shithub: cstory

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db9350bd – Clownacy <[email protected]> authored on 2020/01/22 18:39
Add LTO option to CMakeLists.txt

32636681 – Clownacy <[email protected]> authored on 2020/01/22 18:35
Merge branch 'accurate' into portable

867af9f0 – Clownacy <[email protected]> authored on 2020/01/22 18:34
Add option to the Makefile to enable LTO

4ebfe064 – Clownacy <[email protected]> authored on 2020/01/22 18:33
Fix compilation

87b296c5 – Clownacy <[email protected]> authored on 2020/01/22 17:33
Converted SDLSurface renderer

f6f3c26a – Clownacy <[email protected]> authored on 2020/01/22 17:31
Converted SDLTexture renderer

48b7a878 – Clownacy <[email protected]> authored on 2020/01/22 17:24
Convert software renderer

6dac8254 – Clownacy <[email protected]> authored on 2020/01/22 17:19
Begin merge of Backend_Init/Backend_CreateWindow

3baba6a7 – Clownacy <[email protected]> authored on 2020/01/22 16:56
Make FlushVertexBuffer bail when buffer is empty

88c30442 – Clownacy <[email protected]> authored on 2020/01/21 18:39
Force SDL2's render-batching

2fec50ff – Clownacy <[email protected]> authored on 2020/01/21 15:16
Use constants for attribute locations

8d92bf20 – Clownacy <[email protected]> authored on 2020/01/21 11:43
Double-buffer the OpenGL VBO

f8a40318 – Clownacy <[email protected]> authored on 2020/01/21 10:52
OpenGL fixes and optimisations

73de1adc – Clownacy <[email protected]> authored on 2020/01/21 08:24
Fix a memory leak

cd7ef93f – Clownacy <[email protected]> authored on 2020/01/21 08:23
We don't need to initialise the VBO here

63d5d766 – Clownacy <[email protected]> authored on 2020/01/21 07:30
Add debug print for enumerating controllers

4c772622 – Clownacy <[email protected]> authored on 2020/01/21 07:27
...Actually fix controller support

5d2bcb85 – Clownacy <[email protected]> authored on 2020/01/21 07:20
Merge branch 'accurate' into portable

fdbaa4e8 – Clownacy <[email protected]> authored on 2020/01/21 07:17
Fix controller support

d50c0124 – Clownacy <[email protected]> authored on 2020/01/21 06:58
Input.cpp corrections

976e2425 – Clownacy <[email protected]> authored on 2020/01/21 06:27
Use native window/taskbar icons on Windows

ad9e3c3e – Clownacy <[email protected]> authored on 2020/01/21 05:54
Upscale the window icon

be533e2f – Clownacy <[email protected]> authored on 2020/01/20 18:54
Remove FRAMERATE constant

d04bd946 – Clownacy <[email protected]> authored on 2020/01/20 18:53
Use SDL_TICKS_PASSED for frame-limiting

2b34cf79 – Clownacy <[email protected]> authored on 2020/01/20 18:47
Typedef BOOL to bool

92e5647f – Clownacy <[email protected]> authored on 2020/01/20 17:06
More CMake capitalisation

a74bfd4b – Clownacy <[email protected]> authored on 2020/01/20 10:41
Remove a duplicate lib from OPENGLES2_LIBRARIES

79886f5a – Clownacy <[email protected]> authored on 2020/01/20 10:27
Add debug prints for listing SDL2 drivers

1cf5df2d – Clownacy <[email protected]> authored on 2020/01/20 09:49
Remove a debug print

767262ed – Clownacy <[email protected]> authored on 2020/01/20 09:48
Handle a malloc failure better

23eed95f – Clownacy <[email protected]> authored on 2020/01/20 09:01
Fix CMake build script not finding FindOpenGLES2.cmake

0423614d – Clownacy <[email protected]> authored on 2020/01/20 08:23
More-efficient OpenGL ES 2.0 font textures

ede541db – Clownacy <[email protected]> authored on 2020/01/20 08:19
Clean up the OpenGL shaders a bit

4cbc56e2 – Clownacy <[email protected]> authored on 2020/01/20 08:13
Add OpenGL ES 2.0 renderer

0352af33 – Clownacy <[email protected]> authored on 2020/01/17 06:08
Fix another typo

a40c3d7b – Clownacy <[email protected]> authored on 2020/01/17 05:54
Perform cleanup when OpenGL's Backend_Init fails

0c9c0115 – Clownacy <[email protected]> authored on 2020/01/17 05:54
Whoops. Fix typo.

