ref: a26f4b4bce273d36825a3bcf201e0c6cd904de80
dir: /src/MycParam.h/
#pragma once struct ARMS_LEVEL { int exp[3]; }; extern ARMS_LEVEL gArmsLevelTable[14]; void DamageMyChar(int damage); void AddLifeMyChar(int x); void AddMaxLifeMyChar(int val); void PutArmsEnergy(bool flash); void PutActiveArmsList(); void PutMyLife(bool flash); void PutMyAir(int x, int y);