ref: b7a8698bb89d1b558ac8b1f85cd707f2c63b149b
dir: /src/NpcHit.h/
#pragma once #include "NpChar.h" void JadgeHitNpCharBlock(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleA(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleB(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleC(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleD(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleE(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleF(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleG(NPCHAR *npc, int x, int y); void JudgeHitNpCharTriangleH(NPCHAR *npc, int x, int y); void JudgeHitNpCharWater(NPCHAR *npc, int x, int y); void HitNpCharMap(); void LoseNpChar(NPCHAR *npc, bool bVanish); void HitNpCharBullet();