Corrected erroneous `PIXELS_TO_UNITS(32)` to `PIXELS_TO_UNITS(16)`
Changed erroneous "=" to "+="
Defined TILES_TO_UNITS and UNITS_TO_TILES in terms of TILES_TO_PIXELS, PIXELS_TO_TILES, PIXELS_TO_UNITS and UNITS_TO_PIXELS
Removed tiles comments when useless
Changed view stuff to be measured in pixels, not tiles
Converted hitbox measurements to pixels
Changed some stuff to conform to Clownacy's PR review
Prevent some annoying warnings popping up everywhere
Added some common macro utilities used by most NPCs
Used doubles for TILES_TO_UNITS weirdly written stuff
After intense debate with Cucky and BLink, ended up changing "PIXELS_TO_UNITS(3) - 1" to "0x5FF"
Alphabetized macros in BossFrog and re-ordered some stuff to go along with Clownacy's coding standards
Merge branch 'accurate' into commentBalfrog
Merge branch 'accurate' of https://github.com/GabrielRavier/Cave-Story-Engine-2 into accurate
Commented BossFrog entirely
Started improving on balfrog.cpp
Merge branch 'accurate' of https://github.com/GabrielRavier/Cave-Story-Engine-2 into accurate
Add a list of branches to the readme
Fix uncommented comment in .gitignore
Add missing #include to Draw.cpp
Add 64-bit targets to VS2017 project
Add Visual Studio 2017 project files
Move Visual Studio 2003 files to their own folder
Fix the resource file in MinGW-w64
Merge Clownacy/accurate into accurate (#28)
Merge Clownacy/master into master (#26)
Future-proof the Windows resource file
Add a missing comment translation
Get Peter Mackay's name right
More readme work
Comment on a bug in MakePixToneObject
Convert the Makefile setting list to a table
Add some background information to the readme
An accuracy improvement in Triangle.cpp
The EXE now has its functions in the exact same order as the original
Add the typos back to the stage table
Add cursors and icons to the MSVC2003 project
Convert resource file to forward-slash path separators
Restore the Windows-style path separators
Disable MSVC2003 assembly output
Clean up the MSVC2003 project a little
Move the MSVC2003 stuff to the main folder
Remove the MSVC2003 builds of SDL2 and Freetype
Remove the leftover CMakeLists.txt file
Fix incorrectly-ordered #include
Add .exe file extensions to the Makefile
Remove some FIX_BUGS things that aren't actually bugs
Move SystemTask from WindowsWrapper.h to Main.h
Move the resource script to where it used to be
Apply a missing constant in Organya
I might have found out why Sound.cpp uses DSBUFFERDESC1
Add a bugfix for a bizarre function call
Rename 'resources.o' to 'windows_resources.o'
Fix Makefile when WINDRES is not defined
Deobfuscate WinMain, and make some accuracy improvements
Added a bugfix for font creation
Added a bugfix for OpenVolumeConfiguration
Add an option to re-enable the Debug Save feature
ASM-accurate Main.cpp and added the various Windows menus
Ripped out SDL2, and begun made WinMain ASM-accurate
PATH_LENGTH is actually Windows's MAX_PATH
Merge branch 'master' into accurate
Accurate main function variable names
Merge branch 'master' into accurate
Move MakeSurface_Generic to the correct place in Draw.cpp