ref: 50804d661ab53a5a89c1750d3168eb4580cda8a4
dir: /src/asm/charmap.c/
/* * This file is part of RGBDS. * * Copyright (c) 2013-2018, stag019 and RGBDS contributors. * * SPDX-License-Identifier: MIT */ #include <stdbool.h> #include <stdint.h> #include <stdlib.h> #include <stdio.h> #include <string.h> #include "asm/asm.h" #include "asm/charmap.h" #include "asm/main.h" #include "asm/output.h" #include "asm/util.h" #define CHARMAP_HASH_SIZE (1 << 9) struct CharmapStackEntry { struct Charmap *charmap; struct CharmapStackEntry *next; }; static struct Charmap *tHashedCharmaps[CHARMAP_HASH_SIZE]; static struct Charmap *mainCharmap; static struct Charmap *currentCharmap; struct CharmapStackEntry *charmapStack; static void warnSectionCharmap(void) { static bool warned = false; if (warned) return; warning("Using 'charmap' within a section when the current charmap is 'main' is deprecated"); warned = true; } static uint32_t charmap_CalcHash(const char *s) { return calchash(s) % CHARMAP_HASH_SIZE; } static struct Charmap **charmap_Get(const char *name) { struct Charmap **ppCharmap = &tHashedCharmaps[charmap_CalcHash(name)]; while (*ppCharmap != NULL && strcmp((*ppCharmap)->name, name)) ppCharmap = &(*ppCharmap)->next; return ppCharmap; } static void CopyNode(struct Charmap *dest, const struct Charmap *src, int nodeIdx) { dest->nodes[nodeIdx].code = src->nodes[nodeIdx].code; dest->nodes[nodeIdx].isCode = src->nodes[nodeIdx].isCode; for (int i = 0; i < 256; i++) if (src->nodes[nodeIdx].next[i]) dest->nodes[nodeIdx].next[i] = dest->nodes + (src->nodes[nodeIdx].next[i] - src->nodes); } struct Charmap *charmap_New(const char *name, const char *baseName) { struct Charmap *pBase = NULL; if (baseName != NULL) { struct Charmap **ppBase = charmap_Get(baseName); if (*ppBase == NULL) { yyerror("Base charmap '%s' doesn't exist", baseName); return NULL; } pBase = *ppBase; } struct Charmap **ppCharmap = charmap_Get(name); if (*ppCharmap != NULL) { yyerror("Charmap '%s' already exists", name); return NULL; } *ppCharmap = calloc(1, sizeof(struct Charmap)); if (*ppCharmap == NULL) fatalerror("Not enough memory for charmap"); struct Charmap *pCharmap = *ppCharmap; snprintf(pCharmap->name, sizeof(pCharmap->name), "%s", name); if (pBase != NULL) { pCharmap->charCount = pBase->charCount; pCharmap->nodeCount = pBase->nodeCount; for (int i = 0; i < MAXCHARNODES; i++) CopyNode(pCharmap, pBase, i); } currentCharmap = pCharmap; return pCharmap; } void charmap_Set(const char *name) { struct Charmap **ppCharmap = charmap_Get(name); if (*ppCharmap == NULL) { yyerror("Charmap '%s' doesn't exist", name); return; } currentCharmap = *ppCharmap; } void charmap_Push(void) { struct CharmapStackEntry *stackEntry; stackEntry = malloc(sizeof(struct CharmapStackEntry)); if (stackEntry == NULL) fatalerror("No memory for charmap stack"); stackEntry->charmap = currentCharmap; stackEntry->next = charmapStack; charmapStack = stackEntry; } void charmap_Pop(void) { if (charmapStack == NULL) fatalerror("No entries in the charmap stack"); struct CharmapStackEntry *top = charmapStack; currentCharmap = top->charmap; charmapStack = top->next; free(top); } void charmap_InitMain(void) { mainCharmap = charmap_New("main", NULL); } int32_t charmap_Add(char *input, uint8_t output) { int32_t i; uint8_t v; struct Charmap *charmap; struct Charnode *curr_node, *temp_node; /* * If the user tries to define a character mapping inside a section * and the current global charmap is the "main" one, then a local * section charmap will be created or modified instead of the global * one. In other words, the local section charmap can override the * main global one, but not the others. */ if (pCurrentSection && currentCharmap == mainCharmap) { warnSectionCharmap(); if (pCurrentSection->charmap) { charmap = pCurrentSection->charmap; } else { charmap = calloc(1, sizeof(struct Charmap)); if (charmap == NULL) fatalerror("Not enough memory for charmap"); pCurrentSection->charmap = charmap; } } else { charmap = currentCharmap; } if (charmap->charCount >= MAXCHARMAPS || strlen(input) > CHARMAPLENGTH) return -1; curr_node = &charmap->nodes[0]; for (i = 0; (v = (uint8_t)input[i]); i++) { if (curr_node->next[v]) { curr_node = curr_node->next[v]; } else { temp_node = &charmap->nodes[charmap->nodeCount + 1]; curr_node->next[v] = temp_node; curr_node = temp_node; ++charmap->nodeCount; } } /* prevent duplicated keys by accepting only first key-value pair. */ if (curr_node->isCode) return charmap->charCount; curr_node->code = output; curr_node->isCode = 1; return ++charmap->charCount; } int32_t charmap_Convert(char **input) { struct Charmap *charmap; struct Charnode *charnode; char *output; char outchar[8]; int32_t i, match, length; uint8_t v, foundCode; /* * If there is a local section charmap and the current global charmap * is the "main" one, the local one is used. Otherwise, the global * one is used. In other words, the local section charmap can override * the main global one, but not the others. */ if (pCurrentSection && pCurrentSection->charmap && currentCharmap == mainCharmap) charmap = pCurrentSection->charmap; else charmap = currentCharmap; output = malloc(strlen(*input)); if (output == NULL) fatalerror("Not enough memory for buffer"); length = 0; while (**input) { charnode = &charmap->nodes[0]; /* * find the longest valid match which has been registered in charmap. * note that there could be either multiple matches or no match. * and it possibly takes the longest match between them, * which means that it ignores partial matches shorter than the longest one. */ for (i = match = 0; (v = (*input)[i]);) { if (!charnode->next[v]) break; charnode = charnode->next[v]; i++; if (charnode->isCode) { match = i; foundCode = charnode->code; } } if (match) { output[length] = foundCode; length += 1; } else { /* * put a utf-8 character * if failed to find a match. */ match = readUTF8Char(outchar, *input); if (match) { memcpy(output + length, *input, match); } else { output[length] = 0; match = 1; } length += match; } *input += match; } *input = output; return length; }