shithub: pokecrystal

ref: 48e209763f1c984ddf7c4f3760210c14bfe5c991
dir: /engine/battle/move_effects/rain_dance.asm/

View raw version
BattleCommand_StartRain:
; startrain
	ld a, WEATHER_RAIN
	ld [wBattleWeather], a
	ld a, 5
	ld [wWeatherCount], a
	call AnimateCurrentMove
	ld hl, DownpourText
	jp StdBattleTextBox