shithub: pokecrystal

ref: 4c4fca1028c2d0906dc101d89ca6e0be4664c342
dir: /engine/battle/move_effects/rain_dance.asm/

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BattleCommand_StartRain: ; 37bf4
; startrain
	ld a, WEATHER_RAIN
	ld [Weather], a
	ld a, 5
	ld [WeatherCount], a
	call AnimateCurrentMove
	ld hl, DownpourText
	jp StdBattleTextBox

; 37c07