shithub: cstory

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b3591ba3 – Clownacy <[email protected]> authored on 2020/04/01 17:37
Remove dead code

add0627f – Clownacy <[email protected]> authored on 2020/04/01 17:36
Restore custom cursor support

f23117bb – Clownacy <[email protected]> authored on 2020/04/01 17:20
Overhaul how window icon loading works

878cac3b – Clownacy <[email protected]> authored on 2020/04/01 17:05
Implement mouse-hiding in fullscreen

0c70b1ac – Clownacy <[email protected]> authored on 2020/04/01 16:50
Remove seemingly-useless casts

81b5a7e7 – Clownacy <[email protected]> authored on 2020/04/01 12:47
More cleanup

7d9d80f0 – Clownacy <[email protected]> authored on 2020/04/01 12:30
Improve SDL2 fullscreen creation

49f78879 – Clownacy <[email protected]> authored on 2020/04/01 12:27
More cleanup

ff706646 – Clownacy <[email protected]> authored on 2020/04/01 12:11
Cleanup and fixes

7bd6ff86 – Clownacy <[email protected]> authored on 2020/04/01 11:44
Get the window icon working on GLFW3

6301c013 – Clownacy <[email protected]> authored on 2020/04/01 11:31
Shup up a warning when using local SDL2

b74aac6b – Clownacy <[email protected]> authored on 2020/04/01 11:30
Make other SDL2-renderer combos valid

8ff2f634 – Clownacy <[email protected]> authored on 2020/04/01 11:26
Update SDL2 window backend

4d8be3bc – Clownacy <[email protected]> authored on 2020/04/01 11:21
More refactoring

c4aa8e28 – Clownacy <[email protected]> authored on 2020/04/01 10:57
More refactoring

07371201 – Clownacy <[email protected]> authored on 2020/03/31 18:14
Get OpenGL ES 2.0 working again

5dbca99e – Clownacy <[email protected]> authored on 2020/03/31 17:56
Extremely horrible terrible nightmare refactoring

b4ec82d8 – Clownacy <[email protected]> authored on 2020/03/31 12:38
Add dummy GLFW3 controller backend

63e75089 – Clownacy <[email protected]> authored on 2020/03/31 12:32
Split SDL2 code from Game.cpp

584ea57c – Clownacy <[email protected]> authored on 2020/03/31 12:28
Split SDL2 code from Profile.cpp and TextScr.cpp

37c5236b – Clownacy <[email protected]> authored on 2020/03/31 12:24
Split SDL2 code from Input.cpp

142bca65 – Clownacy <[email protected]> authored on 2020/03/31 12:11
Split SDL2 code from Draw.cpp

3a5a5044 – Clownacy <[email protected]> authored on 2020/03/31 12:07
Split SDL2 code from Main.cpp

51562f6f – Clownacy <[email protected]> authored on 2020/03/31 11:37
Use standard `main` return values

9a598b13 – Clownacy <[email protected]> authored on 2020/03/31 10:28
Bump Makefile to C++11, to match CMake

d0b20316 – Clownacy <[email protected]> authored on 2020/03/31 10:26
Don't do -Iexternal

72df8728 – Clownacy <[email protected]> authored on 2020/03/31 10:14
Update miniaudio to v0.10.2

1b61aec5 – Clownacy <[email protected]> authored on 2020/03/31 10:12
Fix Makefile

b8de1cb5 – Clownacy <[email protected]> authored on 2020/03/31 10:06
Merge branch 'accurate' into portable

61e70875 – Clownacy <[email protected]> authored on 2020/03/31 08:53
Apply missing OpenGL constants

424edc52 – Clownacy <[email protected]> authored on 2020/03/31 08:20
Add header file to CMake file as well

d91c1e9b – Clownacy <[email protected]> authored on 2020/03/31 08:19
Update the SDL2 audio backend

732d3bbc – Clownacy <[email protected]> authored on 2020/03/31 08:14
Split software audio mixer to its own file

