ref: e5f5cd88637a662e8bf6ce4b9929b9875acfb257
dir: /textscreen/txt_window.h/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 2006 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // #ifndef TXT_WINDOW_H #define TXT_WINDOW_H /** * @file txt_window.h * * Windows. */ /** * A window. * * A window contains widgets, and may also be treated as a table * (@ref txt_table_t) containing a single column. * * Windows can be created using @ref TXT_NewWindow and closed using * @ref TXT_CloseWindow. When a window is closed, it emits the * "closed" signal. * * In addition to the widgets within a window, windows also have * a "tray" area at their bottom containing window action widgets. * These widgets allow keyboard shortcuts to trigger common actions. * Each window has three slots for keyboard shortcuts. By default, * the left slot contains an action to close the window when the * escape button is pressed, while the right slot contains an * action to activate the currently-selected widget. */ typedef struct txt_window_s txt_window_t; #include "txt_widget.h" #include "txt_table.h" #include "txt_window_action.h" // Callback function for window key presses typedef int (*TxtWindowKeyPress)(txt_window_t *window, int key, void *user_data); typedef int (*TxtWindowMousePress)(txt_window_t *window, int x, int y, int b, void *user_data); struct txt_window_s { // Base class: all windows are tables with one column. txt_table_t table; // Window title char *title; // Screen coordinates of the window txt_vert_align_t vert_align; txt_horiz_align_t horiz_align; int x, y; // Actions that appear in the box at the bottom of the window txt_window_action_t *actions[3]; // Callback functions to invoke when keys/mouse buttons are pressed TxtWindowKeyPress key_listener; void *key_listener_data; TxtWindowMousePress mouse_listener; void *mouse_listener_data; // These are set automatically when the window is drawn int window_x, window_y; unsigned int window_w, window_h; }; /** * Open a new window. * * @param title Title to display in the titlebar of the new window. * @return Pointer to a new @ref txt_window_t structure * representing the new window. */ txt_window_t *TXT_NewWindow(char *title); /** * Close a window. * * @param window Tine window to close. */ void TXT_CloseWindow(txt_window_t *window); /** * Set the position of a window on the screen. * * The position is specified as a pair of x, y, coordinates on the * screen. These specify the position of a particular point on the * window. The following are some examples: * * <code> * // Centered on the screen: * * TXT_SetWindowPosition(window, TXT_HORIZ_CENTER, TXT_VERT_CENTER, * TXT_SCREEN_W / 2, TXT_SCREEN_H / 2); * * // Horizontally centered, with top of the window on line 6: * * TXT_SetWindowPosition(window, TXT_HORIZ_CENTER, TXT_VERT_TOP, * TXT_SCREEN_W / 2, 6); * * // Top-left of window at 20, 6: * * TXT_SetWindowPosition(window, TXT_HORIZ_LEFT, TXT_VERT_TOP, 20, 6); * </code> * * @param window The window. * @param horiz_align Horizontal location on the window for the X * position. * @param vert_align Vertical location on the window for the Y position. * @param x X coordinate (horizontal axis) for window position. * @param y Y coordinate (vertical axis) for window position. */ void TXT_SetWindowPosition(txt_window_t *window, txt_horiz_align_t horiz_align, txt_vert_align_t vert_align, int x, int y); /** * Set a window action for a given window. * * Each window can have up to three window actions, which provide * keyboard shortcuts that can be used within a given window. * * @param window The window. * @param position The window action slot to set (left, center or right). * @param action The window action widget. If this is NULL, any * current window action in the given slot is removed. */ void TXT_SetWindowAction(txt_window_t *window, txt_horiz_align_t position, txt_window_action_t *action); /** * Set a callback function to be invoked whenever a key is pressed within * a window. * * @param window The window. * @param key_listener Callback function. * @param user_data User-specified pointer to pass to the callback * function. */ void TXT_SetKeyListener(txt_window_t *window, TxtWindowKeyPress key_listener, void *user_data); /** * Set a callback function to be invoked whenever a mouse button is pressed * within a window. * * @param window The window. * @param mouse_listener Callback function. * @param user_data User-specified pointer to pass to the callback * function. */ void TXT_SetMouseListener(txt_window_t *window, TxtWindowMousePress mouse_listener, void *user_data); /** * Open a window displaying a message. * * @param title Title of the window. * @param message The message to display in the window. * @return The new window. */ txt_window_t *TXT_MessageBox(char *title, char *message, ...); #endif /* #ifndef TXT_WINDOW_H */