Make the Wii U batch its font rendering
Optimise OpenGL renderer a little
Update SDLSurface renderer for new font batcher
Disable font anti-aliasing by default
Merge branch 'accurate' into portable
Comment on a weird-ass Sleep call
Remove another explicit array size
Merge branch 'accurate' into portable
Remove some explicit array sizes
Merge branch 'accurate' into portable
Apply background constants to stage table
Restore the original Waterway TSC file
Merge branch 'accurate' into portable
Explain the gamepad button limit
Translate error messages with FIX_BUGS
Correct some mistakes that this branch has
Merge branch 'accurate' into portable
Add bugfix for the broken Waterway TSC script
Pre-convert the Organya callback timer
Emulate the Organya thread pauses
Merge branch 'accurate' into portable
Ignore error.log, remove enhanced branch stuff
Scrub the enhanced branches from PHILOSOPHY.md
Optimise the linear-interpolator a little
Optimise the Lanczos resampler some more
Convert Lanczos resampler from double to float
Update miniaudio from v0.10.9 to v0.10.18
Update stb_image from v2.23 to v2.26
Remove path length limit in DoConfig clone
Optimise the Lanczos resampler a little
Add optional Lanczos filter to the audio mixer
Update a URL to CSE2's current name
Merge branch 'accurate' into portable
Unlist the dead branches, and reformat the readme
Don't store subsample offset as long
Restore an original struct name
Document background stuff a little more
Convert NPC 0's rects to decimal
Fix another out-of-bounds array access
Fix another out-of-bounds array access
Fix dependency on libbrotlidec.dll
Improve SDL2 event handling accuracy
Replace more float logic with integer-only
Er, actually remove those dead includes
Add option to make DoConfig clone use OpenGL 2.1
Update imgui to latest table branch commit
Don't use Windows.h in WindowsWrapper.h
Fix GLFW3 software renderer in VS2019
Merge branch 'accurate' into portable
Deobfuscate some 'tiles-to-units' calculations