shithub: cstory

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776f0177 – Clownacy <[email protected]> authored on 2020/01/15 02:28
Merge branch 'accurate' into portable

2a497a4a – Clownacy <[email protected]> authored on 2020/01/15 02:21
Backport the enhanced branch's C support

d76b074a – Clownacy <[email protected]> authored on 2020/01/15 02:11
Switched from GLEW to GLAD

449a09b0 – Clownacy <[email protected]> authored on 2020/01/09 04:10
Fix an occational invalid memory read

78a066ce – Clownacy <[email protected]> authored on 2020/01/09 01:58
Note some inaccurate stack frames

c831031b – Clownacy <[email protected]> authored on 2020/01/09 01:39
Merge branch 'accurate' into portable

3c7a1b28 – Clownacy <[email protected]> authored on 2020/01/09 01:38
Ignore the build folder, and tweak paths

2752decc – Clownacy <[email protected]> authored on 2020/01/09 01:36
Ignore some more files

35e4c6e7 – Clownacy <[email protected]> authored on 2020/01/09 01:32
Mark TSC files as binary, not text

242aa059 – Clownacy <[email protected]> authored on 2020/01/09 00:42
Remove some whitespace

4faf94e9 – Clownacy <[email protected]> authored on 2020/01/08 14:12
Add missing #include

9e5406eb – Clownacy <[email protected]> authored on 2020/01/08 08:35
Merge branch 'accurate' into portable

406087be – Clownacy <[email protected]> authored on 2020/01/08 08:34
Added a missing #include in Organya.cpp

31adc338 – Clownacy <[email protected]> authored on 2020/01/08 08:34
Remove a newline that isn't in the accurate branch

9cbaa0be – Clownacy <[email protected]> authored on 2020/01/08 08:16
Merge branch 'accurate' into portable

a5df6ebc – Clownacy <[email protected]> authored on 2020/01/07 18:15
Remove SET_RECT macro

cb4bd02a – Clownacy <[email protected]> authored on 2020/01/07 17:20
More-accurate ValueView.cpp variable arrangement

5adc0653 – Clownacy <[email protected]> authored on 2020/01/07 17:13
More-accurate Triangle.cpp variable arrangement

3f2d5c3e – Clownacy <[email protected]> authored on 2020/01/07 17:08
More-accurate Stage.cpp variable arrangement

32d63558 – Clownacy <[email protected]> authored on 2020/01/07 17:03
Sound.cpp variable arrangement tweaks

e459364a – Clownacy <[email protected]> authored on 2020/01/07 16:58
More-accurate Shoot.cpp variable arrangement

cef90179 – Clownacy <[email protected]> authored on 2020/01/07 16:53
More-accurate SelStage.cpp variable arrangement

74cd1b04 – Clownacy <[email protected]> authored on 2020/01/07 16:50
More-accurate Profile.cpp variable arrangement

10a014da – Clownacy <[email protected]> authored on 2020/01/07 16:45
More-accurate PixTone.cpp variable arrangement

5abf8a88 – Clownacy <[email protected]> authored on 2020/01/07 16:38
More-accurate Organya.cpp variable arrangement

718cb714 – Clownacy <[email protected]> authored on 2020/01/07 15:58
More-accurate NpcTbl.cpp variable arrangement

ce437348 – Clownacy <[email protected]> authored on 2020/01/07 15:52
More-accurate NpcHit.cpp variable arrangement

63e855c7 – Clownacy <[email protected]> authored on 2020/01/07 15:48
More-accurate NpChar.cpp variable arrangement

affaf25e – Clownacy <[email protected]> authored on 2020/01/07 15:35
Sorted out the other NPCs' variables too

6e20f4cc – Clownacy <[email protected]> authored on 2020/01/07 02:10
More-accurate NpcAct000.cpp variable arrangement

6d400cfc – Clownacy <[email protected]> authored on 2020/01/07 02:06
Minor code style tweak

e978543d – Clownacy <[email protected]> authored on 2020/01/07 02:05
More-accurate MycParam.cpp variable arrangement

24b36ccd – Clownacy <[email protected]> authored on 2020/01/07 01:57
More-accurate MycHit.cpp variable arrangement

f0273ecf – Clownacy <[email protected]> authored on 2020/01/07 01:52
More-accurate MyChar.cpp variable arrangement

7c33b0ac – Clownacy <[email protected]> authored on 2020/01/07 01:47
More-accurate MiniMap.cpp variable arrangement

