ref: 6c35d0b041df30eacf7601d50d187adb90542b4d
dir: /ream.c/
#include <u.h> #include <libc.h> #include <bio.h> #include <fcall.h> #include <avl.h> #include "dat.h" #include "fns.h" static void initroot(Blk *r) { char buf[512]; Kvp kv; Xdir d; /* nb: values must be inserted in key order */ memset(&d, 0, sizeof(Dir)); d.qid = (Qid){fs->nextqid++, 0, QTDIR}; d.mode = DMDIR|0755; d.atime = 0; d.mtime = 0; d.length = 0; d.name = ""; d.uid = 2; d.gid = 2; d.muid = 2; if(dir2kv(-1, &d, &kv, buf, sizeof(buf)) == -1) sysfatal("ream: pack root: %r"); setval(r, 0, &kv); kv.k = buf; kv.nk = 9; kv.v = buf+9; kv.nv = 8; buf[0] = Ksuper; PBIT64(buf+1, 0ULL); PBIT64(buf+9, 0ULL); setval(r, 1, &kv); } static void initsnap(Blk *s, Blk *r) { char *p, kbuf[Keymax], vbuf[Treesz]; Tree t; Kvp kv; int i; kv.k = kbuf; kv.v = vbuf; kv.k[0] = Klabel; kv.nk = 1 + snprint(kv.k+1, sizeof(kbuf)-1, "main"); kv.v[0] = Ksnap; PBIT64(kv.v+1, 0); kv.nv = Snapsz; setval(s, 0, &kv); kv.k[0] = Ksnap; PBIT64(kv.k+1, 0); kv.nk = Snapsz; memset(&t, 0, sizeof(Tree)); t.ref = 2; t.ht = 1; t.gen = 0; t.bp = r->bp; for(i = 0; i < Ndead; i++){ t.prev[i] = -1; t.dead[i].head.addr = -1; t.dead[i].head.hash = -1; t.dead[i].head.gen = -1; t.dead[i].tail = nil; } p = packtree(vbuf, sizeof(vbuf), &t); kv.v = vbuf; kv.nv = p - vbuf; setval(s, 1, &kv); } static void reamarena(Arena *a, vlong start, vlong asz) { vlong addr, bo, bh; char *p; Blk *b; addr = start; if((b = mallocz(sizeof(Blk), 1)) == nil) sysfatal("ream: %r"); addr += Blksz; /* arena header */ a->log.head.addr = -1; a->log.head.hash = -1; a->log.head.gen = -1; memset(b, 0, sizeof(Blk)); b->type = Tlog; b->bp.addr = addr; b->logsz = 32; b->data = b->buf + Hdrsz; b->flag |= Bdirty; p = b->data+Loghdsz; PBIT64(p+ 0, addr|LogFree); /* addr */ PBIT64(p+ 8, asz); /* len */ PBIT64(p+16, b->bp.addr|LogAlloc); /* addr */ PBIT64(p+24, Blksz); /* len */ PBIT64(p+32, (uvlong)LogEnd); /* done */ finalize(b); if(syncblk(b) == -1) sysfatal("ream: init log"); bh = blkhash(b); bo = b->bp.addr; memset(b, 0, sizeof(Blk)); b->type = Tarena; b->bp.addr = start; p = b->buf + Hdrsz; print("b->bp.addr: %llx\n", b->bp.addr); PBIT64(p+0, bo); PBIT64(p+8, bh); finalize(b); if(syncblk(b) == -1) sysfatal("ream: write arena: %r"); } void reamfs(char *dev) { vlong sz, asz, off; Blk *sb, *rb, *tb; Mount *mnt; Dir *d; int i; if((fs->fd = open(dev, ORDWR)) == -1) sysfatal("open %s: %r", dev); if((d = dirfstat(fs->fd)) == nil) sysfatal("ream: %r"); if(d->length < 64*MiB) sysfatal("ream: disk too small"); if((sb = mallocz(sizeof(Blk), 1)) == nil) sysfatal("ream: %r"); if((mnt = mallocz(sizeof(Mount), 1)) == nil) sysfatal("ream: alloc mount: %r"); if((mnt->root = mallocz(sizeof(Tree), 1)) == nil) sysfatal("ream: alloc tree: %r"); fs->super = sb; refblk(sb); sz = d->length; sz = sz - (sz % Blksz) - Blksz; fs->narena = sz / (128*GiB); if(fs->narena < 1) fs->narena = 1; if(fs->narena >= 128) fs->narena = 128; if((fs->arenas = calloc(fs->narena, sizeof(Arena))) == nil) sysfatal("malloc: %r"); free(d); asz = sz/fs->narena; asz = asz - (asz % Blksz) - Blksz; fs->arenasz = asz; off = 0; fprint(2, "reaming %d arenas:\n", fs->narena); for(i = 0; i < fs->narena; i++){ print("\tarena %d: %lld blocks at %lld\n", i, asz/Blksz, off); reamarena(&fs->arenas[i], off, asz); asz += off; } sb->type = Tsuper; sb->bp.addr = sz; sb->data = sb->buf + Hdrsz; sb->ref = 2; for(i = 0; i < fs->narena; i++) if((loadarena(&fs->arenas[i], i*asz)) == -1) sysfatal("ream: loadarena: %r"); if((tb = newblk(Tleaf)) == nil) sysfatal("ream: allocate root: %r"); refblk(tb); initroot(tb); finalize(tb); syncblk(tb); mnt->root->ht = 1; mnt->root->bp = tb->bp; /* * Now that we have a completely empty fs, give it * a single snap block that the tree will insert * into, and take a snapshot as the initial state. */ if((rb = newblk(Tleaf)) == nil) sysfatal("ream: allocate snaps: %r"); refblk(rb); initsnap(rb, tb); finalize(rb); syncblk(rb); fs->snap.bp = rb->bp; fs->snap.ht = 1; fillsuper(sb); finalize(sb); syncblk(sb); putblk(tb); putblk(sb); putblk(rb); free(mnt); if(sync() == -1) sysfatal("ream: sync: %r"); }