ref: 57bf32f35ac771a2253946c16b14fcefbd124afc
dir: /src/fix/main.c/
/* * Copyright © 2010 Anthony J. Bentley <[email protected]> * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include <stdbool.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include "extern/err.h" static void usage(void) { printf( "usage: rgbfix [-Ccjsv] [-i game_id] [-k licensee_str] [-l licensee_id]\n" " [-m mbc_type] [-n rom_version] [-p pad_value] [-r ram_size]\n" " [-t title_str] file\n"); exit(1); } int main(int argc, char *argv[]) { FILE *rom; int ch; char *ep; /* * Parse command-line options */ /* all flags default to false unless options specify otherwise */ bool validate = false; bool settitle = false; bool setid = false; bool colorcompatible = false; bool coloronly = false; bool nonjapan = false; bool setlicensee = false; bool setnewlicensee = false; bool super = false; bool setcartridge = false; bool setramsize = false; bool resize = false; bool setversion = false; char *title; /* game title in ASCII */ char *id; /* game ID in ASCII */ char *newlicensee; /* new licensee ID, two ASCII characters */ int licensee; /* old licensee ID */ int cartridge; /* cartridge hardware ID */ int ramsize; /* RAM size ID */ int version; /* mask ROM version number */ int padvalue; /* to pad the rom with if it changes size */ while ((ch = getopt(argc, argv, "Cci:jk:l:m:n:p:sr:t:v")) != -1) { switch (ch) { case 'C': coloronly = true; /* FALLTHROUGH */ case 'c': colorcompatible = true; break; case 'i': setid = true; if (strlen(optarg) != 4) { errx(1, "Game ID %s must be exactly 4 " "characters", optarg); } id = optarg; break; case 'j': nonjapan = true; break; case 'k': setnewlicensee = true; if (strlen(optarg) != 2) { errx(1, "New licensee code %s is not the " "correct length of 2 characters", optarg); } newlicensee = optarg; break; case 'l': setlicensee = true; licensee = strtoul(optarg, &ep, 0); if (optarg[0] == '\0' || *ep != '\0') { errx(1, "Invalid argument for option 'l'"); } if (licensee < 0 || licensee > 0xFF) { errx(1, "Argument for option 'l' must be " "between 0 and 255"); } break; case 'm': setcartridge = true; cartridge = strtoul(optarg, &ep, 0); if (optarg[0] == '\0' || *ep != '\0') { errx(1, "Invalid argument for option 'm'"); } if (cartridge < 0 || cartridge > 0xFF) { errx(1, "Argument for option 'm' must be " "between 0 and 255"); } break; case 'n': setversion = true; version = strtoul(optarg, &ep, 0); if (optarg[0] == '\0' || *ep != '\0') { errx(1, "Invalid argument for option 'n'"); } if (version < 0 || version > 0xFF) { errx(1, "Argument for option 'n' must be " "between 0 and 255"); } break; case 'p': resize = true; padvalue = strtoul(optarg, &ep, 0); if (optarg[0] == '\0' || *ep != '\0') { errx(1, "Invalid argument for option 'p'"); } if (padvalue < 0 || padvalue > 0xFF) { errx(1, "Argument for option 'p' must be " "between 0 and 255"); } break; case 'r': setramsize = true; ramsize = strtoul(optarg, &ep, 0); if (optarg[0] == '\0' || *ep != '\0') { errx(1, "Invalid argument for option 'r'"); } if (ramsize < 0 || ramsize > 0xFF) { errx(1, "Argument for option 'r' must be " "between 0 and 255"); } break; case 's': super = true; break; case 't': settitle = true; if (strlen(optarg) > 16) { errx(1, "Title %s is greater than the " "maximum of 16 characters", optarg); } if (strlen(optarg) == 16) warnx("Title %s is 16 chars, it is best to " "keep it to 15 or fewer", optarg); title = optarg; break; case 'v': validate = true; break; default: usage(); /* NOTREACHED */ } } argc -= optind; argv += optind; if (argc == 0) usage(); /* * Open the ROM file */ if ((rom = fopen(argv[argc - 1], "rb+")) == NULL) { err(1, "Error opening file %s", argv[argc - 1]); } /* * Write changes to ROM */ if (validate) { /* * Offset 0x104–0x133: Nintendo Logo * This is a bitmap image that displays when the Game Boy is * turned on. It must be intact, or the game will not boot. */ /* * See also: global checksums at 0x14D–0x14F, They must * also be correct for the game to boot, so we fix them * as well when the -v flag is set. */ uint8_t ninlogo[48] = { 0xCE, 0xED, 0x66, 0x66, 0xCC, 0x0D, 0x00, 0x0B, 0x03, 0x73, 0x00, 0x83, 0x00, 0x0C, 0x00, 0x0D, 0x00, 0x08, 0x11, 0x1F, 0x88, 0x89, 0x00, 0x0E, 0xDC, 0xCC, 0x6E, 0xE6, 0xDD, 0xDD, 0xD9, 