != curwin && wp != NULL) /* If in other than current window */ { validate_cline_row(); gui_mch_setmouse((int)W_ENDCOL(curwin) * gui.char_width - 3, (W_WINROW(curwin) + curwin->w_wrow) * gui.char_height + (gui.char_height) / 2); } } /* * Find window where the mouse pointer "y" coordinate is in. */ /*ARGSUSED*/ static win_T * xy2win(x, y) int x; int y; { #ifdef FEAT_WINDOWS int row; int col; win_T *wp; row = Y_2_ROW(y); col = X_2_COL(x); if (row < 0 || col < 0) /* before first window */ return NULL; wp = mouse_find_win(&row, &col); # ifdef FEAT_MOUSESHAPE if (State == HITRETURN || State == ASKMORE) { if (Y_2_ROW(y) >= msg_row) update_mouseshape(SHAPE_IDX_MOREL); else update_mouseshape(SHAPE_IDX_MORE); } else if (row > wp->w_height) /* below status line */ update_mouseshape(SHAPE_IDX_CLINE); # ifdef FEAT_VERTSPLIT else if (!(State & CMDLINE) && W_VSEP_WIDTH(wp) > 0 && col == wp->w_width && (row != wp->w_height || !stl_connected(wp)) && msg_scrolled == 0) update_mouseshape(SHAPE_IDX_VSEP); # endif else if (!(State & CMDLINE) && W_STATUS_HEIGHT(wp) > 0 && row == wp->w_height && msg_scrolled == 0) update_mouseshape(SHAPE_IDX_STATUS); else update_mouseshape(-2); # endif return wp; #else return firstwin; #endif } /* * ":gui" and ":gvim": Change from the terminal version to the GUI version. * File names may be given to redefine the args list. */ void ex_gui(eap) exarg_T *eap; { char_u *arg = eap->arg; /* * Check for "-f" argument: foreground, don't fork. * Also don't fork when started with "gvim -f". * Do fork when using "gui -b". */ if (arg[0] == '-' && (arg[1] == 'f' || arg[1] == 'b') && (arg[2] == NUL || vim_iswhite(arg[2]))) { gui.dofork = (arg[1] == 'b'); eap->arg = skipwhite(eap->arg + 2); } if (!gui.in_use) { /* Clear the command. Needed for when forking+exiting, to avoid part * of the argument ending up after the shell prompt. */ msg_clr_eos_force(); gui_start(); } if (!ends_excmd(*eap->arg)) ex_next(eap); } #if ((defined(FEAT_GUI_X11) || defined(FEAT_GUI_GTK) || defined(FEAT_GUI_W32) \ || defined(FEAT_GUI_PHOTON)) && defined(FEAT_TOOLBAR)) || defined(PROTO) /* * This is shared between Athena, Motif and GTK. */ static void gfp_setname __ARGS((char_u *fname, void *cookie)); /* * Callback function for do_in_runtimepath(). */ static void gfp_setname(fname, cookie) char_u *fname; void *cookie; { char_u *gfp_buffer = cookie; if (STRLEN(fname) >= MAXPATHL) *gfp_buffer = NUL; else STRCPY(gfp_buffer, fname); } /* * Find the path of bitmap "name" with extension "ext" in 'runtimepath'. * Return FAIL for failure and OK if buffer[MAXPATHL] contains the result. */ int gui_find_bitmap(name, buffer, ext) char_u *name; char_u *buffer; char *ext; { if (STRLEN(name) > MAXPATHL - 14) return FAIL; vim_snprintf((char *)buffer, MAXPATHL, "bitmaps/%s.%s", name, ext); if (do_in_runtimepath(buffer, FALSE, gfp_setname, buffer) == FAIL || *buffer == NUL) return FAIL; return OK; } # if !defined(HAVE_GTK2) || defined(PROTO) /* * Given the name of the "icon=" argument, try finding the bitmap file for the * icon. If it is an absolute path name, use it as it is. Otherwise append * "ext" and search for it in 'runtimepath'. * The result is put in "buffer[MAXPATHL]". If something fails "buffer" * contains "name". */ void gui_find_iconfile(name, buffer, ext) char_u *name; char_u *buffer; char *ext; { char_u buf[MAXPATHL + 1]; expand_env(name, buffer, MAXPATHL); if (!mch_isFullName(buffer) && gui_find_bitmap(buffer, buf, ext) == OK) STRCPY(buffer, buf); } # endif #endif #if defined(FEAT_GUI_GTK) || defined(FEAT_GUI_X11) || defined(PROTO) void display_errors() { char_u *p; if (isatty(2)) fflush(stderr); else if (error_ga.ga_data != NULL) { /* avoid putting up a message box with blanks only */ for (p = (char_u *)error_ga.ga_data; *p != NUL; ++p) if (!isspace(*p)) { /* Truncate a very long message, it will go off-screen. */ if (STRLEN(p) > 2000) STRCPY(p + 2000 - 14, "...