ref: 2ec900d96c3b6020be0816151b9ad606c04114b5
dir: /engine/battle/move_effects/pay_day.asm/
BattleCommand_PayDay: ; payday xor a ld hl, wStringBuffer1 ld [hli], a ld a, [hBattleTurn] and a ld a, [wBattleMonLevel] jr z, .ok ld a, [wEnemyMonLevel] .ok add a ld hl, wPayDayMoney + 2 add [hl] ld [hld], a jr nc, .done inc [hl] dec hl jr nz, .done inc [hl] .done ld hl, CoinsScatteredText jp StdBattleTextBox