shithub: pokecrystal

ref: 6a2cad6bcc17c60b87667d8d90c3931b7f70bfe2
dir: /home/delay.asm/

View raw version
DelayFrame::
; Wait for one frame
	ld a, 1
	ld [wVBlankOccurred], a

; Wait for the next VBlank, halting to conserve battery
.halt
	halt ; rgbasm adds a nop after this instruction by default
	ld a, [wVBlankOccurred]
	and a
	jr nz, .halt
	ret

DelayFrames::
; Wait c frames
	call DelayFrame
	dec c
	jr nz, DelayFrames
	ret