ref: d7f038fe0566c8239ec0b2ca1e56686476e82e09
parent: 69f062a7028f072a24712cf3034f208677cd7079
author: Jacob Moody <[email protected]>
date: Fri Feb 24 21:48:41 EST 2023
compile for arm64
--- a/src/rt_ted.c
+++ b/src/rt_ted.c
@@ -2296,32 +2296,31 @@
}
-#define SetupSpecificFlagTeamAt(whichteam, spawnlocindex) \
-{int newx,newy; \
- \
- newx = SPAWNLOC[spawnlocindex].x; \
- newy = SPAWNLOC[spawnlocindex].y; \
- TEAM[whichteam].tilex = newx; \
- TEAM[whichteam].tiley = newy; \
- TEAM[whichteam].dir = SPAWNLOC[spawnlocindex].x; \
- SpawnStatic(newx,newy,stat_collector,9); \
- SpawnNewObj(newx,newy,&s_basemarker1,inertobj); \
- LASTACTOR->z = LASTSTAT->z; \
- LASTSTAT->flags |= FL_COLORED; \
- LASTSTAT->hitpoints = whichteam; \
- locspawned[spawnlocindex]=1; \
- for(j=0;j<numplayers;j++) \
- {if (PLAYERSTATE[j].uniformcolor != \
- TEAM[whichteam].uniformcolor) \
- continue; \
- \
- ntilex = newx; \
- ntiley = newy; \
- FindEmptyTile(&ntilex,&ntiley); \
- SpawnPlayerobj(ntilex,ntiley,dir,j); \
- } \
-} \
+void
+SetupSpecificFlagTeamAt(int whichteam, int spawnlocindex, int *locspawned, int dir)
+{ int newx,newy,ntilex,ntiley,j;
+ newx = SPAWNLOC[spawnlocindex].x;
+ newy = SPAWNLOC[spawnlocindex].y;
+ TEAM[whichteam].tilex = newx;
+ TEAM[whichteam].tiley = newy;
+ TEAM[whichteam].dir = SPAWNLOC[spawnlocindex].x;
+ SpawnStatic(newx,newy,stat_collector,9);
+ SpawnNewObj(newx,newy,&s_basemarker1,inertobj);
+ LASTACTOR->z = LASTSTAT->z;
+ LASTSTAT->flags |= FL_COLORED;
+ LASTSTAT->hitpoints = whichteam;
+ locspawned[spawnlocindex]=1;
+ for(j=0;j<numplayers;j++)
+ {if (PLAYERSTATE[j].uniformcolor !=
+ TEAM[whichteam].uniformcolor)
+ continue;
+ ntilex = newx;
+ ntiley = newy;
+ FindEmptyTile(&ntilex,&ntiley);
+ SpawnPlayerobj(ntilex,ntiley,dir,j);
+ }
+}
/*
=============
@@ -2376,8 +2375,9 @@
void SetupTeams(void)
{
+ teamtype *tt;
- int i,j,rand,sx,sy,ntilex,ntiley,dir,
+ int i,j,rand,sx,sy,dir,
maxdist,currdist,spawnindex,cnt;
int locspawned[MAXSPAWNLOCATIONS] = {0};
@@ -2389,10 +2389,11 @@
sy = SPAWNLOC[rand].y;
dir = SPAWNLOC[rand].dir;
+ tt = &TEAM[0];
if (CheckTile(sx,sy) && (!IsPlatform(sx,sy)) &&
- (Number_of_Empty_Tiles_In_Area_Around(sx,sy) > TEAM[0].nummembers)
+ (Number_of_Empty_Tiles_In_Area_Around(sx,sy) > tt->nummembers)
)
- { SetupSpecificFlagTeamAt(0,rand);
+ { SetupSpecificFlagTeamAt(0,rand,locspawned,dir);
break;
}
@@ -2411,12 +2412,14 @@
sy = SPAWNLOC[i].y;
dir = SPAWNLOC[i].dir;
- if ((Number_of_Empty_Tiles_In_Area_Around(sx,sy) < TEAM[1].nummembers)
+ tt = &TEAM[1];
+ if ((Number_of_Empty_Tiles_In_Area_Around(sx,sy) < tt->nummembers)
|| (!CheckTile(sx,sy) || IsPlatform(sx,sy))
)
continue;
- currdist = FindDistance(sx-TEAM[0].tilex,sy-TEAM[0].tiley);
+ tt = &TEAM[0];
+ currdist = FindDistance(sx-tt->tilex,sy-tt->tiley);
if (currdist > maxdist)
{ maxdist = currdist;
spawnindex = i;
@@ -2423,7 +2426,7 @@
}
}
- SetupSpecificFlagTeamAt(1,spawnindex);
+ SetupSpecificFlagTeamAt(1,spawnindex,locspawned,dir);
}
else
{