295e70de – Clownacy <[email protected]> authored on 2020/01/07 01:43
Correct a misnamed variable

86412f05 – Clownacy <[email protected]> authored on 2020/01/07 01:40
More-accurate Map.cpp variable arrangement

d83665ff – Clownacy <[email protected]> authored on 2020/01/07 01:29
More-accurate Main.cpp variable arrangement

bd6f2fe8 – Clownacy <[email protected]> authored on 2020/01/07 01:25
More-accurate GenericLoad.cpp variable arrangement

34bee507 – Clownacy <[email protected]> authored on 2020/01/07 01:23
More-accurate Generic.cpp variable arrangement

fb64e057 – Clownacy <[email protected]> authored on 2020/01/07 01:09
More-accurate Frame.cpp variable arrangement

e0a8bd51 – Clownacy <[email protected]> authored on 2020/01/07 01:08
More-accurate Flash.cpp variable arrangement

b6d689aa – Clownacy <[email protected]> authored on 2020/01/07 01:06
More-accurate Fade.cpp variable arrangement

b1dbce87 – Clownacy <[email protected]> authored on 2020/01/07 01:05
More-accurate Ending.cpp variable arrangement

0ceb8955 – Clownacy <[email protected]> authored on 2020/01/07 00:54
More-accurate Caret.cpp variable arrangement

25369bcf – Clownacy <[email protected]> authored on 2020/01/07 00:51
More-accurate Bullet.cpp variable arrangement

f33b7b38 – Clownacy <[email protected]> authored on 2020/01/07 00:37
More-accurate BulHit.cpp variable arrangement

1ea4031d – Clownacy <[email protected]> authored on 2020/01/07 00:34
More-accurate BossX.cpp variable-arrangement

c1abe806 – Clownacy <[email protected]> authored on 2020/01/07 00:31
More-accurate BossTwinD.cpp variable arrangement

a22f4acd – Clownacy <[email protected]> authored on 2020/01/07 00:29
More-accurate BossPress.cpp variable arrangement

d137369a – Clownacy <[email protected]> authored on 2020/01/07 00:26
More-accurate BossIronH.cpp variable arrangement

3fdd459a – Clownacy <[email protected]> authored on 2020/01/07 00:25
More-accurate BossFrog.cpp variable arrangement

15f9297e – Clownacy <[email protected]> authored on 2020/01/07 00:23
More-accurate BossBallos.cpp variable arrangement

de7ea5a2 – Clownacy <[email protected]> authored on 2020/01/07 00:20
More-accurate BossAlmo2.cpp variable arrangement

a0813edd – Clownacy <[email protected]> authored on 2020/01/07 00:15
More-accurate Boss.cpp variable arrangement

36f203ca – Clownacy <[email protected]> authored on 2020/01/07 00:11
More-accurate Back.cpp variable arrangement

e70074cf – Clownacy <[email protected]> authored on 2020/01/07 00:07
More-accurate ArmsItem.cpp variable arrangement

84626ea7 – Clownacy <[email protected]> authored on 2020/01/06 23:55
Merge branch 'accurate' into portable

dbe773f0 – Clownacy <[email protected]> authored on 2020/01/06 23:50
...Remove more C-compatibility stuff

30968a62 – Clownacy <[email protected]> authored on 2020/01/06 23:46
Remove all the C-compatibility stuff

7f953924 – Clownacy <[email protected]> authored on 2020/01/06 23:40
Make VS2003 compile everything as C++ again

098647f7 – Clownacy <[email protected]> authored on 2020/01/06 23:39
More-accurate TextScr.cpp variable arrangement

a0eb646a – Clownacy <[email protected]> authored on 2020/01/06 22:51
Add ability to lock certain parts of a surface

8a860c57 – Clownacy <[email protected]> authored on 2020/01/06 16:21
Deleted Types.h

58d7a453 – Clownacy <[email protected]> authored on 2020/01/06 16:20
Empty Tags.h

9498fe13 – Clownacy <[email protected]> authored on 2020/01/06 16:15
Made TextScr.cpp valid C89

65682dd9 – Clownacy <[email protected]> authored on 2020/01/06 16:01
Made Dialog.cpp valid C89

fb8ba25d – Clownacy <[email protected]> authored on 2020/01/06 15:57
Made Stage.cpp valid C89