22622ae6 – Clownacy <[email protected]> authored on 2020/01/17 05:37
Merge branch 'accurate' into portable

6764f17a – Clownacy <[email protected]> authored on 2020/01/17 05:35
Added bugfix for StartDirectDraw failure

faa96094 – Clownacy <[email protected]> authored on 2020/01/17 05:25
Use SDL's GetProcAddress function for OpenGL

54189c59 – Clownacy <[email protected]> authored on 2020/01/16 11:36
Explicitly init SDL2's video subsystem

f0d17069 – Clownacy <[email protected]> authored on 2020/01/16 10:25
Fix SDL2 compilation when path contains a space

1c0c8807 – Clownacy <[email protected]> authored on 2020/01/15 13:24
Fix Resources.cpp Makefile rule

c5f1725a – Clownacy <[email protected]> authored on 2020/01/15 03:19
More capitalisation

f7b8373a – Clownacy <[email protected]> authored on 2020/01/15 03:18
Merge branch 'accurate' into portable

727b3eee – Clownacy <[email protected]> authored on 2020/01/15 03:16
Capitalise 'Clang'

a32593f5 – Clownacy <[email protected]> authored on 2020/01/15 03:06
Make pkg-config user-definable

1c65eee2 – Clownacy <[email protected]> authored on 2020/01/15 03:04
Remove GLEW from the list of dependencies

ec270cf8 – Clownacy <[email protected]> authored on 2020/01/15 03:03
Merge branch 'accurate' into portable

48651f0b – Clownacy <[email protected]> authored on 2020/01/15 03:02
Backport a readme line from the portable branch

9995ccb7 – Clownacy <[email protected]> authored on 2020/01/15 03:01
The Makefile doesn't support MSVC

c7bd555e – Clownacy <[email protected]> authored on 2020/01/15 03:01
Merge branch 'accurate' into portable

dba45f7d – Clownacy <[email protected]> authored on 2020/01/15 02:54
Makefile: Specify file extensions

a09f73f2 – Clownacy <[email protected]> authored on 2020/01/15 02:46
Specify that WARNINGS enables compiler warnings

a1937b47 – Clownacy <[email protected]> authored on 2020/01/15 02:45
Backport the portable branch's warnings

5a72140a – Clownacy <[email protected]> authored on 2020/01/15 02:31
Rename glad.cpp back to glad.c

776f0177 – Clownacy <[email protected]> authored on 2020/01/15 02:28
Merge branch 'accurate' into portable

2a497a4a – Clownacy <[email protected]> authored on 2020/01/15 02:21
Backport the enhanced branch's C support

d76b074a – Clownacy <[email protected]> authored on 2020/01/15 02:11
Switched from GLEW to GLAD

449a09b0 – Clownacy <[email protected]> authored on 2020/01/09 04:10
Fix an occational invalid memory read

78a066ce – Clownacy <[email protected]> authored on 2020/01/09 01:58
Note some inaccurate stack frames

c831031b – Clownacy <[email protected]> authored on 2020/01/09 01:39
Merge branch 'accurate' into portable

3c7a1b28 – Clownacy <[email protected]> authored on 2020/01/09 01:38
Ignore the build folder, and tweak paths

2752decc – Clownacy <[email protected]> authored on 2020/01/09 01:36
Ignore some more files

35e4c6e7 – Clownacy <[email protected]> authored on 2020/01/09 01:32
Mark TSC files as binary, not text

242aa059 – Clownacy <[email protected]> authored on 2020/01/09 00:42
Remove some whitespace

4faf94e9 – Clownacy <[email protected]> authored on 2020/01/08 14:12
Add missing #include

9e5406eb – Clownacy <[email protected]> authored on 2020/01/08 08:35
Merge branch 'accurate' into portable