4e58457e – Clownacy <[email protected]> authored on 2020/03/31 06:20
Make miniaudio backend use native sample rate

ca653856 – Clownacy <[email protected]> authored on 2020/03/27 13:48
Document ActNpc061 (King)

db1b1d80 – Clownacy <[email protected]> authored on 2020/03/22 12:19
Disable Windows Travis builds for now

7820926b – Clownacy <[email protected]> authored on 2020/03/22 11:37
Remove outdated comments

c34a7fc3 – Clownacy <[email protected]> authored on 2020/03/22 11:35
Fix build error

b374a804 – Clownacy <[email protected]> authored on 2020/03/22 11:29
Add some missing global/static variable names

f6606b77 – Clownacy <[email protected]> authored on 2020/03/22 11:07
Add some missing function names

d707ce9f – Clownacy <[email protected]> authored and GitHub <[email protected]> committed on 2020/03/18 08:03
Merge pull request #106 from GabrielRavier/fixWNarrowing

fb353fbc – Gabriel Ravier <[email protected]> authored on 2020/03/18 07:54
Backends/Rendering/SDLTexture: Solve -Wnarrowing warning

cf75cbca – Clownacy <[email protected]> authored on 2020/03/17 17:14
Don't embed font in executable

b199feb9 – Clownacy <[email protected]> authored on 2020/03/17 15:22
Merge branch 'accurate' into portable

ec97ae48 – Clownacy <[email protected]> authored on 2020/03/17 15:21
Fix typo in readme

dd04977f – Clownacy <[email protected]> authored on 2020/03/17 09:24
Update miniaudio to v0.10.1

61aec1cb – Clownacy <[email protected]> authored on 2020/03/17 09:21
Use native Windows types/macros when available

44762363 – Clownacy <[email protected]> authored on 2020/03/14 19:58
Bump required C++ standard to C++11

cc4a58fb – Clownacy <[email protected]> authored on 2020/03/14 19:18
Use CFLAGS and CMAKE_C_FLAGS

4f49fe87 – Clownacy <[email protected]> authored on 2020/03/14 19:17
Merge branch 'accurate' into portable

7fe29e6a – Clownacy <[email protected]> authored on 2020/03/14 19:12
List technical options after game-affecting ones

d54bc4c2 – Clownacy <[email protected]> authored on 2020/03/14 19:09
Add MSVC_LINK_STATIC_RUNTIME to the readme

066f4988 – Clownacy <[email protected]> authored on 2020/03/14 19:03
CMake cleanup

72046682 – Clownacy <[email protected]> authored on 2020/03/14 19:01
Merge branch 'accurate' into portable

36f961d3 – Clownacy <[email protected]> authored on 2020/03/14 19:01
Fix CMake build with Linux MinGW-w64

3e581b04 – Clownacy <[email protected]> authored on 2020/03/14 18:55
Specify which type of SDL2 is being used

74205942 – Clownacy <[email protected]> authored on 2020/03/14 18:53
Make Travis file use CXXFLAGS/CMAKE_CXX_FLAGS

7d4fda54 – Clownacy <[email protected]> authored on 2020/03/14 18:50
Fix errors

b84601cc – Clownacy <[email protected]> authored on 2020/03/14 18:41
Update DoConfig and bin2h CMake files

03c460a6 – Clownacy <[email protected]> authored on 2020/03/14 18:10
Merge branch 'accurate' into portable

e9661914 – Clownacy <[email protected]> authored on 2020/03/14 18:02
Update Travis file to use CXXFLAGS

4ef83526 – Clownacy <[email protected]> authored on 2020/03/14 17:59
More CMake cleanup

cadfeab3 – Clownacy <[email protected]> authored on 2020/03/14 16:26
Neaten-up the CMake file

216aec7c – Clownacy <[email protected]> authored on 2020/03/14 16:19
Clean-up CMake LTO

84cc01b8 – Clownacy <[email protected]> authored on 2020/03/14 16:12
Remove LTO from the Makefile

a0f7ce8d – Clownacy <[email protected]> authored on 2020/03/14 16:11
Merge branch 'accurate' into portable

10fbb056 – Clownacy <[email protected]> authored on 2020/03/14 16:03
Remove some Make/CMake options

bbf65f64 – Clownacy <[email protected]> authored on 2020/03/14 15:59
Note that users can pass their own compiler flags

