Added all the remaining bullet types
Merge pull request #39 from Clownacy/master
Added Kulala and fixed NCJ command
Added NPC 111 and 112 (teleporting Quote)
Merge pull request #38 from Clownacy/master
Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2
Maybe finished missile launcher now?
Merge pull request #37 from Clownacy/master
Merge pull request #36 from Clownacy/master
Merge pull request #35 from Clownacy/master
Merge pull request #34 from Clownacy/master
Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2
Added SelStage.cpp (teleporter menu)
Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2
Added some TSC commands and BossLife.cpp
Made SFX loading more similar to the original
Merge pull request #33 from Clownacy/master
Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2
saved our asses?
Added the pop effect taht had been missing
Finally, bullets murder NPCS, also fixed SetExpObjects to not crash... oops!
Merge pull request #32 from Clownacy/master
Fix some dumbs and comment some funnies
Fixed audio volume being half of what it should be
Merge pull request #26 from Clownacy/master
Added option for fonts to be loaded from Windows
Correct typo in gMC.equip assignment
Fixed incorrect format specifier in bin2h
Use FIX_BUGS to fix that one delete[] bug in Organya
Merge pull request #25 from Clownacy/master
Merge pull request #24 from Clownacy/master
Merge pull request #23 from Clownacy/master
Merged stage table back into the code
Correct filename capitalisation in stage.tbl
More First Cave objects. Also added opening objects.
More First Cave objects (also Kazuma's shelter ones)
Added bunch of First Cave objects
Merge pull request #13 from Clownacy/master
Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2
SHUT THE FUCK UP IMGBOT
Merge pull request #1 from GabrielRavier/imgbot