(truncated)"); (void)do_dialog(VIM_ERROR, (char_u *)_("Error"), p, (char_u *)_("&Ok"), 1, NULL); break; } ga_clear(&error_ga); } } #endif #if defined(NO_CONSOLE_INPUT) || defined(PROTO) /* * Return TRUE if still starting up and there is no place to enter text. * For GTK and X11 we check if stderr is not a tty, which means we were * (probably) started from the desktop. Also check stdin, "vim >& file" does * allow typing on stdin. */ int no_console_input() { return ((!gui.in_use || gui.starting) # ifndef NO_CONSOLE && !isatty(0) && !isatty(2) # endif ); } #endif #if defined(FIND_REPLACE_DIALOG) || defined(FEAT_SUN_WORKSHOP) \ || defined(NEED_GUI_UPDATE_SCREEN) \ || defined(PROTO) /* * Update the current window and the screen. */ void gui_update_screen() { update_topline(); validate_cursor(); update_screen(0); /* may need to update the screen */ setcursor(); out_flush(); /* make sure output has been written */ gui_update_cursor(TRUE, FALSE); gui_mch_flush(); } #endif #if defined(FIND_REPLACE_DIALOG) || defined(PROTO) static void concat_esc __ARGS((garray_T *gap, char_u *text, int what)); /* * Get the text to use in a find/replace dialog. Uses the last search pattern * if the argument is empty. * Returns an allocated string. */ char_u * get_find_dialog_text(arg, wwordp, mcasep) char_u *arg; int *wwordp; /* return: TRUE if \< \> found */ int *mcasep; /* return: TRUE if \C found */ { char_u *text; if (*arg == NUL) text = last_search_pat(); else text = arg; if (text != NULL) { text = vim_strsave(text); if (text != NULL) { int len = (int)STRLEN(text); int i; /* Remove "\V" */ if (len >= 2 && STRNCMP(text, "\\V", 2) == 0) { mch_memmove(text, text + 2, (size_t)(len - 1)); len -= 2; } /* Recognize "\c" and "\C" and remove. */ if (len >= 2 && *text == '\\' && (text[1] == 'c' || text[1] == 'C')) { *mcasep = (text[1] == 'C'); mch_memmove(text, text + 2, (size_t)(len - 1)); len -= 2; } /* Recognize "\<text\>" and remove. */ if (len >= 4 && STRNCMP(text, "\\<", 2) == 0 && STRNCMP(text + len - 2, "\\>", 2) == 0) { *wwordp = TRUE; mch_memmove(text, text + 2, (size_t)(len - 4)); text[len - 4] = NUL; } /* Recognize "\/" or "\?" and remove. */ for (i = 0; i + 1 < len; ++i) if (text[i] == '\\' && (text[i + 1] == '/' || text[i + 1] == '?')) { mch_memmove(text + i, text + i + 1, (size_t)(len - i)); --len; } } } return text; } /* * Concatenate "text" to grow array "gap", escaping "what" with a backslash. */ static void concat_esc(gap, text, what) garray_T *gap; char_u *text; int what; { while (*text != NUL) { #ifdef FEAT_MBYTE int l = (*mb_ptr2len)(text); if (l > 1) { while (--l >= 0) ga_append(gap, *text++); continue; } #endif if (*text == what) ga_append(gap, '\\'); ga_append(gap, *text); ++text; } } /* * Handle the press of a button in the find-replace dialog. * Return TRUE when something was added to the input buffer. */ int gui_do_findrepl(flags, find_text, repl_text, down) int flags; /* one of FRD_REPLACE, FRD_FINDNEXT, etc. */ char_u *find_text; char_u *repl_text; int down; /* Search downwards. */ { garray_T ga; int i; int type = (flags & FRD_TYPE_MASK); char_u *p; regmatch_T regmatch; int save_did_emsg = did_emsg; ga_init2(&ga, 1, 100); if (type == FRD_REPLACEALL) ga_concat(&ga, (char_u *)"%s/"); ga_concat(&ga, (char_u *)"\\V"); if (flags & FRD_MATCH_CASE) ga_concat(&ga, (char_u *)"\\C"); else ga_concat(&ga, (char_u *)"\\c"); if (flags & FRD_WHOLE_WORD) ga_concat(&ga, (char_u *)"\\<"); if (type == FRD_REPLACEALL || down) concat_esc(&ga, find_text, '/'); /* escape slashes */ else concat_esc(&ga, find_text, '?'); /* escape '?' */ if (flags & FRD_WHOLE_WORD) ga_concat(&ga, (char_u *)"\\>"); if (type == FRD_REPLACEALL) { ga_concat(&ga, (char_u *)"/"); /* escape / and \ */ p = vim_strsave_escaped(repl_text, (char_u *)"/\\"); if (p != NULL) ga_concat(&ga, p); vim_free(p); ga_concat(&ga, (char_u *)"/g"); } ga_append(&ga, NUL); if (type == FRD_REPLACE) { /* Do the replacement when the text at the cursor matches. Thus no * replacement is done if the cursor was moved! */ regmatch.regprog = vim_regcomp(ga.ga_data, RE_MAGIC + RE_STRING); regmatch.rm_ic = 0; if (regmatch.regprog != NULL) { p = ml_get_cursor(); if (vim_regexec_nl(®match, p, (colnr_T)0) && regmatch.startp[0] == p) { /* Clear the command line to remove any old "No match" * error. */ msg_end_prompt(); if (u_save_cursor() == OK) { /* A button was pressed thus undo should be synced. */ u_sync(FALSE); del_bytes((long)(regmatch.endp[0] - regmatch.startp[0]), FALSE, FALSE); ins_str(repl_text); } } else MSG(_("No match at cursor, finding next")); vim_free(regmatch.regprog); } } if (type == FRD_REPLACEALL) { /* A button was pressed, thus undo should be synced. */ u_sync(FALSE); do_cmdline_cmd(ga.ga_data); } else { /* Search for the next match. */ i = msg_scroll; do_search(NULL, down ? '/' : '?', ga.ga_data, 1L, SEARCH_MSG + SEARCH_MARK); msg_scroll = i; /* don't let an error message set msg_scroll */ } /* Don't want to pass did_emsg to other code, it may cause disabling * syntax HL if we were busy redrawing. */ did_emsg = save_did_emsg; if (State & (NORMAL | INSERT)) { gui_update_screen(); /* update the screen */ msg_didout = 0; /* overwrite any message */ need_wait_return = FALSE; /* don't wait for return */ } vim_free(ga.ga_data); return (ga.ga_len > 0); } #endif #if (defined(FEAT_DND) && defined(FEAT_GUI_GTK)) \ || defined(FEAT_GUI_MSWIN) \ || defined(FEAT_GUI_MAC) \ || defined(PROTO) #ifdef FEAT_WINDOWS static void gui_wingoto_xy __ARGS((int x, int y)); /* * Jump to the window at specified point (x, y). */ static void gui_wingoto_xy(x, y) int x; int y; { int row = Y_2_ROW(y); int col = X_2_COL(x); win_T *wp; if (row >= 0 && col >= 0) { wp = mouse_find_win(&row, &col); if (wp != NULL && wp != curwin) win_goto(wp); } } #endif /* * Process file drop. Mouse cursor position, key modifiers, name of files * and count of files are given. Argument "fnames[count]" has full pathnames * of dropped files, they will be freed in this function, and caller can't use * fnames after call this function. */ /*ARGSUSED*/ void gui_handle_drop(x, y, modifiers, fnames, count) int x; int y; int_u modifiers; char_u **fnames; int count; { int i; char_u *p; /* * When the cursor is at the command line, add the file names to the * command line, don't edit the files. */ if (State & CMDLINE) { shorten_filenames(fnames, count); for (i = 0; i < count; ++i) { if (fnames[i] != NULL) { if (i > 0) add_to_input_buf((char_u*)" ", 1); /* We don't know what command is used thus we can't be sure * about which characters need to be escaped. Only escape the * most common ones. */ # ifdef BACKSLASH_IN_FILENAME p = vim_strsave_escaped(fnames[i], (char_u *)" \t\"|"); # else p = vim_strsave_escaped(fnames[i], (char_u *)"\\ \t\"|"); # endif if (p != NULL) add_to_input_buf(p, (int)STRLEN(p)); vim_free(p); vim_free(fnames[i]); } } vim_free(fnames); } else { /* Go to the window under mouse cursor, then shorten given "fnames" by * current window, because a window can have local current dir. */ # ifdef FEAT_WINDOWS gui_wingoto_xy(x, y); # endif shorten_filenames(fnames, count); /* If Shift held down, remember the first item. */ if ((modifiers & MOUSE_SHIFT) != 0) p = vim_strsave(fnames[0]); else p = NULL; /* Handle the drop, :edit or :split to get to the file. This also * frees fnames[]. Skip this if there is only one item it's a * directory and Shift is held down. */ if (count == 1 && (modifiers & MOUSE_SHIFT) != 0 && mch_isdir(fnames[0])) { vim_free(fnames[0]); vim_free(fnames); } else handle_drop(count, fnames, (modifiers & MOUSE_CTRL) != 0); /* If Shift held down, change to first file's directory. If the first * item is a directory, change to that directory (and let the explorer * plugin show the contents). */ if (p != NULL) { if (mch_isdir(p)) { if (mch_chdir((char *)p) == 0) shorten_fnames(TRUE); } else if (vim_chdirfile(p) == OK) shorten_fnames(TRUE); vim_free(p); } /* Update the screen display */ update_screen(NOT_VALID); # ifdef FEAT_MENU gui_update_menus(0); # endif setcursor(); out_flush(); gui_update_cursor(FALSE, FALSE); gui_mch_flush(); } } #endif