Add TXT_SetWindowTitle function to wrap SDL_WM_SetCaption, so that
Use I_Sleep in i_system.c instead of SDL_Delay directly.
Fix crash when converting audio down to a lower sample rate.
Stop music on sound shutdown so music isn't left playing at the ENDOOM
Initialise sound before network setup to fix bug with sound effects not
Don't allow idclev in netgames.
Fix tempo problems in pcsound linux driver.
Rejig net_cl_new_sync and drone to be in d_net.c instead of
Check in autoconf if python is installed; if not, don't run python
Add missing codeblocks workspace files to dist.
Fix crash: don't check for client resends after they have disconnected.
Fix docgen makefile dependencies.
Fix manpage copyright footer to include id as well as me.
Search WAD search dirs when loading dehacked patches.
Update TODO; PC speaker is supported now.
Add back shiftxform table so that the shift key works in multiplayer
Add config file option to enable/disable native keyboard bindings.
Change MD5 code to use the standard types used elsewhere in the program.
Use SDL for endianness byte swapping. m_swap.c removed; m_swap.h renamed
Use SDL's built-in audio conversion routines to convert sound effects to
Change "sound effects enabled" checkbox to a dropdown, allowing PC
Ignore the HOME environment variable on Windows - just behave like
Don't build console mode apps; use the default -mwindows until the
Move the pcsound library to the top level, alongside textscreen.
Partially revert the last change. I'm going with a mixed approach for
Pay closer attention to keyboard mappings. In the menu code, distinguish
Fix discrepancy between Doom and setup program when prompting for keys.
Use native endianness for sound output, rather than always LSB. Add PC
Fix up setup tool to display the video driver setting tabulated with all
Fix library ordering for libtextscreen.a; fixes windows compile.
Add an extra option to chocolate-setup on Windows to allow the video
Add a configuration file value to allow the SDL video driver to be
Really fix the menu corruption bug.
Make I_Error call abort() instead of exit(), so that we can get a
Expand buffer length to fix bug on Windows with cycling character on the
Read sound length as a 32 bit field, not 16 bit. Fixes death sound in
Don't prepend a superfluous './' to the path when searching the current
Revert previous change: throwing away the key state seems to be the Doom
Don't throw away keypress state when passing between levels - allows
Search IWAD search directories when loading PWAD files.
Fix savegamedir directory generation.
Change interpretation of DOOMWADDIR to the classic behavior: a single
More helpful SDL_mixer error messages.
Bomb out with an error in configure if SDL_mixer or SDL_net are not
Display a message on the console with details when WAD/DEH checksums do
Set svn:ignore properties on directories.
Hide the mouse cursor using SDL_SetCursor to a blank cursor, not
Choose the locations for temporary files more intelligently.
Fix Batman Doom example in README.
Make the WADs input box wider. Rename labels in the start multiplayer
Add quit prompt message missing in the Doom source release.
Move response file code to m_argv.c
Clear the current value when entering a new value in number input boxes.
Fix typing '_' and '+' in textscreen code.
Replace WINDOWS define with _WIN32
sys/wait.h does not exist on windows (thank mingw for sucking), add
Remove command line options from README; move to autogenerated CMDLINE
On OSX, make MIDI music disabled by default. There are problems with the
Fix default network port in chocolate-setup.
Fix up some text escaping errors. Add wikitext output for docgen.
Fix setup tool crash when no IWADs found.
Javadoc-style self-documenting system for command line options.
Include "SDL.h", not <SDL.h>, as per http://www.libsdl.org/faq.php
Add '-findiwads' command line hack so that the setup program can find
Add config.h for codeblocks build :-)
Add definitions for PATH and directory separators.
Add MSVC inttypes.h and stdint.h implementations: might be useful in the
Switch from stdint.h to inttypes.h (which includes stdint.h). Old
Update TODO - registry stuff is now done.
update cb project for d_iwad.*
Add registry key for Doom 95 shareware version.
Split off IWAD-related code into separate d_iwad.c. On Windows, search
Update to latest version of chocolate-setup icon.
Update email address. Remove list of chocolate-doom.cfg options; it's
make icons a little smoother around the edges
Add missing copyright statement, comments.