ref: 7cfaff0c7b618e8150bd97ad43fca9899f4a5514
dir: /src/wipeout/camera.h/
#ifndef CAMERA_H #define CAMERA_H #include "../types.h" #include "droid.h" typedef struct camera_t { vec3_t position; vec3_t velocity; vec3_t angle; vec3_t angular_velocity; vec3_t last_position; vec3_t real_velocity; mat4_t mat; section_t *section; bool has_initial_section; float update_timer; void (*update_func)(struct camera_t *, ship_t *, droid_t *); } camera_t; void camera_init(camera_t *camera, section_t *section); void camera_update(camera_t *camera, ship_t *ship, droid_t *droid); void camera_update_race_external(camera_t *, ship_t *camShip, droid_t *); void camera_update_race_internal(camera_t *, ship_t *camShip, droid_t *); void camera_update_race_intro(camera_t *, ship_t *camShip, droid_t *); void camera_update_attract_circle(camera_t *, ship_t *camShip, droid_t *); void camera_update_attract_internal(camera_t *, ship_t *camShip, droid_t *); void camera_update_static_follow(camera_t *, ship_t *camShip, droid_t *); void camera_update_attract_random(camera_t *, ship_t *camShip, droid_t *); void camera_update_rescue(camera_t *, ship_t *camShip, droid_t *); #endif