shithub: zelda3

ref: aacc3d4de6c8535102ef2110e3f1692320fe129b
dir: /tracing.h/

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#ifndef TRACING_H
#define TRACING_H


#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <stdbool.h>

#include "snes/snes.h"

void getProcessorStateCpu(Snes* snes, char* line);
void getProcessorStateSpc(Apu* apu, char* line);

#endif