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RGBDS ===== RGBDS (Rednex Game Boy Development System) is a free assembler/linker package for the Game Boy and Game Boy Color. It consists of: - rgbasm (assembler) - rgblink (linker) - rgbfix (checksum/header fixer) - rgbgfx (PNG‐to‐Game Boy graphics converter) This is a fork of the original RGBDS which aims to make the programs more like other UNIX tools. This toolchain is maintained on `GitHub <https://github.com/rednex/rgbds>`__, as well as its `documentation <https://github.com/rednex/rednex.github.io>`__. The documentation of this toolchain can be viewed online `here <https://rednex.github.io/>`__, it is generated from the man pages found in this repository. 1. Installing RGBDS ------------------- 1.1 Windows ~~~~~~~~~~~ Windows builds are available in the releases page on GitHub: :: https://github.com/rednex/rgbds/releases Copy the ``.exe`` files to ``C:\Windows\`` or similar. If you require the latest version in development, it should be possible to compile RGBDS with MinGW or Cygwin by following the instructions to build it on UNIX systems. 1.2 macOS ~~~~~~~~~ You can build RGBDS by following the instructions below. However, if you would prefer not to build RGBDS yourself, you may also install it using `Homebrew <http://brew.sh/>`__. To install the latest release, use: .. code:: sh brew install rgbds To install RGBDS with all of the current changes in development (as seen on the ``master`` branch on GitHub), use: .. code:: sh brew install rgbds --HEAD 1.3 Other UNIX-like systems ~~~~~~~~~~~~~~~~~~~~~~~~~~~ No official binaries of RGBDS are distributed for these systems, you must follow the simple instructions below to compile and install it. 2. Building RGBDS from source ----------------------------- RGBDS can be built in UNIX-like systems by following the instructions below. 2.1 Dependencies ~~~~~~~~~~~~~~~~ RGBDS requires yacc, flex, libpng and pkg-config to be installed. On macOS, install the latter two with `Homebrew <http://brew.sh/>`__: .. code:: sh brew install libpng pkg-config On other Unixes, use the built-in package manager. For example, on Debian or Ubuntu: .. code:: sh sudo apt-get install byacc flex pkg-config libpng-dev You can test if libpng and pkg-config are installed by running ``pkg-config --cflags libpng``: if the output is a path, then you're good, and if it outputs an error then you need to install them via a package manager. 2.2 Build process ~~~~~~~~~~~~~~~~~ To build the programs, run in your terminal: .. code:: sh make Then, to install the compiled programs and manual pages, run (with appropriate privileges, e.g, with ``sudo``): .. code:: sh make install After installation, you can read the manuals with the ``man`` command. E.g., .. code:: sh man 7 rgbds There are some variables in the Makefile that can be redefined by the user. The variables described below can affect installation behavior when given on the make command line. For example, to install RGBDS in your home directory instead of systemwide, run the following: .. code:: sh make install PREFIX=$HOME To do a verbose build, run: .. code:: sh make Q= This is the complete list of user-defined variables: - ``PREFIX``: Location where RGBDS will be installed. Defaults to ``/usr/local``. - ``bindir``: Location where the binaries will be installed. Defaults to ``${PREFIX}/bin``. - ``mandir``: Location where the manpages will be installed. Defaults to ``${PREFIX}/man``. - ``DESTDIR``: This is prepended to all paths during the installation. It is mainly used for packaging. - ``Q``: Whether to quiet the build or not. To make the build more verbose, clear this variable. Defaults to ``@``. - ``STRIP``: Whether to strip the installed binaries of debug symbols or not. Defaults to ``-s``. - ``BINMODE``: Permissions of the installed binaries. Defaults to ``555``. - ``MANMODE``: Permissions of the installed manpages. Defaults to ``444``. - ``CHECKPATCH``: Path of the script ``checkpatch.pl`` of the Linux kernel. Defaults to ``../linux/scripts/checkpatch.pl``. 3 History --------- - Around 1997, Carsten Sorensen (AKA SurfSmurf) writes ASMotor as a general-purpose assembler/linker system for DOS/Win32 - Around 1999, Justin Lloyd (AKA Otaku no Zoku) adapts ASMotor to read and produce GBZ80 assembly/machine code, and releases this version as RGBDS. - 2009, Vegard Nossum adapts the code to be more UNIX-like and releases this version as rgbds-linux on `GitHub <https://github.com/vegard/rgbds-linux>`__. - 2010, Anthony J. Bentley forks that repository. The fork becomes the reference implementation of rgbds. - 2017, Bentley's repository is moved to a neutral name.