406087be – Clownacy <[email protected]> authored on 2020/01/08 08:34
Added a missing #include in Organya.cpp

31adc338 – Clownacy <[email protected]> authored on 2020/01/08 08:34
Remove a newline that isn't in the accurate branch

9cbaa0be – Clownacy <[email protected]> authored on 2020/01/08 08:16
Merge branch 'accurate' into portable

a5df6ebc – Clownacy <[email protected]> authored on 2020/01/07 18:15
Remove SET_RECT macro

cb4bd02a – Clownacy <[email protected]> authored on 2020/01/07 17:20
More-accurate ValueView.cpp variable arrangement

5adc0653 – Clownacy <[email protected]> authored on 2020/01/07 17:13
More-accurate Triangle.cpp variable arrangement

3f2d5c3e – Clownacy <[email protected]> authored on 2020/01/07 17:08
More-accurate Stage.cpp variable arrangement

32d63558 – Clownacy <[email protected]> authored on 2020/01/07 17:03
Sound.cpp variable arrangement tweaks

e459364a – Clownacy <[email protected]> authored on 2020/01/07 16:58
More-accurate Shoot.cpp variable arrangement

cef90179 – Clownacy <[email protected]> authored on 2020/01/07 16:53
More-accurate SelStage.cpp variable arrangement

74cd1b04 – Clownacy <[email protected]> authored on 2020/01/07 16:50
More-accurate Profile.cpp variable arrangement

10a014da – Clownacy <[email protected]> authored on 2020/01/07 16:45
More-accurate PixTone.cpp variable arrangement

5abf8a88 – Clownacy <[email protected]> authored on 2020/01/07 16:38
More-accurate Organya.cpp variable arrangement

718cb714 – Clownacy <[email protected]> authored on 2020/01/07 15:58
More-accurate NpcTbl.cpp variable arrangement

ce437348 – Clownacy <[email protected]> authored on 2020/01/07 15:52
More-accurate NpcHit.cpp variable arrangement

63e855c7 – Clownacy <[email protected]> authored on 2020/01/07 15:48
More-accurate NpChar.cpp variable arrangement

affaf25e – Clownacy <[email protected]> authored on 2020/01/07 15:35
Sorted out the other NPCs' variables too

6e20f4cc – Clownacy <[email protected]> authored on 2020/01/07 02:10
More-accurate NpcAct000.cpp variable arrangement

6d400cfc – Clownacy <[email protected]> authored on 2020/01/07 02:06
Minor code style tweak

e978543d – Clownacy <[email protected]> authored on 2020/01/07 02:05
More-accurate MycParam.cpp variable arrangement

24b36ccd – Clownacy <[email protected]> authored on 2020/01/07 01:57
More-accurate MycHit.cpp variable arrangement

f0273ecf – Clownacy <[email protected]> authored on 2020/01/07 01:52
More-accurate MyChar.cpp variable arrangement

7c33b0ac – Clownacy <[email protected]> authored on 2020/01/07 01:47
More-accurate MiniMap.cpp variable arrangement

295e70de – Clownacy <[email protected]> authored on 2020/01/07 01:43
Correct a misnamed variable

86412f05 – Clownacy <[email protected]> authored on 2020/01/07 01:40
More-accurate Map.cpp variable arrangement

d83665ff – Clownacy <[email protected]> authored on 2020/01/07 01:29
More-accurate Main.cpp variable arrangement

bd6f2fe8 – Clownacy <[email protected]> authored on 2020/01/07 01:25
More-accurate GenericLoad.cpp variable arrangement

34bee507 – Clownacy <[email protected]> authored on 2020/01/07 01:23
More-accurate Generic.cpp variable arrangement

fb64e057 – Clownacy <[email protected]> authored on 2020/01/07 01:09
More-accurate Frame.cpp variable arrangement

e0a8bd51 – Clownacy <[email protected]> authored on 2020/01/07 01:08
More-accurate Flash.cpp variable arrangement

b6d689aa – Clownacy <[email protected]> authored on 2020/01/07 01:06
More-accurate Fade.cpp variable arrangement

b1dbce87 – Clownacy <[email protected]> authored on 2020/01/07 01:05
More-accurate Ending.cpp variable arrangement

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