added npc 006, and uhhhhhhhhhhh changed gitignore idkidkidk
added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh
Delete fps
Merge pull request #10 from Clownacy/master
Improved Japanese build a little
Fixed some mistakes Cppcheck pointed out
Merge pull request #8 from Clownacy/master
Merge pull request #7 from Clownacy/master
Merge pull request #6 from Clownacy/master
gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh
Merge pull request #5 from Clownacy/master
Merge pull request #4 from Clownacy/master
Removed junk res/ICON files, and made the icon filesize smaller
Merge pull request #3 from Clownacy/master
made the icon bigger to remove some more artifacts
Merge pull request #2 from Clownacy/master
Added automatic compile-time resource conversion
changed the title because zxin says so
Correction in Bug Fixes.txt
Fixed README.md
Update README.md
Update README.md
oops i forgot to undo that test thing
Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2
working on draw stuff (doesn't compile)
Working on input... working on the entry point
Removed reference to downloading the data folder
Fix Japanese setting in Makefile
Update README.md
Update README.md
Update README.md
Initial Commit
Initial commit