2c831a62 – Clownacy <[email protected]> authored on 2020/03/14 15:45
Add NATIVE_OPTIMIZATIONS to the Makefile

a70b4e44 – Clownacy <[email protected]> authored on 2020/03/14 15:42
Add CMake info to the readme

efa987d7 – Clownacy <[email protected]> authored on 2020/03/14 15:36
Make the static MSVC runtime linkage optional

505c9cc8 – Clownacy <[email protected]> authored on 2020/03/14 15:30
Clean-up MSVC tweaks

1dccec0e – Clownacy <[email protected]> authored on 2020/03/14 15:27
Bump required CMake version to 3.12

d80d7ed8 – Clownacy <[email protected]> authored on 2020/03/14 15:26
Merge branch 'accurate' into portable

de1740b6 – Clownacy <[email protected]> authored on 2020/03/14 15:15
Match the portable branch's CMakeLists.txt

3de55780 – Clownacy <[email protected]> authored on 2020/03/14 15:10
This option shouldn't be on by default

140c67a5 – Clownacy <[email protected]> authored on 2020/03/14 15:09
Make CMake file match the portable branch one

169a755e – Clownacy <[email protected]> authored on 2020/03/14 10:12
Wrap UTF-8 strings in C89-style comments

76e4fb5e – Clownacy <[email protected]> authored on 2020/03/14 10:08
Improve MSVC6 hacks

c6b77fb0 – Clownacy <[email protected]> authored on 2020/03/14 09:25
Move the windows.h include to the right place

8a3b5c1f – Clownacy <[email protected]> authored on 2020/03/14 09:22
Use macros instead of __stdcall

4e0a1685 – Clownacy <[email protected]> authored on 2020/03/14 08:55
Move the MSVC6 hacks to WindowsWrapper.h

05fb5cf1 – Clownacy <[email protected]> authored on 2020/03/13 18:01
Fix build error with MinGW

406ff189 – Clownacy <[email protected]> authored on 2020/03/13 17:35
Add CMakeLists.txt and Visual Studio 6 support

39c1d929 – Clownacy <[email protected]> authored on 2020/03/05 10:16
CMakeLists.txt - Wrap paths in ""

27d82e97 – Clownacy <[email protected]> authored on 2020/03/04 19:04
Set STB_IMAGE_STATIC

d57850d9 – Clownacy <[email protected]> authored on 2020/03/04 16:51
Fix Windows miniaudio build... again

9af25f7c – Clownacy <[email protected]> authored on 2020/03/04 16:02
Hopefully fixed miniaudio backend on Windows

156c01e6 – Clownacy <[email protected]> authored on 2020/02/29 13:33
Rename RENDERER and AUDIO_BACKEND

72672e14 – Clownacy <[email protected]> authored on 2020/02/29 13:11
Makefile/CMakeLists.txt fixes

15bf7e09 – Clownacy <[email protected]> authored on 2020/02/29 13:11
Add AUDIO_BACKEND option to readme

af24d010 – Clownacy <[email protected]> authored on 2020/02/29 13:07
Clean-up miniaudio backend a little

a943e80b – Clownacy <[email protected]> authored on 2020/02/29 13:03
Add miniaudio audio backend to Makefile

14735caa – Clownacy <[email protected]> authored on 2020/02/29 12:52
Mark CMake target thingies as private

8ec8a8d9 – Clownacy <[email protected]> authored on 2020/02/29 06:46
Added unfinished miniaudio audio backend

93405480 – Clownacy <[email protected]> authored on 2020/02/25 12:56
Merge branch 'accurate' into portable

e4a20a98 – Clownacy <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/20 10:59
Similar fixes

ed97e374 – Clownacy <[email protected]> authored and GitHub <[email protected]> committed on 2020/02/20 08:11
Fix screen centering in wide/tallscreen

a7f1d80a – Clownacy <[email protected]> authored on 2020/02/13 13:14
Fix compilation with modern Visual Studio

a767c16d – Clownacy <[email protected]> authored on 2020/02/09 13:55
Un-un-const a few things

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