0x99, 0xBB, 0xBB, 0x67, 0x63, 0x6E, 0x0E, 0xEC, 0xCC, 0xDD, 0xDC, 0x99, 0x9F, 0xBB, 0xB9, 0x33, 0x3E }; fseek(rom, 0x104, SEEK_SET); fwrite(ninlogo, 1, 48, rom); } if (settitle) { /* * Offset 0x134–0x143: Game Title * This is a sixteen-character game title in ASCII (no high- * bit characters). */ /* * See also: CGB flag at 0x143. The sixteenth character of * the title is co-opted for use as the CGB flag, so they * may conflict. */ /* * See also: Game ID at 0x13F–0x142. These four ASCII * characters may conflict with the title. */ fseek(rom, 0x134, SEEK_SET); fwrite(title, 1, strlen(title) + 1, rom); while (ftell(rom) < 0x143) fputc(0, rom); } if (setid) { /* * Offset 0x13F–0x142: Game ID * This is a four-character game ID in ASCII (no high-bit * characters). */ fseek(rom,0x13F,SEEK_SET); fwrite(id, 1, 4, rom); } if (colorcompatible) { /* * Offset 0x143: Game Boy Color Flag * If bit 7 is set, the ROM has Game Boy Color features. * If bit 6 is also set, the ROM is for the Game Boy Color * only. (However, this is not actually enforced by the * Game Boy.) */ /* * See also: Game Title at 0x134–0x143. The sixteenth * character of the title overlaps with this flag, so they * may conflict. */ uint8_t byte; fseek(rom, 0x143, SEEK_SET); byte = fgetc(rom); byte |= 1 << 7; if (coloronly) byte |= 1 << 6; if (byte & 0x3F) warnx("Color flag conflicts with game title"); fseek(rom, 0x143, SEEK_SET); fputc(byte, rom); } if (setnewlicensee) { /* * Offset 0x144–0x145: New Licensee Code * This is a two-character code identifying which company * created the game. */ /* * See also: the original Licensee ID at 0x14B. * This is deprecated and in all newer games is used instead * as a Super Game Boy flag. */ fseek(rom, 0x144, SEEK_SET); fwrite(newlicensee, 1, 2, rom); } if (super) { /* * Offset 0x146: Super Game Boy Flag * If not equal to 3, Super Game Boy functions will be * disabled. */ /* * See also: the original Licensee ID at 0x14B. * If the Licensee code is not equal to 0x33, Super Game Boy * functions will be disabled. */ if (!setlicensee) warnx("You should probably set both '-s' and " "'-l 0x33'"); fseek(rom, 0x146, SEEK_SET); fputc(3, rom); } if (setcartridge) { /* * Offset 0x147: Cartridge Type * Identifies whether the ROM uses a memory bank controller, * external RAM, timer, rumble, or battery. */ fseek(rom, 0x147, SEEK_SET); fputc(cartridge, rom); } if (resize) { /* * Offset 0x148: Cartridge Size * Identifies the size of the cartridge ROM. */ /* We will pad the ROM to match the size given in the header. */ long romsize, newsize; int headbyte; uint8_t *buf; fseek(rom, 0, SEEK_END); romsize = ftell(rom); newsize = 0x8000; headbyte = 0; while (romsize > newsize) { newsize <<= 1; headbyte++; } if (newsize > 0x800000) /* ROM is bigger than 8MiB */ warnx("ROM size is bigger than 8MiB"); buf = malloc(newsize - romsize); memset(buf, padvalue, newsize - romsize); fwrite(buf, 1, newsize - romsize, rom); fseek(rom, 0x148, SEEK_SET); fputc(headbyte, rom); free(buf); } if (setramsize) { /* * Offset 0x149: RAM Size */ fseek(rom, 0x149, SEEK_SET); fputc(ramsize, rom); } if (nonjapan) { /* * Offset 0x14A: Non-Japanese Region Flag */ fseek(rom, 0x14A, SEEK_SET); fputc(1, rom); } if (setlicensee) { /* * Offset 0x14B: Licensee Code * This identifies which company created the game. * * This byte is deprecated and should be set to 0x33 in new * releases. */ /* * See also: the New Licensee ID at 0x144–0x145. */ fseek(rom, 0x14B, SEEK_SET); fputc(licensee, rom); } if (setversion) { /* * Offset 0x14C: Mask ROM Version Number * Which version of the ROM this is. */ fseek(rom, 0x14C, SEEK_SET); fputc(version, rom); } if (validate) { /* * Offset 0x14D: Header Checksum */ uint8_t headcksum; headcksum = 0; fseek(rom, 0x134, SEEK_SET); for (int i = 0; i < (0x14D - 0x134); ++i) headcksum = headcksum - fgetc(rom) - 1; fseek(rom, 0x14D, SEEK_SET); fputc(headcksum, rom); /* * Offset 0x14E–0x14F: Global Checksum */ uint16_t globalcksum; globalcksum = 0; rewind(rom); for (int i = 0; i < 0x14E; ++i) globalcksum += fgetc(rom); int byte; fseek(rom, 0x150, SEEK_SET); while ((byte = fgetc(rom)) != EOF) globalcksum += byte; fseek(rom, 0x14E, SEEK_SET); fputc(globalcksum >> 8, rom); fputc(globalcksum & 0xFF, rom); } fclose(rom); return 0; }