664d76f9 – Clownacy <[email protected]> authored and GitHub <[email protected]> committed on 2020/01/06 15:37
Merge pull request #90 from GabrielRavier/bugFix/portableValgrindStuff

33c1ea8f – Clownacy <[email protected]> authored on 2020/01/06 15:05
Made ValueView.cpp valid C89

df9dc3e2 – Clownacy <[email protected]> authored on 2020/01/06 14:39
Merge branch 'accurate' into portable

c838e8eb – Clownacy <[email protected]> authored on 2020/01/06 14:16
Add and apply the enum_ESCRETURN enum

cffc3af4 – Clownacy <[email protected]> authored on 2020/01/06 13:49
Fix bad merge

59c4f0e1 – Clownacy <[email protected]> authored on 2020/01/06 13:43
Merge branch 'accurate' into portable

b5ad6f51 – Clownacy <[email protected]> authored on 2020/01/06 13:39
Made Star.cpp compile as C89 in VS2003

1e902b00 – Clownacy <[email protected]> authored on 2020/01/06 13:38
Slight formatting tweak in Input.cpp

c26954a5 – Clownacy <[email protected]> authored on 2020/01/06 13:38
Merge branch 'accurate' into portable

2911bfda – Gabriel Ravier <[email protected]> authored on 2020/01/06 07:02
Removed memory leak in Backend_LoadGlyph

752b4cee – Gabriel Ravier <[email protected]> authored on 2020/01/06 05:53
Correct bug in which Backend_LockSurface would not initialize surface->pixels, leaving a bug in which Backend_UnlockSurface used uninitialized values in certain scenarios (such as in ScaleAndUploadSurface)

befb5f7f – Gabriel Ravier <[email protected]> authored on 2020/01/06 05:43
ScaleAndUploadSurface now doesn't take ownership of the surface it is passed and frees it. This is to correct multiple occurences of use-after-free occuring from use of the passed surface after a call to ScaleAndUploadSurface using it

f36fc61d – Clownacy <[email protected]> authored on 2020/01/06 10:52
Made Input.cpp more ASM-accurate

5d12071f – Clownacy <[email protected]> authored on 2020/01/06 11:38
Make DoConfig check Config.dat's magic number

df534bb6 – Clownacy <[email protected]> authored on 2020/01/06 09:48
Fix SDLTexture backend's linked-list

38484613 – Clownacy <[email protected]> authored on 2020/01/04 23:44
Better GUID-printing bugfix

354f23cf – Clownacy <[email protected]> authored on 2020/01/04 22:48
Improved accuracy of Input.cpp

1cc3d7fe – Clownacy <[email protected]> authored and GitHub <[email protected]> committed on 2020/01/04 19:19
Merge pull request #86 from GabrielRavier/bugFix/portableTravisCI

1193ec84 – Gabriel Ravier <[email protected]> authored on 2020/01/04 19:57
Update XCode to the most recent version

d4f13cea – Clownacy <[email protected]> authored on 2020/01/04 16:53
Merge branch 'accurate' into portable

9bfaeb53 – Clownacy <[email protected]> authored on 2020/01/04 16:48
Apply some more missing constants

bbf77f9c – Clownacy <[email protected]> authored on 2020/01/04 15:57
Capitalise a macro

cd589b7c – Clownacy <[email protected]> authored on 2020/01/04 15:50
Specify the OpenGL3 backend in the readme

2e8d3441 – Clownacy <[email protected]> authored on 2020/01/04 14:49
Turns out I'm the stupid one

0ed19894 – Clownacy <[email protected]> authored on 2020/01/04 14:46
Merge branch 'accurate' into portable

5b4d343d – Clownacy <[email protected]> authored on 2020/01/04 14:45
Apply missing constants

02184022 – Clownacy <[email protected]> authored on 2020/01/04 14:41
Fully-initialise the JOYSTICK_STATUS struct

b00e65b9 – Clownacy <[email protected]> authored on 2020/01/03 20:09
Merge branch 'accurate' into portable

deadc396 – Clownacy <[email protected]> authored on 2020/01/03 20:08
Don't deinit SDL before calling an SDL function

b35fa162 – Clownacy <[email protected]> authored on 2020/01/03 20:01
Remove a pair of variable declarations

6052a090 – Clownacy <[email protected]> authored on 2020/01/03 19:52
Apply missing KEY_ESCAPE constant

b81023f6 – Clownacy <[email protected]> authored on 2019/12/21 09:53
Fix a bug in River.tsc that affects portability

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